OpenTTD - http://www.openttd.org/ - with additional patches
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Darkvater b1b0b26fc8 (svn r5872) - Feature: Add an icon to the SDL openttd executable. 18 years ago
ai (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular 18 years ago
data (svn r5362) - Fix: Updated sprites in New Airports to be allow cleaner replacement by newgrf graphics. All tiles now use SPR_AIRPORT_APRON as the tarmac. Created two new sprites in airports.grf for half-grass half-tarmac tiles on Intercontinental airport. 18 years ago
docs (svn r5866) - Forward-port the release-changes from the 0.4 branch back to trunk. This ensures an updated changelog, known-bugs, etc. 18 years ago
lang (svn r5853) -Fix: [elrails] FS#178 Electric Trains can leave Conventional Depot 18 years ago
makefiledir (svn r4987) Feature: Merged YAPF into trunk. Thanks to devs for continuous support and users for testing. 18 years ago
media (svn r5872) - Feature: Add an icon to the SDL openttd executable. 18 years ago
music (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular 18 years ago
openttd.xcode (svn r2606) -Codechange: renamed ai.c to ai_old.c, and ai.h to ai_new.h to make room 19 years ago
os (svn r5866) - Forward-port the release-changes from the 0.4 branch back to trunk. This ensures an updated changelog, known-bugs, etc. 18 years ago
scenario (svn r3802) * Add a dummy file in the scenario dir to make the makefile stop complaining on make install (temporary hack). 18 years ago
scripts (svn r5136) Fix various style bugs: 18 years ago
sound (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular 18 years ago
strgen (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular 18 years ago
table (svn r5864) -Feature: Also allow horizontal and vertical rails on steep slopes 18 years ago
video (svn r5872) - Feature: Add an icon to the SDL openttd executable. 18 years ago
yapf (svn r5813) Add x64 target to VS2005 project files (michi_cc) 18 years ago
BUGS (svn r5155) - Remove the bridge branch merge (revision r5070) 18 years ago
COPYING (svn r1) Import of revision 975 of old (crashed) SVN 20 years ago
Doxyfile (svn r2808) -Fix: Removed 'kdevelop' from the doxygen project name (thanks tron) 19 years ago
Makefile (svn r5872) - Feature: Add an icon to the SDL openttd executable. 18 years ago
StdAfx.c (svn r2701) Insert Id tags into all source files 19 years ago
aircraft.h (svn r5186) - NewGRF: show default aircraft cargo type and the purchase list (mart3p) 18 years ago
aircraft_cmd.c (svn r5822) - NewGRF: add support for callback 31, vehicle start/stop check. This allows a set to disallow a vehicle from being started, i.e. to not be able to leave the depot. This is almost a partner to callback 1D. 18 years ago
aircraft_gui.c (svn r5820) - NewGRF: Add support for extra vehicle text in the purchase list for road vehicles, aircraft and ships. 18 years ago
airport.c (svn r5609) CodeChange : Apply coding style 18 years ago
airport.h (svn r5609) CodeChange : Apply coding style 18 years ago
airport_gui.c (svn r5609) CodeChange : Apply coding style 18 years ago
airport_movement.h (svn r5346) - Feature: Add 4 new airports. 2 for aircraft, 2 for helicopters. 18 years ago
aystar.c (svn r5609) CodeChange : Apply coding style 18 years ago
aystar.h (svn r5609) CodeChange : Apply coding style 18 years ago
bridge.h (svn r5155) - Remove the bridge branch merge (revision r5070) 18 years ago
bridge_gui.c (svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex 18 years ago
bridge_map.c (svn r5155) - Remove the bridge branch merge (revision r5070) 18 years ago
bridge_map.h (svn r5582) Add and use AxisToTrack{Bits,}() 18 years ago
callback_table.c (svn r5092) -Fix: There was a gross race condition in the AI code which made it pretty random if the AI could give a new vehicle its orders 18 years ago
callback_table.h (svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters 19 years ago
changelog.txt (svn r5866) - Forward-port the release-changes from the 0.4 branch back to trunk. This ensures an updated changelog, known-bugs, etc. 18 years ago
clear_cmd.c (svn r5794) Pass the TileIndex plus x and y coordinates into GetSlopeZ_* instead of a TileInfo 18 years ago
clear_map.h (svn r4368) Revert clear_map.h changes in r4367.Error of manipulation 18 years ago
command.c (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc. 18 years ago
command.h (svn r5191) - NewGRF: add cargo refit support for road vehicles 18 years ago
configure (svn r5426) - Makefile: Make the configure script work properly for setting target compilers; Set CC_TARGET / CXX_TARGET 18 years ago
console.c (svn r5609) CodeChange : Apply coding style 18 years ago
console.h (svn r4987) Feature: Merged YAPF into trunk. Thanks to devs for continuous support and users for testing. 18 years ago
console_cmds.c (svn r5767) - Cleanup: Improve upon the header file mess regarding fios. Move all relevant types from hal.h into fios.h, eliminate the unneccessary passing of a global variable, and extern variables in header files (declare in fios.c and misc_gui.c 18 years ago
currency.c (svn r5496) -CodeChange: Removed two compiler warnings 18 years ago
