.. |
ai
|
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
|
17 years ago |
blitter
|
(svn r13445) -Codechange: make 32bpp_optimized blitter ~10-20% faster in drawing (depends on architecture and compiler)
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17 years ago |
core
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(svn r13456) -Codechange: use AllocaM() macro instead of alloca() at most places
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17 years ago |
lang
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(svn r13444) -Codechange: make the order GUI somewhat more efficient. The most used options can be done with a single click now.
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17 years ago |
misc
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(svn r13342) -Fix: smallvec.h/sortlist_type.h didn't include everything they needed.
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17 years ago |
music
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(svn r13127) -Fix (r13122): of course WIN32_LEAN_AND_MEAN excludes too much stuff
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17 years ago |
network
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(svn r13433) -Codechange: remove a now useless global variable.
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17 years ago |
os/macosx
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(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
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17 years ago |
sound
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(svn r13390) -Codechange: introduce usererror() for fatal but not openttd related errors. Now all error() will 'crash' openttd after showing the message in win32 releases (MSVC), creating a crash.log and crash.dmp (like the '!' hack used before). On the other hand, usererror() will just close the game. So use error() only when it can be helpful to debugging, else use usererror().
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17 years ago |
spriteloader
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(svn r13301) -Fix [FS#1997]: resolve more MSVC 9 x64 warnings.
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17 years ago |
strgen
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(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
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17 years ago |
table
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(svn r13469) -Codechange: add support for loading Action 0x05, type 0F: "tracks for slopes". It's not useful right now, but it will be in the future.
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17 years ago |
video
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(svn r13390) -Codechange: introduce usererror() for fatal but not openttd related errors. Now all error() will 'crash' openttd after showing the message in win32 releases (MSVC), creating a crash.log and crash.dmp (like the '!' hack used before). On the other hand, usererror() will just close the game. So use error() only when it can be helpful to debugging, else use usererror().
|
17 years ago |
widgets
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(svn r13301) -Fix [FS#1997]: resolve more MSVC 9 x64 warnings.
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17 years ago |
yapf
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(svn r13464) -Codechange: support NewGRF Action 0x05, type 12.
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17 years ago |
aircraft.h
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(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
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17 years ago |
aircraft_cmd.cpp
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(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
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17 years ago |
aircraft_gui.cpp
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(svn r13140) -Codechange: move the gui-list-sorting out of window_gui.h so window_gui.h only needs to be included in *_gui.cpp.
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17 years ago |
airport.cpp
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(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
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17 years ago |
airport.h
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(svn r13226) -Feature: Allow to have more than only two airports per town. The number of airports is now controlled by the noise each of them generates, the distance from town's center and how tolerant the town is.
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17 years ago |
airport_gui.cpp
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(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
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17 years ago |
airport_movement.h
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…
|
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animated_tile.cpp
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(svn r13301) -Fix [FS#1997]: resolve more MSVC 9 x64 warnings.
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17 years ago |
animated_tile_func.h
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(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
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17 years ago |
articulated_vehicles.cpp
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(svn r13385) -Fix (r12137): In the purchase list, CB36 for capacity was not called for the first part of rail and road vehicles.
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17 years ago |
articulated_vehicles.h
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(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
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17 years ago |
autoreplace_base.h
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…
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autoreplace_cmd.cpp
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(svn r13146) -Codechange: vehicle_base.h doesn't need to be included in vehicle_gui.h.
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17 years ago |
autoreplace_func.h
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…
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autoreplace_gui.cpp
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(svn r13314) -Codechange: Switch EngineList from std::vector to GUIList
|
17 years ago |
autoreplace_gui.h
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…
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autoreplace_type.h
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…
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autoslope.h
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(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
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17 years ago |
aystar.cpp
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(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
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17 years ago |
aystar.h
|
…
|
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bmp.cpp
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(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
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17 years ago |
bmp.h
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(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
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17 years ago |
bridge.h
|
…
|
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bridge_gui.cpp
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(svn r13419) -Fix [FS#2063]: Entries in the bridge list were not sorted when the window was just opened.
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17 years ago |
bridge_map.cpp
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…
|
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bridge_map.h
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(svn r13464) -Codechange: support NewGRF Action 0x05, type 12.
|
17 years ago |
build_vehicle_gui.cpp
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(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
|
17 years ago |
callback_table.cpp
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(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
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17 years ago |
callback_table.h
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(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
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17 years ago |
cargo_type.h
|
…
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cargopacket.cpp
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(svn r12940) -Fix [FS#1974](r12913): [autoreplace] a vehicle backup should include the cargo packets in the vehicle as well
|
17 years ago |
cargopacket.h
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(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
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17 years ago |
cargotype.cpp
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(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
cargotype.h
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(svn r12986) -Codechange: move the landscape and transport related types from openttd.h to their own headers.
|
17 years ago |
cheat.cpp
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(svn r13301) -Fix [FS#1997]: resolve more MSVC 9 x64 warnings.
