frosch
36d36166ad
(svn r16383) -Fix/Change: Disable multitile houses with non-zero population on additional tiles as they cause desyncs and because the specs do not allow that either.
2009-05-22 18:44:22 +00:00
smatz
50624d5c0f
(svn r16378) -Codechange: replace OldPool with simpler Pool. Compilation time, binary size and run time (with asserts disabled) should be improved
2009-05-22 15:13:50 +00:00
frosch
12a09a0dda
(svn r16366) -Fix: Use a valid StringID as fall-back when undefined generic newgrf strings of vehicles are requested.
2009-05-21 13:05:48 +00:00
rubidium
41c4c48add
(svn r16344) -Codechange: s/FileEntry/SoundEntry/
2009-05-17 19:27:50 +00:00
rubidium
8df6765823
(svn r16340) -Codechange: introduce SoundID (uint16) and use that instead of SoundFX, which was used as a byte and uint16 at different places, when the uint16 sound ID is meant.
2009-05-17 17:17:48 +00:00
rubidium
cf368bcfbc
(svn r16339) -Fix: [NewGRF] When overriding 'original sounds', only allow overriding of the 'original sounds' and not any other that is already loaded.
2009-05-17 17:00:30 +00:00
rubidium
21e2842f34
(svn r16337) -Codechange: remove pointless variable + wrapper function; having it return anything else than ORIGINAL_SAMPLE_COUNT is asking for NewGRFs failing to load (due to invalid sample index), thus desyncs
2009-05-17 14:57:14 +00:00
rubidium
b27adec700
(svn r16336) -Codechange: make the SpriteGroup pool more like the 'normal' pools
2009-05-17 14:32:13 +00:00
smatz
cf986c3099
(svn r16326) -Codechange: replace GetPoolItemPoolSize() by PoolItem::GetPoolSize()
2009-05-16 23:44:36 +00:00
smatz
d495dc5dbc
(svn r16325) -Codechange: replace GetPoolItem(index) by PoolItem::Get(index)
2009-05-16 23:34:14 +00:00
rubidium
8a8ec3001a
(svn r16296) -Codechange: silence some ICC warnings
2009-05-13 16:52:51 +00:00
frosch
ad538a784b
(svn r16274) -Fix: Disable multitile houses for which the newgrf does not define proper additional tiles. (instead of crashing later)
2009-05-10 22:16:51 +00:00
smatz
ce7dff4acc
(svn r16269) -Codechange: use gcc's ability to check parameters sent to printf-like functions
...
-Fix: wrong number of parameters or wrong parameter types sent to printf-like functions at several places
2009-05-10 17:27:25 +00:00
frosch
a6f181f74b
(svn r16263) -Change: Interpret setting bridge property 08 to 0 as always available.
2009-05-09 19:48:14 +00:00
frosch
80e896fa53
(svn r16223) -Fix (r8881): ActionB should use the online parameters from GRFFile instead of the initial user-specified values from GRFConfig. Also use the values as they were set when the ActionB was executed, not as they are set when the message is shown.
2009-05-04 11:23:21 +00:00
rubidium
f64e9ce4a1
(svn r16144) -Fix (r16129): setting the custom digit grouping separator required to restart OpenTTD to take effect. Now also support non 1 ASCII character custom grouping separators.
2009-04-25 20:16:56 +00:00
rubidium
5c5b357043
(svn r16118) -Change/cleanup: remove the hexadecimal 'in TTD the string had this ID' from 'some' strings and replace the string name with something more sensible.
2009-04-21 23:40:56 +00:00
smatz
c375db79e2
(svn r16103) -Fix (r11429): missing const
2009-04-20 21:30:34 +00:00
rubidium
c3e87f345d
(svn r15718) -Cleanup: apply some comment coding style on the rest of the sources too
2009-03-15 00:32:18 +00:00
frosch
3e3177d777
(svn r15713) -Feature(ette): Allow static newgrfs to set 'GRF ID engine overrides', if the source GRF is static.
2009-03-14 19:38:19 +00:00
peter1138
c952464447
(svn r15650) -Codechange: Use a ReusableBuffer for loading NewGRF pseudo-sprites into instead of using malloc()/free() for every single one.
2009-03-09 13:06:49 +00:00
frosch
fd1609fd11
(svn r15646) -Fix: Be lenient on users who do stupid things like loading newgrfs statically, which modify engine names, while dynamic_engines is enabled or the to be modified engine is not (yet) present.
2009-03-08 18:08:30 +00:00
frosch
959c297fb9
(svn r15645) -Fix (r12924)[FS#2612]: Add an EngineOverrideManager to give the term 'compatible newgrf' again some sense and to not crash because of trivial changes.
2009-03-08 16:51:08 +00:00
frosch
0e4a490a92
(svn r15539) -Fix: If an aircraft cannot carry any available cargo, it should not be available either instead of falling back to passenger/mail. Just like the other vehicle types also do.
2009-02-21 11:50:17 +00:00
rubidium
89e1afdaa0
(svn r15428) -Codechange: consistently use colour instead of having both color and colour.
2009-02-09 02:57:15 +00:00
peter1138
1877d33629
(svn r15418) -Codechange: Add action7/9 support to detect available rail type labels
2009-02-08 18:29:22 +00:00
peter1138
793eabf61e
(svn r15417) -Codechange: Add default rail type labels and support for per-GRF translation table.
2009-02-08 18:11:06 +00:00
smatz
3a8d57816a
(svn r15340) -Fix [FS#2121]: changing town road layout in-game caused ugly road networks
...
