.. |
3rdparty
|
(svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC)
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13 years ago |
ai
|
(svn r23720) -Fix/Feature [FS#4935]: show the script debug window also when the game script crashes
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13 years ago |
blitter
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(svn r23729) -Fix (r23670) [FS#4941]: if you increase the buffer size, also increase the bytes per pixel
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13 years ago |
core
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(svn r23704) -Doc: Doxygen comment fixes and additions.
|
13 years ago |
depend
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(svn r23704) -Doc: Doxygen comment fixes and additions.
|
13 years ago |
game
|
(svn r23720) -Fix/Feature [FS#4935]: show the script debug window also when the game script crashes
|
13 years ago |
lang
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(svn r23730) -Add: Australian translation
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13 years ago |
misc
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(svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC)
|
13 years ago |
music
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(svn r23648) -Revert (r23646): partial revert; nobody has to know about my local changes and attempts
|
13 years ago |
network
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(svn r23719) -Fix [FS#4930]: extraction of music packs failed
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13 years ago |
os
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(svn r23698) -Fix (r21685): small, apparantly yearly reoccuring, typo
|
13 years ago |
pathfinder
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(svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC)
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13 years ago |
saveload
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(svn r23713) -Codechange: split VehicleMove() into two functions, to minimalize the work done where possible
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13 years ago |
script
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(svn r23652) -Fix: don't include/document ScriptText for AIs. It is not usable
|
13 years ago |
settingsgen
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(svn r22824) -Codechange: pass sub directory to ini loading
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13 years ago |
sound
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(svn r22877) -Fix (r22874): Fix broken compilation on MinGW.
|
13 years ago |
spriteloader
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(svn r23670) -Feature: Add ability to adjust brightness of colour after remapping for 32bpp sprites
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13 years ago |
strgen
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(svn r23587) -Fix-ish: MSVC warnings in case strgen would be in the main project file
|
13 years ago |
table
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(svn r23706) -Codechange: prevent 'unknown command' doxygen errors
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13 years ago |
thread
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(svn r23481) -Add: Function to get the CPU core count.
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13 years ago |
video
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(svn r23527) -Codechange: unify colo(u)r as far as it goes
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13 years ago |
widgets
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(svn r23704) -Doc: Doxygen comment fixes and additions.
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13 years ago |
aircraft.h
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(svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC)
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13 years ago |
aircraft_cmd.cpp
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(svn r23714) -Codechange: don't mix Viewport with non-viewport code
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13 years ago |
aircraft_gui.cpp
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(svn r23316) -Feature: Add ability to zoom in to 2x and 4x level.
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13 years ago |
airport.cpp
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(svn r23704) -Doc: Doxygen comment fixes and additions.
|
13 years ago |
airport.h
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(svn r23704) -Doc: Doxygen comment fixes and additions.
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13 years ago |
airport_gui.cpp
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(svn r23531) -Codechange: document and rename widgets to be consistent and understandable
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13 years ago |
animated_tile.cpp
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(svn r22017) -Codechange: move MarkTileDirtyByTile to viewport_func.h
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14 years ago |
animated_tile_func.h
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(svn r23704) -Doc: Doxygen comment fixes and additions.
|
13 years ago |
articulated_vehicles.cpp
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(svn r23713) -Codechange: split VehicleMove() into two functions, to minimalize the work done where possible
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13 years ago |
articulated_vehicles.h
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(svn r23526) -Codechange: unify cargos vs cargoes
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13 years ago |
autoreplace.cpp
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(svn r22413) -Document: even more stuff
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14 years ago |
autoreplace_base.h
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…
|
|
autoreplace_cmd.cpp
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(svn r23683) -Fix [FS#4912]-ish: when fitting another engine the cargo capacity of wagons could become lower, causing them to contain more than they should. This caused the cargo transfer from the replaced parts to put even more stuff in the already full wagon. Prevent this from happening by reducing the amount of cargo in the vehicle to the capacity when moving vehicles/wagons around, or when autoreplacing
|
13 years ago |
autoreplace_func.h
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(svn r21844) -Codechange: move documentation towards the code to make it more likely to be updates [a-c].
|
14 years ago |
autoreplace_gui.cpp
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(svn r23531) -Codechange: document and rename widgets to be consistent and understandable
|
13 years ago |
autoreplace_gui.h
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(svn r21844) -Codechange: move documentation towards the code to make it more likely to be updates [a-c].
|
14 years ago |
autoreplace_type.h
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…
|
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autoslope.h
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(svn r23106) -Codechange: pass int* to GetTileSlope and friends
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13 years ago |
base_media_base.h
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(svn r23595) -Codechange: add comma after last enum to get a more uniform coding style
|
13 years ago |
base_media_func.h
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(svn r23219) -Change: different directories for basesets and newgrfs. So data to baseset or newgrf, and gm to baseset
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13 years ago |
base_station_base.h
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(svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC)
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13 years ago |
bmp.cpp
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(svn r22872) -Fix [FS#4746]: Improve handling of slightly invalid BMP files using the under-specified RLE compression. Improve coding style while at it as well. (Based on patch by monoid)
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13 years ago |
bmp.h
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…
|
|
bootstrap_gui.cpp
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(svn r23601) -Fix: fix the conflict in window number
|
13 years ago |
bridge.h
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(svn r22413) -Document: even more stuff
|
14 years ago |
bridge_gui.cpp
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(svn r23531) -Codechange: document and rename widgets to be consistent and understandable
|
13 years ago |
bridge_map.cpp
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(svn r23106) -Codechange: pass int* to GetTileSlope and friends
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13 years ago |
bridge_map.h
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(svn r23106) -Codechange: pass int* to GetTileSlope and friends
|
13 years ago |
build_vehicle_gui.cpp
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(svn r23531) -Codechange: document and rename widgets to be consistent and understandable
|
13 years ago |
cargo_type.h
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(svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC)
|
13 years ago |
cargopacket.cpp
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(svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC)
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13 years ago |
cargopacket.h
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(svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC)
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13 years ago |
cargotype.cpp
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(svn r23526) -Codechange: unify cargos vs cargoes
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13 years ago |
cargotype.h
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(svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC)
|
13 years ago |
cheat.cpp
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(svn r22413) -Document: even more stuff
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14 years ago |
cheat_func.h
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(svn r21844) -Codechange: move documentation towards the code to make it more likely to be updates [a-c].
