Commit Graph

163 Commits (f838069a44677135e248fb2bbc7c405f02c19733)

Author SHA1 Message Date
smatz 8894008ed7 (svn r18155) -Codechange: in MakeScreenshotName(), don't return pointer to local static variable - use global one instead 15 years ago
rubidium 3cd5d566cd (svn r18053) -Codechange: remove the manual pause/unpause limitation with min_active_clients 15 years ago
smatz c7eb1c97dd (svn r17941) -Fix: close BMP file when making screenshot fails 15 years ago
smatz a80f582a8a (svn r17938) -Feature: non-automatic screenshot name can be entered in console 15 years ago
rubidium 982b8ee5fc (svn r17693) -Cleanup: remove some unneeded includes 15 years ago
rubidium ed8788d581 (svn r17682) -Codechange: remove erroneous space before some commas 15 years ago
smatz f85b8c4e09 (svn r17596) -Codechange: constify some tables 15 years ago
frosch 0e36260337 (svn r17532) -Codechange: Rename several Invalidate functions to SetDirty for more consistency and distinguishability. 15 years ago
rubidium 2aa84f7973 (svn r17466) -Feature: reconnect console command (based on patch of bilbo) 15 years ago
yexo 8a2e1011b2 (svn r17298) -Fix [FS#3153]: reloading an AI started a new AI in the first available company slot causing other AIs to be started 15 years ago
rubidium 99d46e0ad7 (svn r17248) -Fix: add GPL license notice where appropriate 15 years ago
rubidium e918be12f2 (svn r17097) -Fix [FS#3092] (r13256): make restart command work again and make the help show how it works and how it doesn't work 15 years ago
rubidium e448ef9d10 (svn r16773) -Fix (r16014): forgot to remove obsoleted aliases 15 years ago
smatz 54cbd17bd8 (svn r16634) -Codechange: use Company::IsHumanID() instead of IsHumanCompany() 15 years ago
smatz 795231995d (svn r16432) -Feature(tte): use 'scrollto x y' in console to scroll to tile with given coordinates 15 years ago
rubidium 49235963aa (svn r16420) -Fix [FS#2919]: don't allow content download via the console when there's no zlib as it's done for the GUI already 15 years ago
smatz d6e203ebe2 (svn r16379) -Codechange: remove GetNumTowns(), GetNumIndustries() and GetActiveCompanyCount(), use PoolItem::GetNumItems() instead 15 years ago
rubidium 789999ecf3 (svn r16360) -Codechange: don't use _network_playas as a 'second' _local_company, but only as a storage location for the company you want to join in MP. 15 years ago
smatz 512db5248e (svn r16352) -Codechange: use PoolItem::GetIfValid() instead of PoolItem::IsValidID() and PoolItem::Get() 15 years ago
smatz 0c10daa243 (svn r16327) -Codechange: replace IsValidPoolItemID(index) by PoolItem::IsValidID(index) 15 years ago
smatz d495dc5dbc (svn r16325) -Codechange: replace GetPoolItem(index) by PoolItem::Get(index) 15 years ago
smatz ce7dff4acc (svn r16269) -Codechange: use gcc's ability to check parameters sent to printf-like functions
-Fix: wrong number of parameters or wrong parameter types sent to printf-like functions at several places
15 years ago
rubidium 241af768f0 (svn r16242) -Codechange: rework pausing
-Fix [FS#2864]: autopause and manual pausing conflict with eachother
-Fix: new game + pause on new game + autopause make the game not unpause on the first join
15 years ago
yexo 965b8196fb (svn r16176) -Fix: forbid joining AI companies via the 'move' and 'join' console commands. 15 years ago
rubidium 5c5b357043 (svn r16118) -Change/cleanup: remove the hexadecimal 'in TTD the string had this ID' from 'some' strings and replace the string name with something more sensible. 15 years ago
rubidium 875a629aff (svn r16096) -Fix [FS#2849]: connect tried to validate too much of the company ID with too little information on hand 15 years ago
rubidium a76218eab9 (svn r15947) -Codechange: replace uint32 client_ip with NetworkAddress client_address. 15 years ago
rubidium bc7a870a61 (svn r15931) -Codechange: let the host and ban lists use of SmallVector. 15 years ago
rubidium c3e87f345d (svn r15718) -Cleanup: apply some comment coding style on the rest of the sources too 16 years ago
smatz 154b4da4cc (svn r15628) -Fix [FS#2705]: kicking/banning a client from the Client list window crashed the server 16 years ago
yexo 7e818f0456 (svn r15576) -Codechange: rename SwitchModes to SwitchMode and don't hardcode the values for that enum. 16 years ago
rubidium 2b8dd76cfa (svn r15514) -Fix: make the join/spectate command require to be connected to a network game; in SP it could lead to crashes. 16 years ago
rubidium 7603f77f3c (svn r15411) -Feature(ttette): make 'set' a alias for the setting/patch console command 16 years ago
rubidium 283b3d16ab (svn r15410) -Cleanup: get rid of most of the references to the 'patches' except where it's used for backward compatability. 16 years ago
