(svn r15931) -Codechange: let the host and ban lists use of SmallVector.

pull/155/head
rubidium 15 years ago
parent 825aa87e80
commit bc7a870a61

@ -422,7 +422,6 @@ DEF_CONSOLE_CMD(ConBan)
DEF_CONSOLE_CMD(ConUnBan)
{
uint i, index;
if (argc == 0) {
IConsoleHelp("Unban a client from a network game. Usage: 'unban <ip | client-id>'");
@ -432,15 +431,14 @@ DEF_CONSOLE_CMD(ConUnBan)
if (argc != 2) return false;
index = (strchr(argv[1], '.') == NULL) ? atoi(argv[1]) : 0;
uint index = (strchr(argv[1], '.') == NULL) ? atoi(argv[1]) : 0;
index--;
uint i = 0;
for (i = 0; i < lengthof(_network_ban_list); i++) {
if (_network_ban_list[i] == NULL) continue;
for (char **iter = _network_ban_list.Begin(); iter != _network_ban_list.End(); iter++, i++) {
if (strcmp(_network_ban_list[i], argv[1]) == 0 || index == i) {
free(_network_ban_list[i]);
_network_ban_list[i] = NULL;
_network_ban_list.Erase(iter);
IConsolePrint(CC_DEFAULT, "IP unbanned.");
return true;
}
@ -452,8 +450,6 @@ DEF_CONSOLE_CMD(ConUnBan)
DEF_CONSOLE_CMD(ConBanList)
{
uint i;
if (argc == 0) {
IConsoleHelp("List the IP's of banned clients: Usage 'banlist'");
return true;
@ -461,9 +457,9 @@ DEF_CONSOLE_CMD(ConBanList)
IConsolePrint(CC_DEFAULT, "Banlist: ");
for (i = 0; i < lengthof(_network_ban_list); i++) {
if (_network_ban_list[i] != NULL)
IConsolePrintF(CC_DEFAULT, " %d) %s", i + 1, _network_ban_list[i]);
uint i = 1;
for (char **iter = _network_ban_list.Begin(); iter != _network_ban_list.End(); iter++, i++) {
IConsolePrintF(CC_DEFAULT, " %d) %s", i, *iter);
}
return true;

@ -267,4 +267,6 @@ public:
}
};
typedef AutoFreeSmallVector<char*, 4> StringList;
#endif /* SMALLVEC_TYPE_HPP */

@ -55,8 +55,8 @@ ClientID _redirect_console_to_client;
bool _network_need_advertise;
uint32 _network_last_advertise_frame;
uint8 _network_reconnect;
char *_network_host_list[10];
char *_network_ban_list[25];
StringList _network_host_list;
StringList _network_ban_list;
uint32 _frame_counter_server; // The frame_counter of the server, if in network-mode
uint32 _frame_counter_max; // To where we may go with our clients
uint32 _frame_counter;
@ -492,11 +492,9 @@ static void NetworkAcceptClients()
/* Check if the client is banned */
banned = false;
for (i = 0; i < lengthof(_network_ban_list); i++) {
if (_network_ban_list[i] == NULL) continue;
for (char **iter = _network_ban_list.Begin(); iter != _network_ban_list.End(); iter++) {
/* Check for CIDR separator */
char *chr_cidr = strchr(_network_ban_list[i], '/');
char *chr_cidr = strchr(*iter, '/');
if (chr_cidr != NULL) {
int cidr = atoi(chr_cidr + 1);
@ -505,7 +503,7 @@ static void NetworkAcceptClients()
/* Remove and then replace the / so that inet_addr() works on the IP portion */
*chr_cidr = '\0';
uint32 ban_ip = inet_addr(_network_ban_list[i]);
uint32 ban_ip = inet_addr(*iter);
*chr_cidr = '/';
/* Convert CIDR to mask in network format */
@ -513,14 +511,14 @@ static void NetworkAcceptClients()
if ((sin.sin_addr.s_addr & mask) == (ban_ip & mask)) banned = true;
} else {
/* No CIDR used, so just perform a simple IP test */
if (sin.sin_addr.s_addr == inet_addr(_network_ban_list[i])) banned = true;
if (sin.sin_addr.s_addr == inet_addr(*iter)) banned = true;
}
if (banned) {
Packet p(PACKET_SERVER_BANNED);
p.PrepareToSend();
DEBUG(net, 1, "Banned ip tried to join (%s), refused", _network_ban_list[i]);
DEBUG(net, 1, "Banned ip tried to join (%s), refused", *iter);
send(s, (const char*)p.buffer, p.size, 0);
closesocket(s);
@ -690,19 +688,10 @@ void NetworkAddServer(const char *b)
* by the function that generates the config file. */
void NetworkRebuildHostList()
{
uint i = 0;
const NetworkGameList *item = _network_game_list;
while (item != NULL && i != lengthof(_network_host_list)) {
if (item->manually) {
free(_network_host_list[i]);
_network_host_list[i++] = str_fmt("%s:%i", item->info.hostname, item->address.GetPort());
}
item = item->next;
}
_network_host_list.Clear();
for (; i < lengthof(_network_host_list); i++) {
free(_network_host_list[i]);
_network_host_list[i] = NULL;
for (NetworkGameList *item = _network_game_list; item != NULL; item = item->next) {
if (item->manually) *_network_host_list.Append() = strdup(item->address.GetAddressAsString());
}
}

