.. |
ai
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(svn r15076) -Fix: a start_date of 0 would never start an AI .. so don't allow it (Yexo)
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2009-01-13 22:36:44 +00:00 |
blitter
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(svn r14912) -Codechange: Autoprobe 'null' blitter when built as dedicated-only.
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2009-01-08 14:30:29 +00:00 |
core
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(svn r15031) -Fix (r15027): merge reverted r15026, so do it once again
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2009-01-12 17:31:43 +00:00 |
lang
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(svn r15070) -Update: WebTranslator2 update to 2009-01-13 18:42:22
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2009-01-13 18:42:41 +00:00 |
misc
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(svn r14949) -Cleanup: pointer coding style
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2009-01-10 00:31:47 +00:00 |
music
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(svn r14949) -Cleanup: pointer coding style
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2009-01-10 00:31:47 +00:00 |
network
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(svn r15053) -Cleanup: remove some unneeded includes
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2009-01-13 11:53:33 +00:00 |
os/macosx
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(svn r14949) -Cleanup: pointer coding style
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2009-01-10 00:31:47 +00:00 |
saveload
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(svn r15075) -Fix: store _next_competitor_start as uint32, else it might overflow for values > 2.4 years
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2009-01-13 21:32:47 +00:00 |
script
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(svn r15061) -Fix (r15027): three files were missing the Id header
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2009-01-13 15:49:32 +00:00 |
sound
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(svn r14949) -Cleanup: pointer coding style
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2009-01-10 00:31:47 +00:00 |
spriteloader
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(svn r14610) -Fix [FS#2415]: possible stack corruption when reading corrupted sprites.
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2008-11-23 13:42:05 +00:00 |
strgen
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(svn r14949) -Cleanup: pointer coding style
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2009-01-10 00:31:47 +00:00 |
table
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(svn r15037) -Cleanup: remove unused file src/table/ai_rail.h
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2009-01-12 19:26:21 +00:00 |
video
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(svn r14949) -Cleanup: pointer coding style
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2009-01-10 00:31:47 +00:00 |
widgets
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(svn r14881) -Fix (r14880): somehow make didn't think that widgets/dropdown.cpp did depend on window_gui.h...
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2009-01-06 23:19:59 +00:00 |
yapf
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(svn r14949) -Cleanup: pointer coding style
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2009-01-10 00:31:47 +00:00 |
aircraft_cmd.cpp
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(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
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2009-01-12 17:11:45 +00:00 |
aircraft_gui.cpp
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(svn r14098) -Fix: Make the 'Transfer Credit' display aware of the entire consist, not only the first vehicle
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2008-08-18 16:52:40 +00:00 |
aircraft.h
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(svn r14952) -Codechange: unify the "can vehicle go to station" tests
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2009-01-10 09:51:14 +00:00 |
airport_gui.cpp
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(svn r14919) -Feature: distant joining of stations (Frostregen and PhilSophus)
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2009-01-08 16:35:45 +00:00 |
airport_movement.h
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airport.cpp
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(svn r14625) -Codechange: a bit of coding style.
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2008-11-25 18:42:06 +00:00 |
airport.h
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animated_tile_func.h
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animated_tile.cpp
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(svn r14828) -Codechange: move most of save/load-specific code to separate files
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2009-01-04 15:32:25 +00:00 |
articulated_vehicles.cpp
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(svn r14933) -Codechange: check the whether a pool item can be constructed instead of trying to make it and check for NULL.
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2009-01-09 14:59:02 +00:00 |
articulated_vehicles.h
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autoreplace_base.h
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(svn r14313) -Codechange: Move functions dealing with the EngineRenew pool to their own file.
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2008-09-13 15:49:29 +00:00 |
autoreplace_cmd.cpp
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(svn r14754) -Codechange: get rid of _cmd_text and just pass it as (optional) parameter.
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2008-12-28 14:37:19 +00:00 |
autoreplace_func.h
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(svn r14422) -Codechange: also reflect the changes of r14421 in the filenames.
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2008-09-30 20:51:04 +00:00 |
autoreplace_gui.cpp
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(svn r14989) -Codechange: remove a lookup table by reordering some items in english.txt (Swallow)
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2009-01-11 14:01:45 +00:00 |
autoreplace_gui.h
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autoreplace_type.h
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(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
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2008-09-30 20:39:50 +00:00 |
autoreplace.cpp
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(svn r14828) -Codechange: move most of save/load-specific code to separate files
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2009-01-04 15:32:25 +00:00 |
autoslope.h
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(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
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2009-01-12 17:11:45 +00:00 |
aystar.cpp
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(svn r14949) -Cleanup: pointer coding style
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2009-01-10 00:31:47 +00:00 |
aystar.h
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(svn r14707) -Cleanup: Replace an 'int' by 'Trackdir'.
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2008-12-20 20:26:40 +00:00 |
bmp.cpp
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bmp.h
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bridge_gui.cpp
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(svn r14949) -Cleanup: pointer coding style
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2009-01-10 00:31:47 +00:00 |
bridge_map.cpp
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bridge_map.h
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bridge.h
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build_vehicle_gui.cpp
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(svn r14953) -Fix (r14952): the "available aircraft" list caused a crash
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2009-01-10 10:41:22 +00:00 |
callback_table.cpp
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(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
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2009-01-12 17:11:45 +00:00 |
callback_table.h
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cargo_type.h
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(svn r14491) -Documentation: updates/additions of doxygen docs (Alberth)
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2008-10-19 15:39:12 +00:00 |
cargopacket.cpp
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(svn r14828) -Codechange: move most of save/load-specific code to separate files
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2009-01-04 15:32:25 +00:00 |
cargopacket.h
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(svn r14137) -Codechange: Remove a now unused member of CargoPacket
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2008-08-23 09:31:53 +00:00 |
cargotype.cpp
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cargotype.h
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cheat_func.h
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cheat_gui.cpp
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(svn r14828) -Codechange: move most of save/load-specific code to separate files
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2009-01-04 15:32:25 +00:00 |
cheat_type.h
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(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
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2008-09-30 20:39:50 +00:00 |
cheat.cpp
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(svn r14949) -Cleanup: pointer coding style
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2009-01-10 00:31:47 +00:00 |
clear_cmd.cpp
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(svn r14949) -Cleanup: pointer coding style
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2009-01-10 00:31:47 +00:00 |
clear_map.h
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cmd_helper.h
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command_func.h
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(svn r15014) -Codechange: Add a helper function to get the needed DC_xxx flags from the result of GetCommandFlags().
