mirror of
https://github.com/JGRennison/OpenTTD-patches.git
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f54d69a60a
# Conflicts: # src/economy.cpp # src/elrail.cpp # src/graph_gui.cpp # src/linkgraph/linkgraph_gui.cpp # src/network/core/game_info.cpp # src/newgrf_station.cpp # src/saveload/saveload.cpp # src/settings.cpp # src/station_cmd.cpp # src/station_gui.cpp # src/strings_func.h # src/table/settings/network_settings.ini # src/table/settings/settings.ini
287 lines
7.9 KiB
C++
287 lines
7.9 KiB
C++
/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file strings_func.h Functions related to OTTD's strings. */
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#ifndef STRINGS_FUNC_H
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#define STRINGS_FUNC_H
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#include "strings_type.h"
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#include "string_type.h"
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#include "gfx_type.h"
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#include "core/bitmath_func.hpp"
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/**
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* Extract the StringTab from a StringID.
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* @param str String identifier
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* @return StringTab from \a str
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*/
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static inline StringTab GetStringTab(StringID str)
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{
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StringTab result = (StringTab)(str >> TAB_SIZE_BITS);
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if (result >= TEXT_TAB_NEWGRF_START) return TEXT_TAB_NEWGRF_START;
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if (result >= TEXT_TAB_GAMESCRIPT_START) return TEXT_TAB_GAMESCRIPT_START;
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return result;
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}
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/**
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* Extract the StringIndex from a StringID.
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* @param str String identifier
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* @return StringIndex from \a str
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*/
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static inline uint GetStringIndex(StringID str)
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{
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return str - (GetStringTab(str) << TAB_SIZE_BITS);
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}
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/**
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* Create a StringID
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* @param tab StringTab
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* @param index StringIndex
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* @return StringID composed from \a tab and \a index
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*/
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static inline StringID MakeStringID(StringTab tab, uint index)
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{
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if (tab == TEXT_TAB_NEWGRF_START) {
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assert(index < TAB_SIZE_NEWGRF);
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} else if (tab == TEXT_TAB_GAMESCRIPT_START) {
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assert(index < TAB_SIZE_GAMESCRIPT);
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} else {
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assert(tab < TEXT_TAB_END);
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assert(index < TAB_SIZE);
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}
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return (tab << TAB_SIZE_BITS) + index;
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}
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class StringParameters {
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StringParameters *parent; ///< If not nullptr, this instance references data from this parent instance.
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uint64 *data; ///< Array with the actual data.
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WChar *type; ///< Array with type information about the data. Can be nullptr when no type information is needed. See #StringControlCode.
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public:
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uint offset; ///< Current offset in the data/type arrays.
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uint num_param; ///< Length of the data array.
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/** Create a new StringParameters instance. */
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StringParameters(uint64 *data, uint num_param, WChar *type) :
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parent(nullptr),
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data(data),
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type(type),
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offset(0),
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num_param(num_param)
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{ }
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/** Create a new StringParameters instance. */
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template <size_t Tnum_param>
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StringParameters(int64 (&data)[Tnum_param]) :
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parent(nullptr),
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data((uint64 *)data),
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type(nullptr),
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offset(0),
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num_param(Tnum_param)
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{
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static_assert(sizeof(data[0]) == sizeof(uint64));
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}
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/**
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* Create a new StringParameters instance that can reference part of the data of
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* the given partent instance.
