OpenTTD - http://www.openttd.org/ - with additional patches
You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
Go to file
miham d1f4c567b2 (svn r4845) WebTranslator2 update to 2006-05-12 14:30:27
catalan    - 45 fixed by jecaro (45)
czech      - 2 fixed by Hadez (2)
danish     - 9 fixed by Bjarni (9)
hungarian  - 10 fixed by miham (10)
turkish    - 2 fixed, 1 changed by jnmbk (3)
18 years ago
ai (svn r4789) - Codechange: rename RoadType to RoadTileType and ROAD_{NORMAL,CROSSING,DEPOT} to ROAD_TILE_* for consistency 18 years ago
data (svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas. 18 years ago
docs (svn r4724) - Newstations: Add per-tile random data for station tiles. 18 years ago
lang (svn r4845) WebTranslator2 update to 2006-05-12 14:30:27 18 years ago
makefiledir (svn r4219) - Add support for WITH_ICONV. It is enabled by default for OSX > 10.3 for all others set it with WITH_ICONV in Makefile.config or with --with-iconv with configure. --with-config=/somedir will search for iconv include files somewhere (or in Makefile.config with WITH_ICONV_PATH). Custom library loading is not (yet) supported 18 years ago
media (svn r2371) - Fix: [ 1144510 ] make install tries to install scenarios in the (non-existing) personal dir when USE_HOMEDIR is specified. 19 years ago
music (svn r4692) - Use DEBUG() instead of direct fprintf in extmidi music driver, and silence 'set volume not implemented' warning at the default debug level. 18 years ago
openttd.xcode (svn r2606) -Codechange: renamed ai.c to ai_old.c, and ai.h to ai_new.h to make room 19 years ago
os (svn r4204) - Get trunk compiling again on OS/2 18 years ago
scenario (svn r3802) * Add a dummy file in the scenario dir to make the makefile stop complaining on make install (temporary hack). 19 years ago
scripts (svn r2374) - CodeChange: giving server_ip a value of 'all' will make the server listen on any interface (0.0.0.0); also fix a typo in one of the script example files: s/ports/interfaces 19 years ago
sound (svn r3552) Remove the global variable _mixer 19 years ago
strgen (svn r4689) - Codechange: correct parameter order or calloc, and use the sizeof the variable rather than a struct 18 years ago
table (svn r4639) -Feature: Turkish town names (jnmbk) 18 years ago
video (svn r4810) - Fix: removed warning about strict-alias (release build) 18 years ago
BUGS (svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas. 18 years ago
COPYING (svn r1) Import of revision 975 of old (crashed) SVN 20 years ago
Doxyfile (svn r2808) -Fix: Removed 'kdevelop' from the doxygen project name (thanks tron) 19 years ago
Makefile (svn r4733) - NewGRF: remove remnants of old resolver code. 18 years ago
StdAfx.c (svn r2701) Insert Id tags into all source files 19 years ago
aircraft_cmd.c (svn r4826) -Fix: [autoreplace] fixed possible problem when autoreplacing and was number of vehicles (of a type, not total) was reached 18 years ago
aircraft_gui.c (svn r4709) - Codechange: avoid messing around with globals, magic numbers and literal strings by using a string ID, when drawing the small right arrow for the small order lists (aircraft and ships) 18 years ago
airport.c (svn r4642) - Codechange: reorganise airport.h and airport_movement.h to avoid having 8 copies of the airport FTAs, and make the enums used available elsewhere. 18 years ago
airport.h (svn r4642) - Codechange: reorganise airport.h and airport_movement.h to avoid having 8 copies of the airport FTAs, and make the enums used available elsewhere. 18 years ago
airport_gui.c (svn r3270) Correct all (mis)uses of WWT_CLOSEBOX / WWT_TEXTBTN to reflect their actual use, and add "Close Window" tooltip where missing. 19 years ago
airport_movement.h (svn r4642) - Codechange: reorganise airport.h and airport_movement.h to avoid having 8 copies of the airport FTAs, and make the enums used available elsewhere. 18 years ago
aystar.c (svn r3472) - [PBS] Remove from trunk. Anyone interested can still find it in branch/pbs. This reverts revisions r3158, r3140, r3075, r2977, r2674, r2625, r2621, r2529, r2528, r2525, r2524, r2519, r2517, r2516, r2507, r2499. (in conjunction with Tron) 19 years ago
aystar.h (svn r3472) - [PBS] Remove from trunk. Anyone interested can still find it in branch/pbs. This reverts revisions r3158, r3140, r3075, r2977, r2674, r2625, r2621, r2529, r2528, r2525, r2524, r2519, r2517, r2516, r2507, r2499. (in conjunction with Tron) 19 years ago
bridge.h (svn r4541) Add a type for slopes and replace many magic numbers by the appropriate enums 18 years ago
bridge_gui.c (svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex 18 years ago
bridge_map.c (svn r3898) Add functions to find a bridge end starting at a middle tile 18 years ago
bridge_map.h (svn r4311) -Fix/Codechange: Clear the railtype when removing rail under a bridge. FS#103 exhibited this problem 18 years ago
callback_table.c (svn r3307) A file shall include its own header 19 years ago
callback_table.h (svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters 19 years ago
changelog.txt (svn r4123) - Forward-port the release-changes from the 0.4 branch back to trunk. This ensures an updated changelog, known-bugs, etc. 18 years ago
clear_cmd.c (svn r4586) - Codechange: Recursive commands that rely on _error_message to handle success/failure can fail if a recursive call fails but doesn't set the error message, thus resulting in an old, possibly erroneous being used (see FS#130 prior to r4585). Now properly reset the global variable _error_message in these cases. 18 years ago