|
14 years ago |
cheat_gui.cpp
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(svn r23531) -Codechange: document and rename widgets to be consistent and understandable
|
13 years ago |
cheat_type.h
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…
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|
clear_cmd.cpp
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(svn r23724) -Codechange: split of the check to see if ambient sounds are enabled to a header file allowing compilers to inline that check
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13 years ago |
clear_func.h
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(svn r23168) -Feature [FS#1824]: always draw fences around field tiles
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13 years ago |
clear_map.h
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(svn r23595) -Codechange: add comma after last enum to get a more uniform coding style
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13 years ago |
cmd_helper.h
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(svn r22481) -Fix: compilation with recent GCC
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14 years ago |
command.cpp
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(svn r23636) -Add: introduce ScriptText in parameters where it can be used
|
13 years ago |
command_func.h
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(svn r23604) -Add: initial support for GameScripts
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13 years ago |
command_type.h
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(svn r23683) -Fix [FS#4912]-ish: when fitting another engine the cargo capacity of wagons could become lower, causing them to contain more than they should. This caused the cargo transfer from the replaced parts to put even more stuff in the already full wagon. Prevent this from happening by reducing the amount of cargo in the vehicle to the capacity when moving vehicles/wagons around, or when autoreplacing
|
13 years ago |
company_base.h
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(svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC)
|
13 years ago |
company_cmd.cpp
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(svn r23728) -Fix [#FS4942-ish]: when cheating into another company, the SignList was not updated
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13 years ago |
company_func.h
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(svn r22013) -Codechange: move some functions out of functions.h
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14 years ago |
company_gui.cpp
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(svn r23704) -Doc: Doxygen comment fixes and additions.
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13 years ago |
company_gui.h
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(svn r23410) -Add: A window with a detailed overview over the infrastructure of a company.
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13 years ago |
company_manager_face.h
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(svn r23595) -Codechange: add comma after last enum to get a more uniform coding style
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13 years ago |
company_type.h
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(svn r23602) -Add: support for DEITY commands, commands where no real company was involved in (Rubidium)
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13 years ago |
console.cpp
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(svn r21701) -Codechange: ConsoleColour = TextColour, so make it that way and remove some unneeded casts
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14 years ago |
console_cmds.cpp
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(svn r23680) -Fix [FS#4915]: prevent removal of the (AI) company the local player is in
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13 years ago |
console_func.h
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(svn r21707) -Fix [FS#4371]: bit too strict assertion on validness of console colours
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14 years ago |
console_gui.cpp
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(svn r23531) -Codechange: document and rename widgets to be consistent and understandable
|
13 years ago |
console_gui.h
|
…
|
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console_internal.h
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(svn r21890) -Cleanup: remove some unneeded includes
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14 years ago |
console_type.h
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(svn r23595) -Codechange: add comma after last enum to get a more uniform coding style
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13 years ago |
crashlog.cpp
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(svn r23660) -Feature-ish: add the game script to the crash log
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13 years ago |
crashlog.h
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(svn r21844) -Codechange: move documentation towards the code to make it more likely to be updates [a-c].
|
14 years ago |
currency.cpp
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(svn r23196) -Fix: GCC 4.7 compilation
|
13 years ago |
currency.h
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(svn r23704) -Doc: Doxygen comment fixes and additions.
|
13 years ago |
date.cpp
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(svn r23406) -Change: Run the monthly subsidy loop after cargo acceptance has been calculated.
|
13 years ago |
date_func.h
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(svn r22411) -Document: another bunch of bits
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14 years ago |
date_gui.cpp
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(svn r23531) -Codechange: document and rename widgets to be consistent and understandable
|
13 years ago |
date_gui.h
|
…
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date_type.h
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(svn r22548) -Codechange: Name also the magic number for the lumber mill's tree cutting action (FeyFre)
|
13 years ago |
debug.cpp
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(svn r23386) -Fix: debug script related events to 'script' (removes 'ai')
|
13 years ago |
debug.h
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(svn r23386) -Fix: debug script related events to 'script' (removes 'ai')
|
13 years ago |
dedicated.cpp
|
…
|
|
depot.cpp
|
(svn r22411) -Document: another bunch of bits
|
14 years ago |
depot_base.h
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(svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC)
|
13 years ago |
depot_cmd.cpp
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(svn r23704) -Doc: Doxygen comment fixes and additions.
|
13 years ago |
depot_func.h
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(svn r22960) -Feature: Allow depots, standard roadstops and airports on steep slopes.
|
13 years ago |
depot_gui.cpp
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(svn r23539) -Codechange: prevent conflict between widget naming of (vehicle) depots and vehicle details
|
13 years ago |
depot_map.h
|
…
|
|
depot_type.h
|
(svn r22411) -Document: another bunch of bits
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14 years ago |
direction_func.h
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(svn r23290) -Fix [FS#2379,FS#3569]: Change the centre of train vehicles to depend on the vehicle length instead of being fixed at 4/8th of the original vehicle length to make sure shortened vehicles don't block tiles they shouldn't block.
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13 years ago |
direction_type.h
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(svn r23595) -Codechange: add comma after last enum to get a more uniform coding style
|
13 years ago |
disaster_cmd.cpp
|
(svn r23713) -Codechange: split VehicleMove() into two functions, to minimalize the work done where possible
|
13 years ago |
dock_gui.cpp
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(svn r23600) -Codechange: link WC+number to a Widget, and the Widget to a Window class
|
13 years ago |
driver.cpp
|
(svn r23198) -Codechange: introduce a free that takes const pointers so we don't need to cast to void/non-const before being able to free
|
13 years ago |
driver.h
|
(svn r22407) -Document: the "root" driver related stuff
|
14 years ago |
economy.cpp
|
(svn r23622) -Add: a set of events to trigger in a GameScript
|
13 years ago |
economy_base.h
|
(svn r22411) -Document: another bunch of bits
|
14 years ago |
economy_func.h
|
…
|
|
economy_type.h
|
(svn r23595) -Codechange: add comma after last enum to get a more uniform coding style
|
13 years ago |
effectvehicle.cpp
|
(svn r23713) -Codechange: split VehicleMove() into two functions, to minimalize the work done where possible
|
13 years ago |
effectvehicle_base.h
|
(svn r23588) -Codechange: use the 'final' keyword so compiler can optimise out some indirect calls
|
13 years ago |
effectvehicle_func.h
|
(svn r22505) -Add: Separate EffectVehicleTypes for broken aircraft and smoke at copper ore mine, to make them distinguishable from each other and from smoke due to disasters. (only affects newly spawned effects)
|
14 years ago |
elrail.cpp
|
(svn r23110) -Codechange: let the flying altitude return ints are well
|
13 years ago |
elrail_func.h
|
(svn r21845) -Codechange: move documentation towards the code to make it more likely to be updates [d-m].
