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3rdparty
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(svn r23962) -Fix [FS#5068]: [Script] Infinite recursion within a script wasn't caught properly, so they could cause crashes of OpenTTD instead of the AI
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2012-02-17 21:49:53 +00:00 |
ai
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(svn r23969) -Codechange: trunk heads to 1.3 now
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2012-02-19 19:14:17 +00:00 |
blitter
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(svn r23989) -Fix-ish: Zero the offsets of disabled zoomlevels.
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2012-02-25 17:39:34 +00:00 |
core
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(svn r23941) -Add: support for clang
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2012-02-12 21:17:32 +00:00 |
depend
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(svn r23704) -Doc: Doxygen comment fixes and additions.
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2012-01-01 17:22:32 +00:00 |
game
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(svn r23969) -Codechange: trunk heads to 1.3 now
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2012-02-19 19:14:17 +00:00 |
lang
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(svn r24040) -Fix [FS#5095]: Improve error messages wrt. the placement restrictions of banks, water towers and toy shops.
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2012-03-17 19:48:26 +00:00 |
misc
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(svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC)
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2011-12-20 17:57:56 +00:00 |
music
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(svn r23648) -Revert (r23646): partial revert; nobody has to know about my local changes and attempts
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2011-12-21 12:28:02 +00:00 |
network
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(svn r23958) -Fix: don't allow chat messages from pre-active clients. As they haven't got the savegame yet, they won't have the interface to send them either (dihedral)
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2012-02-16 20:45:03 +00:00 |
os
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(svn r23698) -Fix (r21685): small, apparantly yearly reoccuring, typo
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2012-01-01 00:05:02 +00:00 |
pathfinder
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(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
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2012-01-03 21:32:51 +00:00 |
saveload
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(svn r24033) -Fix: reset "is random" status of temporary variable during saveload as it's not always written to when loading an AI which means it'd be taking the is random setting of another AI.
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2012-03-17 11:14:25 +00:00 |
script
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(svn r24029) -Change: [NoAI] make AIEngine::IsArticulated return true if the articulated callback flag is set, don't try to run the callback.
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2012-03-14 20:49:54 +00:00 |
settingsgen
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(svn r23940) -Codechange: remove superfluous semicolons
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2012-02-12 19:46:40 +00:00 |
sound
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spriteloader
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(svn r23898) -Remove: PNG sprite loader.
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2012-02-04 22:19:02 +00:00 |
strgen
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(svn r23853) -Fix: several incorrect @files
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2012-01-25 22:10:14 +00:00 |
table
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(svn r24022) -Add: CARGO_LIST control code for strings
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2012-03-10 19:04:49 +00:00 |
thread
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video
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(svn r23980) -Fix (r23977): crash when starting with the 32bpp anim blitter
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2012-02-23 21:10:08 +00:00 |
widgets
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(svn r24037) -Feature: Allow display of baseset textfiles. (LordAro)
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2012-03-17 15:45:37 +00:00 |
aircraft_cmd.cpp
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(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
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2012-01-03 21:32:51 +00:00 |
aircraft_gui.cpp
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aircraft.h
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(svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC)
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2011-12-20 17:57:56 +00:00 |
airport_gui.cpp
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(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
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2012-01-03 21:32:51 +00:00 |
airport.cpp
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(svn r23704) -Doc: Doxygen comment fixes and additions.
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2012-01-01 17:22:32 +00:00 |
airport.h
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(svn r23704) -Doc: Doxygen comment fixes and additions.
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2012-01-01 17:22:32 +00:00 |
animated_tile_func.h
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(svn r23704) -Doc: Doxygen comment fixes and additions.
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2012-01-01 17:22:32 +00:00 |
animated_tile.cpp
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articulated_vehicles.cpp
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(svn r24029) -Change: [NoAI] make AIEngine::IsArticulated return true if the articulated callback flag is set, don't try to run the callback.
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2012-03-14 20:49:54 +00:00 |
articulated_vehicles.h
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(svn r24029) -Change: [NoAI] make AIEngine::IsArticulated return true if the articulated callback flag is set, don't try to run the callback.
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2012-03-14 20:49:54 +00:00 |
autoreplace_base.h
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autoreplace_cmd.cpp
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(svn r23965) -Fix [FS#5070]: Refittability should never depend on the current capacity of a vehicle.
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2012-02-19 18:34:24 +00:00 |
autoreplace_func.h
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(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
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2012-01-03 20:26:05 +00:00 |
autoreplace_gui.cpp
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(svn r23863) -Fix (r22981): '' != ' == 0'.
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2012-01-28 17:56:48 +00:00 |
autoreplace_gui.h
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autoreplace_type.h
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autoreplace.cpp
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autoslope.h
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(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
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2012-01-03 20:26:05 +00:00 |
base_media_base.h
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(svn r24037) -Feature: Allow display of baseset textfiles. (LordAro)
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2012-03-17 15:45:37 +00:00 |
base_media_func.h
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(svn r23886) -Codechange: Allow limiting the MD5 file hash to the first x bytes of the file.