clear_map.h (svn r4368) Revert clear_map.h changes in r4367.Error of manipulation 18 years ago
command.c (svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex 18 years ago
command.h (svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex 18 years ago
configure (svn r4219) - Add support for WITH_ICONV. It is enabled by default for OSX > 10.3 for all others set it with WITH_ICONV in Makefile.config or with --with-iconv with configure. --with-config=/somedir will search for iconv include files somewhere (or in Makefile.config with WITH_ICONV_PATH). Custom library loading is not (yet) supported 18 years ago
console.c (svn r4434) - Codechange: use str_validate for the console as well instead of custom function doing the same. 18 years ago
console.h (svn r3365) Staticise 36 functions 19 years ago
console_cmds.c (svn r4828) -Feature (FS#150) Add a new console command "players" that lists current players along with basic stats (ledow) 18 years ago
currency.c (svn r4487) - Codechange: replace the custom currency magic number 23 with a define 18 years ago
currency.h (svn r4487) - Codechange: replace the custom currency magic number 23 with a define 18 years ago
debug.c (svn r3472) - [PBS] Remove from trunk. Anyone interested can still find it in branch/pbs. This reverts revisions r3158, r3140, r3075, r2977, r2674, r2625, r2621, r2529, r2528, r2525, r2524, r2519, r2517, r2516, r2507, r2499. (in conjunction with Tron) 19 years ago
debug.h (svn r4125) - Feature: Add a general TIC() TOC() mechanism using rdtsc or something similar on non-i386 architectures to performance-tune (critical) code. Some systems are probably missing, but those can be added later. 18 years ago
dedicated.c (svn r2818) Don't tell the world about a local variable which is only used once 19 years ago
depot.c (svn r4471) - Pools: Add a facility for calling a custom function during pool block clean up. 18 years ago
depot.h (svn r4541) Add a type for slopes and replace many magic numbers by the appropriate enums 18 years ago
direction.h (svn r4732) - Fix: use correct types in IsValid[Direction|Axis] 18 years ago
disaster_cmd.c (svn r4642) - Codechange: reorganise airport.h and airport_movement.h to avoid having 8 copies of the airport FTAs, and make the enums used available elsewhere. 18 years ago
dock_gui.c (svn r4541) Add a type for slopes and replace many magic numbers by the appropriate enums 18 years ago
driver.c (svn r3457) -Fix: killed some warnings about strict-alias in an ugly way (but it works ;)) 19 years ago
driver.h (svn r3380) -Fix: removed 'size' from r3379, because it was pretty silly 19 years ago
dummy_land.c (svn r4572) Remove vehicle_leave_tile_proc 18 years ago
economy.c (svn r4570) - Fix: subsidy calculation was too high, broken in r3564 18 years ago
economy.h (svn r4194) -Codechange: Renamed UpdatePlayerHouse to UpdateCompanyHQ because the rest of the code calls it Comapany HQ. Moved it to unmovable_cmd.c because CompanyHQ is an unmovable and has nothing to do with economy. 18 years ago
elrail.c (svn r4789) - Codechange: rename RoadType to RoadTileType and ROAD_{NORMAL,CROSSING,DEPOT} to ROAD_TILE_* for consistency 18 years ago
endian_check.c (svn r3264) -Codechange: [OSX] OSX targets will now always use the preprocessor to determine endianess 19 years ago
engine.c (svn r4471) - Pools: Add a facility for calling a custom function during pool block clean up. 18 years ago
engine.h (svn r4738) - Newstations: attach all sprite group cargo types, not just the default and purchase pseudo types, to a station spec. 18 years ago
engine_gui.c (svn r4322) - Codechange: Remove conversion of kmh to mph from gui code to within the units conversion system, in string.c. This means displaying kmh requires no conversion, instead of being convert from kmh to mph, and then back to kmh again. 18 years ago
fileio.c (svn r3511) More whitespace ([FS#46] by Rubidium) 19 years ago
fileio.h (svn r3281) -Feature: [OSX] added native cocoa sound and video drivers (egladil) 19 years ago
functions.h (svn r4790) Remove slope magic from EnsureNoVehicleZ() and rename it to EnsureNoVehicleOnGround() to make more clear what it does 18 years ago
gfx.c (svn r4802) - Codechange: replace _stringwidth_base and associated magic numbers with a FontSize enum, using the numbers (which are SpriteIDs) in only the places needed. 18 years ago
gfx.h (svn r4802) - Codechange: replace _stringwidth_base and associated magic numbers with a FontSize enum, using the numbers (which are SpriteIDs) in only the places needed. 18 years ago
gfxinit.c (svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas. 18 years ago
gfxinit.h (svn r3183) Remove an unused declaration and properly declare CheckExternalFiles() in a header 19 years ago
graph_gui.c (svn r4809) Codechange : Merged two loops in only one. 18 years ago
gui.h (svn r4314) -Fix: a buffer overflow of the chat box introduced in r1263. Don't tell the Textbuf an arbitrary number as size of the string buffer, but the real lengthof() it 18 years ago
hal.h (svn r4105) - Feature: Add proper ISO-8859-15 <> LOCALCODE conversion. As the mess that is makefile can't properly support it at the moment, it is only available for MACOSX. Windows doesn't need FS conversion and I have no idea about OS/2 so it's disabled for them. 18 years ago
industry.h (svn r4614) CodeChange : Cleanup of industry_cmd (Step-4). 18 years ago
industry_cmd.c (svn r4765) Add GetTileMaxZ(), which returns the height of the highest corner of a tile, and use it to simplify the code in a few places 18 years ago