currency.h (svn r4487) - Codechange: replace the custom currency magic number 23 with a define 18 years ago
debug.c (svn r4987) Feature: Merged YAPF into trunk. Thanks to devs for continuous support and users for testing. 18 years ago
debug.h (svn r4987) Feature: Merged YAPF into trunk. Thanks to devs for continuous support and users for testing. 18 years ago
dedicated.c (svn r2818) Don't tell the world about a local variable which is only used once 19 years ago
depot.c (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular 18 years ago
depot.h (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular 18 years ago
direction.h (svn r5582) Add and use AxisToTrack{Bits,}() 18 years ago
disaster_cmd.c (svn r5841) -Fix r5794: use the height of the edge of the map for shadows of disasters that are outside the map 18 years ago
dock_gui.c (svn r5403) - Feature: Allow building canals at sea-level, using ctrl to toggle canal or plain water tile. This allows building of non-raisable sea-level water ways (useful in multiplayer) and dikes for low-level areas. 18 years ago
driver.c (svn r3457) -Fix: killed some warnings about strict-alias in an ugly way (but it works ;)) 19 years ago
driver.h (svn r3380) -Fix: removed 'size' from r3379, because it was pretty silly 19 years ago
dummy_land.c (svn r5794) Pass the TileIndex plus x and y coordinates into GetSlopeZ_* instead of a TileInfo 18 years ago
economy.c (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular 18 years ago
economy.h (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular 18 years ago
elrail.c (svn r5624) Use {IsPlainRailTile,IsRailDepot,IsRailWaypoint,HasSignals}() instead of GetRailTile{T,Subt}ype() - this is more concise and a bit more flexible if/when the rail tile encoding changes 18 years ago
endian_check.c (svn r3264) -Codechange: [OSX] OSX targets will now always use the preprocessor to determine endianess 19 years ago
engine.c (svn r5609) CodeChange : Apply coding style 18 years ago
engine.h (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular 18 years ago
engine_gui.c (svn r4322) - Codechange: Remove conversion of kmh to mph from gui code to within the units conversion system, in string.c. This means displaying kmh requires no conversion, instead of being convert from kmh to mph, and then back to kmh again. 18 years ago
fileio.c (svn r5761) - Cleanup: Really minor whitespace changes, and remove an extern from a function decleration in header file. 18 years ago
fileio.h (svn r5685) - Codechange: s/FiosCheckFileExists/FioCheckFileExists/ to unify the naming of these functions. 18 years ago
fios.c (svn r5800) - Fix: When directories were changed in 'Play Scenario', pressing 'New Game' showed scenarios from that directory, not the default one. Bug has been present for a pretty long time, weird nobody noticed this. 18 years ago
fios.h (svn r5767) - Cleanup: Improve upon the header file mess regarding fios. Move all relevant types from hal.h into fios.h, eliminate the unneccessary passing of a global variable, and extern variables in header files (declare in fios.c and misc_gui.c 18 years ago
functions.h (svn r5806) Inline FindLandscapeHeight() into its only remaining caller and remove the attribute "type" from struct TileInfo 18 years ago
gfx.c (svn r5609) CodeChange : Apply coding style 18 years ago
gfx.h (svn r4802) - Codechange: replace _stringwidth_base and associated magic numbers with a FontSize enum, using the numbers (which are SpriteIDs) in only the places needed. 18 years ago
gfxinit.c (svn r5697) -Fix [r5684]: tolower() was undefined for certain architectures, strangly VS2003 didn't complain, VS2005 did. Thanks glx 18 years ago
gfxinit.h (svn r3183) Remove an unused declaration and properly declare CheckExternalFiles() in a header 19 years ago
graph_gui.c (svn r4809) Codechange : Merged two loops in only one. 18 years ago
gui.h (svn r5714) Backport from branches/TGP (r5701 and r5711) 18 years ago
hal.h (svn r5767) - Cleanup: Improve upon the header file mess regarding fios. Move all relevant types from hal.h into fios.h, eliminate the unneccessary passing of a global variable, and extern variables in header files (declare in fios.c and misc_gui.c 18 years ago
industry.h (svn r4614) CodeChange : Cleanup of industry_cmd (Step-4). 18 years ago
industry_cmd.c (svn r5794) Pass the TileIndex plus x and y coordinates into GetSlopeZ_* instead of a TileInfo 18 years ago
industry_gui.c (svn r5714) Backport from branches/TGP (r5701 and r5711) 18 years ago
industry_map.h (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular 18 years ago
intro_gui.c (svn r5609) CodeChange : Apply coding style 18 years ago
known-bugs.txt (svn r5866) - Forward-port the release-changes from the 0.4 branch back to trunk. This ensures an updated changelog, known-bugs, etc. 18 years ago
landscape.c (svn r5864) -Feature: Also allow horizontal and vertical rails on steep slopes 18 years ago
langs.dsp (svn r3318) - Codechange: [FS#27] MSVC projectfile & documentation update (bociusz) 19 years ago