smatz 9021c20b5e (svn r15299) -Cleanup: remove many redundant includes 16 years ago
truebrain 150c4da26d (svn r15253) -Fix (r15193): dutch people shouldn't write english :p 16 years ago
rubidium 2722cabcce (svn r15242) -Feature: allow moving clients between companies/spectators by the server and the clients themselves (dihedral) 16 years ago
rubidium 840217d717 (svn r15200) -Feature: give server admins a tool to combat profanity in nick names (based on patch by dihedral) 16 years ago
rubidium d3f428e677 (svn r15193) -Feature: content server/bananas access via the console 16 years ago
rubidium 4aabc91c04 (svn r15157) -Codechange: wrap the hostname/ip and port into a single structure so we can pass either one of them and not convert an ip to a string and then back again. 16 years ago
truebrain a45b3c4304 (svn r15083) -Add [NoAI]: added a console command to reload an AI (requested by Zuu) 16 years ago
truebrain 60d4900381 (svn r15058) -Fix [NoAI]: when using start_ai in console, start the next configured one, not a random (Yexo) 16 years ago
peter1138 c26fd4eacc (svn r15051) -Fix: Only allow creation or deletion of an AI when in a game. 16 years ago
truebrain a2b24a8362 (svn r15043) -Fix: just try to change the AI, and see if that succeeded, instead of hoping you understand the internals of a change AI routine (to avoid possible mistakes in the future) 16 years ago
truebrain c2406cd42d (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
NoAI is an API (a framework) to build your own AIs in. See:
   http://wiki.openttd.org/wiki/index.php/AI:Main_Page
 With many thanks to:
  - glx and Rubidium for their syncing, feedback and hard work
  - Yexo for his feedback, patches, and AIs which tested the system very deep
  - Morloth for his feedback and patches
  - TJIP for hosting a challenge which kept NoAI on track
  - All AI authors for testing our AI API, and all other people who helped in one way or another
-Remove: all old AIs and their cheats/hacks
16 years ago
rubidium 28ea38ae55 (svn r14949) -Cleanup: pointer coding style 16 years ago
peter1138 4fcf28d9ed (svn r14862) -Fix (r14421): min_players became min_active_clients, not min_clients 16 years ago
smatz 91233ea596 (svn r14828) -Codechange: move most of save/load-specific code to separate files 16 years ago
rubidium e83cca7d13 (svn r14754) -Codechange: get rid of _cmd_text and just pass it as (optional) parameter. 16 years ago
rubidium 97662a0fff (svn r14723) -Codechange: shuffling some stuff around to reduce indirect #include dependencies. 16 years ago
rubidium 7403790ba4 (svn r14717) -Change: more 'Index' -> ClientID to not confuse ClientID and ClientIndex 16 years ago
rubidium dbb2950e83 (svn r14716) -Codechange: move more network core querying to the network files. 16 years ago
rubidium d146b48063 (svn r14712) -Codechange: split server and client side w.r.t. the storage of network related company information. 16 years ago
rubidium c393913563 (svn r14711) -Codechange: don't misuse the _network_company_info password field for changing the password on clients. 16 years ago
rubidium 6d23f48bb6 (svn r14709) -Codechange: make a clearer distinction between 'unique' client identification ids and the indices into the clients/client info arrays. 16 years ago
skidd13 9b282b3e51 (svn r14555) -Codechange: replace ttd_strlcat and ttd_strlcpy with strecat and strecpy where direct conversion is possible 16 years ago
rubidium e589c7e580 (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 16 years ago
rubidium f56e630e5c (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 16 years ago
rubidium a20b833516 (svn r14199) -Codechange: split fileio.h into fileio_type.h and fileio_func.h so not everything that includes saveload.h needs to include everything else too. 16 years ago
glx 9fa2cbd93e (svn r14041) -Feature(tte): make it possible to filter list_patches output like it's done for other list_* console commands 16 years ago
rubidium cde65455ac (svn r13731) -Codechange: make a pool of the array of players. 16 years ago
rubidium 6898a76c5f (svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool. 16 years ago
belugas 496baad3aa (svn r13665) -Fix[FS#2119]: Wrong PlayerID used for sending a message to.Patch by Yexo 16 years ago
rubidium 6d1b927814 (svn r13661) -Fix: server crashing when banning the rconning client. 16 years ago
smatz 1f55797fe3 (svn r13375) -Add: logging of actions that could possibly cause desyncs and crashes to simplify debugging. See readme.txt for details 16 years ago
rubidium 994779e9e2 (svn r13369) -Codechange: remove duplication of network configuration settings between NetworkSettings and NetworkGameInfo.
-Fix: failure of changing the server password during games because the password wasn't duplicated properly.