industry_gui.c (svn r4614) CodeChange : Cleanup of industry_cmd (Step-4). 18 years ago
industry_map.h (svn r4614) CodeChange : Cleanup of industry_cmd (Step-4). 18 years ago
intro_gui.c (svn r3875) - [Patches] Fix up the intro menu so the right values for the mapsize are shown (the default ones). Setting the value involves a small hack in that we also set the _patches value because that is used for world-generation and only inside there do the values get copied from _newgame 18 years ago
known-bugs.txt (svn r4123) - Forward-port the release-changes from the 0.4 branch back to trunk. This ensures an updated changelog, known-bugs, etc. 18 years ago
landscape.c (svn r4765) Add GetTileMaxZ(), which returns the height of the highest corner of a tile, and use it to simplify the code in a few places 18 years ago
langs.dsp (svn r3318) - Codechange: [FS#27] MSVC projectfile & documentation update (bociusz) 19 years ago
langs.vcproj (svn r3463) - Fix: it seems estonian/turkish were moved back from unfinished. So update project file and fix their errors 19 years ago
lzoconf.h (svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes 19 years ago
macros.h (svn r4822) -Feature: Station List View can now be sorted and filtered (by waiting cargo type and facilities) 18 years ago
main_gui.c (svn r4623) - Codechange: s/byte/PlayerID/ 18 years ago
mainicon.ico (svn r1) Import of revision 975 of old (crashed) SVN 20 years ago
map.c (svn r4688) - Ensure the map memory is cleared after it is allocated. This fixes random deserts that sometimes occurred. 18 years ago
map.h (svn r3342) Remove some cruft 19 years ago
md5.c (svn r2701) Insert Id tags into all source files 19 years ago
md5.h (svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters 19 years ago
mersenne.c (svn r3511) More whitespace ([FS#46] by Rubidium) 19 years ago
minilzo.c (svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes 19 years ago
minilzo.h (svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes 19 years ago
misc.c (svn r4520) -Fix: Did last commit in the wrong branch. Repair and shame on me. 18 years ago
misc_cmd.c (svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex 18 years ago
misc_gui.c (svn r4802) - Codechange: replace _stringwidth_base and associated magic numbers with a FontSize enum, using the numbers (which are SpriteIDs) in only the places needed. 18 years ago
mixer.c (svn r3552) Remove the global variable _mixer 19 years ago
mixer.h (svn r3552) Remove the global variable _mixer 19 years ago
music_gui.c (svn r3641) - Rename MusicFilesettings 'btn_down' to more sensible 'playing' 19 years ago
namegen.c (svn r4639) -Feature: Turkish town names (jnmbk) 18 years ago
namegen.h (svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters 19 years ago
network.c (svn r4521) - Fix: be consistent about the size of the player-name in MP. This hopefully fixes a crash on lesser OS's (eg Win98). Use ttd_strlcpy() to just copy over strings and properly terminate them because different implementations of snprintf() behave differently. Courtesy of TrueLight 18 years ago
network.h (svn r4828) -Feature (FS#150) Add a new console command "players" that lists current players along with basic stats (ledow) 18 years ago
network_client.c (svn r4623) - Codechange: s/byte/PlayerID/ 18 years ago
network_client.h (svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters 19 years ago
network_core.h (svn r4019) -Fix: [OSX] stopped using iconv for 10.2.8, since it was added in 10.3 18 years ago
network_data.c (svn r4413) -Fix: fixed a bug which pushed the client back to the main menu when a 18 years ago
network_data.h (svn r4267) - Fix (r4241): also validate the error number that a client receives from a server, and encapsulate this functionality into GetNetworkErrorMsg(). 18 years ago
network_gamelist.c (svn r3435) - Fix a warning, removed unused extern and some comments in network_gamelist.c 19 years ago
network_gamelist.h (svn r2701) Insert Id tags into all source files 19 years ago
network_gui.c (svn r4623) - Codechange: s/byte/PlayerID/ 18 years ago
network_server.c (svn r4521) - Fix: be consistent about the size of the player-name in MP. This hopefully fixes a crash on lesser OS's (eg Win98). Use ttd_strlcpy() to just copy over strings and properly terminate them because different implementations of snprintf() behave differently. Courtesy of TrueLight 18 years ago
network_server.h (svn r4521) - Fix: be consistent about the size of the player-name in MP. This hopefully fixes a crash on lesser OS's (eg Win98). Use ttd_strlcpy() to just copy over strings and properly terminate them because different implementations of snprintf() behave differently. Courtesy of TrueLight 18 years ago
network_udp.c (svn r4416) Remove a pointless buffer copy and use strlcpy() instead of snprintf("%s") 18 years ago
network_udp.h (svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters 19 years ago
newgrf.c (svn r4838) Newgrf : Add empty base for newcargos 18 years ago
newgrf.h (svn r4767) - Newstations: fix loading / use of custom ground sprites 18 years ago
newgrf_callbacks.h (svn r4742) - Newstations: Add callbacks for building and drawing custom stations. 18 years ago
newgrf_engine.c (svn r4781) - NewGRF: give _traininfo_vehicle_pitch a proper declaration 18 years ago
newgrf_engine.h (svn r4781) - NewGRF: give _traininfo_vehicle_pitch a proper declaration 18 years ago
