.. |
3rdparty
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Update sqbaselib.cpp
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2 years ago |
ai
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…
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blitter
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Add setting to disable water animation depending on zoom level
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2 years ago |
core
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Util: Add a y-combinator template class
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2 years ago |
game
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…
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lang
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Merge branch 'master' into jgrpp
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2 years ago |
linkgraph
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Fix excessive recursion in link graph refresher with conditional order loops
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2 years ago |
misc
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…
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music
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…
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network
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Add console command to set NewGRF optimiser flags
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2 years ago |
os
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Fix unused function warning in crash logger on Emscripten
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2 years ago |
pathfinder
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…
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saveload
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Realistic braking: Cache train overall z position
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2 years ago |
script
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Fix 6fe445e: [Script] Respect joining adjacent when building an airport
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2 years ago |
settingsgen
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…
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sound
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…
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spriteloader
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…
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strgen
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…
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table
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Add setting to disable water animation depending on zoom level
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2 years ago |
video
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Merge branch 'master' into jgrpp
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2 years ago |
widgets
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Merge branch 'master' into jgrpp
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2 years ago |
CMakeLists.txt
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Industry: Determine which tiles in industry layouts are not animated
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2 years ago |
aircraft.h
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Merge branch 'master' into jgrpp
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2 years ago |
aircraft_cmd.cpp
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…
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aircraft_gui.cpp
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…
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airport.cpp
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…
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airport.h
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…
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airport_gui.cpp
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…
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animated_tile.cpp
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…
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animated_tile.h
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…
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animated_tile_func.h
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…
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articulated_vehicles.cpp
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…
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articulated_vehicles.h
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…
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autoreplace.cpp
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…
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autoreplace_base.h
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…
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autoreplace_cmd.cpp
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…
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autoreplace_func.h
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…
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autoreplace_gui.cpp
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…
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autoreplace_gui.h
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…
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autoreplace_type.h
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…
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autoslope.h
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…
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base_consist.cpp
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…
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base_consist.h
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…
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base_media_base.h
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…
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base_media_func.h
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…
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base_station_base.h
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…
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bitmap_type.h
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…
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bmp.cpp
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…
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bmp.h
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…
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bootstrap_gui.cpp
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…
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bridge.h
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…
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bridge_gui.cpp
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…
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bridge_map.cpp
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…
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bridge_map.h
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…
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bridge_signal_map.h
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…
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build_vehicle_gui.cpp
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…
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cargo_type.h
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…
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cargoaction.cpp
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…
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cargoaction.h
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…
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cargomonitor.cpp
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…
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cargomonitor.h
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…
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cargopacket.cpp
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Merge branch 'master' into jgrpp
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2 years ago |
cargopacket.h
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…
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cargotype.cpp
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…
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cargotype.h
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…
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cheat.cpp
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…
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cheat_func.h
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…
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cheat_gui.cpp
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…
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cheat_type.h
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…
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clear_cmd.cpp
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Tile loop: Add snow line check fast path for tiles well above snow line
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2 years ago |
clear_func.h
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…
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clear_map.h
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…
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cmd_helper.h
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…
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command.cpp
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Merge branch 'master' into jgrpp
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2 years ago |
command_func.h
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…
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command_type.h
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…
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company_base.h
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Merge branch 'master' into jgrpp
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2 years ago |
company_cmd.cpp
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Merge branch 'master' into jgrpp
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2 years ago |
company_func.h
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Fix #6544: Don't join AI company when loading network game in singleplayer