|
14 years ago |
endian_check.cpp
|
(svn r23595) -Codechange: add comma after last enum to get a more uniform coding style
|
13 years ago |
engine.cpp
|
(svn r23615) -Add: more API functions exposed to NoGo (part 2)
|
13 years ago |
engine_base.h
|
(svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC)
|
13 years ago |
engine_func.h
|
(svn r22977) -Codechange: Rename SetCachedEngineCounts() to GroupStatistics::UpdateAfterLoad().
|
13 years ago |
engine_gui.cpp
|
(svn r23531) -Codechange: document and rename widgets to be consistent and understandable
|
13 years ago |
engine_gui.h
|
(svn r23704) -Doc: Doxygen comment fixes and additions.
|
13 years ago |
engine_type.h
|
(svn r23504) -Feature: Aircraft range.
|
13 years ago |
error.h
|
(svn r23476) -Codechange: use the error queue to replace switch mode error strings, again making it possible to return multiple errors
|
13 years ago |
error_gui.cpp
|
(svn r23583) -Codechange: prevent name collision with strgen variable
|
13 years ago |
fileio.cpp
|
(svn r23612) -Add: allow importing libraries in the same way as AI does, only with GS prefix (and in game/library)
|
13 years ago |
fileio_func.h
|
(svn r23605) -Add: GAME_DIR and CONTENT_TYPE_GAME, and read gamescript from that directory
|
13 years ago |
fileio_type.h
|
(svn r23704) -Doc: Doxygen comment fixes and additions.
|
13 years ago |
fios.cpp
|
(svn r23216) -Codechange: introduce the concept of having different tar lists
|
13 years ago |
fios.h
|
(svn r23065) -Add: -q option to read a savegame, write some general info and exit
|
13 years ago |
fios_gui.cpp
|
(svn r23531) -Codechange: document and rename widgets to be consistent and understandable
|
13 years ago |
fontcache.cpp
|
(svn r23592) -Fix (r23590): forgot one case
|
13 years ago |
fontcache.h
|
(svn r23275) -Codechange: allow loading of the monospace (freetype) font at another moment than the other fonts
|
13 years ago |
gamelog.cpp
|
(svn r23065) -Add: -q option to read a savegame, write some general info and exit
|
13 years ago |
gamelog.h
|
(svn r23065) -Add: -q option to read a savegame, write some general info and exit
|
13 years ago |
gamelog_internal.h
|
…
|
|
genworld.cpp
|
(svn r23611) -Add: run the begin of the script already while generating, and don't sleep on DoCommand while doing so
|
13 years ago |
genworld.h
|
(svn r23611) -Add: run the begin of the script already while generating, and don't sleep on DoCommand while doing so
|
13 years ago |
genworld_gui.cpp
|
(svn r23611) -Add: run the begin of the script already while generating, and don't sleep on DoCommand while doing so
|
13 years ago |
gfx.cpp
|
(svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC)
|
13 years ago |
gfx_func.h
|
(svn r23472) -Fix [FS#4877]: the monospace font broke the bootstrap GUI's ability to find a font
|
13 years ago |
gfx_type.h
|
(svn r23446) -Codechange: move _cur_palette and it's related first/count dirty variables into a single structure
|
13 years ago |
gfxinit.cpp
|
(svn r23214) -Codechange: for base media sets pass the "search in tars" parameter to determine what to do
|
13 years ago |
gfxinit.h
|
…
|
|
goal.cpp
|
(svn r23665) -Fix (r23664): revert, and apply other fix, which allows switching companies safely in SinglePlayer
|
13 years ago |
goal_base.h
|
(svn r23704) -Doc: Doxygen comment fixes and additions.
|
13 years ago |
goal_gui.cpp
|
(svn r23665) -Fix (r23664): revert, and apply other fix, which allows switching companies safely in SinglePlayer
|
13 years ago |
goal_type.h
|
(svn r23630) -Add: a Goal GUI to show your current goals
|
13 years ago |
graph_gui.cpp
|
(svn r23531) -Codechange: document and rename widgets to be consistent and understandable
|
13 years ago |
graph_gui.h
|
…
|
|
ground_vehicle.cpp
|
(svn r23540) -Codechange: unify and document vehicle widgets
|
13 years ago |
ground_vehicle.hpp
|
(svn r23714) -Codechange: don't mix Viewport with non-viewport code
|
13 years ago |
group.h
|
(svn r22985) -Feature: Display autoreplace status in group GUI.
|
13 years ago |
group_cmd.cpp
|
(svn r23282) -Fix [FS#4844] (r23212): CmdRemoveAllVehiclesGroup() was not passed the vehicle type in all cases, but the type is actually not needed.
|
13 years ago |
group_gui.cpp
|
(svn r23533) -Codechange: document and rename widgets to be consistent and understandable
|
13 years ago |
group_gui.h
|
…
|
|
group_type.h
|
(svn r22411) -Document: another bunch of bits
|
14 years ago |
gui.h
|
(svn r23630) -Add: a Goal GUI to show your current goals
|
13 years ago |
heightmap.cpp
|
(svn r23704) -Doc: Doxygen comment fixes and additions.
|
13 years ago |
heightmap.h
|
(svn r21845) -Codechange: move documentation towards the code to make it more likely to be updates [d-m].
|
14 years ago |
highscore.cpp
|
…
|
|
highscore.h
|
…
|
|
highscore_gui.cpp
|
(svn r23534) -Codechange: document and rename widgets to be consistent and understandable
|
13 years ago |
hotkeys.cpp
|
(svn r23193) -Codechange: don't cast away const unneededly
|
13 years ago |
hotkeys.h
|
(svn r23704) -Doc: Doxygen comment fixes and additions.
|
13 years ago |
house.h
|
(svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC)
|
13 years ago |
house_type.h
|
(svn r22411) -Document: another bunch of bits
|
14 years ago |
industry.h
|
(svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC)
|
13 years ago |
industry_cmd.cpp
|
(svn r23704) -Doc: Doxygen comment fixes and additions.