newgrf_spritegroup.c (svn r4784) - NewGRF: shuffle the mix of signed / unsigned types when dealing with var adjusts. Fixes issues with some station layouts. 18 years ago
newgrf_spritegroup.h (svn r4714) - NewGRF: simplify evaluation of 'real' sprite groups. 18 years ago
newgrf_station.c (svn r4788) - Codechange: RAILTYPE_{NORMAL,ELECTRIC,...} and RAIL_TYPE_{NORMAL,SIGNAL,...} have nearly the same name, rename RAIL_TYPE_* to RAIL_TILE_* of extra clarity 18 years ago
newgrf_station.h (svn r4785) - Newstations: don't draw catenary on non-track tiles 18 years ago
newgrf_text.c (svn r4832) - NewGRF: add support for original string ID to newgrf text handling. So far, this is used for vehicles when no English or American translation is provided. 18 years ago
newgrf_text.h (svn r4832) - NewGRF: add support for original string ID to newgrf text handling. So far, this is used for vehicles when no English or American translation is provided. 18 years ago
news.h (svn r3758) Remove the news validation callback. It is superseded by r3757. 19 years ago
news_gui.c (svn r3778) - Fix crash when resizing news history window. 19 years ago
npf.c (svn r4788) - Codechange: RAILTYPE_{NORMAL,ELECTRIC,...} and RAIL_TYPE_{NORMAL,SIGNAL,...} have nearly the same name, rename RAIL_TYPE_* to RAIL_TILE_* of extra clarity 18 years ago
npf.h (svn r4153) -Codechange. Changed NPF_TILE_LENGTH into an enum and moved it out of variables.h. Just a drop in the bucket, but it is a start 18 years ago
oldloader.c (svn r4788) - Codechange: RAILTYPE_{NORMAL,ELECTRIC,...} and RAIL_TYPE_{NORMAL,SIGNAL,...} have nearly the same name, rename RAIL_TYPE_* to RAIL_TILE_* of extra clarity 18 years ago
openttd.c (svn r4757) - Newstations: add saveload support for custom station speclists 18 years ago
openttd.dsp (svn r4746) - Fix: VC shows warning in newgrf_station.c:211 and complains about missing sprite.c 18 years ago
openttd.dsw (svn r2397) - CodeChange: rename all "ttd" files to "openttd" files. 19 years ago
openttd.h (svn r4838) Newgrf : Add empty base for newcargos 18 years ago
openttd.ico (svn r2336) - GFX: make the openttd icon look good on Win2k and lower as well. The TrueColor/256 icons had an ugly black shadow 19 years ago
openttd.sln (svn r2397) - CodeChange: rename all "ttd" files to "openttd" files. 19 years ago
openttd.tgt (svn r4205) Whoops, forgot to add os_timer.c to project 18 years ago
openttd.vcproj (svn r4746) - Fix: VC shows warning in newgrf_station.c:211 and complains about missing sprite.c 18 years ago
order.h (svn r4131) - CodeChange: Add proper semantics for StationID for such variables instead of using the general uint16-type. StationID was added for depots, waypoints and stations where necessary. We probably need to change GetDepot(), IsDepotIndex(), IsStationIndex(), GetWaypoint() and IsWaypointIndex() as well to use StationID. 18 years ago
order_cmd.c (svn r4471) - Pools: Add a facility for calling a custom function during pool block clean up. 18 years ago
order_gui.c (svn r4789) - Codechange: rename RoadType to RoadTileType and ROAD_{NORMAL,CROSSING,DEPOT} to ROAD_TILE_* for consistency 18 years ago
os2.c (svn r4808) - Fix GetCharacterWidth() change in os2.c missed in r4802. 18 years ago
os_timer.c (svn r4218) - Codechange: Try to make the rdtsc() not present warning message a bit more clear 18 years ago
ottdres.rc (svn r4123) - Forward-port the release-changes from the 0.4 branch back to trunk. This ensures an updated changelog, known-bugs, etc. 18 years ago
pathfind.c (svn r4812) -Fix (FS#161) NTP properly checks for railtypes on non-plain-rail-tiles (Rubidium) 18 years ago
pathfind.h (svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas. 18 years ago
player.h (svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas. 18 years ago
player_gui.c (svn r4092) CodeChange : Named sprites instead of magic numbers plus create/use helper macro/enum for recoloring scheme 18 years ago
players.c (svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex 18 years ago
pool.c (svn r4471) - Pools: Add a facility for calling a custom function during pool block clean up. 18 years ago
pool.h (svn r4471) - Pools: Add a facility for calling a custom function during pool block clean up. 18 years ago
queue.c (svn r3592) Miscellaneous smaller changes, most notably replacing sizeof(type) by sizeof(*variable) 19 years ago
queue.h (svn r3592) Miscellaneous smaller changes, most notably replacing sizeof(type) by sizeof(*variable) 19 years ago
rail.c (svn r4351) Simplify ReverseTrackdir() to use a simple arithmetic operation instead of a table lookup 18 years ago
rail.h (svn r4788) - Codechange: RAILTYPE_{NORMAL,ELECTRIC,...} and RAIL_TYPE_{NORMAL,SIGNAL,...} have nearly the same name, rename RAIL_TYPE_* to RAIL_TILE_* of extra clarity 18 years ago
rail_cmd.c (svn r4790) Remove slope magic from EnsureNoVehicleZ() and rename it to EnsureNoVehicleOnGround() to make more clear what it does 18 years ago
rail_gui.c (svn r4792) - Codechange: change a uint to a uint16 to avoid a signed/unsigned warning from some compilers. 18 years ago
rail_map.h (svn r4788) - Codechange: RAILTYPE_{NORMAL,ELECTRIC,...} and RAIL_TYPE_{NORMAL,SIGNAL,...} have nearly the same name, rename RAIL_TYPE_* to RAIL_TILE_* of extra clarity 18 years ago
railtypes.h (svn r4354) [Elrail][NewGRF] Codechange: Drawing of custom waypoints with custom ground sprites used the index of the rail type as an offset. With the introduction of elrails this offset is incorrect, so instead there is now a lookup table within the RailTypeInfo struct to explicitly list the offset. 18 years ago