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17 years ago |
cheat_func.h
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(svn r12757) -Codechange: move all cheat related stuff from all over the place to a single location.
|
17 years ago |
cheat_gui.cpp
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(svn r13375) -Add: logging of actions that could possibly cause desyncs and crashes to simplify debugging. See readme.txt for details
|
17 years ago |
cheat_type.h
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(svn r12757) -Codechange: move all cheat related stuff from all over the place to a single location.
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17 years ago |
clear_cmd.cpp
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(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
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17 years ago |
clear_map.h
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…
|
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cmd_helper.h
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(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
command.cpp
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(svn r13256) -Codechange: merge the OPTS and PATS chuncks.
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17 years ago |
command_func.h
|
…
|
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command_type.h
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(svn r13256) -Codechange: merge the OPTS and PATS chuncks.
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17 years ago |
console.cpp
|
(svn r13343) -Codechange: reorder/move variable/functions in the network headers so that nothing from the network directory needs to include basically all network headers.
|
17 years ago |
console_cmds.cpp
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(svn r13375) -Add: logging of actions that could possibly cause desyncs and crashes to simplify debugging. See readme.txt for details
|
17 years ago |
console_func.h
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(svn r13341) -Codechange: make most of the network settings configurable via the patch command.
|
17 years ago |
console_gui.cpp
|
(svn r13231) -Codechange: split the core console code and the console GUI.
|
17 years ago |
console_gui.h
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(svn r13228) -Codechange: split console.h.
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17 years ago |
console_internal.h
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(svn r13341) -Codechange: make most of the network settings configurable via the patch command.
|
17 years ago |
console_type.h
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(svn r13229) -Codechange: replace some global variables that are only initialised once and always with the same value with enums.
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17 years ago |
currency.cpp
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(svn r13386) -Fix: global currency/units setting being overriden when loading a savegame.
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17 years ago |
currency.h
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(svn r13386) -Fix: global currency/units setting being overriden when loading a savegame.
|
17 years ago |
date.cpp
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(svn r13343) -Codechange: reorder/move variable/functions in the network headers so that nothing from the network directory needs to include basically all network headers.
|
17 years ago |
date_func.h
|
…
|
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date_type.h
|
…
|
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debug.cpp
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(svn r13375) -Add: logging of actions that could possibly cause desyncs and crashes to simplify debugging. See readme.txt for details
|
17 years ago |
debug.h
|
(svn r13375) -Add: logging of actions that could possibly cause desyncs and crashes to simplify debugging. See readme.txt for details
|
17 years ago |
dedicated.cpp
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(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
depot.cpp
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
depot_base.h
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
depot_func.h
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(svn r12754) -Codechange: split depot.h into depot_map.h, depot_func.h and depot_base.h and remove quite a lot of unneeded (before this) includes of depot.h.
|
17 years ago |
depot_gui.cpp
|
(svn r13307) -Codechange: Separate VehicleList and its two functions so only the 3 users include it, reducing dependencies on misc/smallvec.h
|
17 years ago |
depot_map.h
|
(svn r12754) -Codechange: split depot.h into depot_map.h, depot_func.h and depot_base.h and remove quite a lot of unneeded (before this) includes of depot.h.
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17 years ago |
depot_type.h
|
…
|
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direction_func.h
|
(svn r12870) -Codechange: remove some magic numbers from u.ship.state handling
|
17 years ago |
direction_type.h
|
…
|
|
disaster_cmd.cpp
|
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
|
17 years ago |
dock_gui.cpp
|
(svn r13464) -Codechange: support NewGRF Action 0x05, type 12.
|
17 years ago |
driver.cpp
|
(svn r13462) -Codechange: move DriverFactoryBase destructor definition from header file (saves ~16kB)
|
17 years ago |
driver.h
|
(svn r13462) -Codechange: move DriverFactoryBase destructor definition from header file (saves ~16kB)
|
17 years ago |
dummy_land.cpp
|
(svn r13206) -Feature(ette): Display all owners of a tile in the tile-info-window.
|
17 years ago |
economy.cpp
|
(svn r13356) -Codechange: Incorrect documentation and variable type for inflation rates
|
17 years ago |
economy_func.h
|
…
|
|
economy_type.h
|
(svn r13356) -Codechange: Incorrect documentation and variable type for inflation rates
|
17 years ago |
effectvehicle.cpp
|
(svn r13343) -Codechange: reorder/move variable/functions in the network headers so that nothing from the network directory needs to include basically all network headers.
