(svn r21493) -Codechange: don't use the full 32 bits of the level land command to tell whether to raise, lower or keep the level of the first selected tile

pull/155/head
rubidium 14 years ago
parent f7fe675b8e
commit 4f6c97ed0b

@ -234,7 +234,7 @@
EnforcePrecondition(false, start_tile < ::MapSize());
EnforcePrecondition(false, end_tile < ::MapSize());
return AIObject::DoCommand(end_tile, start_tile, 0, CMD_LEVEL_LAND);
return AIObject::DoCommand(end_tile, start_tile, LM_LEVEL << 1, CMD_LEVEL_LAND);
}
/* static */ bool AITile::DemolishTile(TileIndex tile)

@ -75,4 +75,11 @@ static const uint MAX_MAP_SIZE = 1 << MAX_MAP_SIZE_BITS; ///< Maximal map s
*/
#define STRAIGHT_TRACK_LENGTH 7071/10000
/** Argument for CmdLevelLand describing what to do. */
enum LevelMode {
LM_LEVEL, ///< Level the land.
LM_LOWER, ///< Lower the land.
LM_RAISE, ///< Raise the land.
};
#endif /* MAP_TYPE_H */

@ -378,7 +378,8 @@ CommandCost CmdTerraformLand(TileIndex tile, DoCommandFlag flags, uint32 p1, uin
* @param tile end tile of area-drag
* @param flags for this command type
* @param p1 start tile of area drag
* @param p2 height difference; eg raise (+1), lower (-1) or level (0)
* @param p2 various bitstuffed data.
* bits 1 - 2: Mode of leveling \c LevelMode.
* @param text unused
* @return the cost of this operation or an error
*/
@ -392,14 +393,21 @@ CommandCost CmdLevelLand(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32
uint oldh = TileHeight(p1);
/* compute new height */
uint h = oldh + (int8)p2;
uint h = oldh;
LevelMode lm = (LevelMode)GB(p2, 1, 2);
switch (lm) {
case LM_LEVEL: break;
case LM_RAISE: h++; break;
case LM_LOWER: h--; break;
default: return CMD_ERROR;
}
/* Check range of destination height */
if (h > MAX_TILE_HEIGHT) return_cmd_error((oldh == 0) ? STR_ERROR_ALREADY_AT_SEA_LEVEL : STR_ERROR_TOO_HIGH);
Money money = GetAvailableMoneyForCommand();
CommandCost cost(EXPENSES_CONSTRUCTION);
CommandCost last_error((p2 == 0) ? STR_ERROR_ALREADY_LEVELLED : INVALID_STRING_ID);
CommandCost last_error(lm == LM_LEVEL ? STR_ERROR_ALREADY_LEVELLED : INVALID_STRING_ID);
bool had_success = false;
TileArea ta(tile, p1);

@ -110,13 +110,13 @@ bool GUIPlaceProcDragXY(ViewportDragDropSelectionProcess proc, TileIndex start_t
DoCommandP(end_tile, start_tile, 0, CMD_CLEAR_AREA | CMD_MSG(STR_ERROR_CAN_T_CLEAR_THIS_AREA), CcPlaySound10);
break;
case DDSP_RAISE_AND_LEVEL_AREA:
DoCommandP(end_tile, start_tile, 1, CMD_LEVEL_LAND | CMD_MSG(STR_ERROR_CAN_T_RAISE_LAND_HERE), CcTerraform);
DoCommandP(end_tile, start_tile, LM_RAISE << 1, CMD_LEVEL_LAND | CMD_MSG(STR_ERROR_CAN_T_RAISE_LAND_HERE), CcTerraform);
break;
case DDSP_LOWER_AND_LEVEL_AREA:
DoCommandP(end_tile, start_tile, (uint32)-1, CMD_LEVEL_LAND | CMD_MSG(STR_ERROR_CAN_T_LOWER_LAND_HERE), CcTerraform);
DoCommandP(end_tile, start_tile, LM_LOWER << 1, CMD_LEVEL_LAND | CMD_MSG(STR_ERROR_CAN_T_LOWER_LAND_HERE), CcTerraform);
break;
case DDSP_LEVEL_AREA:
DoCommandP(end_tile, start_tile, 0, CMD_LEVEL_LAND | CMD_MSG(STR_ERROR_CAN_T_LEVEL_LAND_HERE), CcTerraform);
DoCommandP(end_tile, start_tile, LM_LEVEL << 1, CMD_LEVEL_LAND | CMD_MSG(STR_ERROR_CAN_T_LEVEL_LAND_HERE), CcTerraform);
break;
case DDSP_CREATE_ROCKS:
GenerateRockyArea(end_tile, start_tile);

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