(svn r14480) -Add: warning when trying to use a right-to-left language without support for it in OpenTTD.

pull/155/head
rubidium 16 years ago
parent 8ee8e0fac5
commit 61546bef5c

@ -2634,6 +2634,7 @@ showhelp() {
echo " enables libfreetype support"
echo " --with-fontconfig[=pkg-config fontconfig]"
echo " enables fontconfig support"
echo " --with-icu[=icu-config] enables icu (used for right-to-left support)"
echo " --with-iconv[=iconv-path] enables iconv support"
echo " --with-psp-config[=psp-config] enables psp-config support (PSP ONLY)"
echo " --with-makedepend[=makedepend] enables makedepend support"

@ -2,6 +2,7 @@
##ownname Farsi
##isocode fa_IR
##plural 0
##textdir rtl
#

@ -6,6 +6,7 @@
#include "../core/alloc_func.hpp"
#include "../core/endian_func.hpp"
#include "../string_func.h"
#include "../strings_type.h"
#include "../table/control_codes.h"
#include <stdio.h>
@ -35,14 +36,15 @@
typedef void (*ParseCmdProc)(char *buf, int value);
struct LanguagePackHeader {
uint32 ident;
uint32 ident; // 32-bits identifier
uint32 version; // 32-bits of auto generated version info which is basically a hash of strings.h
char name[32]; // the international name of this language
char own_name[32]; // the localized name of this language
char isocode[16]; // the ISO code for the language (not country code)
uint16 offsets[32]; // the offsets
byte plural_form; // plural form index
byte pad[3]; // pad header to be a multiple of 4
byte text_dir; // default direction of the text
byte pad[2]; // pad header to be a multiple of 4
};
struct CmdStruct {
@ -95,6 +97,7 @@ static int _next_string_id;
static uint32 _hash;
static char _lang_name[32], _lang_ownname[32], _lang_isocode[16];
static byte _lang_pluralform;
static byte _lang_textdir;
#define MAX_NUM_GENDER 8
static char _genders[MAX_NUM_GENDER][8];
static int _numgenders;
@ -649,6 +652,14 @@ static void HandlePragma(char *str)
_lang_pluralform = atoi(str + 7);
if (_lang_pluralform >= lengthof(_plural_form_counts))
error("Invalid pluralform %d", _lang_pluralform);
} else if (!memcmp(str, "textdir ", 8)) {
if (!memcmp(str + 8, "ltr", 3)) {
_lang_textdir = TD_LTR;
} else if (!memcmp(str + 8, "rtl", 3)) {
_lang_textdir = TD_RTL;
} else {
error("Invalid textdir %s", str + 8);
}
} else if (!memcmp(str, "gender ", 7)) {
char* buf = str + 7;
@ -911,6 +922,7 @@ static void ParseFile(const char *file, bool english)
/* For each new file we parse, reset the genders, and language codes */
_numgenders = 0;
_lang_name[0] = _lang_ownname[0] = _lang_isocode[0] = '\0';
_lang_textdir = TD_LTR;
// TODO:!! We can't reset the cases. In case the translated strings
// derive some strings from english....
@ -1159,6 +1171,7 @@ static void WriteLangfile(const char *filename)
hdr.ident = TO_LE32(0x474E414C); // Big Endian value for 'LANG'
hdr.version = TO_LE32(_hash);
hdr.plural_form = _lang_pluralform;
hdr.text_dir = _lang_textdir;
strcpy(hdr.name, _lang_name);
strcpy(hdr.own_name, _lang_ownname);
strcpy(hdr.isocode, _lang_isocode);

@ -61,7 +61,8 @@ struct LanguagePack {
char isocode[16]; // the ISO code for the language (not country code)
uint16 offsets[32]; // the offsets
byte plural_form; // how to compute plural forms
byte pad[3]; // pad header to be a multiple of 4
byte text_dir; // default direction of the text
byte pad[2]; // pad header to be a multiple of 4
char data[VARARRAY_SIZE]; // list of strings
};
@ -1273,6 +1274,7 @@ bool ReadLanguagePack(int lang_index)
ttd_strlcpy(_dynlang.curr_file, c_file, lengthof(_dynlang.curr_file));
_dynlang.curr = lang_index;
_dynlang.text_dir = (TextDirection)lang_pack->text_dir;
SetCurrentGrfLangID(_langpack->isocode);
SortNetworkLanguages();
return true;
@ -1511,6 +1513,29 @@ void CheckForMissingGlyphsInLoadedLanguagePack()
}
}
}
#if !defined(WITH_ICU)
/*
* For right-to-left languages we need the ICU library. If
* we do not have support for that library we warn the user
* about it with a message. As we do not want the string to
* be translated by the translators, we 'force' it into the
* binary and 'load' it via a BindCString. To do this
* properly we have to set the color of the string,
* otherwise we end up with a lot of artefacts. The color
* 'character' might change in the future, so for safety
* we just Utf8 Encode it into the string, which takes
* exactly three characters, so it replaces the "XXX" with
* the color marker.
*/
if (_dynlang.text_dir != TD_LTR) {
static char *err_str = strdup("XXXThis version of OpenTTD does not support right-to-left languages. Recompile with icu enabled.");
Utf8Encode(err_str, SCC_YELLOW);
SetDParamStr(0, err_str);
ShowErrorMessage(INVALID_STRING_ID, STR_JUST_RAW_STRING, 0, 0);
}
#endif
}

@ -15,6 +15,12 @@ enum {
MAX_LANG = 64, ///< Maximal number of languages supported by the game
};
/** Directions a text can go to */
enum TextDirection {
TD_LTR, ///< Text is written left-to-right by default
TD_RTL, ///< Text is written right-to-left by default
};
/** Information about a language */
struct Language {
char *name; ///< The internal name of the language
@ -26,6 +32,7 @@ struct DynamicLanguages {
int num; ///< Number of languages
int curr; ///< Currently selected language index
char curr_file[MAX_PATH]; ///< Currently selected language file name without path (needed for saving the filename of the loaded language).
TextDirection text_dir; ///< Text direction of the currently selected language
Language ent[MAX_LANG]; ///< Information about the languages
};

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