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2012-02-04 13:29:00 +00:00 |
base_station_base.h
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(svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC)
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2011-12-20 17:57:56 +00:00 |
bmp.cpp
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bmp.h
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bootstrap_gui.cpp
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(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
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2012-01-03 21:32:51 +00:00 |
bridge_gui.cpp
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bridge_map.cpp
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bridge_map.h
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bridge.h
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build_vehicle_gui.cpp
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(svn r23792) -Feature [FS#4958]: move 'refitable to' text above custom newgrf text in build vehicle gui
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2012-01-12 19:23:00 +00:00 |
cargo_type.h
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(svn r23826) -Fix [FS#4972]: the detailed performance rating window showed the cargo count of the current quarter instead of the last quarter like the tooltip says
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2012-01-20 20:18:19 +00:00 |
cargopacket.cpp
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(svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC)
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2011-12-20 17:57:56 +00:00 |
cargopacket.h
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(svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC)
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2011-12-20 17:57:56 +00:00 |
cargotype.cpp
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(svn r23860) -Feature: [NewGRF] Add cargo property 1D to set the capacity multipliers when refitting vehicles, which do not use callback 15.
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2012-01-28 12:08:03 +00:00 |
cargotype.h
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(svn r23860) -Feature: [NewGRF] Add cargo property 1D to set the capacity multipliers when refitting vehicles, which do not use callback 15.
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2012-01-28 12:08:03 +00:00 |
cheat_func.h
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cheat_gui.cpp
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(svn r23757) -Codechange: Unify the drawing of toggle buttons for boolean settings.
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2012-01-05 19:32:51 +00:00 |
cheat_type.h
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(svn r23733) -Fix-ish [FS#4939]: cheating to different climates messes things even more up than changing NewGRFs in-game... so guess what happened
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2012-01-03 19:21:32 +00:00 |
cheat.cpp
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clear_cmd.cpp
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(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
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2012-01-03 21:32:51 +00:00 |
clear_func.h
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clear_map.h
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(svn r23595) -Codechange: add comma after last enum to get a more uniform coding style
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2011-12-19 17:48:04 +00:00 |
cmd_helper.h
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(svn r23742) -Revert (r23735): for some reason gcc-trunk is more picky than basically everything else :(
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2012-01-03 21:58:26 +00:00 |
command_func.h
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(svn r23604) -Add: initial support for GameScripts
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2011-12-19 20:50:54 +00:00 |
command_type.h
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(svn r23783) -Cleanup: remove ancient but not needed command flag
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2012-01-09 22:21:45 +00:00 |
command.cpp
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(svn r23800) -Codechange: also desync log failed commands
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2012-01-14 19:44:25 +00:00 |
company_base.h
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(svn r23931) -Change: Scale infrastructure cost of rail tracks by the total number of all tracks and not independently for each rail type.
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2012-02-11 22:43:39 +00:00 |
company_cmd.cpp
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(svn r23822) -Fix-ish: when replaying make sure companies get created even if their creating client doesn't exist during the replay
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2012-01-17 21:13:02 +00:00 |
company_func.h
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(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
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2012-01-03 20:26:05 +00:00 |
company_gui.cpp
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(svn r23931) -Change: Scale infrastructure cost of rail tracks by the total number of all tracks and not independently for each rail type.
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2012-02-11 22:43:39 +00:00 |
company_gui.h
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company_manager_face.h
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(svn r23940) -Codechange: remove superfluous semicolons
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2012-02-12 19:46:40 +00:00 |
company_type.h
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(svn r23602) -Add: support for DEITY commands, commands where no real company was involved in (Rubidium)
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2011-12-19 20:50:36 +00:00 |
console_cmds.cpp
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(svn r23741) -Revert (r23740): the few parts that the Windows / non-network compiles stumble on
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2012-01-03 21:47:01 +00:00 |
console_func.h
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console_gui.cpp
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console_gui.h
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console_internal.h
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console_type.h
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(svn r23595) -Codechange: add comma after last enum to get a more uniform coding style
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2011-12-19 17:48:04 +00:00 |
console.cpp
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(svn r23741) -Revert (r23740): the few parts that the Windows / non-network compiles stumble on
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2012-01-03 21:47:01 +00:00 |
crashlog.cpp
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(svn r23660) -Feature-ish: add the game script to the crash log
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2011-12-22 20:05:52 +00:00 |
crashlog.h
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currency.cpp
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currency.h
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(svn r23704) -Doc: Doxygen comment fixes and additions.
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2012-01-01 17:22:32 +00:00 |
date_func.h
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(svn r22411) -Document: another bunch of bits
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2011-05-02 17:42:12 +00:00 |
date_gui.cpp
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(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
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2012-01-03 21:32:51 +00:00 |
date_gui.h
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date_type.h
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date.cpp
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debug.cpp
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(svn r23854) -Codechange: make it easier to put random debug stuff into the random log
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2012-01-26 17:24:56 +00:00 |
debug.h
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(svn r23854) -Codechange: make it easier to put random debug stuff into the random log
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2012-01-26 17:24:56 +00:00 |
dedicated.cpp
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depot_base.h
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(svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC)
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2011-12-20 17:57:56 +00:00 |
depot_cmd.cpp
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(svn r23704) -Doc: Doxygen comment fixes and additions.
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2012-01-01 17:22:32 +00:00 |
depot_func.h
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(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
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2012-01-03 20:26:05 +00:00 |
depot_gui.cpp
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(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
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2012-01-03 21:32:51 +00:00 |
depot_map.h
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depot_type.h
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depot.cpp
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direction_func.h
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direction_type.h
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(svn r23595) -Codechange: add comma after last enum to get a more uniform coding style
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2011-12-19 17:48:04 +00:00 |
disaster_cmd.cpp
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(svn r23713) -Codechange: split VehicleMove() into two functions, to minimalize the work done where possible
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2012-01-02 13:44:30 +00:00 |
dock_gui.cpp
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(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
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2012-01-03 21:32:51 +00:00 |
driver.cpp
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driver.h
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economy_base.h
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economy_func.h
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economy_type.h
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(svn r23595) -Codechange: add comma after last enum to get a more uniform coding style
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2011-12-19 17:48:04 +00:00 |
economy.cpp
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(svn r23931) -Change: Scale infrastructure cost of rail tracks by the total number of all tracks and not independently for each rail type.