langs.vcproj (svn r3463) - Fix: it seems estonian/turkish were moved back from unfinished. So update project file and fix their errors 19 years ago
langs_vs80.vcproj (svn r4987) Feature: Merged YAPF into trunk. Thanks to devs for continuous support and users for testing. 18 years ago
lzoconf.h (svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes 19 years ago
macros.h (svn r5088) - Add another set of parentheses, missed in r5085, somehow... (thanks ASM) 18 years ago
main_gui.c (svn r5626) CodeChange : Remove the global _make_screenshot and implement a more flexible mechanism 18 years ago
mainicon.ico (svn r1) Import of revision 975 of old (crashed) SVN 20 years ago
map.c (svn r4688) - Ensure the map memory is cleared after it is allocated. This fixes random deserts that sometimes occurred. 18 years ago
map.h (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc. 18 years ago
masm64.rules (svn r5813) Add x64 target to VS2005 project files (michi_cc) 18 years ago
md5.c (svn r2701) Insert Id tags into all source files 19 years ago
md5.h (svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters 19 years ago
mersenne.c (svn r3511) More whitespace ([FS#46] by Rubidium) 19 years ago
minilzo.c (svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes 19 years ago
minilzo.h (svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes 19 years ago
misc.c (svn r5155) - Remove the bridge branch merge (revision r5070) 18 years ago
misc_cmd.c (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular 18 years ago
misc_gui.c (svn r5767) - Cleanup: Improve upon the header file mess regarding fios. Move all relevant types from hal.h into fios.h, eliminate the unneccessary passing of a global variable, and extern variables in header files (declare in fios.c and misc_gui.c 18 years ago
mixer.c (svn r3552) Remove the global variable _mixer 19 years ago
mixer.h (svn r3552) Remove the global variable _mixer 19 years ago
music.c (svn r5670) - The keyword is $Id$ not $Id :) 18 years ago
music.h (svn r5670) - The keyword is $Id$ not $Id :) 18 years ago
music_gui.c (svn r5464) [Behaviour Fix] : When starting the game, the system will now verify the presence of music files in gm forlder. 18 years ago
namegen.c (svn r5512) Fix : Remove a warning on MakeItalianTownName. 18 years ago
namegen.h (svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters 19 years ago
network.c (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular 18 years ago
network.h (svn r5298) Hide function declarations and remove function stubs which aren't needed in the !ENABLE_NETWORK case 18 years ago
network_client.c (svn r4623) - Codechange: s/byte/PlayerID/ 18 years ago
network_client.h (svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters 19 years ago
network_core.h (svn r5292) -Fix: When using SIOCGIFCONF to detect network interfaces accomodate for the fact that struct sockaddr doesn't have fixed size in all implementations 18 years ago
network_data.c (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular 18 years ago
network_data.h (svn r4267) - Fix (r4241): also validate the error number that a client receives from a server, and encapsulate this functionality into GetNetworkErrorMsg(). 18 years ago
network_gamelist.c (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular 18 years ago
network_gamelist.h (svn r2701) Insert Id tags into all source files 19 years ago
network_gui.c (svn r5767) - Cleanup: Improve upon the header file mess regarding fios. Move all relevant types from hal.h into fios.h, eliminate the unneccessary passing of a global variable, and extern variables in header files (declare in fios.c and misc_gui.c 18 years ago
network_server.c (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular 18 years ago
network_server.h (svn r4521) - Fix: be consistent about the size of the player-name in MP. This hopefully fixes a crash on lesser OS's (eg Win98). Use ttd_strlcpy() to just copy over strings and properly terminate them because different implementations of snprintf() behave differently. Courtesy of TrueLight 18 years ago
network_udp.c (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular 18 years ago
network_udp.h (svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters 19 years ago
newgrf.c (svn r5787) Rename width, height and unk of struct DrawTileSeqStruct to size_{x,y,z} 18 years ago
newgrf.h (svn r4901) - Codechange: change 'SpriteGroup *' to 'struct SpriteGroup *' within StationSpec and GRFFile struct declarations. Now only code which actually references those pointers needs to know about the SpriteGroup struct. Remove some unnecessary lingering header dependencies. 18 years ago
newgrf_callbacks.h (svn r5822) - NewGRF: add support for callback 31, vehicle start/stop check. This allows a set to disallow a vehicle from being started, i.e. to not be able to leave the depot. This is almost a partner to callback 1D. 18 years ago
newgrf_cargo.c (svn r4903) CodeChange : forgot the Id tag. Sorry 18 years ago
newgrf_cargo.h (svn r4902) Newgrf : Introduction of the newgrf_cargo files. 18 years ago
newgrf_engine.c (svn r5346) - Feature: Add 4 new airports. 2 for aircraft, 2 for helicopters. 18 years ago