|
17 years ago |
effectvehicle_base.h
|
(svn r12804) -Codechange: move the effect vehicle handling out of vehicle.cpp
|
17 years ago |
effectvehicle_func.h
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
elrail.cpp
|
(svn r13090) -Codechange: add functions for direct conversion from DiagDirection to Track and Trackbits
|
17 years ago |
elrail_func.h
|
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
|
17 years ago |
endian_check.cpp
|
…
|
|
engine.cpp
|
(svn r13388) -Codechange: Remove "my invented flag for something that is a wagon"
|
17 years ago |
engine_base.h
|
(svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
|
17 years ago |
engine_func.h
|
(svn r13287) -Codechange: move engine list gui code away from engine.cpp (and its headers) to engine_gui.cpp
|
17 years ago |
engine_gui.cpp
|
(svn r13315) -Fix (r13314): Assert if no engines or wagons available
|
17 years ago |
engine_gui.h
|
(svn r13314) -Codechange: Switch EngineList from std::vector to GUIList
|
17 years ago |
engine_type.h
|
(svn r13388) -Codechange: Remove "my invented flag for something that is a wagon"
|
17 years ago |
fiber.hpp
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
fiber_thread.cpp
|
(svn r13417) -Fix (r12945, r13413): freeing the ThreadObjects in a manner that hopefully doesn't cause crashes.
|
17 years ago |
fiber_win32.cpp
|
(svn r12706) -Merge: the thread rewrite from NoAI. The rewrite makes the threading we have better extendable.
|
17 years ago |
fileio.cpp
|
(svn r13390) -Codechange: introduce usererror() for fatal but not openttd related errors. Now all error() will 'crash' openttd after showing the message in win32 releases (MSVC), creating a crash.log and crash.dmp (like the '!' hack used before). On the other hand, usererror() will just close the game. So use error() only when it can be helpful to debugging, else use usererror().
|
17 years ago |
fileio.h
|
(svn r13301) -Fix [FS#1997]: resolve more MSVC 9 x64 warnings.
|
17 years ago |
fios.cpp
|
(svn r13359) -Codechange: convert _fios_items to a SmallVector
|
17 years ago |
fios.h
|
(svn r13360) -Fix (r13359): Forgot to remove some instances of FiosAlloc()
|
17 years ago |
fontcache.cpp
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
fontcache.h
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
functions.h
|
(svn r13010) -Codechange: move the tree building GUI out of misc_gui.cpp.
|
17 years ago |
gamelog.cpp
|
(svn r13396) -Fix (r13375): assertion failing when changing grfs in game (compatible grfs)
|
17 years ago |
gamelog.h
|
(svn r13375) -Add: logging of actions that could possibly cause desyncs and crashes to simplify debugging. See readme.txt for details
|
17 years ago |
genworld.cpp
|
(svn r13417) -Fix (r12945, r13413): freeing the ThreadObjects in a manner that hopefully doesn't cause crashes.
|
17 years ago |
genworld.h
|
(svn r13320) -Codechange: move some enums from openttd.h to more logical locations.
|
17 years ago |
genworld_gui.cpp
|
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
|
17 years ago |
gfx.cpp
|
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
|
17 years ago |
gfx_func.h
|
(svn r12977) -Codechange: remove quite some redundant (duplicate) function declarations.
|
17 years ago |
gfx_type.h
|
(svn r12863) -Codechange: rewrite GeneratePlayerColour to be better understandable.
|
17 years ago |
gfxinit.cpp
|
(svn r13390) -Codechange: introduce usererror() for fatal but not openttd related errors. Now all error() will 'crash' openttd after showing the message in win32 releases (MSVC), creating a crash.log and crash.dmp (like the '!' hack used before). On the other hand, usererror() will just close the game. So use error() only when it can be helpful to debugging, else use usererror().
|
17 years ago |
gfxinit.h
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
graph_gui.cpp
|
(svn r13225) -Fix (r13041): Missing calls to FindWindowPlacementAndResize() from lots
|
17 years ago |
group.h
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
group_cmd.cpp
|
(svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
|
17 years ago |
group_gui.cpp
|
(svn r13319) -Codechange: Remove use of imaginary horizontal scrollbar in the group vehicle list
|
17 years ago |
group_gui.h
|
…
|
|
group_type.h
|
…
|
|
gui.h
|
(svn r13318) -Codechange: move some functions from gui.h/misc_gui.cpp to window_gui.h/window.cpp because they belong there.
|
17 years ago |
heightmap.cpp
|
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
|
17 years ago |
heightmap.h
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
industry.h
|
(svn r13174) -Codechange: make a class of the IndustryDirectoryWindow.
|
17 years ago |
industry_cmd.cpp
|
(svn r13367) -Codechange: Allow CircularTileSearch function to return the tile where search has been successful, or INVALID_TILE if it has not
|
17 years ago |
industry_gui.cpp
|
(svn r13387) -Fix: industry directory sorting not working correctly (= != ==)
|
17 years ago |
industry_map.h
|
…
|
|
industry_type.h
|
…
|
|
intro_gui.cpp
|
(svn r13255) -Codechange: move _opt to _settings.
|
17 years ago |
landscape.cpp
|
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
|
17 years ago |
landscape.h
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
landscape_type.h
|
(svn r12986) -Codechange: move the landscape and transport related types from openttd.h to their own headers.