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2009-01-12 15:27:39 +00:00 |
command_type.h
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(svn r15039) -Codechange: fix comments regarding old AI, remove one old AI hack
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2009-01-12 19:49:23 +00:00 |
command.cpp
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(svn r15039) -Codechange: fix comments regarding old AI, remove one old AI hack
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2009-01-12 19:49:23 +00:00 |
company_base.h
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(svn r15038) -Fix (r15027): loading older savegames failed
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2009-01-12 19:31:00 +00:00 |
company_cmd.cpp
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(svn r15066) -Change: start_date is now in days, instead of in months (Yexo)
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2009-01-13 18:04:12 +00:00 |
company_func.h
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(svn r14815) -Codechange: separate 'highscore' code from 'company' code
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2009-01-03 18:44:20 +00:00 |
company_gui.cpp
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(svn r14895) -Change: move CMD_NO_WATER from all DoCommandPs to the command table
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2009-01-07 14:45:07 +00:00 |
company_gui.h
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(svn r14448) -Codechange [FS#2328]: rename a few variables (based on a patch by planetmaker)
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2008-10-07 20:57:41 +00:00 |
company_manager_face.h
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(svn r14828) -Codechange: move most of save/load-specific code to separate files
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2009-01-04 15:32:25 +00:00 |
company_type.h
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(svn r14735) -Codechange: remove a bit of bit-waste in the map array (without changing the map array) and make the CompanyIDs contiguous.
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2008-12-24 09:53:15 +00:00 |
console_cmds.cpp
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(svn r15058) -Fix [NoAI]: when using start_ai in console, start the next configured one, not a random (Yexo)
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2009-01-13 13:26:20 +00:00 |
console_func.h
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console_gui.cpp
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(svn r14679) -Fix [FS#2431]: opening the OSK on the chatbox did disable map scrolling (with keyboard) until another window with editbox was opened and closed. Just "refcount" the open edit boxes instead of setting/clearing a bit when opening/closing a window.
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2008-12-16 17:58:27 +00:00 |
console_gui.h
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console_internal.h
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(svn r14949) -Cleanup: pointer coding style
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2009-01-10 00:31:47 +00:00 |
console_type.h
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console.cpp
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(svn r14949) -Cleanup: pointer coding style
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2009-01-10 00:31:47 +00:00 |
currency.cpp
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(svn r14949) -Cleanup: pointer coding style
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2009-01-10 00:31:47 +00:00 |
currency.h
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(svn r14949) -Cleanup: pointer coding style
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2009-01-10 00:31:47 +00:00 |
date_func.h
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date_type.h
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(svn r14823) -Document: some variables/structs (Alberth)
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2009-01-04 11:32:26 +00:00 |
date.cpp
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(svn r14835) -Change: apply the 'warn if train's income is negative' setting to other vehicle types, too
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2009-01-04 18:34:23 +00:00 |
debug.cpp
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(svn r14772) -Codechange: make the "dump log of game to reproduce" desync debug stuff a runtime configurable debug option instead of a compile time option.
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2008-12-29 21:50:25 +00:00 |
debug.h
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(svn r14772) -Codechange: make the "dump log of game to reproduce" desync debug stuff a runtime configurable debug option instead of a compile time option.
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2008-12-29 21:50:25 +00:00 |
dedicated.cpp
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(svn r14949) -Cleanup: pointer coding style
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2009-01-10 00:31:47 +00:00 |
depot_base.h
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(svn r14807) -Codechange: use INVALID_TILE instead of 0 to mark invalid depots, industries, towns and waypoints
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2009-01-03 16:06:58 +00:00 |
depot_func.h
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depot_gui.cpp
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(svn r14924) -Fix (r7403): Do not unnecessarily reset the cursor, when a different vehicle is dragged.
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2009-01-08 21:13:20 +00:00 |
depot_map.h
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depot_type.h
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depot.cpp
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(svn r14828) -Codechange: move most of save/load-specific code to separate files
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2009-01-04 15:32:25 +00:00 |
direction_func.h
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direction_type.h
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disaster_cmd.cpp
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(svn r14933) -Codechange: check the whether a pool item can be constructed instead of trying to make it and check for NULL.
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2009-01-09 14:59:02 +00:00 |
dock_gui.cpp
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(svn r14919) -Feature: distant joining of stations (Frostregen and PhilSophus)
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2009-01-08 16:35:45 +00:00 |
driver.cpp
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(svn r14949) -Cleanup: pointer coding style
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2009-01-10 00:31:47 +00:00 |
driver.h
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(svn r14908) -Codechange: Add support for text parameters.
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2009-01-08 11:40:42 +00:00 |
dummy_land.cpp
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(svn r14789) -Feature: allow scrolling with the left mouse button pressed (if enabled). Primarily useful for systems with touch screen (aapo)
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2009-01-02 22:42:05 +00:00 |
economy_func.h
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(svn r14828) -Codechange: move most of save/load-specific code to separate files
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2009-01-04 15:32:25 +00:00 |
economy_type.h
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(svn r14332) -Fix[FS#1885]: Balance the monthly random industry changes, by introducing a daily random industry change.
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2008-09-15 17:18:22 +00:00 |
economy.cpp
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(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
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2009-01-12 17:11:45 +00:00 |
effectvehicle_base.h
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effectvehicle_func.h
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effectvehicle.cpp
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(svn r14949) -Cleanup: pointer coding style
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2009-01-10 00:31:47 +00:00 |
elrail_func.h
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elrail.cpp
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(svn r14422) -Codechange: also reflect the changes of r14421 in the filenames.