|
13 years ago |
industry_gui.cpp
|
(svn r23706) -Codechange: prevent 'unknown command' doxygen errors
|
13 years ago |
industry_map.h
|
…
|
|
industry_type.h
|
…
|
|
industrytype.h
|
(svn r23704) -Doc: Doxygen comment fixes and additions.
|
13 years ago |
ini.cpp
|
(svn r22824) -Codechange: pass sub directory to ini loading
|
13 years ago |
ini_load.cpp
|
(svn r22824) -Codechange: pass sub directory to ini loading
|
13 years ago |
ini_type.h
|
(svn r22824) -Codechange: pass sub directory to ini loading
|
13 years ago |
intro_gui.cpp
|
(svn r23607) -Add: wire GameScript in all the GUIs
|
13 years ago |
landscape.cpp
|
(svn r23106) -Codechange: pass int* to GetTileSlope and friends
|
13 years ago |
landscape.h
|
(svn r23316) -Feature: Add ability to zoom in to 2x and 4x level.
|
13 years ago |
landscape_type.h
|
…
|
|
language.h
|
(svn r23585) -Codechange: replace some magic numbers with less magic constants
|
13 years ago |
livery.h
|
(svn r22411) -Document: another bunch of bits
|
14 years ago |
main_gui.cpp
|
(svn r23536) -Codechange: document and rename widgets to be consistent and understandable
|
13 years ago |
map.cpp
|
(svn r23701) -Codechange: give TileAddWrap() a 27% speed-up, by swapping entries in an if() statement, and reusing already calculated values (tnx to SmatZ for the ideas)
|
13 years ago |
map_func.h
|
(svn r22411) -Document: another bunch of bits
|
14 years ago |
map_type.h
|
(svn r21493) -Codechange: don't use the full 32 bits of the level land command to tell whether to raise, lower or keep the level of the first selected tile
|
14 years ago |
misc.cpp
|
(svn r23604) -Add: initial support for GameScripts
|
13 years ago |
misc_cmd.cpp
|
(svn r23618) -Add: ScriptGame::Pause, ScriptGame::Unpause, and ScriptGame::GetLandscape (GameScript only)
|
13 years ago |
misc_gui.cpp
|
(svn r23601) -Fix: fix the conflict in window number
|
13 years ago |
mixer.cpp
|
…
|
|
mixer.h
|
…
|
|
music.cpp
|
(svn r23214) -Codechange: for base media sets pass the "search in tars" parameter to determine what to do
|
13 years ago |
music_gui.cpp
|
(svn r23544) -Codechange: document and rename widgets to be consistent and understandable
|
13 years ago |
newgrf.cpp
|
(svn r23703) -Codechange: allow a compiler to inline a wrapper function, avoiding creation of a function stack, massively increasing its speed, for a function that is called often
|
13 years ago |
newgrf.h
|
(svn r23703) -Codechange: allow a compiler to inline a wrapper function, avoiding creation of a function stack, massively increasing its speed, for a function that is called often
|
13 years ago |
newgrf_airport.cpp
|
(svn r23142) -Change: [NewGRF v8] Unify the return values of callbacks returning D0xx texts.
|
13 years ago |
newgrf_airport.h
|
(svn r23704) -Doc: Doxygen comment fixes and additions.
|
13 years ago |
newgrf_airporttiles.cpp
|
(svn r23161) -Fix (r23154): don't convert pointer to bool but actually check the grf_version variable
|
13 years ago |
newgrf_airporttiles.h
|
…
|
|
newgrf_animation_base.h
|
(svn r23148) -Change: [NewGRF] Check the results of various callbacks for validness.
|
13 years ago |
newgrf_animation_type.h
|
(svn r22745) -Fix: [NewGRF] SAT_CARGO_TAKEN and AAT_STATION_CARGO_TAKEN shall only be triggered when all cargo was taken.
|
13 years ago |
newgrf_callbacks.h
|
(svn r23527) -Codechange: unify colo(u)r as far as it goes
|
13 years ago |
newgrf_canal.cpp
|
(svn r23138) -Feature: [NewGRF] Allow passing 32bit parameters to 60+x variables (using var 7B). Currently most useful for vehicle var 60.
|
13 years ago |
newgrf_canal.h
|
(svn r22918) -Fix: [NewGRF] Properties for feature 0x05 were not zeroed for each NewGRF, thus waterfeatures could glitch when the properties were set by a previous NewGRF and the NewGRF assumed the properties to be unmodified
|
13 years ago |
newgrf_cargo.cpp
|
(svn r23138) -Feature: [NewGRF] Allow passing 32bit parameters to 60+x variables (using var 7B). Currently most useful for vehicle var 60.
|
13 years ago |
newgrf_cargo.h
|
…
|
|
newgrf_class.h
|
(svn r21886) -Codechange: move documentation towards the code to make it more likely to be updated [n].
|
14 years ago |
newgrf_class_func.h
|
(svn r22410) -Document: some more bits ;)
|
14 years ago |
newgrf_commons.cpp
|
(svn r23704) -Doc: Doxygen comment fixes and additions.
|
13 years ago |
newgrf_commons.h
|
(svn r23198) -Codechange: introduce a free that takes const pointers so we don't need to cast to void/non-const before being able to free
|
13 years ago |
newgrf_config.cpp
|
(svn r23601) -Fix: fix the conflict in window number
|
13 years ago |
newgrf_config.h
|
(svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC)
|
13 years ago |
newgrf_debug.h
|
(svn r22570) -Codechange: Store the GrfID of the caller when opening a parent window in the NewGRF debug GUI.
|
13 years ago |
newgrf_debug_gui.cpp
|
(svn r23541) -Codechange: Consistent naming of widgets in NewGRF debug window
|
13 years ago |
newgrf_engine.cpp
|
(svn r23526) -Codechange: unify cargos vs cargoes
|
13 years ago |
newgrf_engine.h
|
(svn r23174) -Codechange: Deduplicate code between GetEngineProperty() and GetVehicleProperty().