readme.txt (svn r4123) - Forward-port the release-changes from the 0.4 branch back to trunk. This ensures an updated changelog, known-bugs, etc. 18 years ago
resource.h (svn r2701) Insert Id tags into all source files 19 years ago
road.h (svn r4791) - Codechange: Mark road bits as unsigned. Fixes warning with older gcc versions. 18 years ago
road_cmd.c (svn r4790) Remove slope magic from EnsureNoVehicleZ() and rename it to EnsureNoVehicleOnGround() to make more clear what it does 18 years ago
road_gui.c (svn r4789) - Codechange: rename RoadType to RoadTileType and ROAD_{NORMAL,CROSSING,DEPOT} to ROAD_TILE_* for consistency 18 years ago
road_map.c (svn r4789) - Codechange: rename RoadType to RoadTileType and ROAD_{NORMAL,CROSSING,DEPOT} to ROAD_TILE_* for consistency 18 years ago
road_map.h (svn r4789) - Codechange: rename RoadType to RoadTileType and ROAD_{NORMAL,CROSSING,DEPOT} to ROAD_TILE_* for consistency 18 years ago
roadveh_cmd.c (svn r4826) -Fix: [autoreplace] fixed possible problem when autoreplacing and was number of vehicles (of a type, not total) was reached 18 years ago
roadveh_gui.c (svn r4322) - Codechange: Remove conversion of kmh to mph from gui code to within the units conversion system, in string.c. This means displaying kmh requires no conversion, instead of being convert from kmh to mph, and then back to kmh again. 18 years ago
saveload.c (svn r4757) - Newstations: add saveload support for custom station speclists 18 years ago
saveload.h (svn r4524) - Codechange: Use GB() macros for getting the saveload file/memory types 18 years ago
screenshot.c (svn r4105) - Feature: Add proper ISO-8859-15 <> LOCALCODE conversion. As the mess that is makefile can't properly support it at the moment, it is only available for MACOSX. Windows doesn't need FS conversion and I have no idea about OS/2 so it's disabled for them. 18 years ago
screenshot.h (svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters 19 years ago
sdl.c (svn r3458) -Fix: forgot one instance in last commit 19 years ago
sdl.h (svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters 19 years ago
settings.c (svn r4639) -Feature: Turkish town names (jnmbk) 18 years ago
settings.h (svn r4470) -Fix: FS#97 — Possible bug in Win64 versions (by michi_cc) 18 years ago
settings_gui.c (svn r4654) - Fix [NewGRF]: Properly read in the GRFID. This fixes GRFID checking and activation/deactivation. Do swap the GRFID for displaying purposes. 18 years ago
ship_cmd.c (svn r4826) -Fix: [autoreplace] fixed possible problem when autoreplacing and was number of vehicles (of a type, not total) was reached 18 years ago
ship_gui.c (svn r4709) - Codechange: avoid messing around with globals, magic numbers and literal strings by using a string ID, when drawing the small right arrow for the small order lists (aircraft and ships) 18 years ago
signs.c (svn r4471) - Pools: Add a facility for calling a custom function during pool block clean up. 18 years ago
signs.h (svn r3337) Remove an unused variable and add 2 times static 19 years ago
slope.h (svn r4541) Add a type for slopes and replace many magic numbers by the appropriate enums 18 years ago
smallmap_gui.c (svn r4350) CodeChange : Add and use accessors [G|S]etIndustrype. Define and use IndustryGfx type instead of uint 18 years ago
sound.c (svn r4674) - Codechange: use correct parameter order for allocating sound file memory 18 years ago
sound.h (svn r3641) - Rename MusicFilesettings 'btn_down' to more sensible 'playing' 19 years ago
sprite.h (svn r4733) - NewGRF: remove remnants of old resolver code. 18 years ago
spritecache.c (svn r4481) - Fix: Validate the given sprite ID when loading a sprite. 18 years ago
spritecache.h (svn r4446) - Add function to determine if a Sprite ID exists. 18 years ago
station.h (svn r4822) -Feature: Station List View can now be sorted and filtered (by waiting cargo type and facilities) 18 years ago
station_cmd.c (svn r4822) -Feature: Station List View can now be sorted and filtered (by waiting cargo type and facilities) 18 years ago
station_gui.c (svn r4830) - Codechange: simplify station sorting a bit by recalculating the clicked-states on drawing the window. This also allows the 'Sort by' button to be visually clickable 18 years ago
station_map.c (svn r4113) Moved all relevant map functions for stations to station_map.[ch] 18 years ago
station_map.h (svn r4758) - Newstations: add support for 'blocked' station tiles, which no train can pass. 18 years ago
stdafx.h (svn r4522) -Fix: include stdio before stddef; some targets don't like the other way around. 18 years ago
string.c (svn r3322) - Fix: Network window crash when it receives invalid information for example from the integrated nightly, so validate the network-input when it is received 19 years ago
string.h (svn r3322) - Fix: Network window crash when it receives invalid information for example from the integrated nightly, so validate the network-input when it is received 19 years ago
strings.c (svn r4513) Codechange : Assemble a bit the scattered parts of Cargo types. 18 years ago
strings.h (svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters 19 years ago
subsidy_gui.c (svn r3405) - Feature: Make subsidies window pinnable. Don't ask me why this wasn't included in the first round of pinning. 19 years ago
svnup.sh (svn r2087) Show also the modified filenames along each change in svn log. Prevents enraging Darkvater, and we show the commit messages along changed files everywhere else too (on IRC and in mail). 19 years ago