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2012-02-11 22:43:39 +00:00 |
effectvehicle_base.h
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(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
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2012-01-03 20:26:05 +00:00 |
effectvehicle_func.h
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effectvehicle.cpp
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(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
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2012-01-03 21:32:51 +00:00 |
elrail_func.h
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elrail.cpp
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endian_check.cpp
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(svn r23595) -Codechange: add comma after last enum to get a more uniform coding style
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2011-12-19 17:48:04 +00:00 |
engine_base.h
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(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
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2012-01-03 20:26:05 +00:00 |
engine_func.h
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engine_gui.cpp
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(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
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2012-01-03 21:32:51 +00:00 |
engine_gui.h
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(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
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2012-01-03 20:26:05 +00:00 |
engine_type.h
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(svn r23861) -Feature: [NewGRF] New algorithm (activated via an engine flag) to determine the capacity of vehicles. This allows vehicles to better control the capacity for cargotypes which they know; and let cargo NewGRFs influence the capacity for cargos the vehicle NewGRF does not know, but which the vehicle is refittable to due to cargo classes.
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2012-01-28 12:11:23 +00:00 |
engine.cpp
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(svn r23861) -Feature: [NewGRF] New algorithm (activated via an engine flag) to determine the capacity of vehicles. This allows vehicles to better control the capacity for cargotypes which they know; and let cargo NewGRFs influence the capacity for cargos the vehicle NewGRF does not know, but which the vehicle is refittable to due to cargo classes.
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2012-01-28 12:11:23 +00:00 |
error_gui.cpp
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(svn r23803) -Fix [FS#4969]: newgrf textstack was not properly used when storing parameters for the error message window
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2012-01-15 13:06:11 +00:00 |
error.h
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fileio_func.h
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(svn r23605) -Add: GAME_DIR and CONTENT_TYPE_GAME, and read gamescript from that directory
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2011-12-19 20:54:37 +00:00 |
fileio_type.h
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(svn r23704) -Doc: Doxygen comment fixes and additions.
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2012-01-01 17:22:32 +00:00 |
fileio.cpp
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(svn r23983) -Fix [FS#5083]: tarred heightmaps wouldn't be found
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2012-02-25 08:42:39 +00:00 |
fios_gui.cpp
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(svn r23901) -Fix: memory leak everytime one clicked a savegame in the load GUI
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2012-02-05 15:51:13 +00:00 |
fios.cpp
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fios.h
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fontcache.cpp
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(svn r23987) -Fix (r23000): Also reset the font glyph cache when switching blitters.
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2012-02-25 17:20:02 +00:00 |
fontcache.h
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(svn r23992) -Fix: compilation without freetype
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2012-02-25 22:18:53 +00:00 |
gamelog_internal.h
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gamelog.cpp
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(svn r23901) -Fix: memory leak everytime one clicked a savegame in the load GUI
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2012-02-05 15:51:13 +00:00 |
gamelog.h
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(svn r23901) -Fix: memory leak everytime one clicked a savegame in the load GUI
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2012-02-05 15:51:13 +00:00 |
genworld_gui.cpp
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(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
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2012-01-03 21:32:51 +00:00 |
genworld.cpp
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(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
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2012-01-03 21:32:51 +00:00 |
genworld.h
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(svn r23611) -Add: run the begin of the script already while generating, and don't sleep on DoCommand while doing so
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2011-12-19 20:56:50 +00:00 |
gfx_func.h
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(svn r23791) -Fix [FS#4960]: resize text panel for parameter description if it doesn't fit in 4 lines.
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2012-01-12 19:11:51 +00:00 |
gfx_type.h
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gfx.cpp
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(svn r24038) -Fix (r23472): After opening a textwindow with the monospaced font, all other text started glitching.
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2012-03-17 16:42:34 +00:00 |
gfxinit.cpp
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(svn r23987) -Fix (r23000): Also reset the font glyph cache when switching blitters.
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2012-02-25 17:20:02 +00:00 |
gfxinit.h
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goal_base.h
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(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
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2012-01-03 20:26:05 +00:00 |
goal_gui.cpp
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(svn r23827) -Feature [FS#4992]: [NoGo] Allow to chose the goal question window's title from a (small) set of options
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2012-01-21 12:03:55 +00:00 |
goal_type.h
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(svn r23827) -Feature [FS#4992]: [NoGo] Allow to chose the goal question window's title from a (small) set of options
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2012-01-21 12:03:55 +00:00 |
goal.cpp
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(svn r23950) -Fix (r23731) [FS#5063]: never show GSGoal::Question() to spectators. Accidently INVALID_COMPANY == COMPANY_SPECTATOR
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2012-02-15 15:18:38 +00:00 |
graph_gui.cpp
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(svn r23826) -Fix [FS#4972]: the detailed performance rating window showed the cargo count of the current quarter instead of the last quarter like the tooltip says
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2012-01-20 20:18:19 +00:00 |
graph_gui.h
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ground_vehicle.cpp
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(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
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2012-01-03 21:32:51 +00:00 |
ground_vehicle.hpp
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(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
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2012-01-03 20:26:05 +00:00 |
group_cmd.cpp
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(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
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2012-01-03 21:32:51 +00:00 |
group_gui.cpp
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(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
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2012-01-03 21:32:51 +00:00 |
group_gui.h
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(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header
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2010-01-15 16:41:15 +00:00 |
group_type.h
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group.h
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gui.h
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(svn r23827) -Feature [FS#4992]: [NoGo] Allow to chose the goal question window's title from a (small) set of options
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2012-01-21 12:03:55 +00:00 |
heightmap.cpp
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(svn r23704) -Doc: Doxygen comment fixes and additions.