|
13 years ago |
newgrf_generic.cpp
|
(svn r23724) -Codechange: split of the check to see if ambient sounds are enabled to a header file allowing compilers to inline that check
|
13 years ago |
newgrf_generic.h
|
(svn r23724) -Codechange: split of the check to see if ambient sounds are enabled to a header file allowing compilers to inline that check
|
13 years ago |
newgrf_gui.cpp
|
(svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC)
|
13 years ago |
newgrf_house.cpp
|
(svn r23721) -Fix (r23070): reading memory of a temporary (already deconstructed) object is invalid
|
13 years ago |
newgrf_house.h
|
(svn r23595) -Codechange: add comma after last enum to get a more uniform coding style
|
13 years ago |
newgrf_industries.cpp
|
(svn r23474) -Codechange: move the declaration error related functions to error.h
|
13 years ago |
newgrf_industries.h
|
(svn r23154) -Change: [NewGRF v8] Use heightlevel units in nearby tile info variables. (rubidium)
|
13 years ago |
newgrf_industrytiles.cpp
|
(svn r23457) -Codechange: introduce Industry::TileBelongsToIndustry() to simplify code checking for that
|
13 years ago |
newgrf_industrytiles.h
|
(svn r21890) -Cleanup: remove some unneeded includes
|
14 years ago |
newgrf_object.cpp
|
(svn r23154) -Change: [NewGRF v8] Use heightlevel units in nearby tile info variables. (rubidium)
|
13 years ago |
newgrf_object.h
|
(svn r22561) -Codechange: Remove constness from Object in ResolverObject.
|
13 years ago |
newgrf_properties.h
|
(svn r23504) -Feature: Aircraft range.
|
13 years ago |
newgrf_railtype.cpp
|
(svn r23138) -Feature: [NewGRF] Allow passing 32bit parameters to 60+x variables (using var 7B). Currently most useful for vehicle var 60.
|
13 years ago |
newgrf_railtype.h
|
…
|
|
newgrf_sound.cpp
|
(svn r23075) -Codechange: Add GetGRF() and GetGRFID() methods to Engine and Vehicle to simplify code.
|
13 years ago |
newgrf_sound.h
|
(svn r22615) -Codechange: The return value of PlayTileSound() has no purpose. Remove it and document the rest.
|
13 years ago |
newgrf_spritegroup.cpp
|
(svn r23198) -Codechange: introduce a free that takes const pointers so we don't need to cast to void/non-const before being able to free
|
13 years ago |
newgrf_spritegroup.h
|
(svn r23138) -Feature: [NewGRF] Allow passing 32bit parameters to 60+x variables (using var 7B). Currently most useful for vehicle var 60.
|
13 years ago |
newgrf_station.cpp
|
(svn r23154) -Change: [NewGRF v8] Use heightlevel units in nearby tile info variables. (rubidium)
|
13 years ago |
newgrf_station.h
|
(svn r22659) -Add: [NewGRF] Support for the land slope check callback for stations.
|
13 years ago |
newgrf_storage.cpp
|
(svn r23704) -Doc: Doxygen comment fixes and additions.
|
13 years ago |
newgrf_storage.h
|
(svn r23704) -Doc: Doxygen comment fixes and additions.
|
13 years ago |
newgrf_text.cpp
|
(svn r23269) -Codechange: rename some control/string codes/IDs to be more consistent
|
13 years ago |
newgrf_text.h
|
(svn r23027) -Fix: in some cases NewGRF string arguments were popped twice from the newgrf textstack
|
13 years ago |
newgrf_town.cpp
|
(svn r23620) -Add: ScriptTown::SetCargoGoal and ScriptTown::SetGrowthRate (GameScript only)
|
13 years ago |
newgrf_town.h
|
(svn r23138) -Feature: [NewGRF] Allow passing 32bit parameters to 60+x variables (using var 7B). Currently most useful for vehicle var 60.
|
13 years ago |
newgrf_townname.cpp
|
…
|
|
newgrf_townname.h
|
…
|
|
news_func.h
|
(svn r21987) -Fix: Make news items, engine previews and AI preview events deal with no longer existing Engine items after resetting the pool.
|
14 years ago |
news_gui.cpp
|
(svn r23643) -Fix [FS#4896]: dates cut off in the message history
|
13 years ago |
news_gui.h
|
…
|
|
news_type.h
|
(svn r23600) -Codechange: link WC+number to a Widget, and the Widget to a Window class
|
13 years ago |
object.h
|
(svn r21846) -Codechange: move documentation towards the code to make it more likely to be updated [o-s].
|
14 years ago |
object_base.h
|
(svn r21846) -Codechange: move documentation towards the code to make it more likely to be updated [o-s].
|
14 years ago |
object_cmd.cpp
|
(svn r23723) -Codechange: speedup flood checks a bit
|
13 years ago |
object_gui.cpp
|
(svn r23545) -Codechange: Consistently name widgets in build object window
|
13 years ago |
object_map.h
|
…
|
|
object_type.h
|
…
|
|
openttd.cpp
|
(svn r23606) -Add: GameScanner, to auto-detect game scripts, and wire it in the console
|
13 years ago |
openttd.h
|
(svn r23618) -Add: ScriptGame::Pause, ScriptGame::Unpause, and ScriptGame::GetLandscape (GameScript only)
|
13 years ago |
order_backup.cpp
|
(svn r23464) -Fix [FS#4876]: clear the backed up orders of a removed station as well, otherwise one could create orders to a station that was never in the original backupped orders. For example a road vehicle trying to go to a buoy.
|
13 years ago |
order_backup.h
|
(svn r23464) -Fix [FS#4876]: clear the backed up orders of a removed station as well, otherwise one could create orders to a station that was never in the original backupped orders. For example a road vehicle trying to go to a buoy.
|
13 years ago |
order_base.h
|
(svn r23507) -Fix (r23505): Comment typo.
|
13 years ago |
order_cmd.cpp
|
(svn r23511) -Fix [FS#4885] (r23504): Aircraft orders could not be shared anymore when they had no range property declared (Hirundo)
|
13 years ago |
order_func.h
|
(svn r23505) -Add: Indication in the order list if the next destination of an order is out of range.
|
13 years ago |
order_gui.cpp
|
(svn r23549) -Codechange: Document and consistently name widgets of order GUI
|
13 years ago |
order_type.h
|
(svn r22858) -Feature: Conditional order depending on remaining lifetime of a vehicle. (monoid)
|
13 years ago |
os_timer.cpp
|
…
|
|
osk_gui.cpp
|
(svn r23550) -Codechange: unify naming of the on screen keyboard widgets
|
13 years ago |
pbs.cpp
|
(svn r23564) -Fix [FS#4888]: Extending a path reservation starting at a partially reserved rail station could fail.