|
17 years ago |
livery.h
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
lzoconf.h
|
…
|
|
main_gui.cpp
|
(svn r13433) -Codechange: remove a now useless global variable.
|
17 years ago |
map.cpp
|
(svn r13367) -Codechange: Allow CircularTileSearch function to return the tile where search has been successful, or INVALID_TILE if it has not
|
17 years ago |
map_func.h
|
(svn r13367) -Codechange: Allow CircularTileSearch function to return the tile where search has been successful, or INVALID_TILE if it has not
|
17 years ago |
map_type.h
|
…
|
|
masm64.rules
|
…
|
|
md5.cpp
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
md5.h
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
minilzo.cpp
|
(svn r13301) -Fix [FS#1997]: resolve more MSVC 9 x64 warnings.
|
17 years ago |
minilzo.h
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
misc.cpp
|
(svn r13375) -Add: logging of actions that could possibly cause desyncs and crashes to simplify debugging. See readme.txt for details
|
17 years ago |
misc_cmd.cpp
|
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
|
17 years ago |
misc_gui.cpp
|
(svn r13359) -Codechange: convert _fios_items to a SmallVector
|
17 years ago |
mixer.cpp
|
(svn r13301) -Fix [FS#1997]: resolve more MSVC 9 x64 warnings.
|
17 years ago |
mixer.h
|
(svn r13301) -Fix [FS#1997]: resolve more MSVC 9 x64 warnings.
|
17 years ago |
music.cpp
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
music.h
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
music_gui.cpp
|
(svn r13185) -Codechange: remove everything related to the WindowProc callbacks.
|
17 years ago |
namegen.cpp
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
namegen_func.h
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
newgrf.cpp
|
(svn r13469) -Codechange: add support for loading Action 0x05, type 0F: "tracks for slopes". It's not useful right now, but it will be in the future.
|
17 years ago |
newgrf.h
|
(svn r13301) -Fix [FS#1997]: resolve more MSVC 9 x64 warnings.
|
17 years ago |
newgrf_callbacks.h
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
newgrf_canal.cpp
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
newgrf_canal.h
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
newgrf_cargo.cpp
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
newgrf_cargo.h
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
newgrf_commons.cpp
|
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
|
17 years ago |
newgrf_commons.h
|
…
|
|
newgrf_config.cpp
|
(svn r13375) -Add: logging of actions that could possibly cause desyncs and crashes to simplify debugging. See readme.txt for details
|
17 years ago |
newgrf_config.h
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
newgrf_engine.cpp
|
(svn r13397) -Fix: Do not crash when resolving vehicle sprite groups with zero sprites.
|
17 years ago |
newgrf_engine.h
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
newgrf_generic.cpp
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
newgrf_generic.h
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
newgrf_gui.cpp
|
(svn r13375) -Add: logging of actions that could possibly cause desyncs and crashes to simplify debugging. See readme.txt for details
|
17 years ago |
newgrf_house.cpp
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
newgrf_house.h
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
newgrf_industries.cpp
|
(svn r13446) -Fix(r13443): changed the var previously introduced from 69 to 46, as no param was required (thanks frosch)
|
17 years ago |
newgrf_industries.h
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
newgrf_industrytiles.cpp
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
newgrf_industrytiles.h
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
newgrf_sound.cpp
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
newgrf_sound.h
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
newgrf_spritegroup.cpp
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
newgrf_spritegroup.h
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
newgrf_station.cpp
|
(svn r12857) -Fix [FS#1948]: remove the last uses of AutoPtr in the station code.
|
17 years ago |
newgrf_station.h
|
(svn r12798) -Feature: Add some support for NewGRF station animation. (Thanks to mart3p for samples and fixes)
|
17 years ago |
newgrf_storage.cpp
|
…
|
|
newgrf_storage.h
|
…
|
|
newgrf_text.cpp
|
…
|
|
newgrf_text.h
|
…
|
|
newgrf_town.cpp
|
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
|
17 years ago |
newgrf_town.h
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
newgrf_townname.cpp
|
…
|
|
newgrf_townname.h
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
news_func.h
|
(svn r13102) -Codechange: make a class of the NewsWindow.
|
17 years ago |
news_gui.cpp
|
(svn r13434) -Fix (r13317): news window with invalid news item could be shown
|
17 years ago |
news_gui.h
|
(svn r12768) -Codechange: move the statusbar GUI to it's own file.
|
17 years ago |
news_type.h
|
(svn r13389) -Codechange: remove NM_CALLBACK because that information could be gathered from the fact that a callback has been specified. Patch by Cirdan.
|
17 years ago |
npf.cpp
|
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
|
17 years ago |
npf.h
|
(svn r12986) -Codechange: move the landscape and transport related types from openttd.h to their own headers.
|
17 years ago |
oldloader.cpp
|
(svn r13386) -Fix: global currency/units setting being overriden when loading a savegame.