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2012-01-01 17:22:32 +00:00 |
heightmap.h
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highscore_gui.cpp
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(svn r23534) -Codechange: document and rename widgets to be consistent and understandable
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2011-12-16 16:39:48 +00:00 |
highscore.cpp
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highscore.h
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hotkeys.cpp
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hotkeys.h
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(svn r23704) -Doc: Doxygen comment fixes and additions.
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2012-01-01 17:22:32 +00:00 |
house_type.h
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house.h
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(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
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2012-01-03 20:26:05 +00:00 |
industry_cmd.cpp
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(svn r24040) -Fix [FS#5095]: Improve error messages wrt. the placement restrictions of banks, water towers and toy shops.
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2012-03-17 19:48:26 +00:00 |
industry_gui.cpp
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(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
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2012-01-03 21:32:51 +00:00 |
industry_map.h
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industry_type.h
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industry.h
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(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
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2012-01-03 20:26:05 +00:00 |
industrytype.h
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(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
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2012-01-03 20:26:05 +00:00 |
ini_load.cpp
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(svn r23741) -Revert (r23740): the few parts that the Windows / non-network compiles stumble on
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2012-01-03 21:47:01 +00:00 |
ini_type.h
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ini.cpp
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intro_gui.cpp
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(svn r23607) -Add: wire GameScript in all the GUIs
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2011-12-19 20:56:06 +00:00 |
landscape_type.h
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landscape.cpp
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(svn r23885) -Codechange: Use the GRF sprite loader for then mapgen sprites as well.
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2012-02-04 13:28:56 +00:00 |
landscape.h
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(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
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2012-01-03 20:26:05 +00:00 |
language.h
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livery.h
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main_gui.cpp
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map_func.h
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map_type.h
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map.cpp
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(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
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2012-01-03 21:32:51 +00:00 |
misc_cmd.cpp
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(svn r23618) -Add: ScriptGame::Pause, ScriptGame::Unpause, and ScriptGame::GetLandscape (GameScript only)
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2011-12-19 20:58:59 +00:00 |
misc_gui.cpp
|
(svn r23903) -Fix [FS#4993]: some instances had issues due to a value being out of range
|
2012-02-05 19:32:12 +00:00 |
misc.cpp
|
(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
|
2012-01-03 21:32:51 +00:00 |
mixer.cpp
|
|
|
mixer.h
|
|
|
music_gui.cpp
|
|
|
music.cpp
|
|
|
newgrf_airport.cpp
|
(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
|
2012-01-03 21:32:51 +00:00 |
newgrf_airport.h
|
(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
|
2012-01-03 20:26:05 +00:00 |
newgrf_airporttiles.cpp
|
(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
|
2012-01-03 21:32:51 +00:00 |
newgrf_airporttiles.h
|
|
|
newgrf_animation_base.h
|
(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
|
2012-01-03 20:26:05 +00:00 |
newgrf_animation_type.h
|
|
|
newgrf_callbacks.h
|
|
|
newgrf_canal.cpp
|
|
|
newgrf_canal.h
|
(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
|
2012-01-03 20:26:05 +00:00 |
newgrf_cargo.cpp
|
(svn r23917) -Fix (r11252,, r23914, r23915): Also use the CTT for refitmasks for version 6 GRFs. I.e. fix the cursed GetCargoTranslation() function for the fourth time.
|
2012-02-08 18:11:49 +00:00 |
newgrf_cargo.h
|
|
|
newgrf_class_func.h
|
|
|
newgrf_class.h
|
|
|
newgrf_commons.cpp
|
(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
|
2012-01-03 21:32:51 +00:00 |
newgrf_commons.h
|
(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
|
2012-01-03 20:26:05 +00:00 |
newgrf_config.cpp
|
(svn r23935) -Codechange: generalise GetTextfile
|
2012-02-12 10:51:43 +00:00 |
newgrf_config.h
|
(svn r23932) -Codechange: split the NewGRF text window into its own source files
|
2012-02-12 10:32:41 +00:00 |
newgrf_debug_gui.cpp
|
|
|
newgrf_debug.h
|
|
|
newgrf_engine.cpp
|
(svn r23965) -Fix [FS#5070]: Refittability should never depend on the current capacity of a vehicle.
|
2012-02-19 18:34:24 +00:00 |
newgrf_engine.h
|
|
|
newgrf_generic.cpp
|
(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
|
2012-01-03 21:32:51 +00:00 |
newgrf_generic.h
|
(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
|
2012-01-03 20:26:05 +00:00 |
newgrf_gui.cpp
|
(svn r23933) -Codechange: make the text file window strings more generic (LordAro)
|
2012-02-12 10:35:15 +00:00 |
newgrf_house.cpp
|
(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
|
2012-01-03 21:32:51 +00:00 |
newgrf_house.h
|
(svn r23595) -Codechange: add comma after last enum to get a more uniform coding style
|
2011-12-19 17:48:04 +00:00 |
newgrf_industries.cpp
|
(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
|
2012-01-03 21:32:51 +00:00 |
newgrf_industries.h
|
(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
|
2012-01-03 20:26:05 +00:00 |
newgrf_industrytiles.cpp
|
(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
|
2012-01-03 21:32:51 +00:00 |
newgrf_industrytiles.h
|
(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
|
2012-01-03 20:26:05 +00:00 |
newgrf_object.cpp
|
(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
|
2012-01-03 21:32:51 +00:00 |
newgrf_object.h
|
(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
|
2012-01-03 20:26:05 +00:00 |
newgrf_properties.h
|
|
|
newgrf_railtype.cpp
|
(svn r23866) -Feature: [NewGRF] Give NewGRF defined level crossings and rail depots access to the townzone.