terraform_gui.c (svn r4827) -Fix (FS#160) In the terraform toolbar, don't treat the plant tree button as place-push-button, because it isn't 18 years ago
texteff.c (svn r3227) -Codechange: [Savegame] removed 'minor' version, and renamed 'major' version to just: version. 19 years ago
thread.c (svn r2814) -Fix: made MorphOS to compile again 19 years ago
thread.h (svn r2906) Fix some threaded saving problems. Now the thread only interfaces with the main program through a sort of mutex. Communication uses the function OTTD_SendThreadMessage() with the approiate message which is handled in ProcessSentMessage() during the main loop. 19 years ago
tile.c (svn r4765) Add GetTileMaxZ(), which returns the height of the highest corner of a tile, and use it to simplify the code in a few places 18 years ago
tile.h (svn r4790) Remove slope magic from EnsureNoVehicleZ() and rename it to EnsureNoVehicleOnGround() to make more clear what it does 18 years ago
town.h (svn r4591) -Fix (FS#122) Game no longer errors out when "Many random towns" is selected in the scenario editor. 18 years ago
town_cmd.c (svn r4591) -Fix (FS#122) Game no longer errors out when "Many random towns" is selected in the scenario editor. 18 years ago
town_gui.c (svn r4623) - Codechange: s/byte/PlayerID/ 18 years ago
town_map.h (svn r4261) CodeChange : Add and Use Accessor for Houses Construction. And cleaning on town.flags12 too 18 years ago
train.h (svn r3403) -Codechange: [multiheaded engines] the references between the front and rear engines are no longer saved 19 years ago
train_cmd.c (svn r4826) -Fix: [autoreplace] fixed possible problem when autoreplacing and was number of vehicles (of a type, not total) was reached 18 years ago
train_gui.c (svn r4781) - NewGRF: give _traininfo_vehicle_pitch a proper declaration 18 years ago
tree_cmd.c (svn r4572) Remove vehicle_leave_tile_proc 18 years ago
tree_map.h (svn r4271) s/\<TR_/TREE_/ resp. s/\<TR_/TREE_GROUND/ 18 years ago
tunnel_map.c (svn r3830) Move IsTunnelTile() from tile.h to tunnel_map.h and add IsTunnel(), which just checks for a tunnel, but not the tile type as IsTunnelTile() does 18 years ago
tunnel_map.h (svn r4166) Sprinkle several map accessors with assert()s 18 years ago
tunnelbridge_cmd.c (svn r4790) Remove slope magic from EnsureNoVehicleZ() and rename it to EnsureNoVehicleOnGround() to make more clear what it does 18 years ago
unix.c (svn r4219) - Add support for WITH_ICONV. It is enabled by default for OSX > 10.3 for all others set it with WITH_ICONV in Makefile.config or with --with-iconv with configure. --with-config=/somedir will search for iconv include files somewhere (or in Makefile.config with WITH_ICONV_PATH). Custom library loading is not (yet) supported 18 years ago
unmovable.h (svn r4194) -Codechange: Renamed UpdatePlayerHouse to UpdateCompanyHQ because the rest of the code calls it Comapany HQ. Moved it to unmovable_cmd.c because CompanyHQ is an unmovable and has nothing to do with economy. 18 years ago
unmovable_cmd.c (svn r4572) Remove vehicle_leave_tile_proc 18 years ago
unmovable_map.h (svn r4648) - Fix (r4196): Company HQ's were not upgraded during the monthly loops. 18 years ago
variables.h (svn r4591) -Fix (FS#122) Game no longer errors out when "Many random towns" is selected in the scenario editor. 18 years ago
vehicle.c (svn r4829) -Codechage: [clone vehilces] only check for a free unitnumber for the first engine in the test run as well as execute run (to improve speed. The result should be unchanged) 18 years ago
vehicle.h (svn r4466) -Fix: (FS#71) Game no longer crashes when the last vehicle serving a station has been deleted. 18 years ago
vehicle_gui.c (svn r4561) - NewGRF: implement most of callback 0x23: additional text in vehicle purchase windows. 18 years ago
vehicle_gui.h (svn r4561) - NewGRF: implement most of callback 0x23: additional text in vehicle purchase windows. 18 years ago
viewport.c (svn r4819) -Debug: When clicking on a vehicle in the viewport, the index and address of the vehicle get dumped for "misc" debug levels >= 2 18 years ago
viewport.h (svn r3365) Staticise 36 functions 19 years ago
void_map.h (svn r3765) Fix some naming glitches in r3763 and add missing svn properties 19 years ago
water_cmd.c (svn r4572) Remove vehicle_leave_tile_proc 18 years ago
water_map.h (svn r4541) Add a type for slopes and replace many magic numbers by the appropriate enums 18 years ago
waypoint.c (svn r4788) - Codechange: RAILTYPE_{NORMAL,ELECTRIC,...} and RAIL_TYPE_{NORMAL,SIGNAL,...} have nearly the same name, rename RAIL_TYPE_* to RAIL_TILE_* of extra clarity 18 years ago
waypoint.h (svn r4788) - Codechange: RAILTYPE_{NORMAL,ELECTRIC,...} and RAIL_TYPE_{NORMAL,SIGNAL,...} have nearly the same name, rename RAIL_TYPE_* to RAIL_TILE_* of extra clarity 18 years ago
widget.c (svn r4753) - Truncate text in dropdown lists to stop text overflowing. 18 years ago
win32.c (svn r4807) - Fix: win32 compilation was broken by r4802 18 years ago
win32.h (svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters 19 years ago
win64.asm (svn r3008) [ 1247535 ] Native Support for Win64 (compile&run only) (michi_cc) 19 years ago
window.c (svn r4249) -Codechange: Replace more occurences of 16 by TILE_SIZE and of 8 by TILE_HEIGHT. Reverted one change from the previous commit because it was faulty 18 years ago
window.h (svn r4822) -Feature: Station List View can now be sorted and filtered (by waiting cargo type and facilities) 18 years ago