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2008-09-30 20:51:04 +00:00 |
endian_check.cpp
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engine_base.h
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(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
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2008-09-30 20:39:50 +00:00 |
engine_func.h
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(svn r14926) -Feature: Automatically set last engine ageing year to the last 'introduction year plus half model life', to allow engines later than 2050 to appear.
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2009-01-08 21:48:59 +00:00 |
engine_gui.cpp
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(svn r14754) -Codechange: get rid of _cmd_text and just pass it as (optional) parameter.
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2008-12-28 14:37:19 +00:00 |
engine_gui.h
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engine_type.h
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(svn r14869) -Feature: Allow road vehicles to move multiple steps in a tick (code based on train movement code) and add support for RV prop 15. This gives RVs a maximum speed of 318mph instead 79mph. This only implements higher speeds, not 'realistic acceleration'.
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2009-01-06 14:45:38 +00:00 |
engine.cpp
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(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
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2009-01-12 17:11:45 +00:00 |
fileio_func.h
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(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
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2009-01-12 17:11:45 +00:00 |
fileio_type.h
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(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
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2009-01-12 17:11:45 +00:00 |
fileio.cpp
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(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
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2009-01-12 17:11:45 +00:00 |
fios.cpp
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(svn r14656) -Change: replace instances of x & S_IFREG with S_ISREG(x) as S_IFREG can be 0 on some platforms.
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2008-12-05 18:02:04 +00:00 |
fios.h
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(svn r14199) -Codechange: split fileio.h into fileio_type.h and fileio_func.h so not everything that includes saveload.h needs to include everything else too.
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2008-08-31 10:50:05 +00:00 |
fontcache.cpp
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(svn r14622) -Fix (r14618): win9x compilation
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2008-11-24 20:10:39 +00:00 |
fontcache.h
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(svn r14618) -Feature: when the chosen language isn't supported by the current font, try to find a font that does and use that instead. Thanks to glx/michi_cc for the Windows implementation.
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2008-11-24 18:53:17 +00:00 |
functions.h
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(svn r14949) -Cleanup: pointer coding style
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2009-01-10 00:31:47 +00:00 |
gamelog_internal.h
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(svn r14828) -Codechange: move most of save/load-specific code to separate files
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2009-01-04 15:32:25 +00:00 |
gamelog.cpp
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(svn r14828) -Codechange: move most of save/load-specific code to separate files
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2009-01-04 15:32:25 +00:00 |
gamelog.h
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genworld_gui.cpp
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(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
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2009-01-12 17:11:45 +00:00 |
genworld.cpp
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(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
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2009-01-12 17:11:45 +00:00 |
genworld.h
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(svn r14464) -Codechange: replace (uint)-1 with UINT_MAX (PhilSophus)
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2008-10-14 18:38:51 +00:00 |
gfx_func.h
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(svn r14949) -Cleanup: pointer coding style
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2009-01-10 00:31:47 +00:00 |
gfx_type.h
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(svn r14997) -Fix [FS#2524](r14223): when handling invalid sprites, entry in spritecache data could lose its parent
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2009-01-11 22:28:30 +00:00 |
gfx.cpp
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(svn r14949) -Cleanup: pointer coding style
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2009-01-10 00:31:47 +00:00 |
gfxinit.cpp
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(svn r14949) -Cleanup: pointer coding style
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2009-01-10 00:31:47 +00:00 |
gfxinit.h
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(svn r14907) -Codechange: Remove 32 character limit from driver/blitter selection and parameters.
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2009-01-08 11:06:07 +00:00 |
graph_gui.cpp
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(svn r14949) -Cleanup: pointer coding style
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2009-01-10 00:31:47 +00:00 |
group_cmd.cpp
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(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
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2009-01-12 17:11:45 +00:00 |
group_gui.cpp
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(svn r14949) -Cleanup: pointer coding style
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2009-01-10 00:31:47 +00:00 |
group_gui.h
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(svn r14925) -Fix [FS#2500]: Abort dragging of vehicles in the group window when they are deleted.
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2009-01-08 21:16:19 +00:00 |
group_type.h
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(svn r14063) -Codechange: replace some "magic" constants with enumified constants.
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2008-08-13 06:05:01 +00:00 |
group.h
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(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
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2009-01-12 17:11:45 +00:00 |
gui.h
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(svn r14017) -Codechange: DrawArrowButtons now uses Colours enum to specify the colour of the button
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2008-08-08 03:37:00 +00:00 |
heightmap.cpp
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(svn r14828) -Codechange: move most of save/load-specific code to separate files
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2009-01-04 15:32:25 +00:00 |
heightmap.h
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highscore_gui.cpp
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(svn r14815) -Codechange: separate 'highscore' code from 'company' code
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2009-01-03 18:44:20 +00:00 |
highscore.cpp
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(svn r14949) -Cleanup: pointer coding style
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2009-01-10 00:31:47 +00:00 |
highscore.h
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(svn r14815) -Codechange: separate 'highscore' code from 'company' code
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2009-01-03 18:44:20 +00:00 |
industry_cmd.cpp
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(svn r15073) -Fix (r15067) [FS#2532]: Default copy constructors don't necessarily do what you want. Instead of creating one, we now pass a pointer around as that avoids additional allocations.
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2009-01-13 20:43:53 +00:00 |
industry_gui.cpp
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(svn r14949) -Cleanup: pointer coding style
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2009-01-10 00:31:47 +00:00 |
industry_map.h
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industry_type.h
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industry.h
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(svn r14807) -Codechange: use INVALID_TILE instead of 0 to mark invalid depots, industries, towns and waypoints
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2009-01-03 16:06:58 +00:00 |
ini_type.h
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(svn r14167) -Fix: items in some ini-groups got duplicated on save.
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2008-08-25 15:15:41 +00:00 |
ini.cpp
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(svn r14257) -Fix (r14153): incorrect update of ini-file group tail pointer causing memory corruption.
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2008-09-07 08:51:26 +00:00 |
intro_gui.cpp
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(svn r14636) -Add: DOS port of OpenTTD, without network support though.