@ -11,6 +11,7 @@
#include "network_type.h"
#include "../console_type.h"
#include "../gfx_type.h"
#include "../core/smallvec_type.hpp"
extern NetworkServerGameInfo _network_game_info;
extern NetworkCompanyState *_network_company_states;
@ -20,8 +21,8 @@ extern ClientID _redirect_console_to_client;
extern bool _network_need_advertise;
extern uint32 _network_last_advertise_frame;
extern uint8 _network_reconnect;
extern char *_network_host_list[10];
extern char *_network_ban_list[25];
extern StringList _network_host_list;
extern StringList _network_ban_list;
byte NetworkSpectatorCount();
void NetworkUpdateClientName();

@ -50,7 +50,7 @@ static void NetworkGameListHandleDelayedInsert()
strecpy(item->info.hostname, ins_item->info.hostname, lastof(item->info.hostname));
item->online = false;
}
item->manually = ins_item->manually;
item->manually |= ins_item->manually;
UpdateNetworkGameWindow(false);
}
free(ins_item);

@ -951,13 +951,11 @@ void ShowNetworkGameWindow()
/* Only show once */
if (first) {
char * const *srv;
first = false;
/* add all servers from the config file to our list */
for (srv = &_network_host_list[0]; srv != endof(_network_host_list) && *srv != NULL; srv++) {
NetworkAddServer(*srv);
}
for (char **iter = _network_host_list.Begin(); iter != _network_host_list.End(); iter++) {
NetworkAddServer(*iter);
}
}
new NetworkGameWindow(&_network_game_window_desc);

@ -1798,12 +1798,7 @@ void NetworkServerBanIP(const char *banip)
}
/* Add user to ban-list */
for (uint index = 0; index < lengthof(_network_ban_list); index++) {
if (_network_ban_list[index] == NULL) {
_network_ban_list[index] = strdup(banip);
break;
}
}
*_network_ban_list.Append() = strdup(banip);
}
bool NetworkCompanyHasClients(CompanyID company)

@ -68,9 +68,8 @@ ClientSettings _settings_client;
GameSettings _settings_game;
GameSettings _settings_newgame;
typedef const char *SettingListCallbackProc(const IniItem *item, uint index);
typedef void SettingDescProc(IniFile *ini, const SettingDesc *desc, const char *grpname, void *object);
typedef void SettingDescProcList(IniFile *ini, const char *grpname, char **list, uint len, SettingListCallbackProc proc);
typedef void SettingDescProcList(IniFile *ini, const char *grpname, StringList *list);
static bool IsSignedVarMemType(VarType vt);
@ -598,27 +597,18 @@ static void ini_save_settings(IniFile *ini, const SettingDesc *sd, const char *g
* @param ini IniFile handle to the ini file with the source data
* @param grpname character string identifying the section-header of the ini
* file that will be parsed
* @param list pointer to an string(pointer) array that will store the parsed
* entries of the given section
* @param len the maximum number of items available for the above list
* @param proc callback function that can override how the values are stored
* inside the list */
static void ini_load_setting_list(IniFile *ini, const char *grpname, char **list, uint len, SettingListCallbackProc proc)
*/
static void ini_load_setting_list(IniFile *ini, const char *grpname, StringList *list)
{
IniGroup *group = ini->GetGroup(grpname);
IniItem *item;
const char *entry;
uint i, j;
if (group == NULL) return;
if (group == NULL || list == NULL) return;
for (i = j = 0, item = group->item; item != NULL; item = item->next) {
entry = (proc != NULL) ? proc(item, i++) : item->name;
if (entry == NULL || list == NULL) continue;
list->Clear();
if (j == len) break;
list[j++] = strdup(entry);
for (const IniItem *item = group->item; item != NULL; item = item->next) {
if (item->name != NULL) *list->Append() = strdup(item->name);
}
}
@ -629,24 +619,16 @@ static void ini_load_setting_list(IniFile *ini, const char *grpname, char **list
* @param grpname character string identifying the section-header of the ini file
* @param list pointer to an string(pointer) array that will be used as the
* source to be saved into the relevant ini section
* @param len the maximum number of items available for the above list
* @param proc callback function that can will provide the source data if defined */
static void ini_save_setting_list(IniFile *ini, const char *grpname, char **list, uint len, SettingListCallbackProc proc)
*/
static void ini_save_setting_list(IniFile *ini, const char *grpname, StringList *list)
{
IniGroup *group = ini->GetGroup(grpname);
const char *entry;
uint i;
if (proc == NULL && list == NULL) return;
if (group == NULL) return;
if (group == NULL || list == NULL) return;
group->Clear();
for (i = 0; i != len; i++) {
entry = (proc != NULL) ? proc(NULL, i) : list[i];
if (entry == NULL || *entry == '\0') continue;
group->GetItem(entry, true)->SetValue("");
for (char **iter = list->Begin(); iter != list->End(); iter++) {
group->GetItem(*iter, true)->SetValue("");
}
}
@ -1295,8 +1277,8 @@ static void HandleSettingDescs(IniFile *ini, SettingDescProc *proc, SettingDescP
proc(ini, _currency_settings,"currency", &_custom_currency);
#ifdef ENABLE_NETWORK
proc_list(ini, "servers", _network_host_list, lengthof(_network_host_list), NULL);
proc_list(ini, "bans", _network_ban_list, lengthof(_network_ban_list), NULL);
proc_list(ini, "servers", &_network_host_list);
proc_list(ini, "bans", &_network_ban_list);
#endif /* ENABLE_NETWORK */
}

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