Debug: Show all sprite groups for vehicles in debug window

pull/393/head
Jonathan G Rennison 2 years ago
parent 6825ea5e79
commit f5f48e89dc

@ -1622,7 +1622,9 @@ void AnalyseEngineCallbacks()
void DumpVehicleSpriteGroup(const Vehicle *v, DumpSpriteGroupPrinter print)
{
char buffer[512];
const Engine *e = Engine::Get(v->engine_type);
const SpriteGroup *root_spritegroup = nullptr;
if (v->IsGroundVehicle()) {
root_spritegroup = GetWagonOverrideSpriteSet(v->engine_type, v->cargo_type, v->GetGroundVehicleCache()->first_engine);
if (root_spritegroup != nullptr) {
@ -1632,7 +1634,6 @@ void DumpVehicleSpriteGroup(const Vehicle *v, DumpSpriteGroupPrinter print)
}
if (root_spritegroup == nullptr) {
const Engine *e = Engine::Get(v->engine_type);
CargoID cargo = v->cargo_type;
assert(cargo < lengthof(e->grf_prop.spritegroup));
if (e->grf_prop.spritegroup[cargo] != nullptr) {
@ -1644,5 +1645,33 @@ void DumpVehicleSpriteGroup(const Vehicle *v, DumpSpriteGroupPrinter print)
}
print(nullptr, DSGPO_PRINT, 0, buffer);
}
DumpSpriteGroup(root_spritegroup, std::move(print));
SpriteGroupDumper dumper(print);
dumper.DumpSpriteGroup(root_spritegroup, 0, 0);
for (uint i = 0; i < NUM_CARGO + 2; i++) {
if (e->grf_prop.spritegroup[i] != root_spritegroup && e->grf_prop.spritegroup[i] != nullptr) {
print(nullptr, DSGPO_PRINT, 0, "");
switch (i) {
case CT_DEFAULT:
seprintf(buffer, lastof(buffer), "OTHER SPRITE GROUP: CT_DEFAULT");
break;
case CT_PURCHASE:
seprintf(buffer, lastof(buffer), "OTHER SPRITE GROUP: CT_PURCHASE");
break;
default:
seprintf(buffer, lastof(buffer), "OTHER SPRITE GROUP: Cargo: %u", i);
break;
}
print(nullptr, DSGPO_PRINT, 0, buffer);
dumper.DumpSpriteGroup(e->grf_prop.spritegroup[i], 0, 0);
}
}
for (const WagonOverride &wo : e->overrides) {
if (wo.group != root_spritegroup && wo.group != nullptr) {
print(nullptr, DSGPO_PRINT, 0, "");
print(nullptr, DSGPO_PRINT, 0, "OTHER SPRITE GROUP: Wagon override");
dumper.DumpSpriteGroup(wo.group, 0, 0);
}
}
}

@ -609,24 +609,6 @@ const DrawTileSprites *TileLayoutSpriteGroup::ProcessRegisters(uint8 *stage) con
return &result;
}
struct SpriteGroupDumper {
private:
char buffer[1024];
DumpSpriteGroupPrinter print_fn;
const SpriteGroup *top_default_group = nullptr;
btree::btree_set<const DeterministicSpriteGroup *> seen_dsgs;
enum SpriteGroupDumperFlags {
SGDF_DEFAULT = 1 << 0,
};
public:
SpriteGroupDumper(DumpSpriteGroupPrinter print) : print_fn(print) {}
void DumpSpriteGroup(const SpriteGroup *sg, int padding, uint flags);
};
static const char *_dsg_op_names[] {
"ADD",
"SUB",

@ -587,6 +587,24 @@ enum DumpSpriteGroupPrintOp {
using DumpSpriteGroupPrinter = std::function<void(const SpriteGroup *, DumpSpriteGroupPrintOp, uint32, const char *)>;
struct SpriteGroupDumper {
private:
char buffer[1024];
DumpSpriteGroupPrinter print_fn;
const SpriteGroup *top_default_group = nullptr;
btree::btree_set<const DeterministicSpriteGroup *> seen_dsgs;
enum SpriteGroupDumperFlags {
SGDF_DEFAULT = 1 << 0,
};
public:
SpriteGroupDumper(DumpSpriteGroupPrinter print) : print_fn(print) {}
void DumpSpriteGroup(const SpriteGroup *sg, int padding, uint flags);
};
void DumpSpriteGroup(const SpriteGroup *sg, DumpSpriteGroupPrinter print);
uint32 EvaluateDeterministicSpriteGroupAdjust(DeterministicSpriteGroupSize size, const DeterministicSpriteGroupAdjust &adjust, ScopeResolver *scope, uint32 last_value, uint32 value);

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