newgrf_engine.h (svn r5336) - NewGRF: draw custom helicopter rotor sprites in vehicle info window, ensuring the correct direction is used (inspiration from mart3p) 18 years ago
newgrf_spritegroup.c (svn r5136) Fix various style bugs: 18 years ago
newgrf_spritegroup.h (svn r5337) - NewGRF: pass the engine type to the engine resolver, to allow support for variable 7F for unbuilt vehicles (mart3p) 18 years ago
newgrf_station.c (svn r5690) Factor common code to reduce code duplication 18 years ago
newgrf_station.h (svn r5632) Replace a boolean variable in DeallocateSpecFromStation() by a return 18 years ago
newgrf_text.c (svn r4905) - NewGRF: fix typo that prevented non-english NewGRF text from working. 18 years ago
newgrf_text.h (svn r4832) - NewGRF: add support for original string ID to newgrf text handling. So far, this is used for vehicles when no English or American translation is provided. 18 years ago
news.h (svn r3758) Remove the news validation callback. It is superseded by r3757. 18 years ago
news_gui.c (svn r5609) CodeChange : Apply coding style 18 years ago
npf.c (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular 18 years ago
npf.h (svn r4153) -Codechange. Changed NPF_TILE_LENGTH into an enum and moved it out of variables.h. Just a drop in the bucket, but it is a start 18 years ago
oldloader.c (svn r5765) - Codechange: Fully unify the OS-specific FiosGet...List functions into fios.c, as well as FiosGetSavegameList and FiosGetScenarioList functions with the help of some callbacks. 18 years ago
openttd.c (svn r5626) CodeChange : Remove the global _make_screenshot and implement a more flexible mechanism 18 years ago
openttd.h (svn r5806) Inline FindLandscapeHeight() into its only remaining caller and remove the attribute "type" from struct TileInfo 18 years ago
openttd.ico (svn r2336) - GFX: make the openttd icon look good on Win2k and lower as well. The TrueColor/256 icons had an ugly black shadow 19 years ago
openttd.sln (svn r4987) Feature: Merged YAPF into trunk. Thanks to devs for continuous support and users for testing. 18 years ago
openttd.tgt (svn r4205) Whoops, forgot to add os_timer.c to project 18 years ago
openttd.vcproj (svn r5764) - Cleanup: - Cleanup: Move the now unified FiosAlloc, compare_FiosItems, FiosFreeSavegameList, FiosMakeSavegameName, FiosDelete and FileExists to newly created file fios.c where it belongs. 18 years ago
openttd_vs80.sln (svn r5813) Add x64 target to VS2005 project files (michi_cc) 18 years ago
openttd_vs80.vcproj (svn r5843) Wrong path for masm64.rules in VS2005 project file (michi_cc) 18 years ago
order.h (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular 18 years ago
order_cmd.c (svn r5615) Move GetStationTileForVehicle() to its only user 18 years ago
order_gui.c (svn r5624) Use {IsPlainRailTile,IsRailDepot,IsRailWaypoint,HasSignals}() instead of GetRailTile{T,Subt}ype() - this is more concise and a bit more flexible if/when the rail tile encoding changes 18 years ago
os2.c (svn r5767) - Cleanup: Improve upon the header file mess regarding fios. Move all relevant types from hal.h into fios.h, eliminate the unneccessary passing of a global variable, and extern variables in header files (declare in fios.c and misc_gui.c 18 years ago
os_timer.c (svn r4218) - Codechange: Try to make the rdtsc() not present warning message a bit more clear 18 years ago
ottdres.rc (svn r5415) - Forward-port the release-changes from the 0.4 branch back to trunk. This ensures an updated changelog, known-bugs, etc. 18 years ago
pathfind.c (svn r5396) - Remove two fixed parameters 18 years ago
pathfind.h (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc. 18 years ago
player.h (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular 18 years ago
player_gui.c (svn r5609) CodeChange : Apply coding style 18 years ago
players.c (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular 18 years ago
pool.c (svn r4471) - Pools: Add a facility for calling a custom function during pool block clean up. 18 years ago
pool.h (svn r4471) - Pools: Add a facility for calling a custom function during pool block clean up. 18 years ago
queue.c (svn r3592) Miscellaneous smaller changes, most notably replacing sizeof(type) by sizeof(*variable) 19 years ago
queue.h (svn r3592) Miscellaneous smaller changes, most notably replacing sizeof(type) by sizeof(*variable) 19 years ago
rail.c (svn r5155) - Remove the bridge branch merge (revision r5070) 18 years ago
rail.h (svn r5582) Add and use AxisToTrack{Bits,}() 18 years ago
rail_cmd.c (svn r5864) -Feature: Also allow horizontal and vertical rails on steep slopes 18 years ago
rail_gui.c (svn r5609) CodeChange : Apply coding style 18 years ago
rail_map.h (svn r5624) Use {IsPlainRailTile,IsRailDepot,IsRailWaypoint,HasSignals}() instead of GetRailTile{T,Subt}ype() - this is more concise and a bit more flexible if/when the rail tile encoding changes 18 years ago
railtypes.h (svn r4946) "Feature": Add a cheat that allows running electric engines on normal rail 18 years ago
readme.txt (svn r5866) - Forward-port the release-changes from the 0.4 branch back to trunk. This ensures an updated changelog, known-bugs, etc. 18 years ago