|
17 years ago |
oldpool.cpp
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
oldpool.h
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
oldpool_func.h
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
openttd.cpp
|
(svn r13390) -Codechange: introduce usererror() for fatal but not openttd related errors. Now all error() will 'crash' openttd after showing the message in win32 releases (MSVC), creating a crash.log and crash.dmp (like the '!' hack used before). On the other hand, usererror() will just close the game. So use error() only when it can be helpful to debugging, else use usererror().
|
17 years ago |
openttd.h
|
(svn r13370) -Codechange: move the VARDEF stuff from openttd.h to variables.h so one doesn't need to include openttd.h before variables.h.
|
17 years ago |
order_base.h
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
order_cmd.cpp
|
(svn r13358) -Codechange: split next order determination and conditional order processing functionality from the order handling. Patch based on work by michi_cc.
|
17 years ago |
order_func.h
|
(svn r12913) -Add: ability to backup and restore a player's economic data and data for a vehicle (or chain of vehicles)
|
17 years ago |
order_gui.cpp
|
(svn r13444) -Codechange: make the order GUI somewhat more efficient. The most used options can be done with a single click now.
|
17 years ago |
order_type.h
|
(svn r12670) -Add: unconditional/always order 'jump/skip' variable.
|
17 years ago |
os2.cpp
|
(svn r13390) -Codechange: introduce usererror() for fatal but not openttd related errors. Now all error() will 'crash' openttd after showing the message in win32 releases (MSVC), creating a crash.log and crash.dmp (like the '!' hack used before). On the other hand, usererror() will just close the game. So use error() only when it can be helpful to debugging, else use usererror().
|
17 years ago |
os_timer.cpp
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
osk_gui.cpp
|
(svn r13310) -Fix: invalidate OSK when parent editbox changes (from keyboard)
|
17 years ago |
ottdres.rc.in
|
(svn r13347) -Fix (r12396): ottdres.rc.in was forgotten
|
17 years ago |
pathfind.cpp
|
(svn r13464) -Codechange: support NewGRF Action 0x05, type 12.
|
17 years ago |
pathfind.h
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
player_base.h
|
(svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
|
17 years ago |
player_face.h
|
(svn r13101) -Codechange: remove a unused global function.
|
17 years ago |
player_func.h
|
…
|
|
player_gui.cpp
|
(svn r13343) -Codechange: reorder/move variable/functions in the network headers so that nothing from the network directory needs to include basically all network headers.
|
17 years ago |
player_gui.h
|
…
|
|
player_type.h
|
…
|
|
players.cpp
|
(svn r13343) -Codechange: reorder/move variable/functions in the network headers so that nothing from the network directory needs to include basically all network headers.
|
17 years ago |
querystring_gui.h
|
(svn r13151) -Codechange: use an enum instead of bool as return type of OnKeyPress/OnCTRLStateChange to make it obvious what the return values mean.
|
17 years ago |
queue.cpp
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
queue.h
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
rail.cpp
|
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
|
17 years ago |
rail.h
|
(svn r13469) -Codechange: add support for loading Action 0x05, type 0F: "tracks for slopes". It's not useful right now, but it will be in the future.
|
17 years ago |
rail_cmd.cpp
|
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
|
17 years ago |
rail_gui.cpp
|
(svn r13350) -Fix: wrong tooltip for waypoint picker scrollbar
|
17 years ago |
rail_gui.h
|
(svn r12550) -Change: the signal GUI is now persistent - has the same data when it is reopened
|
17 years ago |
rail_map.h
|
(svn r13090) -Codechange: add functions for direct conversion from DiagDirection to Track and Trackbits
|
17 years ago |
rail_type.h
|
…
|
|
rev.cpp.in
|
(svn r13375) -Add: logging of actions that could possibly cause desyncs and crashes to simplify debugging. See readme.txt for details
|
17 years ago |
rev.h
|
(svn r13375) -Add: logging of actions that could possibly cause desyncs and crashes to simplify debugging. See readme.txt for details
|
17 years ago |
road.cpp
|
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
|
17 years ago |
road_cmd.cpp
|
(svn r13379) -Fix (r13255): drive side can't be changed in intro
|
17 years ago |
road_cmd.h
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
road_func.h
|
…
|
|
road_gui.cpp
|
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
|
17 years ago |
road_gui.h
|
…
|
|
road_internal.h
|
(svn r13234) -Fix: Check/affect town rating when removing/bulldozing town-owned road under drivethrough stops.
|
17 years ago |
road_map.cpp
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
road_map.h
|
(svn r13233) -Fix: Replace some (incorrect) evaluations of TileOwner by RoadOwner.
|
17 years ago |
road_type.h
|
…
|
|
roadveh.h
|
(svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
|
17 years ago |
roadveh_cmd.cpp
|
(svn r13456) -Codechange: use AllocaM() macro instead of alloca() at most places
|
17 years ago |
roadveh_gui.cpp
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
saveload.cpp
|
(svn r13417) -Fix (r12945, r13413): freeing the ThreadObjects in a manner that hopefully doesn't cause crashes.
