(svn r21715) -Fix: Use the correct land colour in the owner legend.

pull/155/head
terkhen 14 years ago
parent e634652517
commit dcb71c3770

@ -720,6 +720,7 @@ static bool RedrawScreen(int32 p1)
static bool RedrawSmallmap(int32 p1)
{
BuildLandLegend();
BuildOwnerLegend();
SetWindowClassesDirty(WC_SMALLMAP);
return true;
}

@ -138,13 +138,14 @@ static const LegendAndColour _legend_vegetation[] = {
MKEND()
};
static const LegendAndColour _legend_land_owners[] = {
static LegendAndColour _legend_land_owners[] = {
MK(0xCA, STR_SMALLMAP_LEGENDA_WATER),
MK(0x54, STR_SMALLMAP_LEGENDA_NO_OWNER),
MK(0x00, STR_SMALLMAP_LEGENDA_NO_OWNER), // This colour will vary depending on settings.
MK(0xB4, STR_SMALLMAP_LEGENDA_TOWNS),
MK(0x20, STR_SMALLMAP_LEGENDA_INDUSTRIES),
MKEND()
};
#undef MK
#undef MC
#undef MS
@ -285,6 +286,14 @@ void BuildLandLegend()
}
}
/**
* Completes the array for the owned property legend.
*/
void BuildOwnerLegend()
{
_legend_land_owners[1].colour = _heightmap_schemes[_settings_client.gui.smallmap_land_colour].default_colour;
}
struct AndOr {
uint32 mor;
uint32 mand;
@ -973,6 +982,7 @@ class SmallMapWindow : public Window {
public:
SmallMapWindow(const WindowDesc *desc, int window_number) : Window(), refresh(FORCE_REFRESH_PERIOD)
{
BuildOwnerLegend();
this->InitNested(desc, window_number);
this->LowerWidget(this->map_type + SM_WIDGET_CONTOUR);

@ -15,5 +15,6 @@
void BuildIndustriesLegend();
void ShowSmallMap();
void BuildLandLegend();
void BuildOwnerLegend();
#endif /* SMALLMAP_GUI_H */

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