readme.txt

OpenTTD README
Last updated:    2006-03-26
Release version: 0.4.7
------------------------------------------------------------------------


Table of Contents:
------------------
1.0) About
2.0) Contacting
 * 2.1 Reporting Bugs
3.0) Supported Platforms
4.0) Running OpenTTD
5.0) OpenTTD features
6.0) Configuration File
7.0) Compiling
8.0) Translating
 * 8.1 Guidelines
 * 8.2 Translation
 * 8.3 Previewing
9.0) Troubleshooting
X.X) Credits


1.0) About:
---- ------
OpenTTD is a clone of Transport Tycoon Deluxe, a popular game originally
written by Chris Sawyer.  It attempts to mimic the original game as closely
as possible while extending it with new features.

OpenTTD is licensed under the GNU General Public License version 2.0. For
more information, see the file 'COPYING'.

2.0) Contacting:
---- ----------
The easiest way to contact the OpenTTD team is by submitting bug reports or
posting comments in our forums. You can also chat with us on IRC (#openttd
on irc.freenode.net).

The OpenTTD homepage is http://www.openttd.org/.

You can also find the OpenTTD forums at
http://www.tt-forums.net/index.php?c=20


2.1) Reporting Bugs:
---- ---------------
To report a bug, please create a SourceForge account and follow the bugs
link from our homepage. Please make sure the bug is reproducible and
still occurs in the latest daily build or the current SVN version. Also
please look through the existing bug reports briefly to see whether the bug
is not already known.

The SourceForge project page URL is: http://sourceforge.net/projects/openttd/
Click on "Bugs" to see the bug tracker.

Please include the following information in your bug report:
        - OpenTTD version (PLEASE test the latest SVN/daily build)
        - Bug details, including instructions how to reproduce it
        - Platform and compiler (Win32, Linux, FreeBSD, ...)
        - Attach a saved game or a screenshot if possible
        - If this bug only occurred recently please note the last
          version without the bug and the first version including
          the bug. That way we can fix it quicker by looking at the
          changes made.


3.0) Supported Platforms:
---- --------------------
OpenTTD has been ported to several platforms and operating systems. It shouldn't
be very difficult to port it to a new platform. The currently working platforms
are:

	BeOS                 - SDL
	FreeBSD              - SDL
	Linux                - SDL
	MacOS X (universal)  - Cocoa video and sound drivers (SDL works too, but not 100% and not as a universal binary)
	MorphOS              - SDL
	OS/2                 - SDL
	Windows              - Win32 GDI (faster) or SDL


4.0) Running OpenTTD:
---- ----------------

Before you run OpenTTD, you need to put the game's datafiles into the data/
subdirectory. You need the following files from the original version
of TTD as OpenTTD makes use of the original TTD artwork.

List of the required files:
sample.cat
trg1r.grf
trgcr.grf
trghr.grf
trgir.grf
trgtr.grf

(Alternatively you can use the TTD GRF files from the DOS version: TRG1.GRF,
TRGC.GRF, TRGH.GRF, TRGI.GRF, TRGT.GRF. A few minor graphical glitches with
the DOS graphics remain. E.g. the autorail button in the rail toolbar doesn't
look as nice as with the Windows graphics.)

If you want music you need to copy the gm/ folder from Windows TTD into your
OpenTTD folder, not your data folder.

You can change the data path (which contains savegames as well) in
Makefile.config by setting DATA_DIR_PREFIX and USE_HOMEDIR.


5.0) OpenTTD features:
---- -----------------

OpenTTD has a lot of features going beyond the original TTD emulation.
Unfortunately, there is currently no comprehensive list of features, but there
is a basic features list on the web, and some optional features can be
controlled through the Configure Patches dialog. We also implement some
features known from TTDPatch (http://www.ttdpatch.net/).

Several important non-standard controls:

* Use Ctrl to place semaphore signals
* Ctrl-D toggles double mode in the Windows version
* Ingame console. More information at
  http://wiki.openttd.org/index.php/OpenTTDDevBlackBook


6.0) Configuration File:
---- -------------------
The configuration file for OpenTTD (openttd.cfg) is in a simple Windows-like
.INI format. It's mostly undocumented. Almost all settings can be changed
ingame by using the 'Configure Patches' window.


7.0) Compiling:
---- ----------
Windows:
  You need Microsoft Visual Studio 6 or .NET. Open the project file
  and it should build automatically. In case you want to build with SDL support
  you need to add WITH_SDL to the project settings.
  PNG (WITH_PNG) and ZLIB (WITH_ZLIB) support is enabled by default. For these
  to work you need their development files. For best results, download the
  openttd-useful.zip file from SourceForge under the Files tab. Put the header
  files into your compiler's include/ directory and the library (.lib) files
  into the lib/ directory.
  For more help with VS6 see docs/Readme_Windows_MSVC6.0.txt.