|
17 years ago |
saveload.h
|
(svn r13375) -Add: logging of actions that could possibly cause desyncs and crashes to simplify debugging. See readme.txt for details
|
17 years ago |
screenshot.cpp
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
screenshot.h
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
sdl.cpp
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
sdl.h
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
settings.cpp
|
(svn r13386) -Fix: global currency/units setting being overriden when loading a savegame.
|
17 years ago |
settings_func.h
|
(svn r13341) -Codechange: make most of the network settings configurable via the patch command.
|
17 years ago |
settings_gui.cpp
|
(svn r13386) -Fix: global currency/units setting being overriden when loading a savegame.
|
17 years ago |
settings_internal.h
|
(svn r13341) -Codechange: make most of the network settings configurable via the patch command.
|
17 years ago |
settings_type.h
|
(svn r13386) -Fix: global currency/units setting being overriden when loading a savegame.
|
17 years ago |
ship.h
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
ship_cmd.cpp
|
(svn r13464) -Codechange: support NewGRF Action 0x05, type 12.
|
17 years ago |
ship_gui.cpp
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
signal.cpp
|
(svn r13207) -Fix: misleading comments (michi_cc)
|
17 years ago |
signal_func.h
|
(svn r13088) -Codechange: use SigSegState enum instead of bool variable (michi_cc)
|
17 years ago |
signal_type.h
|
…
|
|
signs.cpp
|
(svn r13298) -Codechange: remove unused _total_signs
|
17 years ago |
signs_base.h
|
(svn r13298) -Codechange: remove unused _total_signs
|
17 years ago |
signs_func.h
|
…
|
|
signs_gui.cpp
|
(svn r13185) -Codechange: remove everything related to the WindowProc callbacks.
|
17 years ago |
signs_type.h
|
…
|
|
slope_func.h
|
(svn r12541) -Codechange: Declare Slope enum as bit set, and remove some (then) unneeded casts.
|
17 years ago |
slope_type.h
|
(svn r12541) -Codechange: Declare Slope enum as bit set, and remove some (then) unneeded casts.
|
17 years ago |
smallmap_gui.cpp
|
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
|
17 years ago |
sortlist_type.h
|
(svn r13342) -Fix: smallvec.h/sortlist_type.h didn't include everything they needed.
|
17 years ago |
sound.cpp
|
(svn r13301) -Fix [FS#1997]: resolve more MSVC 9 x64 warnings.
|
17 years ago |
sound_func.h
|
…
|
|
sound_type.h
|
(svn r13301) -Fix [FS#1997]: resolve more MSVC 9 x64 warnings.
|
17 years ago |
sprite.h
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
spritecache.cpp
|
(svn r13390) -Codechange: introduce usererror() for fatal but not openttd related errors. Now all error() will 'crash' openttd after showing the message in win32 releases (MSVC), creating a crash.log and crash.dmp (like the '!' hack used before). On the other hand, usererror() will just close the game. So use error() only when it can be helpful to debugging, else use usererror().
|
17 years ago |
spritecache.h
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
station.cpp
|
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
|
17 years ago |
station_base.h
|
(svn r12987) -Codechange: split viewport and tile selection.
|
17 years ago |
station_cmd.cpp
|
(svn r13472) -Backport (r13467 from NoAI): make CmdRemoveRoadStop use p2 as documented (only look at bit 0, not at the complete value)
|
17 years ago |
station_func.h
|
(svn r13226) -Feature: Allow to have more than only two airports per town. The number of airports is now controlled by the noise each of them generates, the distance from town's center and how tolerant the town is.
|
17 years ago |
station_gui.cpp
|
(svn r13302) -Fix (r13301): GCC doesn't necessarily like what MSVC likes...
|
17 years ago |
station_gui.h
|
(svn r13165) -Codechange: replace some RebuildXXXList/ResortXXXList+InvalidateWindowXXX with InvalidateWindowXXXData.
|
17 years ago |
station_map.h
|
(svn r13234) -Fix: Check/affect town rating when removing/bulldozing town-owned road under drivethrough stops.
|
17 years ago |
station_type.h
|
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
|
17 years ago |
statusbar_gui.cpp
|
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
|
17 years ago |
statusbar_gui.h
|
(svn r13114) -Codechange: use InvalidateData instead of direct window access to modify the state of the statusbar from outside the statusbar.
|
17 years ago |
stdafx.h
|
(svn r13390) -Codechange: introduce usererror() for fatal but not openttd related errors. Now all error() will 'crash' openttd after showing the message in win32 releases (MSVC), creating a crash.log and crash.dmp (like the '!' hack used before). On the other hand, usererror() will just close the game. So use error() only when it can be helpful to debugging, else use usererror().