|
2012-01-28 19:36:22 +00:00 |
newgrf_railtype.h
|
|
|
newgrf_sound.cpp
|
(svn r23887) -Feature: [NewGRF] Support for container version 2.
|
2012-02-04 13:29:04 +00:00 |
newgrf_sound.h
|
(svn r23882) -Codechange: Delay parsing of NewGRF sound effects until first usage.
|
2012-02-04 13:28:44 +00:00 |
newgrf_spritegroup.cpp
|
(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
|
2012-01-03 21:32:51 +00:00 |
newgrf_spritegroup.h
|
(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
|
2012-01-03 20:26:05 +00:00 |
newgrf_station.cpp
|
(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
|
2012-01-03 21:32:51 +00:00 |
newgrf_station.h
|
(svn r24031) -Feature: increase the station class limit from 32 to 256
|
2012-03-15 22:42:28 +00:00 |
newgrf_storage.cpp
|
(svn r23704) -Doc: Doxygen comment fixes and additions.
|
2012-01-01 17:22:32 +00:00 |
newgrf_storage.h
|
(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
|
2012-01-03 20:26:05 +00:00 |
newgrf_text.cpp
|
(svn r23830) -Revert (r23804) [FS#4986]: while the idea was good, it causes too much trouble
|
2012-01-21 13:57:24 +00:00 |
newgrf_text.h
|
(svn r23812) -Fix [FS#4977] (r23804): custom ActionB messages were broken
|
2012-01-15 19:29:49 +00:00 |
newgrf_town.cpp
|
(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
|
2012-01-03 21:32:51 +00:00 |
newgrf_town.h
|
(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
|
2012-01-03 20:26:05 +00:00 |
newgrf_townname.cpp
|
|
|
newgrf_townname.h
|
|
|
newgrf.cpp
|
(svn r23960) -Fix/Change: [NewGRF] Make the properties for always/never refittable cargo types not behave incremental, but reset them on reassignment.
|
2012-02-16 22:22:45 +00:00 |
newgrf.h
|
(svn r23887) -Feature: [NewGRF] Support for container version 2.
|
2012-02-04 13:29:04 +00:00 |
news_func.h
|
(svn r21987) -Fix: Make news items, engine previews and AI preview events deal with no longer existing Engine items after resetting the pool.
|
2011-02-05 20:41:13 +00:00 |
news_gui.cpp
|
(svn r23924) -Fix [FS#5054]: [NoGo] "Some" news messages would cause an assertion to be triggered due to a missing proper location for the viewport of the news message, so only allow building when valid data for the viewport is provided or no viewport is used
|
2012-02-11 19:42:33 +00:00 |
news_gui.h
|
|
|
news_type.h
|
(svn r23600) -Codechange: link WC+number to a Widget, and the Widget to a Window class
|
2011-12-19 20:46:17 +00:00 |
object_base.h
|
(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
|
2012-01-03 20:26:05 +00:00 |
object_cmd.cpp
|
(svn r23842) -Change [FS#5001, FS#5002]: do not let towns (ever) remove objects
|
2012-01-22 21:26:42 +00:00 |
object_gui.cpp
|
(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
|
2012-01-03 21:32:51 +00:00 |
object_map.h
|
|
|
object_type.h
|
|
|
object.h
|
|
|
openttd.cpp
|
(svn r23963) -Fix [FS#5072]: do not look for missing sprites twice during startup
|
2012-02-18 17:42:27 +00:00 |
openttd.h
|
(svn r23618) -Add: ScriptGame::Pause, ScriptGame::Unpause, and ScriptGame::GetLandscape (GameScript only)
|
2011-12-19 20:58:59 +00:00 |
order_backup.cpp
|
|
|
order_backup.h
|
|
|
order_base.h
|
(svn r23947) -Feature: Timetabled maximum travel speeds for non-flying vehicles.
|
2012-02-14 17:04:06 +00:00 |
order_cmd.cpp
|
(svn r23947) -Feature: Timetabled maximum travel speeds for non-flying vehicles.
|
2012-02-14 17:04:06 +00:00 |
order_func.h
|
|
|
order_gui.cpp
|
(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
|
2012-01-03 21:32:51 +00:00 |
order_type.h
|
(svn r23947) -Feature: Timetabled maximum travel speeds for non-flying vehicles.
|
2012-02-14 17:04:06 +00:00 |
os_timer.cpp
|
|
|
osk_gui.cpp
|
|
|
pbs.cpp
|
|
|
pbs.h
|
|
|
progress.cpp
|
(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
|
2012-01-03 21:32:51 +00:00 |
progress.h
|
|
|
querystring_gui.h
|
(svn r23198) -Codechange: introduce a free that takes const pointers so we don't need to cast to void/non-const before being able to free
|
2011-11-12 13:00:29 +00:00 |
rail_cmd.cpp
|
(svn r23773) -Change: [NewGRF] Update all cached train properties if a train vehicle enters a new railtype.