resource.h (svn r2701) Insert Id tags into all source files 19 years ago
road.h (svn r4987) Feature: Merged YAPF into trunk. Thanks to devs for continuous support and users for testing. 18 years ago
road_cmd.c (svn r5833) -Feature: Allow building of (certain) rails, roads and bridge ramps on steep sloped tiles 18 years ago
road_cmd.h (svn r5723) - Move the declaration of DrawRoadDepotSprite() out of functions.h (but I'm not too happy with the new header) 18 years ago
road_gui.c (svn r5723) - Move the declaration of DrawRoadDepotSprite() out of functions.h (but I'm not too happy with the new header) 18 years ago
road_map.c (svn r5798) - Fix [r5062]: When expanding a town, the test to check if a tile is a 18 years ago
road_map.h (svn r5582) Add and use AxisToTrack{Bits,}() 18 years ago
roadveh.h (svn r5118) Add IsRoadVehInDepot{Stopped,}() 18 years ago
roadveh_cmd.c (svn r5822) - NewGRF: add support for callback 31, vehicle start/stop check. This allows a set to disallow a vehicle from being started, i.e. to not be able to leave the depot. This is almost a partner to callback 1D. 18 years ago
roadveh_gui.c (svn r5820) - NewGRF: Add support for extra vehicle text in the purchase list for road vehicles, aircraft and ships. 18 years ago
saveload.c (svn r5871) -Feature: Add a possibility to handle pointer strings without a buffer from the configuration file. Handy for variables that will never be changed during runtime 18 years ago
saveload.h (svn r5871) -Feature: Add a possibility to handle pointer strings without a buffer from the configuration file. Handy for variables that will never be changed during runtime 18 years ago
screenshot.c (svn r5627) Fix (r5626) : Forgot to rename one instance make_screenshot to current_screenshot_type 18 years ago
screenshot.h (svn r5626) CodeChange : Remove the global _make_screenshot and implement a more flexible mechanism 18 years ago
sdl.c (svn r5872) - Feature: Add an icon to the SDL openttd executable. 18 years ago
sdl.h (svn r5872) - Feature: Add an icon to the SDL openttd executable. 18 years ago
settings.c (svn r5871) -Feature: Add a possibility to handle pointer strings without a buffer from the configuration file. Handy for variables that will never be changed during runtime 18 years ago
settings.h (svn r4944) Codechange: make _patches_newgame available via settings.h and remove instances of extern Patches _patches_newgame in .c files 18 years ago
settings_gui.c (svn r5714) Backport from branches/TGP (r5701 and r5711) 18 years ago
ship.h (svn r5121) Add forgotten file in r5120 18 years ago
ship_cmd.c (svn r5822) - NewGRF: add support for callback 31, vehicle start/stop check. This allows a set to disallow a vehicle from being started, i.e. to not be able to leave the depot. This is almost a partner to callback 1D. 18 years ago
ship_gui.c (svn r5839) Fix : A ship in a depot must be stopped before allowed to be cloned. 18 years ago
signs.c (svn r4471) - Pools: Add a facility for calling a custom function during pool block clean up. 18 years ago
signs.h (svn r3337) Remove an unused variable and add 2 times static 19 years ago
slope.h (svn r4541) Add a type for slopes and replace many magic numbers by the appropriate enums 18 years ago
smallmap_gui.c (svn r5609) CodeChange : Apply coding style 18 years ago
sound.c (svn r5609) CodeChange : Apply coding style 18 years ago
sound.h (svn r3641) - Rename MusicFilesettings 'btn_down' to more sensible 'playing' 19 years ago
sprite.h (svn r5787) Rename width, height and unk of struct DrawTileSeqStruct to size_{x,y,z} 18 years ago
spritecache.c (svn r4481) - Fix: Validate the given sprite ID when loading a sprite. 18 years ago
spritecache.h (svn r4446) - Add function to determine if a Sprite ID exists. 18 years ago
station.h (svn r5615) Move GetStationTileForVehicle() to its only user 18 years ago
station_cmd.c (svn r5794) Pass the TileIndex plus x and y coordinates into GetSlopeZ_* instead of a TileInfo 18 years ago
station_gui.c (svn r4891) - Fix (r4822): The station list window had some overlapping widgets (peter1138) 18 years ago
station_map.c (svn r4938) Remove STATION_HANGAR, because it isn't really a station type of its own 18 years ago
station_map.h (svn r5582) Add and use AxisToTrack{Bits,}() 18 years ago
stdafx.h (svn r5765) - Codechange: Fully unify the OS-specific FiosGet...List functions into fios.c, as well as FiosGetSavegameList and FiosGetScenarioList functions with the help of some callbacks. 18 years ago
string.c (svn r5697) -Fix [r5684]: tolower() was undefined for certain architectures, strangly VS2003 didn't complain, VS2005 did. Thanks glx 18 years ago
string.h (svn r5684) - Codechange: create an strtolower() function that uses tolower() on a whole string and apply it in the places this was used. 18 years ago
strings.c (svn r5763) - Cleanup: Move the now unified GetLanguageList and comparator function to strings.c where it belongs. 18 years ago
strings.h (svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters 19 years ago
subsidy_gui.c (svn r5609) CodeChange : Apply coding style 18 years ago