|
17 years ago |
string.cpp
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
string_func.h
|
(svn r13301) -Fix [FS#1997]: resolve more MSVC 9 x64 warnings.
|
17 years ago |
string_type.h
|
…
|
|
strings.cpp
|
(svn r13390) -Codechange: introduce usererror() for fatal but not openttd related errors. Now all error() will 'crash' openttd after showing the message in win32 releases (MSVC), creating a crash.log and crash.dmp (like the '!' hack used before). On the other hand, usererror() will just close the game. So use error() only when it can be helpful to debugging, else use usererror().
|
17 years ago |
strings_func.h
|
(svn r12782) -Codechange: remove some functions from functions.h and do not statically 'waste' memory when the old name array is not needed anymore.
|
17 years ago |
strings_type.h
|
…
|
|
subsidy_gui.cpp
|
(svn r13373) -Fix (r10210): loading of very old savegames was broken
|
17 years ago |
terraform_cmd.cpp
|
(svn r13177) -Fix[FS#2002]: Using level tool in scenario editor makes tiles brown. That is the only tool that does so in Scenario Editor (apart dynamite, of course).Report and Fix by Roujin
|
17 years ago |
terraform_gui.cpp
|
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
|
17 years ago |
terraform_gui.h
|
…
|
|
textbuf_gui.h
|
(svn r13191) -Fix: segfault after confirming query subwindow in the Generate New World window
|
17 years ago |
texteff.cpp
|
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
|
17 years ago |
texteff.hpp
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
tgp.cpp
|
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
|
17 years ago |
tgp.h
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
thread.h
|
(svn r13417) -Fix (r12945, r13413): freeing the ThreadObjects in a manner that hopefully doesn't cause crashes.
|
17 years ago |
thread_morphos.cpp
|
(svn r13417) -Fix (r12945, r13413): freeing the ThreadObjects in a manner that hopefully doesn't cause crashes.
|
17 years ago |
thread_none.cpp
|
(svn r13417) -Fix (r12945, r13413): freeing the ThreadObjects in a manner that hopefully doesn't cause crashes.
|
17 years ago |
thread_os2.cpp
|
(svn r13417) -Fix (r12945, r13413): freeing the ThreadObjects in a manner that hopefully doesn't cause crashes.
|
17 years ago |
thread_pthread.cpp
|
(svn r13417) -Fix (r12945, r13413): freeing the ThreadObjects in a manner that hopefully doesn't cause crashes.
|
17 years ago |
thread_win32.cpp
|
(svn r13417) -Fix (r12945, r13413): freeing the ThreadObjects in a manner that hopefully doesn't cause crashes.
|
17 years ago |
tile_cmd.h
|
(svn r13206) -Feature(ette): Display all owners of a tile in the tile-info-window.
|
17 years ago |
tile_map.cpp
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
tile_map.h
|
…
|
|
tile_type.h
|
…
|
|
tilehighlight_func.h
|
(svn r13160) -Codechange: prepare GUIPlaceProcDragXY for the removal of WindowEvent.
|
17 years ago |
tilehighlight_type.h
|
(svn r13009) -Codechange: move more tile highlighting related functions/types to tilehighlight_*.h.
|
17 years ago |
timetable.h
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
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17 years ago |
timetable_cmd.cpp
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(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
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17 years ago |
timetable_gui.cpp
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(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
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17 years ago |
toolbar_gui.cpp
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(svn r13339) -Feature: splitting of the main toolbar when the resolution becomes very low so the buttons are still visible and useable. Patch by Dominik.
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17 years ago |
toolbar_gui.h
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(svn r13106) -Codechange: rework the toolbar code a little so functions do not have to return the Window they just created.
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17 years ago |
town.h
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(svn r13383) -Codechange: Put the cost of house removal in a class member
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17 years ago |
town_cmd.cpp
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(svn r13390) -Codechange: introduce usererror() for fatal but not openttd related errors. Now all error() will 'crash' openttd after showing the message in win32 releases (MSVC), creating a crash.log and crash.dmp (like the '!' hack used before). On the other hand, usererror() will just close the game. So use error() only when it can be helpful to debugging, else use usererror().
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17 years ago |
town_gui.cpp
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(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
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17 years ago |
town_map.h
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(svn r13437) -Feature[newGRF]: Add long format introduction and maximum construction year for house.
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17 years ago |
town_type.h
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(svn r13413) -Codechange: remove some enums that haven't been used for years.
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17 years ago |
track_func.h
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(svn r13090) -Codechange: add functions for direct conversion from DiagDirection to Track and Trackbits
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17 years ago |
track_type.h
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…
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train.h
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(svn r12977) -Codechange: remove quite some redundant (duplicate) function declarations.
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17 years ago |
train_cmd.cpp
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(svn r13456) -Codechange: use AllocaM() macro instead of alloca() at most places
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17 years ago |
train_gui.cpp
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(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
|
17 years ago |
transparency.h
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(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
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17 years ago |
transparency_gui.cpp
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(svn r13185) -Codechange: remove everything related to the WindowProc callbacks.