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2 years ago |
company_gui.cpp
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Merge branch 'master' into jgrpp
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2 years ago |
company_gui.h
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…
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company_manager_face.h
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…
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company_type.h
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…
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console.cpp
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…
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console_cmds.cpp
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Add console command to set NewGRF optimiser flags
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2 years ago |
console_func.h
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…
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console_gui.cpp
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…
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console_gui.h
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…
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console_internal.h
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…
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console_type.h
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…
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cpu.cpp
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…
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cpu.h
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…
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crashlog.cpp
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VarAction2: Move optimiser flags to a separate setting
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2 years ago |
crashlog.h
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Crash log: Write log to file and console as it is being generated on Unix
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2 years ago |
crashlog_bfd.h
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…
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currency.cpp
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…
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currency.h
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…
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date.cpp
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…
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date_func.h
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…
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date_gui.cpp
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…
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date_gui.h
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…
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date_type.h
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…
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debug.cpp
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…
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debug.h
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…
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debug_desync.h
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…
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debug_settings.h
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VarAction2: Add variable/constant copy store simplifification
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2 years ago |
dedicated.cpp
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…
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departures.cpp
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…
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departures_func.h
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…
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departures_gui.cpp
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…
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departures_gui.h
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…
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departures_type.h
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…
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depot.cpp
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…
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depot_base.h
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…
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depot_cmd.cpp
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…
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depot_func.h
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…
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depot_gui.cpp
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…
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depot_map.h
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…
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depot_type.h
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…
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direction_func.h
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…
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direction_type.h
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…
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disaster_vehicle.cpp
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…
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disaster_vehicle.h
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…
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dock_gui.cpp
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Hide build river button when disabled instead of visually disabling it
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2 years ago |
driver.cpp
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…
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driver.h
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…
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economy.cpp
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Fix #9909, 13528bf: Left-over unused parameter breaks overload resolution
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2 years ago |
economy_base.h
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…
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economy_func.h
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…
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economy_type.h
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Merge branch 'master' into jgrpp
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2 years ago |
effectvehicle.cpp
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…
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effectvehicle_base.h
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…
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effectvehicle_func.h
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…
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elrail.cpp
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…
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elrail_func.h
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…
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engine.cpp
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…
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engine_base.h
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…
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engine_func.h
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…
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engine_gui.cpp
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…
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engine_gui.h
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…
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engine_type.h
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…
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error.h
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…
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error_gui.cpp
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…
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event_logs.cpp
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…
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event_logs.h
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…
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fileio.cpp
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…
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fileio_func.h
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…
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fileio_type.h
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…
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fios.cpp
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…
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fios.h
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…
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fios_gui.cpp
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…
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fontcache.cpp
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…
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fontcache.h
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…
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fontcache_internal.h
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…
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fontdetection.h
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…
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framerate_gui.cpp
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…
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framerate_type.h
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…
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gamelog.cpp
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…
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gamelog.h
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…
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gamelog_internal.h
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…
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genworld.cpp
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Industry: Determine which tiles in industry layouts are not animated