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2008-11-26 13:12:45 +00:00 |
landscape_type.h
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(svn r14461) -Document: add some doxygen comments (Albert)
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2008-10-13 03:26:48 +00:00 |
landscape.cpp
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(svn r14949) -Cleanup: pointer coding style
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2009-01-10 00:31:47 +00:00 |
landscape.h
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(svn r14949) -Cleanup: pointer coding style
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2009-01-10 00:31:47 +00:00 |
livery.h
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(svn r14422) -Codechange: also reflect the changes of r14421 in the filenames.
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2008-09-30 20:51:04 +00:00 |
lzoconf.h
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main_gui.cpp
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(svn r14944) -Cleanup: add spaces around some operators
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2009-01-09 22:56:28 +00:00 |
map_func.h
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(svn r14847) -Codechange: generalise the circular search to search around a rectangle (PhilSophus)
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2009-01-05 17:48:54 +00:00 |
map_type.h
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map.cpp
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(svn r14847) -Codechange: generalise the circular search to search around a rectangle (PhilSophus)
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2009-01-05 17:48:54 +00:00 |
masm64.rules
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md5.cpp
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md5.h
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minilzo.cpp
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minilzo.h
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misc_cmd.cpp
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(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
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2009-01-12 17:11:45 +00:00 |
misc_gui.cpp
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(svn r14944) -Cleanup: add spaces around some operators
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2009-01-09 22:56:28 +00:00 |
misc.cpp
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(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
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2009-01-12 17:11:45 +00:00 |
mixer.cpp
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(svn r14949) -Cleanup: pointer coding style
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2009-01-10 00:31:47 +00:00 |
mixer.h
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music_gui.cpp
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(svn r14949) -Cleanup: pointer coding style
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2009-01-10 00:31:47 +00:00 |
music.cpp
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(svn r14810) -Codechange: use the proper style for global variables.
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2009-01-03 17:09:31 +00:00 |
music.h
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(svn r14810) -Codechange: use the proper style for global variables.
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2009-01-03 17:09:31 +00:00 |
namegen_func.h
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namegen.cpp
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(svn r14414) -Fix: replace instances of strncpy with strecpy as strncpy doesn't guarantee the resulting string is '\0'-terminated.
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2008-09-29 16:27:02 +00:00 |
newgrf_callbacks.h
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(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
|
2008-09-30 20:39:50 +00:00 |
newgrf_canal.cpp
|
|
|
newgrf_canal.h
|
|
|
newgrf_cargo.cpp
|
|
|
newgrf_cargo.h
|
(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
|
2009-01-12 17:11:45 +00:00 |
newgrf_commons.cpp
|
|
|
newgrf_commons.h
|
(svn r14606) -Codechange: Unify usage of PALETTE_MODIFIER_TRANSPARENT and PALETTE_MODIFIER_COLOR in spritelayout drawing.
|
2008-11-22 16:04:11 +00:00 |
newgrf_config.cpp
|
(svn r14828) -Codechange: move most of save/load-specific code to separate files
|
2009-01-04 15:32:25 +00:00 |
newgrf_config.h
|
(svn r14233) -Feature/Fix [FS#2172]: save the palette of the loaded NewGRFs in the savegame, so joining with a server using Windows palette will make a client with the DOS palette do palette conversion and (thus) not cause a desync due to the different palettes disabling different NewGRFs.
|
2008-09-03 07:51:07 +00:00 |
newgrf_engine.cpp
|
(svn r14949) -Cleanup: pointer coding style
|
2009-01-10 00:31:47 +00:00 |
newgrf_engine.h
|
(svn r14949) -Cleanup: pointer coding style
|
2009-01-10 00:31:47 +00:00 |
newgrf_generic.cpp
|
|
|
newgrf_generic.h
|
|
|
newgrf_gui.cpp
|
(svn r14331) -Codechange: use an enum as additional parameter for ShowQueryString()
|
2008-09-15 16:29:40 +00:00 |
newgrf_house.cpp
|
(svn r14828) -Codechange: move most of save/load-specific code to separate files
|
2009-01-04 15:32:25 +00:00 |
newgrf_house.h
|
(svn r14828) -Codechange: move most of save/load-specific code to separate files
|
2009-01-04 15:32:25 +00:00 |
newgrf_industries.cpp
|
(svn r14563) -Fix [FS#2395]: in the case that an industry NewGRF, a shared TTDPatch and
|
2008-11-03 23:42:07 +00:00 |
newgrf_industries.h
|
|
|
newgrf_industrytiles.cpp
|
(svn r14606) -Codechange: Unify usage of PALETTE_MODIFIER_TRANSPARENT and PALETTE_MODIFIER_COLOR in spritelayout drawing.
|
2008-11-22 16:04:11 +00:00 |
newgrf_industrytiles.h
|
|
|
newgrf_sound.cpp
|
|
|
newgrf_sound.h
|
|
|
newgrf_spritegroup.cpp
|
|
|
newgrf_spritegroup.h
|
|
|
newgrf_station.cpp
|
(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
|
2009-01-12 17:11:45 +00:00 |
newgrf_station.h
|
(svn r14949) -Cleanup: pointer coding style
|
2009-01-10 00:31:47 +00:00 |
newgrf_storage.cpp
|
|
|
newgrf_storage.h
|
|
|
newgrf_text.cpp
|
(svn r14949) -Cleanup: pointer coding style
|
2009-01-10 00:31:47 +00:00 |
newgrf_text.h
|
(svn r14817) -Cleanup: unify the place where the @file header is placed
|
2009-01-03 22:20:18 +00:00 |
newgrf_town.cpp
|
|
|
newgrf_town.h
|
|
|
newgrf_townname.cpp
|
|
|
newgrf_townname.h
|
|
|
newgrf.cpp
|
(svn r14979) -Fix: Disable a NewGRF from loading if it contains multiple Action 8s
|
2009-01-10 19:30:40 +00:00 |
newgrf.h
|
(svn r14828) -Codechange: move most of save/load-specific code to separate files
|
2009-01-04 15:32:25 +00:00 |
news_func.h
|
(svn r14307) -Fix: when deleting a station, remove news items regarding it
|
2008-09-13 10:19:51 +00:00 |
news_gui.cpp
|
(svn r14940) -Fix: let the statusbar know the current news are invalid or bad things will happen
|
2009-01-09 20:42:17 +00:00 |
news_gui.h
|
|
|
news_type.h
|
(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
|
2008-09-30 20:39:50 +00:00 |
npf.cpp
|
(svn r14949) -Cleanup: pointer coding style
|
2009-01-10 00:31:47 +00:00 |
npf.h
|
(svn r14949) -Cleanup: pointer coding style
|
2009-01-10 00:31:47 +00:00 |
oldpool_func.h
|
(svn r14935) -Fix [FS#2498]: the new operator may not return NULL, so don't.