16 years ago
skidd13 f1c954e842 (svn r13359) -Codechange: convert _fios_items to a SmallVector
-Cleanup: some reincarnations of _fios_items in the code
16 years ago
rubidium bae02e8c67 (svn r13343) -Codechange: reorder/move variable/functions in the network headers so that nothing from the network directory needs to include basically all network headers. 16 years ago
rubidium 8cc39500ba (svn r13341) -Codechange: make most of the network settings configurable via the patch command. 16 years ago
rubidium 02dbab8721 (svn r13334) -Codechange: move the network settings variables from network/network_internal to settings. 16 years ago
rubidium e7a501100a (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 16 years ago
rubidium dc77647ea4 (svn r13251) -Codechange: rename _patches to _settings as that is more logic.
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
16 years ago
rubidium 080af12d8b (svn r13229) -Codechange: replace some global variables that are only initialised once and always with the same value with enums. 16 years ago
rubidium bf3b61cfa3 (svn r13228) -Codechange: split console.h. 16 years ago
rubidium baff68179c (svn r13137) -Fix: do not send rcon commands of the server to the first client but do directly execute those on the server. 16 years ago
rubidium 1ce0b03bf0 (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 16 years ago
rubidium df1d9bd880 (svn r12490) -Codechange: rename engine.h to engine_func.h and remove unneeded inclusions of engine.h and/or replace them with engine_type.h. 16 years ago
peter1138 1b5f8df8b1 (svn r12079) -Fix: Use search paths when opening console scripts. 17 years ago
rubidium 9c0c798dd8 (svn r11834) -Codechange: only include settings_type.h if needed. 17 years ago
rubidium 0ca79e2fb8 (svn r11829) -Feature: allow reloading openttd.cfg when starting a new game on a dedicated server. Patch by dihedral. 17 years ago
rubidium 90acd52f22 (svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h. 17 years ago
rubidium 2fc62eab05 (svn r11818) -Codechange: split player.h into smaller pieces. 17 years ago
rubidium 285a4a106f (svn r11788) -Fix (11787): makedepend doesn't mark delete files as changed... 17 years ago
rubidium b09d957f31 (svn r11777) -Codechange: split the string header and make do not include it when it's not necessary. 17 years ago
rubidium 2469bca24c (svn r11771) -Codechange: split settings.h into better separated headers. 17 years ago
rubidium 722613f7f3 (svn r11706) -Codechange: split vehicle.h and remove another bunch of useless includes. 17 years ago
rubidium db73addb43 (svn r11702) -Codechange: move all date related stuff to date*. 17 years ago
rubidium f82aeb82c5 (svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split map.h). 17 years ago
rubidium 81bf9f8503 (svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h' 17 years ago
rubidium 1f6043458c (svn r11682) -Codechange: move some 'generic' geometry related types into a single file and do not include gfx.h everywhere to get a Point type. 17 years ago
rubidium 766551b0bc (svn r11677) -Codechange: move price and command related types/functions to their respective places. 17 years ago
rubidium 8427b8bad2 (svn r11675) -Codechange: split the string types from the string functions. 17 years ago
rubidium 49e6247de8 (svn r11557) -Codechange: send and store the passwords a little more secure to/in the servers.
Each server and game yield a (usually) different 'salt'. This salt is used by the clients to hash their passwords. This way the passwords are not sent in clear text and it is not trivial to use those hashes on other servers.
NOTE: It is still NOT safe to use your trusted passwords and it will not stop people from being able to 'hijack' your password, it only makes it harder to do and certainly much less trivial than just dumping passwords from the memory.
17 years ago
skidd13 815b8d8df1 (svn r11510) -Codechange: merge the IS_*INSIDE* functions and rename them fitting to the naming style 17 years ago
rubidium 09906e3de2 (svn r11452) -Change: do not allow configuration changes, that NewGRFs can directly use to change their behaviour, during network games as this can cause desyncs. 17 years ago
rubidium eadd6765e1 (svn r11312) -Codechange: implement a overflow safe integer and use that for money and don't misuses CommandCost to have a overflow safe integer. Based on a patch by Noldo. 17 years ago
rubidium ad128da526 (svn r11260) -Codechange: replace a magic number by a less magic enumified constant. Patch by ammler. 17 years ago
glx 79f4d4d0de (svn r10658) -Add: support for autosave_on_exit in the console, so dedicated servers can use it 17 years ago
rubidium b8d37ed4b7 (svn r10312) -Fix (r10210): the 64 values in the 'players' console command were not printed properly; they did even "overflow" into the next to-be-printed values. 17 years ago
rubidium 3c7a85fe94 (svn r10182) -Codechange: rewrite most part of the file loading/searching to be more flexible.
-Codechange: add support for personal directories on Windows.
-Fix [FS#153, FS#193, FS#502, FS#816, FS#854]: fix issues related to fixed names, fixed places of files/directories and application bundles.
17 years ago