svnup.sh (svn r2087) Show also the modified filenames along each change in svn log. Prevents enraging Darkvater, and we show the commit messages along changed files everywhere else too (on IRC and in mail). 19 years ago
terraform_gui.c (svn r5403) - Feature: Allow building canals at sea-level, using ctrl to toggle canal or plain water tile. This allows building of non-raisable sea-level water ways (useful in multiplayer) and dikes for low-level areas. 18 years ago
texteff.c (svn r3227) -Codechange: [Savegame] removed 'minor' version, and renamed 'major' version to just: version. 19 years ago
thread.c (svn r2814) -Fix: made MorphOS to compile again 19 years ago
thread.h (svn r2906) Fix some threaded saving problems. Now the thread only interfaces with the main program through a sort of mutex. Communication uses the function OTTD_SendThreadMessage() with the approiate message which is handled in ProcessSentMessage() during the main loop. 19 years ago
tile.c (svn r5363) Revert 5312, 5288, 5248, 3992, 3249, 3228 18 years ago
tile.h (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular 18 years ago
town.h (svn r4591) -Fix (FS#122) Game no longer errors out when "Many random towns" is selected in the scenario editor. 18 years ago
town_cmd.c (svn r5794) Pass the TileIndex plus x and y coordinates into GetSlopeZ_* instead of a TileInfo 18 years ago
town_gui.c (svn r5609) CodeChange : Apply coding style 18 years ago
town_map.h (svn r5171) Get rid of an ungly hack in the load routine, which temporarily turned house and road tiles into void tiles to calculate the closest town 18 years ago
train.h (svn r3403) -Codechange: [multiheaded engines] the references between the front and rear engines are no longer saved 19 years ago
train_cmd.c (svn r5854) -Fix: [elrails] now electric engines are stopped if they enter a non-electrified depot even if they would have left right away if the depot had catenary 18 years ago
train_gui.c (svn r5853) -Fix: [elrails] FS#178 Electric Trains can leave Conventional Depot 18 years ago
tree_cmd.c (svn r5794) Pass the TileIndex plus x and y coordinates into GetSlopeZ_* instead of a TileInfo 18 years ago
tree_map.h (svn r4271) s/\<TR_/TREE_/ resp. s/\<TR_/TREE_GROUND/ 18 years ago
tunnel_map.c (svn r3830) Move IsTunnelTile() from tile.h to tunnel_map.h and add IsTunnel(), which just checks for a tunnel, but not the tile type as IsTunnelTile() does 18 years ago
tunnel_map.h (svn r4166) Sprinkle several map accessors with assert()s 18 years ago
tunnelbridge_cmd.c (svn r5833) -Feature: Allow building of (certain) rails, roads and bridge ramps on steep sloped tiles 18 years ago
unix.c (svn r5767) - Cleanup: Improve upon the header file mess regarding fios. Move all relevant types from hal.h into fios.h, eliminate the unneccessary passing of a global variable, and extern variables in header files (declare in fios.c and misc_gui.c 18 years ago
unmovable.h (svn r4194) -Codechange: Renamed UpdatePlayerHouse to UpdateCompanyHQ because the rest of the code calls it Comapany HQ. Moved it to unmovable_cmd.c because CompanyHQ is an unmovable and has nothing to do with economy. 18 years ago
unmovable_cmd.c (svn r5794) Pass the TileIndex plus x and y coordinates into GetSlopeZ_* instead of a TileInfo 18 years ago
unmovable_map.h (svn r5136) Fix various style bugs: 18 years ago
variables.h (svn r5864) -Feature: Also allow horizontal and vertical rails on steep slopes 18 years ago
vehicle.c (svn r5614) Move a type declaration to its only user 18 years ago
vehicle.h (svn r5614) Move a type declaration to its only user 18 years ago
vehicle_gui.c (svn r5820) - NewGRF: Add support for extra vehicle text in the purchase list for road vehicles, aircraft and ships. 18 years ago
vehicle_gui.h (svn r4561) - NewGRF: implement most of callback 0x23: additional text in vehicle purchase windows. 18 years ago
viewport.c (svn r5806) Inline FindLandscapeHeight() into its only remaining caller and remove the attribute "type" from struct TileInfo 18 years ago
viewport.h (svn r3365) Staticise 36 functions 19 years ago
void_map.h (svn r3765) Fix some naming glitches in r3763 and add missing svn properties 18 years ago
water_cmd.c (svn r5794) Pass the TileIndex plus x and y coordinates into GetSlopeZ_* instead of a TileInfo 18 years ago
water_map.h (svn r5101) Add a function to convert an axis and a flag for north/south into a DiagDirection. Use it for bridge ramps and ship depots 18 years ago
waypoint.c (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular 18 years ago
waypoint.h (svn r5313) Move IsRailWaypoint() to rail_map.h and remove unused enum 18 years ago
widget.c (svn r4753) - Truncate text in dropdown lists to stop text overflowing. 18 years ago
win32.c (svn r5836) - Silence a warning on mingw. Thanks glx. 18 years ago
win32.h (svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters 19 years ago
win64.asm (svn r3008) [ 1247535 ] Native Support for Win64 (compile&run only) (michi_cc) 19 years ago
window.c (svn r5609) CodeChange : Apply coding style 18 years ago
window.h (svn r5609) CodeChange : Apply coding style 18 years ago
yapf.txt (svn r5136) Fix various style bugs: 18 years ago