|
2012-01-08 12:47:54 +00:00 |
rail_gui.cpp
|
(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
|
2012-01-03 21:32:51 +00:00 |
rail_gui.h
|
|
|
rail_map.h
|
|
|
rail_type.h
|
(svn r23595) -Codechange: add comma after last enum to get a more uniform coding style
|
2011-12-19 17:48:04 +00:00 |
rail.cpp
|
(svn r23758) -Feature: [NewGRF] Alternate rail type label list.
|
2012-01-05 19:40:34 +00:00 |
rail.h
|
(svn r23952) -Feature: [NewGRF] Customisable tunnel portals for rail types (sprites by Snail).
|
2012-02-15 21:23:48 +00:00 |
rev.cpp.in
|
(svn r23969) -Codechange: trunk heads to 1.3 now
|
2012-02-19 19:14:17 +00:00 |
rev.h
|
|
|
road_cmd.cpp
|
(svn r23847) -Fix: when removing road or tram from a tram+road stop, the owner of the road stop's cache was updated instead of the owner of the removed infrastructure
|
2012-01-24 19:24:02 +00:00 |
road_cmd.h
|
|
|
road_func.h
|
(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
|
2012-01-03 20:26:05 +00:00 |
road_gui.cpp
|
(svn r23601) -Fix: fix the conflict in window number
|
2011-12-19 20:50:21 +00:00 |
road_gui.h
|
|
|
road_internal.h
|
|
|
road_map.cpp
|
|
|
road_map.h
|
(svn r23595) -Codechange: add comma after last enum to get a more uniform coding style
|
2011-12-19 17:48:04 +00:00 |
road_type.h
|
(svn r23595) -Codechange: add comma after last enum to get a more uniform coding style
|
2011-12-19 17:48:04 +00:00 |
road.cpp
|
(svn r23629) -Add: allow ScriptRoad::BuildRoad, ScriptBridge::BuildBridge (for roads) and ScriptTunnel:BuildTunnel (for roads) to work for GameScript
|
2011-12-19 21:02:33 +00:00 |
roadstop_base.h
|
(svn r23704) -Doc: Doxygen comment fixes and additions.
|
2012-01-01 17:22:32 +00:00 |
roadstop.cpp
|
|
|
roadveh_cmd.cpp
|
(svn r23947) -Feature: Timetabled maximum travel speeds for non-flying vehicles.
|
2012-02-14 17:04:06 +00:00 |
roadveh_gui.cpp
|
(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
|
2012-01-03 21:32:51 +00:00 |
roadveh.h
|
(svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC)
|
2011-12-20 17:57:56 +00:00 |
screenshot.cpp
|
(svn r23784) -Revert (r23740): compiling without libpng failed to include a correct header
|
2012-01-09 23:04:03 +00:00 |
screenshot.h
|
(svn r23775) -Change: Hide the PCX screenshot format from the options window, if a 32bpp blitter is used.
|
2012-01-08 16:58:10 +00:00 |
sdl.cpp
|
|
|
sdl.h
|
|
|
settings_func.h
|
|
|
settings_gui.cpp
|
(svn r24037) -Feature: Allow display of baseset textfiles. (LordAro)
|
2012-03-17 15:45:37 +00:00 |
settings_internal.h
|
(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
|
2012-01-03 20:26:05 +00:00 |
settings_type.h
|
(svn r23769) -Codechange: make the lag/join start timeouts configurable as well
|
2012-01-07 14:43:45 +00:00 |
settings.cpp
|
(svn r23609) -Add: save/load all GameScript related material
|
2011-12-19 20:56:34 +00:00 |
ship_cmd.cpp
|
(svn r23947) -Feature: Timetabled maximum travel speeds for non-flying vehicles.
|
2012-02-14 17:04:06 +00:00 |
ship_gui.cpp
|
|
|
ship.h
|
(svn r23588) -Codechange: use the 'final' keyword so compiler can optimise out some indirect calls
|
2011-12-18 17:17:18 +00:00 |
signal_func.h
|
|
|
signal_type.h
|
(svn r23595) -Codechange: add comma after last enum to get a more uniform coding style
|
2011-12-19 17:48:04 +00:00 |
signal.cpp
|
|
|
signs_base.h
|
|
|
signs_cmd.cpp
|
(svn r23835) -Change [FS#4999]: Make signs placed in scenario editor belong to the GS. That way they are always shown in game and are not editable.
|
2012-01-22 13:54:02 +00:00 |
signs_func.h
|
|
|
signs_gui.cpp
|
(svn r23943) -Fix (r23835) [FS#5061]: Also list DEITY signs in the signlist in SE.
|
2012-02-13 17:34:53 +00:00 |
signs_type.h
|
|
|
signs.cpp
|
|
|
slope_func.h
|
|
|
slope_type.h
|
(svn r23595) -Codechange: add comma after last enum to get a more uniform coding style
|
2011-12-19 17:48:04 +00:00 |
smallmap_gui.cpp
|
(svn r23704) -Doc: Doxygen comment fixes and additions.
|
2012-01-01 17:22:32 +00:00 |
smallmap_gui.h
|
|
|
sortlist_type.h
|
|
|
sound_func.h
|
|
|
sound_type.h
|
(svn r23887) -Feature: [NewGRF] Support for container version 2.
|
2012-02-04 13:29:04 +00:00 |
sound.cpp
|
(svn r23882) -Codechange: Delay parsing of NewGRF sound effects until first usage.