|
2009-01-09 15:01:15 +00:00 |
oldpool.cpp
|
|
|
oldpool.h
|
(svn r14949) -Cleanup: pointer coding style
|
2009-01-10 00:31:47 +00:00 |
openttd.cpp
|
(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
|
2009-01-12 17:11:45 +00:00 |
openttd.h
|
|
|
order_base.h
|
(svn r14828) -Codechange: move most of save/load-specific code to separate files
|
2009-01-04 15:32:25 +00:00 |
order_cmd.cpp
|
(svn r14990) -Codechange: handle articulated RVs and trams more strictly in GetStationTileForVehicle and CanVehicleUseStation (based on idea by Swallow)
|
2009-01-11 14:09:09 +00:00 |
order_func.h
|
(svn r14803) -Codechange: move order list management into it's own class and remove the order count from the savegame as we can easily count that (PhilSophus)
|
2009-01-03 13:52:06 +00:00 |
order_gui.cpp
|
(svn r14840) -Cleanup: remove duplicate includes
|
2009-01-04 21:02:59 +00:00 |
order_type.h
|
(svn r14830) -Fix [FS#2495]: overflow of number of orders per vehicle (based on patch by Swallow)
|
2009-01-04 15:53:43 +00:00 |
os2.cpp
|
(svn r14949) -Cleanup: pointer coding style
|
2009-01-10 00:31:47 +00:00 |
os_timer.cpp
|
(svn r14636) -Add: DOS port of OpenTTD, without network support though.
|
2008-11-26 13:12:45 +00:00 |
osk_gui.cpp
|
(svn r14679) -Fix [FS#2431]: opening the OSK on the chatbox did disable map scrolling (with keyboard) until another window with editbox was opened and closed. Just "refcount" the open edit boxes instead of setting/clearing a bit when opening/closing a window.
|
2008-12-16 17:58:27 +00:00 |
ottdres.rc.in
|
(svn r14781) -Change: someone changed _cur_year; so update it in a few hardcoded places... happy new year!
|
2009-01-01 22:21:25 +00:00 |
pathfind.cpp
|
(svn r14949) -Cleanup: pointer coding style
|
2009-01-10 00:31:47 +00:00 |
pathfind.h
|
(svn r14949) -Cleanup: pointer coding style
|
2009-01-10 00:31:47 +00:00 |
pbs.cpp
|
(svn r14876) -Fix [FS#2509] (r14849): Reserved path loop detection was broken for stations.
|
2009-01-06 17:11:37 +00:00 |
pbs.h
|
(svn r14258) -Codechange: rework the way to query the vehicle hash to make sure it always results in the same irregardless of the order of the hash-linked-list.
|
2008-09-07 11:23:10 +00:00 |
querystring_gui.h
|
(svn r14820) -Codechange: use (the correct) enum-type instead of just int (Zuu)
|
2009-01-03 23:40:29 +00:00 |
queue.cpp
|
(svn r14949) -Cleanup: pointer coding style
|
2009-01-10 00:31:47 +00:00 |
queue.h
|
(svn r14949) -Cleanup: pointer coding style
|
2009-01-10 00:31:47 +00:00 |
rail_cmd.cpp
|
(svn r15050) -Codechange: Use one absolute SpriteID with offsets to draw track fences.
|
2009-01-13 08:39:25 +00:00 |
rail_gui.cpp
|
(svn r15071) -Fix (r14919): When drag&dropping rail-stations with X orientation, distant-join scanned a wrong area for stations.
|
2009-01-13 19:48:33 +00:00 |
rail_gui.h
|
|
|
rail_map.h
|
(svn r14567) -Revert (part of 14566): don't commit testing stuff...
|
2008-11-07 18:02:46 +00:00 |
rail_type.h
|
|
|
rail.cpp
|
(svn r14422) -Codechange: also reflect the changes of r14421 in the filenames.
|
2008-09-30 20:51:04 +00:00 |
rail.h
|
(svn r15050) -Codechange: Use one absolute SpriteID with offsets to draw track fences.
|
2009-01-13 08:39:25 +00:00 |
rev.cpp.in
|
|
|
rev.h
|
|
|
road_cmd.cpp
|
(svn r15039) -Codechange: fix comments regarding old AI, remove one old AI hack
|
2009-01-12 19:49:23 +00:00 |
road_cmd.h
|
(svn r14591) -Fix [FS#2388](r14528): cached nearest town could be invalid after importing older savegame and during town generation
|
2008-11-18 22:43:59 +00:00 |
road_func.h
|
(svn r14422) -Codechange: also reflect the changes of r14421 in the filenames.
|
2008-09-30 20:51:04 +00:00 |
road_gui.cpp
|
(svn r14949) -Cleanup: pointer coding style
|
2009-01-10 00:31:47 +00:00 |
road_gui.h
|
|
|
road_internal.h
|
|
|
road_map.cpp
|
|
|
road_map.h
|
(svn r14591) -Fix [FS#2388](r14528): cached nearest town could be invalid after importing older savegame and during town generation
|
2008-11-18 22:43:59 +00:00 |
road_type.h
|
(svn r14170) -Codechange: Missing enum for road type iteration.