readme.txt

OpenTTD README
Last updated:    2006-08-12
Release version: 0.4.8
------------------------------------------------------------------------


Table of Contents:
------------------
1.0) About
2.0) Contacting
 * 2.1 Reporting Bugs
3.0) Supported Platforms
4.0) Running OpenTTD
5.0) OpenTTD features
6.0) Configuration File
7.0) Compiling
8.0) Translating
 * 8.1 Guidelines
 * 8.2 Translation
 * 8.3 Previewing
9.0) Troubleshooting
X.X) Credits


1.0) About:
---- ------
OpenTTD is a clone of Transport Tycoon Deluxe, a popular game originally
written by Chris Sawyer.  It attempts to mimic the original game as closely
as possible while extending it with new features.

OpenTTD is licensed under the GNU General Public License version 2.0. For
more information, see the file 'COPYING'.

2.0) Contacting:
---- ----------
The easiest way to contact the OpenTTD team is by submitting bug reports or
posting comments in our forums. You can also chat with us on IRC (#openttd
on irc.freenode.net).

The OpenTTD homepage is http://www.openttd.org/.

You can also find the OpenTTD forums at
http://www.tt-forums.net/index.php?c=20


2.1) Reporting Bugs:
---- ---------------
To report a bug, please create a SourceForge account and follow the bugs
link from our homepage. Please make sure the bug is reproducible and
still occurs in the latest daily build or the current SVN version. Also
please look through the existing bug reports briefly to see whether the bug
is not already known.

The SourceForge project page URL is: http://sourceforge.net/projects/openttd/
Click on "Bugs" to see the bug tracker.

Please include the following information in your bug report:
        - OpenTTD version (PLEASE test the latest SVN/daily build)
        - Bug details, including instructions how to reproduce it
        - Platform and compiler (Win32, Linux, FreeBSD, ...)
        - Attach a saved game or a screenshot if possible
        - If this bug only occurred recently please note the last
          version without the bug and the first version including
          the bug. That way we can fix it quicker by looking at the
          changes made.


3.0) Supported Platforms:
---- --------------------
OpenTTD has been ported to several platforms and operating systems. It shouldn't
be very difficult to port it to a new platform. The currently working platforms
are:

	BeOS                 - SDL
	FreeBSD              - SDL
	Linux                - SDL
	MacOS X (universal)  - Cocoa video and sound drivers (SDL works too, but not 100% and not as a universal binary)
	MorphOS              - SDL
	OS/2                 - SDL
	Windows              - Win32 GDI (faster) or SDL


4.0) Running OpenTTD:
---- ----------------

Before you run OpenTTD, you need to put the game's datafiles into the data/
subdirectory. You need the following files from the original version
of TTD as OpenTTD makes use of the original TTD artwork.

List of the required files:
sample.cat
trg1r.grf
trgcr.grf
trghr.grf
trgir.grf
trgtr.grf

(Alternatively you can use the TTD GRF files from the DOS version: TRG1.GRF,
TRGC.GRF, TRGH.GRF, TRGI.GRF, TRGT.GRF. A few minor graphical glitches with
the DOS graphics remain. E.g. the autorail button in the rail toolbar doesn't
look as nice as with the Windows graphics.)

If you want music you need to copy the gm/ folder from Windows TTD into your
OpenTTD folder, not your data folder.

You can change the data path (which contains savegames as well) in
Makefile.config by setting DATA_DIR_PREFIX and USE_HOMEDIR.


5.0) OpenTTD features:
---- -----------------

OpenTTD has a lot of features going beyond the original TTD emulation.
Unfortunately, there is currently no comprehensive list of features, but there
is a basic features list on the web, and some optional features can be
controlled through the Configure Patches dialog. We also implement some
features known from TTDPatch (http://www.ttdpatch.net/).

Several important non-standard controls:

* Use Ctrl to place semaphore signals
* Ctrl-D toggles double mode in the Windows version
* Ingame console. More information at
  http://wiki.openttd.org/index.php/OpenTTDDevBlackBook


6.0) Configuration File:
---- -------------------
The configuration file for OpenTTD (openttd.cfg) is in a simple Windows-like
.INI format. It's mostly undocumented. Almost all settings can be changed
ingame by using the 'Configure Patches' window.


7.0) Compiling:
---- ----------
Windows:
  You need Microsoft Visual Studio 6 or .NET. Open the project file
  and it should build automatically. In case you want to build with SDL support
  you need to add WITH_SDL to the project settings.
  PNG (WITH_PNG) and ZLIB (WITH_ZLIB) support is enabled by default. For these
  to work you need their development files. For best results, download the
  openttd-useful.zip file from SourceForge under the Files tab. Put the header
  files into your compiler's include/ directory and the library (.lib) files
  into the lib/ directory.
  For more help with VS6 see docs/Readme_Windows_MSVC6.0.txt.

  You can also build it using the Makefile with MSYS/MinGW or Cygwin/MinGW.
  Please read the Makefile for more information.

Unix:
  OpenTTD can be built with GNU "make". On non-GNU systems it's called "gmake".
  Note that you need SDL-devel 1.2.5 (or higher) to compile OpenTTD.
  (see also docs/Readme_Mandrake_Linux.txt)

MacOS X:
  Use "make" or Xcode (which will then call make for you)
	This will give you a binary for your CPU type (PPC/Intel)
	To make an universal binary type "make FAT_BINARY:=1"

BeOS:
  Use "make".