|
2012-02-04 13:28:44 +00:00 |
sprite.cpp
|
(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
|
2012-01-03 21:32:51 +00:00 |
sprite.h
|
(svn r23706) -Codechange: prevent 'unknown command' doxygen errors
|
2012-01-01 17:36:19 +00:00 |
spritecache.cpp
|
(svn r23986) -Fix (r23889): Invalid reads when scaling an odd-sized sprite smaller.
|
2012-02-25 17:18:17 +00:00 |
spritecache.h
|
(svn r23887) -Feature: [NewGRF] Support for container version 2.
|
2012-02-04 13:29:04 +00:00 |
station_base.h
|
(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
|
2012-01-03 20:26:05 +00:00 |
station_cmd.cpp
|
(svn r23942) -Fix: infrastructure cache of standard road stops would get messed up when buying a company with them
|
2012-02-13 17:18:20 +00:00 |
station_func.h
|
(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
|
2012-01-03 20:26:05 +00:00 |
station_gui.cpp
|
(svn r24023) -Fix [FS#5090]: pass cases down into the list of cargos
|
2012-03-10 19:18:04 +00:00 |
station_gui.h
|
(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
|
2012-01-03 20:26:05 +00:00 |
station_map.h
|
(svn r22406) -Document: some more "random-ish" tidbits
|
2011-05-01 19:51:52 +00:00 |
station_type.h
|
(svn r23595) -Codechange: add comma after last enum to get a more uniform coding style
|
2011-12-19 17:48:04 +00:00 |
station.cpp
|
(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
|
2012-01-03 21:32:51 +00:00 |
statusbar_gui.cpp
|
(svn r23547) -Codechange: document and rename widgets to be consistent and understandable
|
2011-12-16 18:21:13 +00:00 |
statusbar_gui.h
|
|
|
stdafx.h
|
(svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC)
|
2011-12-20 17:57:56 +00:00 |
string_func.h
|
(svn r23816) -Fix (r23635, r23805): make SCC_ENCODED the first entry in the StringControlCode enum since it's value is not allowed to change
|
2012-01-16 22:29:25 +00:00 |
string_type.h
|
(svn r23940) -Codechange: remove superfluous semicolons
|
2012-02-12 19:46:40 +00:00 |
string.cpp
|
(svn r23816) -Fix (r23635, r23805): make SCC_ENCODED the first entry in the StringControlCode enum since it's value is not allowed to change
|
2012-01-16 22:29:25 +00:00 |
strings_func.h
|
(svn r23945) -Fix: Better rounding when converting internal speed to displayed speed.
|
2012-02-14 17:03:56 +00:00 |
strings_type.h
|
|
|
strings.cpp
|
(svn r24022) -Add: CARGO_LIST control code for strings
|
2012-03-10 19:04:49 +00:00 |
subsidy_base.h
|
(svn r23704) -Doc: Doxygen comment fixes and additions.
|
2012-01-01 17:22:32 +00:00 |
subsidy_func.h
|
|
|
subsidy_gui.cpp
|
(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
|
2012-01-03 21:32:51 +00:00 |
subsidy_type.h
|
|
|
subsidy.cpp
|
(svn r23876) -Fix (r23408) [FS#5039]: Generate industry subsidies again. (Emmeran)
|
2012-02-02 19:31:11 +00:00 |
tar_type.h
|
(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
|
2012-01-03 20:26:05 +00:00 |
terraform_cmd.cpp
|
(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
|
2012-01-03 21:32:51 +00:00 |
terraform_gui.cpp
|
|
|
terraform_gui.h
|
|
|
textbuf_gui.h
|
(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
|
2012-01-03 20:26:05 +00:00 |
texteff.cpp
|
|
|
texteff.hpp
|
|
|
textfile_gui.cpp
|
(svn r23935) -Codechange: generalise GetTextfile
|
2012-02-12 10:51:43 +00:00 |
textfile_gui.h
|
(svn r23936) -Feature [FS#5047]: readme/licence/changelog viewer for AI and game scripts (LordAro)
|
2012-02-12 10:58:18 +00:00 |
textfile_type.h
|
(svn r23932) -Codechange: split the NewGRF text window into its own source files
|
2012-02-12 10:32:41 +00:00 |
tgp.cpp
|
(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
|
2012-01-03 21:32:51 +00:00 |
tgp.h
|
|
|
tile_cmd.h
|
|
|
tile_map.cpp
|
(svn r23708) -Codechange: apply the same trick as r23701 to GetTileSlope(), gaining similar benefits
|
2012-01-01 19:20:08 +00:00 |
tile_map.h
|
|
|
tile_type.h
|
|
|
tilearea_type.h
|
(svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC)
|
2011-12-20 17:57:56 +00:00 |
tilearea.cpp
|
|
|
tilehighlight_func.h
|
|
|
tilehighlight_type.h
|
(svn r23595) -Codechange: add comma after last enum to get a more uniform coding style
|
2011-12-19 17:48:04 +00:00 |
tilematrix_type.hpp
|
(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
|
2012-01-03 20:26:05 +00:00 |
timetable_cmd.cpp
|
(svn r23947) -Feature: Timetabled maximum travel speeds for non-flying vehicles.
|
2012-02-14 17:04:06 +00:00 |
timetable_gui.cpp
|
(svn r23947) -Feature: Timetabled maximum travel speeds for non-flying vehicles.
|
2012-02-14 17:04:06 +00:00 |
timetable.h
|
|
|
toolbar_gui.cpp
|
(svn r23985) -Fix [FS#5074]: inconsistent quit/abandon/exit game/scenario/editor strings
|
2012-02-25 13:58:06 +00:00 |
toolbar_gui.h
|
|
|
town_cmd.cpp
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(svn r23953) -Fix [FS#5062]: When the population of a town changes the town view might even have to change size due to different cargo requirements.