|
2008-08-25 16:20:26 +00:00 |
road.cpp
|
(svn r14422) -Codechange: also reflect the changes of r14421 in the filenames.
|
2008-09-30 20:51:04 +00:00 |
roadveh_cmd.cpp
|
(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
|
2009-01-12 17:11:45 +00:00 |
roadveh_gui.cpp
|
(svn r14098) -Fix: Make the 'Transfer Credit' display aware of the entire consist, not only the first vehicle
|
2008-08-18 16:52:40 +00:00 |
roadveh.h
|
(svn r14090) -Fix: the vehicle window of articulated road vehicles would show the clone/refit button when the vehicle was not completely stopped in the depot.
|
2008-08-17 11:12:56 +00:00 |
screenshot.cpp
|
(svn r14828) -Codechange: move most of save/load-specific code to separate files
|
2009-01-04 15:32:25 +00:00 |
screenshot.h
|
|
|
sdl.cpp
|
(svn r14949) -Cleanup: pointer coding style
|
2009-01-10 00:31:47 +00:00 |
sdl.h
|
(svn r14949) -Cleanup: pointer coding style
|
2009-01-10 00:31:47 +00:00 |
settings_func.h
|
(svn r14041) -Feature(tte): make it possible to filter list_patches output like it's done for other list_* console commands
|
2008-08-11 17:15:31 +00:00 |
settings_gui.cpp
|
(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
|
2009-01-12 17:11:45 +00:00 |
settings_internal.h
|
(svn r14828) -Codechange: move most of save/load-specific code to separate files
|
2009-01-04 15:32:25 +00:00 |
settings_type.h
|
(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
|
2009-01-12 17:11:45 +00:00 |
settings.cpp
|
(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
|
2009-01-12 17:11:45 +00:00 |
ship_cmd.cpp
|
(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
|
2009-01-12 17:11:45 +00:00 |
ship_gui.cpp
|
|
|
ship.h
|
|
|
signal_func.h
|
(svn r14840) -Cleanup: remove duplicate includes
|
2009-01-04 21:02:59 +00:00 |
signal_type.h
|
|
|
signal.cpp
|
(svn r14422) -Codechange: also reflect the changes of r14421 in the filenames.
|
2008-09-30 20:51:04 +00:00 |
signs_base.h
|
(svn r14828) -Codechange: move most of save/load-specific code to separate files
|
2009-01-04 15:32:25 +00:00 |
signs_func.h
|
(svn r14345) -Fix: delete the RenameSignWindow when 'its' sign is deleted
|
2008-09-16 19:05:38 +00:00 |
signs_gui.cpp
|
(svn r14949) -Cleanup: pointer coding style
|
2009-01-10 00:31:47 +00:00 |
signs_type.h
|
(svn r14063) -Codechange: replace some "magic" constants with enumified constants.
|
2008-08-13 06:05:01 +00:00 |
signs.cpp
|
(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
|
2009-01-12 17:11:45 +00:00 |
slope_func.h
|
|
|
slope_type.h
|
|
|
smallmap_gui.cpp
|
(svn r14946) -Fix: copying a location from the extra viewport to the main viewport did not cancel vehicle following
|
2009-01-09 23:28:28 +00:00 |
sortlist_type.h
|
(svn r14949) -Cleanup: pointer coding style
|
2009-01-10 00:31:47 +00:00 |
sound_func.h
|
|
|
sound_type.h
|
(svn r14909) -Codechange: Remove global option for the extmidi driver and make it a driver parameter with the name cmd instead. This means if you have an "extmidi = ..." line in your config you must change it to "musicdriver = extmidi:cmd=...", in the [misc] section.
|
2009-01-08 12:05:14 +00:00 |
sound.cpp
|
(svn r14880) -Codechange: make it clear which way the FOR_ALL_WINDOWS goes (from back to front or vice versa) and make it iterate over the Window* instead of Window**.
|
2009-01-06 22:37:42 +00:00 |
sprite.h
|
(svn r14461) -Document: add some doxygen comments (Albert)
|
2008-10-13 03:26:48 +00:00 |
spritecache.cpp
|
(svn r15031) -Fix (r15027): merge reverted r15026, so do it once again
|
2009-01-12 17:31:43 +00:00 |
spritecache.h
|
(svn r14223) -Codechange: make GetSprite aware of the 4 different types of sprites: fonts, recolour, mapgen and normal sprites.
|
2008-09-02 15:20:38 +00:00 |
station_base.h
|
(svn r14743) -Codechange: use INVALID_TILE to indicate station doesn't have queried facility (or station/roadstop is invalid) instead of 0 (Yexo)
|
2008-12-26 18:01:15 +00:00 |
station_cmd.cpp
|
(svn r15073) -Fix (r15067) [FS#2532]: Default copy constructors don't necessarily do what you want. Instead of creating one, we now pass a pointer around as that avoids additional allocations.
|
2009-01-13 20:43:53 +00:00 |
station_func.h
|
(svn r15073) -Fix (r15067) [FS#2532]: Default copy constructors don't necessarily do what you want. Instead of creating one, we now pass a pointer around as that avoids additional allocations.
|
2009-01-13 20:43:53 +00:00 |
station_gui.cpp
|
(svn r15072) -Fix (r14919): Distant-join search-area was determined inconsistently.