|
13 years ago |
pbs.h
|
(svn r22410) -Document: some more bits ;)
|
14 years ago |
progress.cpp
|
(svn r22820) -Codechange: perform a full (re)draw cycle in the first draw during progress instead of waiting 200ms
|
13 years ago |
progress.h
|
(svn r22820) -Codechange: perform a full (re)draw cycle in the first draw during progress instead of waiting 200ms
|
13 years ago |
querystring_gui.h
|
(svn r23198) -Codechange: introduce a free that takes const pointers so we don't need to cast to void/non-const before being able to free
|
13 years ago |
rail.cpp
|
(svn r21846) -Codechange: move documentation towards the code to make it more likely to be updated [o-s].
|
14 years ago |
rail.h
|
(svn r23415) -Feature: Infrastructure maintenance costs.
|
13 years ago |
rail_cmd.cpp
|
(svn r23593) -Fix (r23411): Infrastructure counts for rail were not properly updated when converting rail or building level crossings.
|
13 years ago |
rail_gui.cpp
|
(svn r23601) -Fix: fix the conflict in window number
|
13 years ago |
rail_gui.h
|
(svn r21867) -Codechange: move creating the rail type dropdown to a more general location
|
14 years ago |
rail_map.h
|
(svn r21846) -Codechange: move documentation towards the code to make it more likely to be updated [o-s].
|
14 years ago |
rail_type.h
|
(svn r23595) -Codechange: add comma after last enum to get a more uniform coding style
|
13 years ago |
rev.cpp.in
|
(svn r22805) -Codechange: move use of magic number for version checking to more logical location
|
13 years ago |
rev.h
|
(svn r22805) -Codechange: move use of magic number for version checking to more logical location
|
13 years ago |
road.cpp
|
(svn r23629) -Add: allow ScriptRoad::BuildRoad, ScriptBridge::BuildBridge (for roads) and ScriptTunnel:BuildTunnel (for roads) to work for GameScript
|
13 years ago |
road_cmd.cpp
|
(svn r23684) -Cleanup: let the highway take the highway
|
13 years ago |
road_cmd.h
|
…
|
|
road_func.h
|
(svn r23684) -Cleanup: let the highway take the highway
|
13 years ago |
road_gui.cpp
|
(svn r23601) -Fix: fix the conflict in window number
|
13 years ago |
road_gui.h
|
(svn r21887) -Fix-ish: some headers weren't including the headers they depend on
|
14 years ago |
road_internal.h
|
(svn r21846) -Codechange: move documentation towards the code to make it more likely to be updated [o-s].
|
14 years ago |
road_map.cpp
|
(svn r21846) -Codechange: move documentation towards the code to make it more likely to be updated [o-s].
|
14 years ago |
road_map.h
|
(svn r23595) -Codechange: add comma after last enum to get a more uniform coding style
|
13 years ago |
road_type.h
|
(svn r23595) -Codechange: add comma after last enum to get a more uniform coding style
|
13 years ago |
roadstop.cpp
|
(svn r22406) -Document: some more "random-ish" tidbits
|
14 years ago |
roadstop_base.h
|
(svn r23704) -Doc: Doxygen comment fixes and additions.
|
13 years ago |
roadveh.h
|
(svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC)
|
13 years ago |
roadveh_cmd.cpp
|
(svn r23714) -Codechange: don't mix Viewport with non-viewport code
|
13 years ago |
roadveh_gui.cpp
|
(svn r23080) -Feature: [NewGRF] Use variable 10 to enable vehicle GRFs to draw different sprites on the map and in various GUIs.
|
13 years ago |
screenshot.cpp
|
(svn r23695) -Fix/Feature [FS#4916]: make a distinction between fully zoomed in and default zoomed in screenshots
|
13 years ago |
screenshot.h
|
(svn r23695) -Fix/Feature [FS#4916]: make a distinction between fully zoomed in and default zoomed in screenshots
|
13 years ago |
sdl.cpp
|
(svn r22406) -Document: some more "random-ish" tidbits
|
14 years ago |
sdl.h
|
…
|
|
settings.cpp
|
(svn r23609) -Add: save/load all GameScript related material
|
13 years ago |
settings_func.h
|
(svn r23224) -Codechange: first load the config file partially so we can push scanning AIs to later in the process (when the GUI is showing the progress bar)
|
13 years ago |
settings_gui.cpp
|
(svn r23601) -Fix: fix the conflict in window number
|
13 years ago |
settings_internal.h
|
(svn r22626) -Fix [FS#4622]: Also initialise _old_vds with newgame settings; TTD savegames do not contain these settings.
|
13 years ago |
settings_type.h
|
(svn r23606) -Add: GameScanner, to auto-detect game scripts, and wire it in the console
|
13 years ago |
ship.h
|
(svn r23588) -Codechange: use the 'final' keyword so compiler can optimise out some indirect calls
|
13 years ago |
ship_cmd.cpp
|
(svn r23714) -Codechange: don't mix Viewport with non-viewport code
|
13 years ago |
ship_gui.cpp
|
(svn r23316) -Feature: Add ability to zoom in to 2x and 4x level.
|
13 years ago |
signal.cpp
|
(svn r22017) -Codechange: move MarkTileDirtyByTile to viewport_func.h
|
14 years ago |
signal_func.h
|
…
|
|
signal_type.h
|
(svn r23595) -Codechange: add comma after last enum to get a more uniform coding style
|
13 years ago |
signs.cpp
|
(svn r23319) -Fix (r23316): Offsets of viewport signs were not scaled up.
|
13 years ago |
signs_base.h
|
(svn r23104) -Codechange: prepare the vehicle/sign z for some further changes to reduce casting
|
13 years ago |
signs_cmd.cpp
|
(svn r23621) -Add: allow manipulation of signs via GameScripts
|
13 years ago |
signs_func.h
|
…
|
|
signs_gui.cpp
|
(svn r23621) -Add: allow manipulation of signs via GameScripts
|
13 years ago |
signs_type.h
|
(svn r22406) -Document: some more "random-ish" tidbits
|
14 years ago |
slope_func.h
|
(svn r23106) -Codechange: pass int* to GetTileSlope and friends
|
13 years ago |
slope_type.h
|
(svn r23595) -Codechange: add comma after last enum to get a more uniform coding style
|
13 years ago |
smallmap_gui.cpp
|
(svn r23704) -Doc: Doxygen comment fixes and additions.