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2 years ago |
genworld.h
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…
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genworld_gui.cpp
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…
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gfx.cpp
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Add setting to disable water animation depending on zoom level
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2 years ago |
gfx_func.h
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Add a functor fill mode to GfxFillPolygon
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2 years ago |
gfx_layout.cpp
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…
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gfx_layout.h
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…
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gfx_type.h
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Add a functor fill mode to GfxFillPolygon
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2 years ago |
gfxinit.cpp
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Add setting to disable water animation depending on zoom level
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2 years ago |
gfxinit.h
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…
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goal.cpp
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…
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goal_base.h
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…
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goal_gui.cpp
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…
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goal_type.h
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…
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graph_gui.cpp
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…
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graph_gui.h
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…
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ground_vehicle.cpp
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…
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ground_vehicle.hpp
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…
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group.h
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…
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group_cmd.cpp
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…
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group_gui.cpp
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Show vehicle inspect window when ctrl-shift clicking in group list window
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2 years ago |
group_gui.h
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…
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group_type.h
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…
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gui.h
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…
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guitimer_func.h
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…
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heightmap.cpp
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…
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heightmap.h
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…
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highscore.cpp
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…
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highscore.h
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…
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highscore_gui.cpp
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…
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hotkeys.cpp
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…
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hotkeys.h
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…
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house.h
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…
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house_type.h
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…
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industry.h
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…
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industry_cmd.cpp
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Industry: Determine which tiles in industry layouts are not animated
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2 years ago |
industry_gui.cpp
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Industry cargoes window: Allow linking only inputs or outputs to smallmap
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2 years ago |
industry_map.h
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…
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industry_type.h
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…
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industrytype.h
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Industry: Determine which tiles in industry layouts are not animated
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2 years ago |
infrastructure.cpp
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…
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infrastructure_func.h
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…
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ini.cpp
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…
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ini_load.cpp
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…
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ini_type.h
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…
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intro_gui.cpp
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…
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landscape.cpp
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Adjust baseline for arctic snowline dynamic width setting to lower value
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2 years ago |
landscape.h
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Adjust baseline for arctic snowline dynamic width setting to lower value
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2 years ago |
landscape_type.h
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…
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language.h
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…
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livery.h
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…
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main_gui.cpp
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Fix viewport town/industry tooltips shown on mouseover in right-click mode
|
3 years ago |
map.cpp
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…
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map_func.h
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Merge branch 'master' into jgrpp
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2 years ago |
map_type.h
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Merge branch 'master' into jgrpp
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2 years ago |
misc.cpp
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Cache highest snowline value
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2 years ago |
misc_cmd.cpp
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…
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misc_gui.cpp
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Merge branch 'master' into jgrpp
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2 years ago |
mixer.cpp
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…
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mixer.h
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…
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music.cpp
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…
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music_gui.cpp
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…
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newgrf.cpp
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Merge branch 'master' into jgrpp
|
2 years ago |
newgrf.h
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Improve performance of string lookup in AddGRFString
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2 years ago |
newgrf_airport.cpp
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…
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newgrf_airport.h
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…
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newgrf_airporttiles.cpp
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GRF: Use access mask when evaluating get nearby tile information variable
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2 years ago |
newgrf_airporttiles.h
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…
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newgrf_animation_base.h
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…
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newgrf_animation_type.h
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…
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newgrf_cache_check.h
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…
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newgrf_callbacks.h
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…
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newgrf_canal.cpp
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…
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newgrf_canal.h
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…
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newgrf_cargo.cpp
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…
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newgrf_cargo.h
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…
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newgrf_class.h
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…
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newgrf_class_func.h
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…
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newgrf_commons.cpp
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GRF: Use access mask when evaluating get nearby tile information variable