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2012-02-15 21:34:58 +00:00 |
town_gui.cpp
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(svn r23787) -Fix: add some missing spaces
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2012-01-11 18:47:32 +00:00 |
town_map.h
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town_type.h
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town.h
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(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
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2012-01-03 20:26:05 +00:00 |
townname_func.h
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(svn r23704) -Doc: Doxygen comment fixes and additions.
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2012-01-01 17:22:32 +00:00 |
townname_type.h
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(svn r22405) -Document: some more "random-ish" tidbits
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2011-05-01 19:14:12 +00:00 |
townname.cpp
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(svn r23759) -Fix (r17612)[FS#4951]: the check for duplicate town names wasn't really working
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2012-01-05 19:56:48 +00:00 |
track_func.h
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track_type.h
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(svn r23595) -Codechange: add comma after last enum to get a more uniform coding style
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2011-12-19 17:48:04 +00:00 |
train_cmd.cpp
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(svn r23947) -Feature: Timetabled maximum travel speeds for non-flying vehicles.
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2012-02-14 17:04:06 +00:00 |
train_gui.cpp
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(svn r23991) -Fix [FS#5076]: Also display the cargo subtype for vehicles which have no capacity, but a subtype.
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2012-02-25 20:47:16 +00:00 |
train.h
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(svn r23773) -Change: [NewGRF] Update all cached train properties if a train vehicle enters a new railtype.
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2012-01-08 12:47:54 +00:00 |
transparency_gui.cpp
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transparency_gui.h
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transparency.h
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transport_type.h
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tree_cmd.cpp
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(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
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2012-01-03 21:32:51 +00:00 |
tree_gui.cpp
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tree_map.h
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tunnel_map.cpp
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(svn r23167) -Codechange [FS#4818]: make IsTunnelInWay z parameters signed as well (hackalittlebit)
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2011-11-08 19:44:41 +00:00 |
tunnel_map.h
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tunnelbridge_cmd.cpp
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(svn r23952) -Feature: [NewGRF] Customisable tunnel portals for rail types (sprites by Snail).
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2012-02-15 21:23:48 +00:00 |
tunnelbridge_map.h
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tunnelbridge.h
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(svn r22405) -Document: some more "random-ish" tidbits
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2011-05-01 19:14:12 +00:00 |
vehicle_base.h
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(svn r23714) -Codechange: don't mix Viewport with non-viewport code
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2012-01-02 13:44:37 +00:00 |
vehicle_cmd.cpp
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(svn r23848) -Fix: Even if A == B, A can make more sense than B.
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2012-01-24 22:30:57 +00:00 |
vehicle_func.h
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(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
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2012-01-03 20:26:05 +00:00 |
vehicle_gui_base.h
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vehicle_gui.cpp
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(svn r24023) -Fix [FS#5090]: pass cases down into the list of cargos
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2012-03-10 19:18:04 +00:00 |
vehicle_gui.h
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(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
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2012-01-03 20:26:05 +00:00 |
vehicle_type.h
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vehicle.cpp
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(svn r23947) -Feature: Timetabled maximum travel speeds for non-flying vehicles.
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2012-02-14 17:04:06 +00:00 |
vehiclelist.cpp
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vehiclelist.h
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viewport_func.h
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viewport_gui.cpp
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viewport_type.h
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viewport.cpp
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(svn r23835) -Change [FS#4999]: Make signs placed in scenario editor belong to the GS. That way they are always shown in game and are not editable.
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2012-01-22 13:54:02 +00:00 |
void_cmd.cpp
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void_map.h
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water_cmd.cpp
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(svn r23920) -Fix: Consider only the middle tile of a lock for lock-infrastructure costs. The other two tiles may be owned by other companies. Also do not count the middle tile of a lock as canal, independent of whether it is build on ground or river slope.
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2012-02-09 22:38:39 +00:00 |
water_map.h
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water.h
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(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
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2012-01-03 20:26:05 +00:00 |
waypoint_base.h
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(svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC)
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2011-12-20 17:57:56 +00:00 |
waypoint_cmd.cpp
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(svn r23704) -Doc: Doxygen comment fixes and additions.
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2012-01-01 17:22:32 +00:00 |
waypoint_func.h
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waypoint_gui.cpp
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(svn r23530) -Codechange: begin unify the naming of widgets and add comments to them, in this case the waypoint view widgets
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2011-12-16 16:25:34 +00:00 |
waypoint.cpp
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(svn r19958) -Codechange: move common code from Waypoint and Station destructors to BaseStation destructor
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2010-06-11 00:20:24 +00:00 |
widget_type.h
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(svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC)
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2011-12-20 17:57:56 +00:00 |
widget.cpp
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(svn r23631) -Add: ScriptWindow, to manipulate windows on the client (GameScript only)
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2011-12-19 21:05:14 +00:00 |
window_func.h
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(svn r23704) -Doc: Doxygen comment fixes and additions.
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2012-01-01 17:22:32 +00:00 |
window_gui.h
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(svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC)
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2011-12-20 17:57:56 +00:00 |
window_type.h
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(svn r23932) -Codechange: split the NewGRF text window into its own source files
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2012-02-12 10:32:41 +00:00 |
window.cpp
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(svn r23932) -Codechange: split the NewGRF text window into its own source files
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2012-02-12 10:32:41 +00:00 |
zoom_func.h
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zoom_type.h
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