FreeBSD:
  You need the port devel/sdl12 for a non-dedicated build.
  graphics/png is optional for screenshots in the PNG format.
  Use "gmake".

MorphOS:
  Use "make". Note that you need the MorphOS SDK, latest libnix updates (else
  C++ parts of OpenTTD will not build) and the powersdl.library SDK. Optionally
  libz and libpng developer files.

OS/2:
  Open Watcom C/C++ 1.3 or later is required to build the OS/2 version. See the
  docs/Readme_OS2.txt file for more information.


8.0) Translating:
---- -------------------
See http://www.openttd.org/translating.php for up-to-date information.

The use of the online Translator service, located at
http://translator.openttd.org/, is highly encouraged. For a username/password
combo you should contact the development team, either by mail, IRC or the
forums. The system is straightforward to use, and if you have any problems,
read the online help located there.

If for some reason the website is down for a longer period of time, the
information below might be of help.

8.1) Guidelines:
---- -------------------
Here are some translation guidelines which you should follow closely.

    * Please contact the development team before beginning the translation
      process! This avoids double work, as someone else may have already
      started translating to the same language.
    * Translators must use the character set ISO 8859-15.
      Otherwise, some characters will not display correctly in the game.
    * Currently it is not possible to translate into character sets other than
      Latin.

8.2) Translation:
---- -------------------
So, now that you've notified the development team about your intention to
translate (You did, right? Of course you did.) you can pick up english.txt
(found in the SVN repository under /lang) and translate.

You must change the first two lines of the file appropriately:

##name English-Name-Of-Language
##ownname Native-Name-Of-Language

Note: Do not alter the following parts of the file:

    * String identifiers (the first word on each line)
    * Parts of the strings which are in curly braces (such as {STRING})
    * Lines beginning with ## (such as ##id), other than the first two lines of
      the file

8.3) Previewing:
---- -------------------
In order to view the translation in the game, you need to compile your language
file with the strgen utility, which is now bundled with the game.

strgen is a command-line utility. It takes the language filename as parameter.
Example:

strgen lang/german.txt

This results in compiling german.txt and produces another file named german.lng.
Any missing strings are replaced with the English strings. Note that it looks
for english.txt in the lang subdirectory, which is where your language file
should also be.

That's all! You should now be able to select the language in the game options.

9.0) Troubleshooting
---- ---------------

To see all startup options available to you, start OpenTTD with the
"./openttd -h" option. This might help you tweak some of the settings.

If the game is acting strange and you feel adventurous you can try the
"-d [[<name>]=[<level>]" flag, where the higher levels will give you more
debugging output. The "name" variable can help you to display only some type of
debugging messages. This is mostly undocumented so best is to look in the
source code file debug.c for the various debugging types. For more information
look at http://wiki.openttd.org/index.php/Command_line.

The most frequent problem is missing data files. Don't forget to put all GRF
files from TTD into your data/ folder including sample.cat!

Under Windows 98 and lower it is impossible to use a dedicated server; it will
fail to start. Perhaps this is for the better because those OS's are not known
for their stability.

X.X) Credits:
---- --------
The OpenTTD team (in alphabetical order):
  Bjarni Corfitzen (Bjarni)      - Mac OS X port, coder
  Victor Fischer (Celestar)      - Programming everywhere you need him to
  Tam<61>s Farag<61> (Darkvater)       - Lead programmer
  Kerekes Miham (MiHaMiX)        - Maintainer of translator service, and host of nightlies
  Owen Rudge (orudge)            - Contributor, forum host, master server host, OS/2 port
  Peter Nelson (peter1138)       - NewGRF support wizard, OpenTTD addict
  Christoph Mallon (Tron)        - Programmer, code correctness police
  Patric Stout (TrueLight)       - Programmer, network guru, SVN-repository and website host

Retired Developers:
  Dominik Scherer (dominik81)    - Lead programmer, GUI expert (0.3.0 - 0.3.6)
  Ludvig Strigeus (ludde)        - OpenTTD author, main coder (0.1 - 0.3.3)
  Serge Paquet (vurlix)          - Assistant project manager, coder (0.1 - 0.3.3)

Thanks to:
  Josef Drexler - For his great work on TTDPatch.
  Marcin Grzegorczyk - For his TTDPatch work and documentation of TTD internals and graphics (signals and track foundations)
  Matthijs Kooijman (blathijs) - For his many patches, suggestions and major work on maprewrite
  Petr Baudis (pasky) - Many patches, newgrf support, etc.
  Simon Sasburg (HackyKid) - For the many bugfixes he has blessed us with (and future PBS)
  Stefan Mei<65>ner (sign_de) - For his work on the console
  Mike Ragsdale - OpenTTD installer
  Cian Duffy (MYOB) - BeOS port / manual writing
  Christian Rosentreter (tokai) - MorphOS / AmigaOS port
  Michael Blunck - For revolutionizing TTD with awesome graphics
  George - Canal graphics
  All Translators - For their support to make OpenTTD a truly international game
  Bug Reporters - Thanks for all bug reports
  Chris Sawyer - For an amazing game!