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2 years ago |
newgrf_commons.h
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GRF: Use access mask when evaluating get nearby tile information variable
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2 years ago |
newgrf_config.cpp
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Merge branch 'master' into jgrpp
|
2 years ago |
newgrf_config.h
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…
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newgrf_debug.h
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…
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newgrf_debug_gui.cpp
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Debug: Show name of root sprite group shown in vehicle debug window
|
2 years ago |
newgrf_engine.cpp
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Debug: Show all sprite groups for vehicles in debug window
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2 years ago |
newgrf_engine.h
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…
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newgrf_extension.cpp
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Add GRF variable to use extra station names even when default names remain
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2 years ago |
newgrf_extension.h
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VarAction2: Detect and replace scaled reads of train/RV/ship current speed
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2 years ago |
newgrf_generic.cpp
|
…
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newgrf_generic.h
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…
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newgrf_gui.cpp
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…
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newgrf_house.cpp
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GRF: Use access mask when evaluating get nearby tile information variable
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2 years ago |
newgrf_house.h
|
…
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newgrf_industries.cpp
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Debug: Allow clicking to highlight group in sprite group dump window
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2 years ago |
newgrf_industries.h
|
GRF: Use access mask when evaluating get nearby tile information variable
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2 years ago |
newgrf_industrytiles.cpp
|
Industry: Apply anim tile masking when loading prior version saves
|
2 years ago |
newgrf_industrytiles.h
|
Industry: Apply anim tile masking when loading prior version saves
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2 years ago |
newgrf_industrytiles_analysis.h
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Industry: Determine which tiles in industry layouts are not animated
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2 years ago |
newgrf_newsignals.cpp
|
…
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newgrf_newsignals.h
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…
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newgrf_object.cpp
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Add setting to ignore object introduction dates
|
2 years ago |
newgrf_object.h
|
…
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newgrf_profiling.cpp
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…
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newgrf_profiling.h
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…
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newgrf_properties.h
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…
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newgrf_railtype.cpp
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…
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newgrf_railtype.h
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…
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newgrf_roadstop.cpp
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Debug: Allow clicking to highlight group in sprite group dump window
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2 years ago |
newgrf_roadstop.h
|
Add road stops flag for drive-through stops only
|
2 years ago |
newgrf_roadtype.cpp
|
…
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newgrf_roadtype.h
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…
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newgrf_sound.cpp
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…
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newgrf_sound.h
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…
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newgrf_spritegroup.cpp
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Debug: Show all sprite groups for vehicles in debug window
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2 years ago |
newgrf_spritegroup.h
|
Debug: Show all sprite groups for vehicles in debug window
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2 years ago |
newgrf_station.cpp
|
GRF: Use access mask when evaluating get nearby tile information variable
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2 years ago |
newgrf_station.h
|
…
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newgrf_storage.cpp
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…
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newgrf_storage.h
|
…
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newgrf_text.cpp
|
Improve performance of string lookup in AddGRFString
|
2 years ago |
newgrf_text.h
|
…
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newgrf_town.cpp
|
…
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newgrf_town.h
|
…
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newgrf_townname.cpp
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…
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newgrf_townname.h
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…
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news_func.h
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…
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news_gui.cpp
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…
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news_gui.h
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…
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news_type.h
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…
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object.h
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…
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object_base.h
|
…
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object_cmd.cpp
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…
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object_gui.cpp
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…
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object_map.h
|
…
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object_type.h
|
…
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openttd.cpp
|
Merge branch 'master' into jgrpp
|
2 years ago |
openttd.h
|
…
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order_backup.cpp
|
…
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order_backup.h
|
…
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order_base.h
|
…
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order_cmd.cpp
|
Fix incorrect check preventing ordering road vehicles to incompatible depots
|
3 years ago |
order_cmd.h
|
…
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order_func.h
|
…
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order_gui.cpp
|
Fix incorrect check preventing ordering road vehicles to incompatible depots
|
3 years ago |
order_type.h
|
…
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|
osk_gui.cpp
|
…
|
|
pbs.cpp
|
Realistic braking: Cache train overall z position
|
2 years ago |
pbs.h
|
Realistic braking: Cache train overall z position
|
2 years ago |
plans.cpp
|
…
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plans_base.h
|
…
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plans_cmd.cpp
|
…
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plans_func.h
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…
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plans_gui.cpp
|
…
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plans_type.h
|
…
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programmable_signals.cpp
|
…
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programmable_signals.h
|
…
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programmable_signals_gui.cpp
|
…
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progress.cpp
|
…
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progress.h
|
…
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querystring_gui.h
|
…
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|
rail.cpp
|
…
|
|
rail.h
|
…
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|
rail_cmd.cpp
|
Fix being able to add/remove/modify tunnel/bridge signals when occupied
|
2 years ago |
rail_gui.cpp
|
…
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rail_gui.h
|
…
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rail_gui_type.h
|
…
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rail_map.h
|
…
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rail_type.h
|
…
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random_access_file.cpp
|
…
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random_access_file_type.h
|
…
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|
rev.cpp.in
|
…
|
|
rev.h
|
…
|
|
road.cpp
|
Fix public roads when traversing level crossings and other non-normal road
|
2 years ago |
road.h
|
…
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|
road_cmd.cpp
|
Merge branch 'pr-384' into jgrpp
|
2 years ago |
road_cmd.h
|
…
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|
road_func.h
|
…
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|
road_gui.cpp
|
Add road stops flag for drive-through stops only
|
2 years ago |
road_gui.h
|
…
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|
road_internal.h
|
…
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|
road_map.cpp
|
…
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road_map.h
|
…
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road_type.h
|
…
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|