|
2009-01-13 19:55:27 +00:00 |
station_gui.h
|
(svn r14919) -Feature: distant joining of stations (Frostregen and PhilSophus)
|
2009-01-08 16:35:45 +00:00 |
station_map.h
|
(svn r14491) -Documentation: updates/additions of doxygen docs (Alberth)
|
2008-10-19 15:39:12 +00:00 |
station_type.h
|
(svn r14491) -Documentation: updates/additions of doxygen docs (Alberth)
|
2008-10-19 15:39:12 +00:00 |
station.cpp
|
(svn r14919) -Feature: distant joining of stations (Frostregen and PhilSophus)
|
2009-01-08 16:35:45 +00:00 |
statusbar_gui.cpp
|
(svn r14948) -Codechange: enumification and more comments in the statusbar code
|
2009-01-09 23:49:46 +00:00 |
statusbar_gui.h
|
(svn r14948) -Codechange: enumification and more comments in the statusbar code
|
2009-01-09 23:49:46 +00:00 |
stdafx.h
|
(svn r14949) -Cleanup: pointer coding style
|
2009-01-10 00:31:47 +00:00 |
string_func.h
|
(svn r14553) -Doc: Add some doxygen comments
|
2008-11-02 11:05:26 +00:00 |
string_type.h
|
|
|
string.cpp
|
(svn r14949) -Cleanup: pointer coding style
|
2009-01-10 00:31:47 +00:00 |
strings_func.h
|
(svn r14828) -Codechange: move most of save/load-specific code to separate files
|
2009-01-04 15:32:25 +00:00 |
strings_type.h
|
(svn r14480) -Add: warning when trying to use a right-to-left language without support for it in OpenTTD.
|
2008-10-17 17:42:51 +00:00 |
strings.cpp
|
(svn r14840) -Cleanup: remove duplicate includes
|
2009-01-04 21:02:59 +00:00 |
subsidy_gui.cpp
|
(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
|
2008-09-30 20:39:50 +00:00 |
tar_type.h
|
(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
|
2009-01-12 17:11:45 +00:00 |
terraform_cmd.cpp
|
(svn r14754) -Codechange: get rid of _cmd_text and just pass it as (optional) parameter.
|
2008-12-28 14:37:19 +00:00 |
terraform_gui.cpp
|
(svn r14895) -Change: move CMD_NO_WATER from all DoCommandPs to the command table
|
2009-01-07 14:45:07 +00:00 |
terraform_gui.h
|
|
|
textbuf_gui.h
|
(svn r14514) -Codechange: use 'size' instead of 'length' for querystring and textbuf, explicitly say it includes the terminating zero
|
2008-10-22 19:12:10 +00:00 |
texteff.cpp
|
(svn r14047) -Codechange: move chatmessage handling to the network directory as that's the only case chat messages are used. Furthermore remove any trace of chatmessages when compiling without network support.
|
2008-08-11 22:45:11 +00:00 |
texteff.hpp
|
(svn r14371) -Fix [FS#2313]: loading indicator didn't stay with the front engine when turning a train in a station.
|
2008-09-21 18:28:35 +00:00 |
tgp.cpp
|
(svn r14840) -Cleanup: remove duplicate includes
|
2009-01-04 21:02:59 +00:00 |
tgp.h
|
|
|
thread_morphos.cpp
|
(svn r15006) -Codechange: throw a real instance of a class, instead of '0' (which can also be a throw from within a thread for what ever reason)
|
2009-01-12 14:31:49 +00:00 |
thread_none.cpp
|
(svn r15008) -Revert (r12706): remove fibers
|
2009-01-12 14:45:20 +00:00 |
thread_os2.cpp
|
|
|
thread_pthread.cpp
|
(svn r15006) -Codechange: throw a real instance of a class, instead of '0' (which can also be a throw from within a thread for what ever reason)
|
2009-01-12 14:31:49 +00:00 |
thread_win32.cpp
|
(svn r15006) -Codechange: throw a real instance of a class, instead of '0' (which can also be a throw from within a thread for what ever reason)
|
2009-01-12 14:31:49 +00:00 |
thread.h
|
(svn r15006) -Codechange: throw a real instance of a class, instead of '0' (which can also be a throw from within a thread for what ever reason)
|
2009-01-12 14:31:49 +00:00 |
tile_cmd.h
|
(svn r14789) -Feature: allow scrolling with the left mouse button pressed (if enabled). Primarily useful for systems with touch screen (aapo)
|
2009-01-02 22:42:05 +00:00 |
tile_map.cpp
|
(svn r14502) -Codechange: add some inline comments and declare variable on use (Alberth)
|
2008-10-20 15:44:14 +00:00 |
tile_map.h
|
(svn r14422) -Codechange: also reflect the changes of r14421 in the filenames.
|
2008-09-30 20:51:04 +00:00 |
tile_type.h
|
(svn r14461) -Document: add some doxygen comments (Albert)
|
2008-10-13 03:26:48 +00:00 |
tilehighlight_func.h
|
(svn r15065) -Change (r14919): Allow to select a new station location by ctrl-clicking while distant-join window is open. (PhilSophus)
|
2009-01-13 17:28:11 +00:00 |
tilehighlight_type.h
|
(svn r14919) -Feature: distant joining of stations (Frostregen and PhilSophus)
|
2009-01-08 16:35:45 +00:00 |
timetable_cmd.cpp
|
(svn r14986) -Doc: small error in a comment (PhilSophus)
|
2009-01-10 23:21:46 +00:00 |
timetable_gui.cpp
|
(svn r14819) -Change: make details and order menu stickyable, like the timetable window. Also let the detail/order/timetable window close eachther, like the detail and order windows already did, when not stickied.
|
2009-01-03 23:32:59 +00:00 |
timetable.h
|
|
|
toolbar_gui.cpp
|
(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
|
2009-01-12 17:11:45 +00:00 |
toolbar_gui.h
|
|
|
town_cmd.cpp
|
(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
|
2009-01-12 17:11:45 +00:00 |
town_gui.cpp
|
(svn r14902) -Feature: Advanced setting to keep various building tools active, which are usually closed after placing an object. (planetmaker)
|
2009-01-07 17:40:17 +00:00 |
town_map.h
|
(svn r14611) -Fix (r13437)[FS#2421]: Store the age of a house in the map array instead of the construction year.
|
2008-11-23 14:17:41 +00:00 |
town_type.h
|
(svn r14422) -Codechange: also reflect the changes of r14421 in the filenames.
|
2008-09-30 20:51:04 +00:00 |
town.h
|
(svn r14992) -Codechange: Rename 'CheckIfAuthorityAllows' to 'CheckIfAuthorityAllowsNewStation' and unduplicate a tiny bit of code.