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*/
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StringParameters(StringParameters &parent, uint size) :
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parent(&parent),
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data(parent.data + parent.offset),
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offset(0),
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num_param(size)
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{
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assert(size <= parent.GetDataLeft());
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if (parent.type == nullptr) {
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this->type = nullptr;
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} else {
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this->type = parent.type + parent.offset;
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}
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}
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~StringParameters()
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{
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if (this->parent != nullptr) {
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this->parent->offset += this->num_param;
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}
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}
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void ClearTypeInformation();
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int64 GetInt64(WChar type = 0);
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/** Read an int32 from the argument array. @see GetInt64. */
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int32 GetInt32(WChar type = 0)
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{
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return (int32)this->GetInt64(type);
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}
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/** Get a pointer to the current element in the data array. */
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uint64 *GetDataPointer() const
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{
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return &this->data[this->offset];
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}
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/** Return the amount of elements which can still be read. */
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uint GetDataLeft() const
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{
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return this->num_param - this->offset;
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}
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/** Get a pointer to a specific element in the data array. */
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uint64 *GetPointerToOffset(uint offset) const
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{
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assert(offset < this->num_param);
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return &this->data[offset];
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}
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/** Does this instance store information about the type of the parameters. */
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bool HasTypeInformation() const
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{
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return this->type != nullptr;
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}
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/** Get the type of a specific element. */
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WChar GetTypeAtOffset(uint offset) const
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{
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assert(offset < this->num_param);
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assert(this->HasTypeInformation());
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return this->type[offset];
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}
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void SetParam(uint n, uint64 v)
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{
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assert(n < this->num_param);
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this->data[n] = v;
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}
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uint64 GetParam(uint n) const
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{
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assert(n < this->num_param);
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return this->data[n];
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}
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};
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extern StringParameters _global_string_params;
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char *GetString(char *buffr, StringID string, const char *last);
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std::string GetString(StringID string);
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char *GetStringWithArgs(char *buffr, StringID string, StringParameters *args, const char *last, uint case_index = 0, bool game_script = false);
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const char *GetStringPtr(StringID string);
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uint32 GetStringGRFID(StringID string);
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uint ConvertKmhishSpeedToDisplaySpeed(uint speed);
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uint ConvertDisplaySpeedToKmhishSpeed(uint speed);
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WChar GetDecimalSeparatorChar();
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/**
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* Set a string parameter \a v at index \a n in a given array \a s.
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* @param s Array of string parameters.
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* @param n Index of the string parameter.
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* @param v Value of the string parameter.
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*/
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static inline void SetDParamX(uint64 *s, uint n, uint64 v)
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{
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s[n] = v;
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}
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/**
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* Set a string parameter \a v at index \a n in the global string parameter array.
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* @param n Index of the string parameter.
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* @param v Value of the string parameter.
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*/
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static inline void SetDParam(uint n, uint64 v)
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{
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_global_string_params.SetParam(n, v);
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}
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void SetDParamMaxValue(uint n, uint64 max_value, uint min_count = 0, FontSize size = FS_NORMAL);
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void SetDParamMaxDigits(uint n, uint count, FontSize size = FS_NORMAL);
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void SetDParamStr(uint n, const char *str);
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void SetDParamStr(uint n, const std::string &str);
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void CopyInDParam(int offs, const uint64 *src, int num);
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void CopyOutDParam(uint64 *dst, int offs, int num);
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void CopyOutDParam(uint64 *dst, const char **strings, StringID string, int num);
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/**
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* Get the current string parameter at index \a n from parameter array \a s.
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* @param s Array of string parameters.
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* @param n Index of the string parameter.
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* @return Value of the requested string parameter.
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*/
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static inline uint64 GetDParamX(const uint64 *s, uint n)
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{
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return s[n];
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}
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/**
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* Get the current string parameter at index \a n from the global string parameter array.
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* @param n Index of the string parameter.
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* @return Value of the requested string parameter.
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*/
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static inline uint64 GetDParam(uint n)
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{
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return _global_string_params.GetParam(n);
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}
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extern TextDirection _current_text_dir; ///< Text direction of the currently selected language
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void InitializeLanguagePacks();
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const char *GetCurrentLanguageIsoCode();
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bool StringIDSorter(const StringID &a, const StringID &b);
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/**
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* A searcher for missing glyphs.
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*/
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class MissingGlyphSearcher {
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public:
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/** Make sure everything gets destructed right. */
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virtual ~MissingGlyphSearcher() {}
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/**
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* Get the next string to search through.
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* @return The next string or nullptr if there is none.
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*/
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virtual const char *NextString() = 0;
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/**
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* Get the default (font) size of the string.
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* @return The font size.
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*/
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virtual FontSize DefaultSize() = 0;
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/**
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* Reset the search, i.e. begin from the beginning again.
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*/
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virtual void Reset() = 0;
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/**
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* Whether to search for a monospace font or not.
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* @return True if searching for monospace.
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*/
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virtual bool Monospace() = 0;
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/**
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* Set the right font names.
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* @param settings The settings to modify.
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* @param font_name The new font name.
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* @param os_data Opaque pointer to OS-specific data.
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*/
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virtual void SetFontNames(struct FreeTypeSettings *settings, const char *font_name, const void *os_data = nullptr) = 0;
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bool FindMissingGlyphs();
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};
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void CheckForMissingGlyphs(bool base_font = true, MissingGlyphSearcher *search = nullptr);
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#endif /* STRINGS_FUNC_H */
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