|
13 years ago |
smallmap_gui.h
|
(svn r21715) -Fix: Use the correct land colour in the owner legend.
|
14 years ago |
sortlist_type.h
|
(svn r21890) -Cleanup: remove some unneeded includes
|
14 years ago |
sound.cpp
|
(svn r23316) -Feature: Add ability to zoom in to 2x and 4x level.
|
13 years ago |
sound_func.h
|
(svn r22202) -Codechange: make MusicFileSettings a proper citizen of the client settings
|
14 years ago |
sound_type.h
|
(svn r22202) -Codechange: make MusicFileSettings a proper citizen of the client settings
|
14 years ago |
sprite.cpp
|
(svn r23316) -Feature: Add ability to zoom in to 2x and 4x level.
|
13 years ago |
sprite.h
|
(svn r23706) -Codechange: prevent 'unknown command' doxygen errors
|
13 years ago |
spritecache.cpp
|
(svn r23315) -Codechange: Only encode sprites for zoom levels that will be used.
|
13 years ago |
spritecache.h
|
(svn r23316) -Feature: Add ability to zoom in to 2x and 4x level.
|
13 years ago |
station.cpp
|
(svn r23415) -Feature: Infrastructure maintenance costs.
|
13 years ago |
station_base.h
|
(svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC)
|
13 years ago |
station_cmd.cpp
|
(svn r23717) -Fix [FS#4927]: ships going to wrong dock location when moving the dock while the game is paused
|
13 years ago |
station_func.h
|
(svn r23415) -Feature: Infrastructure maintenance costs.
|
13 years ago |
station_gui.cpp
|
(svn r23553) -Fix: avoid naming conflict in widget enums
|
13 years ago |
station_gui.h
|
(svn r23528) -Codechange: move widget enums to widgets/NNN_type.h
|
13 years ago |
station_map.h
|
(svn r22406) -Document: some more "random-ish" tidbits
|
14 years ago |
station_type.h
|
(svn r23595) -Codechange: add comma after last enum to get a more uniform coding style
|
13 years ago |
statusbar_gui.cpp
|
(svn r23547) -Codechange: document and rename widgets to be consistent and understandable
|
13 years ago |
statusbar_gui.h
|
(svn r22406) -Document: some more "random-ish" tidbits
|
14 years ago |
stdafx.h
|
(svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC)
|
13 years ago |
string.cpp
|
(svn r23706) -Codechange: prevent 'unknown command' doxygen errors
|
13 years ago |
string_func.h
|
(svn r23590) -Codechange: make the string validation settings better expandable
|
13 years ago |
string_type.h
|
(svn r23603) -Add: support for control commands in strings, in both network and safe/load (Rubidium)
|
13 years ago |
strings.cpp
|
(svn r23706) -Codechange: prevent 'unknown command' doxygen errors
|
13 years ago |
strings_func.h
|
(svn r23644) -Fix [FS#4899]: prevent game scripts using StringIDs that are not coming from themselves, so the game script doesn't "accidentally" try to display an invalid string or try to display a town name in from an unknown town name generator
|
13 years ago |
strings_type.h
|
(svn r22957) -Codechange: SPECSTR_PLAYERNAME is actually the company name, which is derived from the town name + ' Transport'. So make sure the last constant is in sync with the town name table
|
13 years ago |
subsidy.cpp
|
(svn r23704) -Doc: Doxygen comment fixes and additions.
|
13 years ago |
subsidy_base.h
|
(svn r23704) -Doc: Doxygen comment fixes and additions.
|
13 years ago |
subsidy_func.h
|
…
|
|
subsidy_gui.cpp
|
(svn r23547) -Codechange: document and rename widgets to be consistent and understandable
|
13 years ago |
subsidy_type.h
|
(svn r22406) -Document: some more "random-ish" tidbits
|
14 years ago |
tar_type.h
|
(svn r23216) -Codechange: introduce the concept of having different tar lists
|
13 years ago |
terraform_cmd.cpp
|
(svn r23106) -Codechange: pass int* to GetTileSlope and friends
|
13 years ago |
terraform_gui.cpp
|
(svn r23547) -Codechange: document and rename widgets to be consistent and understandable
|
13 years ago |
terraform_gui.h
|
(svn r21608) -Codechange: Move diagnonal rectangle dragging detection completely to tile highlighting.
|
14 years ago |
textbuf_gui.h
|
(svn r22405) -Document: some more "random-ish" tidbits
|
14 years ago |
texteff.cpp
|
(svn r23318) -Change: Make text effects rise at their previous speed.
|
13 years ago |
texteff.hpp
|
(svn r22015) -Codechange: move yet another pair of methods from functions.h
|
14 years ago |
tgp.cpp
|
(svn r23595) -Codechange: add comma after last enum to get a more uniform coding style
|
13 years ago |
tgp.h
|
…
|
|
tile_cmd.h
|
(svn r23107) -Codechange: let GetSlopePixelZ and TerraformTile tile type functions use int z as well
|
13 years ago |
tile_map.cpp
|
(svn r23708) -Codechange: apply the same trick as r23701 to GetTileSlope(), gaining similar benefits
|
13 years ago |
tile_map.h
|
(svn r23106) -Codechange: pass int* to GetTileSlope and friends
|
13 years ago |
tile_type.h
|
(svn r21877) -Codechange: move definition of HALF_TILE_SIZE to tile_type.h
|
14 years ago |
tilearea.cpp
|
(svn r23402) -Add: Function to check if a TileArea contains a tile. (michi_cc)
|
13 years ago |
tilearea_type.h
|
(svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC)
|
13 years ago |
tilehighlight_func.h
|
(svn r21627) -Codechange: Remove _place_proc global variable.
|
14 years ago |
tilehighlight_type.h
|
(svn r23595) -Codechange: add comma after last enum to get a more uniform coding style
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13 years ago |
tilematrix_type.hpp
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(svn r23704) -Doc: Doxygen comment fixes and additions.