|
2009-01-11 14:26:11 +00:00 |
track_func.h
|
|
|
track_type.h
|
|
|
train_cmd.cpp
|
(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
|
2009-01-12 17:11:45 +00:00 |
train_gui.cpp
|
(svn r14754) -Codechange: get rid of _cmd_text and just pass it as (optional) parameter.
|
2008-12-28 14:37:19 +00:00 |
train.h
|
(svn r14949) -Cleanup: pointer coding style
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2009-01-10 00:31:47 +00:00 |
transparency_gui.cpp
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(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
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2008-09-30 20:39:50 +00:00 |
transparency_gui.h
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transparency.h
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(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
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2008-09-30 20:39:50 +00:00 |
transport_type.h
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(svn r14491) -Documentation: updates/additions of doxygen docs (Alberth)
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2008-10-19 15:39:12 +00:00 |
tree_cmd.cpp
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(svn r14789) -Feature: allow scrolling with the left mouse button pressed (if enabled). Primarily useful for systems with touch screen (aapo)
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2009-01-02 22:42:05 +00:00 |
tree_gui.cpp
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(svn r15036) -Fix: use the same value for 'random' through-out the code for PlantTree
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2009-01-12 18:15:18 +00:00 |
tree_map.h
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(svn r14614) -Codechange [FS#2423]: GetTreeCount() should behave as its name and documentation imply. Remove unused SetTreeCount() (PhilSophus)
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2008-11-23 16:45:53 +00:00 |
tunnel_map.cpp
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tunnel_map.h
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tunnelbridge_cmd.cpp
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(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
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2009-01-12 17:11:45 +00:00 |
tunnelbridge_map.h
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tunnelbridge.h
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unix.cpp
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(svn r14949) -Cleanup: pointer coding style
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2009-01-10 00:31:47 +00:00 |
unmovable_cmd.cpp
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(svn r14812) -Codechange: use INVALID_TILE instead of 0 to mark company without HQ
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2009-01-03 17:11:52 +00:00 |
unmovable_map.h
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(svn r14171) -Codechange: Make the test for HQ a bit lighter.
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2008-08-25 16:41:00 +00:00 |
unmovable.h
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(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
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2008-09-30 20:39:50 +00:00 |
variables.h
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(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
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2009-01-12 17:11:45 +00:00 |
vehicle_base.h
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(svn r14949) -Cleanup: pointer coding style
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2009-01-10 00:31:47 +00:00 |
vehicle_func.h
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(svn r14952) -Codechange: unify the "can vehicle go to station" tests
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2009-01-10 09:51:14 +00:00 |
vehicle_gui_base.h
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(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
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2008-09-30 20:39:50 +00:00 |
vehicle_gui.cpp
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(svn r14949) -Cleanup: pointer coding style
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2009-01-10 00:31:47 +00:00 |
vehicle_gui.h
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(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
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2008-09-30 20:39:50 +00:00 |
vehicle_type.h
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(svn r14063) -Codechange: replace some "magic" constants with enumified constants.
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2008-08-13 06:05:01 +00:00 |
vehicle.cpp
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(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
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2009-01-12 17:11:45 +00:00 |
vehiclelist.cpp
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(svn r14783) -Fix (r12661): don't add vehicles with "go to nearest depot" to the vehicle list of the depot with index 0.
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2009-01-02 19:45:46 +00:00 |
vehiclelist.h
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(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
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2008-09-30 20:39:50 +00:00 |
viewport_func.h
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(svn r14789) -Feature: allow scrolling with the left mouse button pressed (if enabled). Primarily useful for systems with touch screen (aapo)
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2009-01-02 22:42:05 +00:00 |
viewport_type.h
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(svn r14221) -Fix: signs (town name, station name, ...) could be too long for 8bit width in pixels
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2008-09-02 14:46:28 +00:00 |
viewport.cpp
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(svn r15065) -Change (r14919): Allow to select a new station location by ctrl-clicking while distant-join window is open. (PhilSophus)
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2009-01-13 17:28:11 +00:00 |
void_map.h
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water_cmd.cpp
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(svn r14828) -Codechange: move most of save/load-specific code to separate files
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2009-01-04 15:32:25 +00:00 |
water_map.h
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water.h
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(svn r14828) -Codechange: move most of save/load-specific code to separate files
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2009-01-04 15:32:25 +00:00 |
waypoint_gui.cpp
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(svn r14754) -Codechange: get rid of _cmd_text and just pass it as (optional) parameter.
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2008-12-28 14:37:19 +00:00 |
waypoint_type.h
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(svn r14063) -Codechange: replace some "magic" constants with enumified constants.
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2008-08-13 06:05:01 +00:00 |
waypoint.cpp
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(svn r14958) -Codechange [FS#1923]: when checking for unique names, compare only with manually set names
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2009-01-10 15:54:07 +00:00 |
waypoint.h
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(svn r14828) -Codechange: move most of save/load-specific code to separate files
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2009-01-04 15:32:25 +00:00 |
widget.cpp
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(svn r14949) -Cleanup: pointer coding style
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2009-01-10 00:31:47 +00:00 |
win32.cpp
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(svn r14944) -Cleanup: add spaces around some operators
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2009-01-09 22:56:28 +00:00 |
win32.h
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win64.asm
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(svn r14176) -Fix: better 'safe' than ... 'save'
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2008-08-25 20:54:34 +00:00 |
window_func.h
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(svn r14785) -Fix [FS#2132]: vehicle list for station gets closed when station view is closed even when the vehicle list is stickied. Other vehicle lists are not deleted when their 'opening' window gets closed so do the same with the station view.
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2009-01-02 20:59:04 +00:00 |
window_gui.h
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(svn r14918) -Cleanup: remove unused constant.
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2009-01-08 16:33:41 +00:00 |
window_type.h
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(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
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2009-01-12 17:11:45 +00:00 |
window.cpp
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(svn r15065) -Change (r14919): Allow to select a new station location by ctrl-clicking while distant-join window is open. (PhilSophus)
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2009-01-13 17:28:11 +00:00 |
zoom_func.h
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zoom_type.h
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