  You can also build it using the Makefile with MSYS/MinGW or Cygwin/MinGW.
  Please read the Makefile for more information.

Unix:
  OpenTTD can be built with GNU "make". On non-GNU systems it's called "gmake".
  Note that you need SDL-devel 1.2.5 (or higher) to compile OpenTTD.
  (see also docs/Readme_Mandrake_Linux.txt)

MacOS X:
  Use "make" or Xcode (which will then call make for you)
	This will give you a binary for your CPU type (PPC/Intel)
	To make an universal binary type "make FAT_BINARY:=1"

BeOS:
  Use "make".

FreeBSD:
  You need the port devel/sdl12 for a non-dedicated build.
  graphics/png is optional for screenshots in the PNG format.
  Use "gmake".

MorphOS:
  Use "make". Note that you need the MorphOS SDK and the
  powersdl.library SDK.

OS/2:
  Open Watcom C/C++ 1.3 or later is required to build the OS/2 version. See the
  docs/Readme_OS2.txt file for more information.


8.0) Translating:
---- -------------------
See http://www.openttd.org/translating.php for up-to-date information.

The use of the online Translator service, located at
http://translator.openttd.org/, is highly encouraged. For a username/password
combo you should contact the development team, either by mail, IRC or the
forums. The system is straightforward to use, and if you have any problems,
read the online help located there.

If for some reason the website is down for a longer period of time, the
information below might be of help.

8.1) Guidelines:
---- -------------------
Here are some translation guidelines which you should follow closely.

    * Please contact the development team before beginning the translation
      process! This avoids double work, as someone else may have already
      started translating to the same language.
    * Translators must use the character set ISO 8859-15.
      Otherwise, some characters will not display correctly in the game.
    * Currently it is not possible to translate into character sets other than
      Latin.

8.2) Translation:
---- -------------------
So, now that you've notified the development team about your intention to
translate (You did, right? Of course you did.) you can pick up english.txt
(found in the SVN repository under /lang) and translate.

You must change the first two lines of the file appropriately:

##name English-Name-Of-Language
##ownname Native-Name-Of-Language

Note: Do not alter the following parts of the file:

    * String identifiers (the first word on each line)
    * Parts of the strings which are in curly braces (such as {STRING})
    * Lines beginning with ## (such as ##id), other than the first two lines of
      the file

8.3) Previewing:
---- -------------------
In order to view the translation in the game, you need to compile your language
file with the strgen utility, which is now bundled with the game.

strgen is a command-line utility. It takes the language filename as parameter.
Example:

strgen lang/german.txt

This results in compiling german.txt and produces another file named german.lng.
Any missing strings are replaced with the English strings. Note that it looks
for english.txt in the lang subdirectory, which is where your language file
should also be.

That's all! You should now be able to select the language in the game options.

9.0) Troubleshooting
---- ---------------

To see all startup options available to you, start OpenTTD with the
"./openttd -h" option. This might help you tweak some of the settings.

If the game is acting strange and you feel adventurous you can try the
"-d [[<name>]=[<level>]" flag, where the higher levels will give you more
debugging output. The "name" variable can help you to display only some type of
debugging messages. This is mostly undocumented so best is to look in the
source code file debug.c for the various debugging types. For more information
look at http://wiki.openttd.org/index.php/Command_line.

The most frequent problem is missing data files. Don't forget to put all GRF
files from TTD into your data/ folder including sample.cat!

Under Windows 98 and lower it is impossible to use a dedicated server; it will
fail to start. Perhaps this is for the better because those OS's are not known
for their stability.

X.X) Credits:
---- --------
The OpenTTD team (in alphabetical order):
  Bjarni Corfitzen (Bjarni)      - Mac OS X port, coder
  Victor Fischer (Celestar)      - Programming everywhere you need him to
  Tam<61>s Farag<61> (Darkvater)       - Lead programmer
  Kerekes Miham (MiHaMiX)        - Maintainer of translator service, and host of nightlies
  Owen Rudge (orudge)            - Contributor, forum host, master server host, OS/2 port
  Peter Nelson (peter1138)       - NewGRF support wizard, OpenTTD addict
  Christoph Mallon (Tron)        - Programmer, code correctness police
  Patric Stout (TrueLight)       - Programmer, network guru, SVN-repository and website host

Retired Developers:
  Dominik Scherer (dominik81)    - Lead programmer, GUI expert (0.3.0 - 0.3.6)
  Ludvig Strigeus (ludde)        - OpenTTD author, main coder (0.1 - 0.3.3)
  Serge Paquet (vurlix)          - Assistant project manager, coder (0.1 - 0.3.3)

Thanks to:
  Josef Drexler - For his great work on TTDPatch.
  Marcin Grzegorczyk - For his TTDPatch work and documentation of TTD internals and graphics (signals and track foundations)
  Matthijs Kooijman (blathijs) - For his many patches, suggestions and major work on maprewrite
  Petr Baudis (pasky) - Many patches, newgrf support, etc.
  Simon Sasburg (HackyKid) - For the many bugfixes he has blessed us with (and future PBS)
  Stefan Mei<65>ner (sign_de) - For his work on the console
  Mike Ragsdale - OpenTTD installer
  Cian Duffy (MYOB) - BeOS port / manual writing
  Christian Rosentreter (tokaiz) - MorphOS / AmigaOS port
  Michael Blunck - For revolutionizing TTD with awesome graphics
  George - Canal graphics
  All Translators - For their support to make OpenTTD a truly international game
  Bug Reporters - Thanks for all bug reports
  Chris Sawyer - For an amazing game!