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13 years ago |
timetable.h
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…
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timetable_cmd.cpp
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(svn r22473) -Codechange: Automatic orders are better called implicit orders as no real order influencing path finding is added
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14 years ago |
timetable_gui.cpp
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(svn r23553) -Fix: avoid naming conflict in widget enums
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13 years ago |
toolbar_gui.cpp
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(svn r23696) -Fix (r23695): 5 <-> 6... today is not my day
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13 years ago |
toolbar_gui.h
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(svn r22675) -Change: Add a menu entry for the sprite bounding box debuging feature in the help menu and enable bounding boxes only in conjunction with the newgrf developer tools
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13 years ago |
town.h
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(svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC)
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13 years ago |
town_cmd.cpp
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(svn r23626) -Add: ScriptTown::SetText, which adds custom text to the Town GUI
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13 years ago |
town_gui.cpp
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(svn r23636) -Add: introduce ScriptText in parameters where it can be used
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13 years ago |
town_map.h
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…
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town_type.h
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(svn r23233) -Codechange: Refactor maximum and actually transported cargo amount of towns into a reusable struct.
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13 years ago |
townname.cpp
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(svn r23704) -Doc: Doxygen comment fixes and additions.
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13 years ago |
townname_func.h
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(svn r23704) -Doc: Doxygen comment fixes and additions.
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13 years ago |
townname_type.h
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(svn r22405) -Document: some more "random-ish" tidbits
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14 years ago |
track_func.h
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…
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track_type.h
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(svn r23595) -Codechange: add comma after last enum to get a more uniform coding style
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13 years ago |
train.h
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(svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC)
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13 years ago |
train_cmd.cpp
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(svn r23714) -Codechange: don't mix Viewport with non-viewport code
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13 years ago |
train_gui.cpp
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(svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC)
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13 years ago |
transparency.h
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(svn r22506) -Feature [FS#4625]: Make the transparency options for industries also affect the effect vehicles created by industries.
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14 years ago |
transparency_gui.cpp
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(svn r23535) -Codechange: unify widget naming of transparency toolbar
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13 years ago |
transparency_gui.h
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…
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transport_type.h
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(svn r22405) -Document: some more "random-ish" tidbits
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14 years ago |
tree_cmd.cpp
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(svn r23724) -Codechange: split of the check to see if ambient sounds are enabled to a header file allowing compilers to inline that check
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13 years ago |
tree_gui.cpp
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(svn r23538) -Codechange: Consistent naming of widgets in tree plant gui
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13 years ago |
tree_map.h
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…
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tunnel_map.cpp
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(svn r23167) -Codechange [FS#4818]: make IsTunnelInWay z parameters signed as well (hackalittlebit)
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13 years ago |
tunnel_map.h
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(svn r23167) -Codechange [FS#4818]: make IsTunnelInWay z parameters signed as well (hackalittlebit)
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13 years ago |
tunnelbridge.h
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(svn r22405) -Document: some more "random-ish" tidbits
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14 years ago |
tunnelbridge_cmd.cpp
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(svn r23629) -Add: allow ScriptRoad::BuildRoad, ScriptBridge::BuildBridge (for roads) and ScriptTunnel:BuildTunnel (for roads) to work for GameScript
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13 years ago |
tunnelbridge_map.h
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…
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vehicle.cpp
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(svn r23713) -Codechange: split VehicleMove() into two functions, to minimalize the work done where possible
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13 years ago |
vehicle_base.h
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(svn r23714) -Codechange: don't mix Viewport with non-viewport code
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13 years ago |
vehicle_cmd.cpp
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(svn r23581) -Fix (r23518) [FS#4890]: Cloning of vehicles crashed.
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13 years ago |
vehicle_func.h
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(svn r23713) -Codechange: split VehicleMove() into two functions, to minimalize the work done where possible
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13 years ago |
vehicle_gui.cpp
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(svn r23706) -Codechange: prevent 'unknown command' doxygen errors
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13 years ago |
vehicle_gui.h
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(svn r23528) -Codechange: move widget enums to widgets/NNN_type.h
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13 years ago |
vehicle_gui_base.h
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…
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vehicle_type.h
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(svn r23080) -Feature: [NewGRF] Use variable 10 to enable vehicle GRFs to draw different sprites on the map and in various GUIs.
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13 years ago |
vehiclelist.cpp
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(svn r22473) -Codechange: Automatic orders are better called implicit orders as no real order influencing path finding is added
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14 years ago |
vehiclelist.h
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(svn r22405) -Document: some more "random-ish" tidbits
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14 years ago |
viewport.cpp
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(svn r23621) -Add: allow manipulation of signs via GameScripts
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13 years ago |
viewport_func.h
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(svn r23329) -Fix (r23316): Scale child sprite pixel offsets unless told not to. Fixes lifts and industry graphics.
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13 years ago |
viewport_gui.cpp
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(svn r23532) -Codechange: unify widget naming of (extra) viewport
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13 years ago |
viewport_type.h
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(svn r22405) -Document: some more "random-ish" tidbits
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14 years ago |
void_cmd.cpp
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(svn r23160) -Fix: wrong comments in a lot of TileTypeProcs definitions
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13 years ago |
void_map.h
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…
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water.h
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(svn r23415) -Feature: Infrastructure maintenance costs.
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13 years ago |
water_cmd.cpp
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(svn r23725) -Fix (r23723): compile before commit
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13 years ago |
water_map.h
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(svn r23512) -Change [FS#4872]: Allow to place locks also on river rapids and restore rivers, if locks are deleted
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13 years ago |
waypoint.cpp
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…
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waypoint_base.h
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(svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC)
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13 years ago |
waypoint_cmd.cpp
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(svn r23704) -Doc: Doxygen comment fixes and additions.
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13 years ago |
waypoint_func.h
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(svn r21890) -Cleanup: remove some unneeded includes
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14 years ago |
waypoint_gui.cpp
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(svn r23530) -Codechange: begin unify the naming of widgets and add comments to them, in this case the waypoint view widgets
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13 years ago |
widget.cpp
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(svn r23631) -Add: ScriptWindow, to manipulate windows on the client (GameScript only)
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13 years ago |
widget_type.h
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(svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC)
|
13 years ago |
window.cpp
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(svn r23722) -Change: Give the chat query window the same Z priority as the normal text query window.
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13 years ago |
window_func.h
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(svn r23704) -Doc: Doxygen comment fixes and additions.
|
13 years ago |
window_gui.h
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(svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC)
|
13 years ago |
window_type.h
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(svn r23704) -Doc: Doxygen comment fixes and additions.
|
13 years ago |
zoom_func.h
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…
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zoom_type.h
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(svn r23316) -Feature: Add ability to zoom in to 2x and 4x level.
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13 years ago |