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17 years ago |
transparency_gui.h
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(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
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17 years ago |
transport_type.h
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(svn r12986) -Codechange: move the landscape and transport related types from openttd.h to their own headers.
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17 years ago |
tree_cmd.cpp
|
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
|
17 years ago |
tree_gui.cpp
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(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
|
17 years ago |
tree_map.h
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(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
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17 years ago |
tunnel_map.cpp
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(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
tunnel_map.h
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(svn r12986) -Codechange: move the landscape and transport related types from openttd.h to their own headers.
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17 years ago |
tunnelbridge.h
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(svn r12765) -Codechange: move some stuff out of variables.h that required including other headers in variables.h.
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17 years ago |
tunnelbridge_cmd.cpp
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(svn r13468) -Fix: make aqueducts a little more expensive than normal bridges and disable terraforming of aqueduct bridgeheads; one can't terraform normal canal tiles either.
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17 years ago |
tunnelbridge_map.h
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(svn r12986) -Codechange: move the landscape and transport related types from openttd.h to their own headers.
|
17 years ago |
unix.cpp
|
(svn r13390) -Codechange: introduce usererror() for fatal but not openttd related errors. Now all error() will 'crash' openttd after showing the message in win32 releases (MSVC), creating a crash.log and crash.dmp (like the '!' hack used before). On the other hand, usererror() will just close the game. So use error() only when it can be helpful to debugging, else use usererror().
|
17 years ago |
unmovable.h
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
unmovable_cmd.cpp
|
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
|
17 years ago |
unmovable_map.h
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(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
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17 years ago |
variables.h
|
(svn r13370) -Codechange: move the VARDEF stuff from openttd.h to variables.h so one doesn't need to include openttd.h before variables.h.
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17 years ago |
vehicle.cpp
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(svn r13343) -Codechange: reorder/move variable/functions in the network headers so that nothing from the network directory needs to include basically all network headers.
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17 years ago |
vehicle_base.h
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(svn r13205) -Codechange: Remove unnecessary code-style-buggering-up macro.
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17 years ago |
vehicle_func.h
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(svn r13307) -Codechange: Separate VehicleList and its two functions so only the 3 users include it, reducing dependencies on misc/smallvec.h
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17 years ago |
vehicle_gui.cpp
|
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
|
17 years ago |
vehicle_gui.h
|
(svn r13165) -Codechange: replace some RebuildXXXList/ResortXXXList+InvalidateWindowXXX with InvalidateWindowXXXData.
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17 years ago |
vehicle_type.h
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(svn r13307) -Codechange: Separate VehicleList and its two functions so only the 3 users include it, reducing dependencies on misc/smallvec.h
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17 years ago |
vehiclelist.cpp
|
(svn r13307) -Codechange: Separate VehicleList and its two functions so only the 3 users include it, reducing dependencies on misc/smallvec.h
|
17 years ago |
vehiclelist.h
|
(svn r13307) -Codechange: Separate VehicleList and its two functions so only the 3 users include it, reducing dependencies on misc/smallvec.h
|
17 years ago |
viewport.cpp
|
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
|
17 years ago |
viewport_func.h
|
(svn r13010) -Codechange: move the tree building GUI out of misc_gui.cpp.
|
17 years ago |
viewport_type.h
|
(svn r13009) -Codechange: move more tile highlighting related functions/types to tilehighlight_*.h.
|
17 years ago |
void_map.h
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(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
water.h
|
…
|
|
water_cmd.cpp
|
(svn r13464) -Codechange: support NewGRF Action 0x05, type 12.
|
17 years ago |
water_map.h
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
waypoint.cpp
|
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
|
17 years ago |
waypoint.h
|
(svn r12989) -Codechange: move ViewportSign to viewport_type.h.
|
17 years ago |
waypoint_type.h
|
…
|
|
widget.cpp
|
(svn r13139) -Codechange: move DrawWindowWidgets and DrawWindowViewport to the Window class and remove Window from their naming.
|
17 years ago |
win32.cpp
|
(svn r13456) -Codechange: use AllocaM() macro instead of alloca() at most places
|
17 years ago |
win32.h
|
…
|
|
win64.asm
|
…
|
|
window.cpp
|
(svn r13346) -Fix (r13322): scrolling the main viewport with keyboard when having a build tool selected failed.
|
17 years ago |
window_func.h
|
(svn r13028) -Codechange: WE_MESSAGE and WE_INVALIDATE_DATA were doing the same thing.
|
17 years ago |
window_gui.h
|
(svn r13322) -Codechange: _no_scroll belongs more with the window code.
|
17 years ago |
window_type.h
|
(svn r13160) -Codechange: prepare GUIPlaceProcDragXY for the removal of WindowEvent.
|
17 years ago |
zoom_func.h
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
zoom_type.h
|
…
|
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