roadstop.cpp
|
…
|
|
roadstop_base.h
|
…
|
|
roadveh.h
|
Reduce redundant calls to get current max speed for trains and RVs
|
2 years ago |
roadveh_cmd.cpp
|
Reduce redundant calls to get current max speed for trains and RVs
|
2 years ago |
roadveh_gui.cpp
|
…
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|
safeguards.h
|
…
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|
schdispatch.h
|
…
|
|
schdispatch_cmd.cpp
|
…
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|
schdispatch_gui.cpp
|
…
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|
scope.h
|
…
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|
scope_info.cpp
|
…
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|
scope_info.h
|
…
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screenshot.cpp
|
…
|
|
screenshot.h
|
…
|
|
screenshot_gui.cpp
|
…
|
|
screenshot_gui.h
|
…
|
|
settings.cpp
|
Fix load check of a savegame with realistic braking enabled triggering signal checks on current game
|
2 years ago |
settings_func.h
|
…
|
|
settings_gui.cpp
|
Add setting to disable water animation depending on zoom level
|
2 years ago |
settings_gui.h
|
…
|
|
settings_internal.h
|
Fix load check of a savegame with realistic braking enabled triggering signal checks on current game
|
2 years ago |
settings_type.h
|
Add setting to disable water animation depending on zoom level
|
2 years ago |
ship.h
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Merge branch 'master' into jgrpp
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2 years ago |
ship_cmd.cpp
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Reduce redundant calls to get current max speed for trains and RVs
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2 years ago |
ship_gui.cpp
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…
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signal.cpp
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…
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signal_func.h
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…
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signal_type.h
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…
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signs.cpp
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…
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signs_base.h
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…
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signs_cmd.cpp
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signs_func.h
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…
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signs_gui.cpp
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signs_type.h
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slope_func.h
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…
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slope_type.h
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smallmap_colours.h
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…
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smallmap_gui.cpp
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Industry cargoes window: Allow linking only inputs or outputs to smallmap
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2 years ago |
smallmap_gui.h
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Fix industry chain window not always updating map-mode viewports
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2 years ago |
sortlist_type.h
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sound.cpp
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…
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sound_func.h
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sound_type.h
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sprite.cpp
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sprite.h
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…
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spritecache.cpp
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spritecache.h
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…
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station.cpp
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Add GRF variable to use extra station names even when default names remain
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2 years ago |
station_base.h
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Add GRF variable to use extra station names even when default names remain
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2 years ago |
station_cmd.cpp
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Merge branch 'master' into jgrpp
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2 years ago |
station_func.h
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station_gui.cpp
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station_gui.h
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station_kdtree.h
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station_map.h
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station_type.h
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…
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statusbar_gui.cpp
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statusbar_gui.h
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stdafx.h
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…
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story.cpp
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…
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story_base.h
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story_gui.cpp
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story_type.h
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string.cpp
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string_base.h
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string_func.h
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string_func_extra.h
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string_type.h
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stringfilter.cpp
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…
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stringfilter_type.h
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strings.cpp
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strings_func.h
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strings_type.h
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subsidy.cpp
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subsidy_base.h
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subsidy_func.h
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subsidy_gui.cpp
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subsidy_type.h
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tar_type.h
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…
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tbtr_template_gui_create.cpp
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tbtr_template_gui_create.h
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…
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tbtr_template_gui_main.cpp
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tbtr_template_gui_main.h
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…
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tbtr_template_vehicle.cpp
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…
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tbtr_template_vehicle.h
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…
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tbtr_template_vehicle_func.cpp
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tbtr_template_vehicle_func.h
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…
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terraform_cmd.cpp
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…
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terraform_gui.cpp
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Allow measurement tool in viewport map mode
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2 years ago |
terraform_gui.h
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…
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textbuf.cpp
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Merge branch 'master' into jgrpp
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3 years ago |
textbuf_gui.h
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…
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textbuf_type.h
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…
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texteff.cpp
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…
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texteff.hpp
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…
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textfile_gui.cpp
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…
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textfile_gui.h
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…
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textfile_type.h
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…
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tgp.cpp
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tgp.h
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thread.h
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…
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tile_cmd.h
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…
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tile_map.cpp
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…
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tile_map.h
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…
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tile_type.h
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…
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tilearea.cpp
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…
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tilearea_type.h
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…
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tilehighlight_func.h
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…
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tilehighlight_type.h
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…
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tilematrix_type.hpp
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…
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timetable.h
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…
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timetable_cmd.cpp
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Fix timetable autofill activation when scheduled dispatch is active
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2 years ago |
timetable_gui.cpp
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Disabling timetable automation without ctrl no longer clears timetable
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2 years ago |
toolbar_gui.cpp
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…
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toolbar_gui.h
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…
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town.h
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Merge branch 'master' into jgrpp
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2 years ago |
town_cmd.cpp
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Merge branch 'master' into jgrpp
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2 years ago |
town_gui.cpp
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…
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town_gui.h
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…
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town_kdtree.h
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…
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town_map.h
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…
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town_type.h
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Merge branch 'master' into jgrpp
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2 years ago |
townname.cpp
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…
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townname_func.h
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…
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townname_type.h
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tracerestrict.cpp
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…
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tracerestrict.h
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…
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tracerestrict_gui.cpp
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track_func.h
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…
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track_type.h
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…
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train.h
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Realistic braking: Cache train overall z position
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2 years ago |
train_cmd.cpp
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Realistic braking: Cache train overall z position
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2 years ago |
train_gui.cpp
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Merge branch 'master' into jgrpp
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2 years ago |
train_speed_adaptation.h
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…
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transparency.h
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…
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transparency_gui.cpp
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…
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transparency_gui.h
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…
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transport_type.h
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…
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tree_cmd.cpp
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Make tree tile grass ground density update speed independent of growth speed
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2 years ago |
tree_gui.cpp
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…
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tree_map.h
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…
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tunnel_base.h
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…
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tunnel_map.cpp
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…
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tunnel_map.h
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…
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tunnelbridge.h
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…
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tunnelbridge_cmd.cpp
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…
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tunnelbridge_map.h
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…
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unit_conversion.h
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…
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vehicle.cpp
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Realistic braking: Cache train overall z position
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2 years ago |
vehicle_base.h
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Reduce redundant calls to get current max speed for trains and RVs
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2 years ago |
vehicle_cmd.cpp
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…
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vehicle_func.h
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Show specific reason why vehicle cannot be ordered to a particular station
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3 years ago |
vehicle_gui.cpp
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Allow ctrl-clicking other company trains on own track to start/stop
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2 years ago |
vehicle_gui.h
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…
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vehicle_gui_base.h
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…
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vehicle_type.h
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…
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vehiclelist.cpp
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…
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vehiclelist.h
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…
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viewport.cpp
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Allow ctrl-clicking other company trains on own track to start/stop
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2 years ago |
viewport_func.h
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…
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viewport_gui.cpp
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Fix viewport town/industry tooltips shown on mouseover in right-click mode
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3 years ago |
viewport_kdtree.h
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…
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viewport_sprite_sorter.h
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…
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viewport_sprite_sorter_sse4.cpp
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…
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viewport_type.h
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…
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void_cmd.cpp
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…
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void_map.h
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…
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walltime_func.h
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…
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water.h
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Fix DC_FORCE_CLEAR_TILE water removal not removing docking tiles
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2 years ago |
water_cmd.cpp
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Merge branch 'master' into jgrpp
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2 years ago |
water_map.h
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…
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waypoint.cpp
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…
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waypoint_base.h
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…
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waypoint_cmd.cpp
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…
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waypoint_func.h
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…
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waypoint_gui.cpp
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…
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widget.cpp
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…
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widget_type.h
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…
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window.cpp
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…
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window_func.h
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…
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window_gui.h
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…
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window_type.h
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…
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zoning.h
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…
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zoning_cmd.cpp
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Debug: Add misc debug bit for animated tile zoning overlay
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2 years ago |
zoning_gui.cpp
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…
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zoom_func.h
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…
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zoom_type.h
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…
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