-Fix: use a flag instead of TL_NO_ROADS to forbid towns to build roads. The flag is ignored during world generation, so there won't be 'ghost' towns anymore
-Feature: town layout is now stored per town, so it is possible to (manually) set different layout for each town
2009-02-04 20:17:25 +00:00
peter1138
4b30614f72
(svn r15321) -Codechange: Load road vehicle 'realistic' acceleration properties from NewGRF, and supply defaults as used by TTDPatch. These values are not yet used.
2009-02-02 21:52:34 +00:00
smatz
9021c20b5e
(svn r15299) -Cleanup: remove many redundant includes
2009-01-31 20:16:06 +00:00
rubidium
612975008e
(svn r15259) -Fix: [NewGRF] small memory leak when scanning labels
2009-01-24 17:02:59 +00:00
rubidium
aafb780f75
(svn r15192) -Cleanup: remove unused include
2009-01-21 09:20:55 +00:00
peter1138
8ab3e4b7b6
(svn r15114) -Codechange: Add support for 8 byte action7/9 data, used as a mask for GRFID checks.
2009-01-16 19:53:52 +00:00
peter1138
94e3f9dbac
(svn r14979) -Fix: Disable a NewGRF from loading if it contains multiple Action 8s
2009-01-10 19:30:40 +00:00
rubidium
28ea38ae55
(svn r14949) -Cleanup: pointer coding style
2009-01-10 00:31:47 +00:00
peter1138
7175ff116e
(svn r14939) -Codechange: Follow standard *ChangeInfo() pattern for global variables during reservation. Whilst not strictly necessary for global variables, following the same pattern makes it easier to follow. This also solves the long standing ChangeInfoResult/bool warning for MSVC.
2009-01-09 20:14:07 +00:00
peter1138
544e04fe62
(svn r14926) -Feature: Automatically set last engine ageing year to the last 'introduction year plus half model life', to allow engines later than 2050 to appear.
2009-01-08 21:48:59 +00:00
peter1138
bd803696b3
(svn r14869) -Feature: Allow road vehicles to move multiple steps in a tick (code based on train movement code) and add support for RV prop 15. This gives RVs a maximum speed of 318mph instead 79mph. This only implements higher speeds, not 'realistic acceleration'.
2009-01-06 14:45:38 +00:00
rubidium
ac74654d8f
(svn r14788) -Fix [FS#2489]: some TTDPatch flags were wrong (Swallow)
2009-01-02 22:18:05 +00:00
rubidium
0d5ecc4d37
(svn r14769) -Change: when loading games in "network" mode use the start date of the save game for the server and all clients when loading the NewGRFs instead of the current date. Prevents desyncs caused by action 7/9s skipping parts of the GRF based on the date or some other variables that can differ at NewGRF load time.
2008-12-29 20:36:12 +00:00
smatz
36e8ae6a2a
(svn r14740) -Fix (r13675)(r14739): we shouldn't skip all remaining sprites neither
2008-12-24 23:20:30 +00:00
smatz
2eee9bdc3b
(svn r14739) -Fix (r13675): when a static GRF was forcibly disabled, wrong data was released, causing memory leaks and wrong behaviour or crashes
2008-12-24 23:01:16 +00:00
smatz
24ffb8bbba
(svn r14738) -Fix (r13576): GCF_STATIC belongs to GRFConfig::flags, not GRFConfig::status
2008-12-24 22:33:06 +00:00
smatz
808d746bf3
(svn r14737) -Fix (r10211): memory leak in Action 0x0F (new town names)
2008-12-24 21:25:09 +00:00
frosch
0f72032d44
(svn r14696) -Fix (r10495): Words now consist of 16 bits.
2008-12-19 23:13:51 +00:00
frosch
445767cc4c
(svn r14674) -Fix (r4965): Check sprite size when executing action 6.
2008-12-13 19:43:57 +00:00
rubidium
e589c7e580
(svn r14422) -Codechange: also reflect the changes of r14421 in the filenames.
2008-09-30 20:51:04 +00:00
rubidium
882d39a081
(svn r14233) -Feature/Fix [FS#2172]: save the palette of the loaded NewGRFs in the savegame, so joining with a server using Windows palette will make a client with the DOS palette do palette conversion and (thus) not cause a desync due to the different palettes disabling different NewGRFs.
2008-09-03 07:51:07 +00:00
frosch
7a13b29190
(svn r14230) -Codechange: Simplify MapDOSColour() using the new stuff.
2008-09-02 20:01:18 +00:00
rubidium
9ca1972e01
(svn r14229) -Feature: allow overriding the palette of the base GRFs. This way you can play with NewGRFs made for the Windows palette with the DOS palettes base GRFs (and vice versa). Note that for this to work correctly ALL NewGRFs must use the same palette; mix and match is not yet supported.
2008-09-02 18:45:15 +00:00
peter1138
4b53c92be2
(svn r14203) -Codechange: [NewGRF] Disable a GRF if it contains an unknown property, or tries to assign an invalid ID.
2008-08-31 16:41:27 +00:00
peter1138
5dbac1d461
(svn r14202) -Codechange: [NewGRF] Give more meaningful output if a house/industry/industrytile is undefined in action 3, and continue processing remaining IDs.
2008-08-31 15:46:14 +00:00
peter1138
b301bd832e
(svn r14201) -Codechange: [NewGRF] Don't continue processing an Action 0 if we didn't read the data for a property -- the data will be wrong for subsequent reads.
...
-Codechange: [NewGRF] *Do* continue processing if the value of a property is invalid, however.
2008-08-31 15:26:46 +00:00
rubidium
a20b833516
(svn r14199) -Codechange: split fileio.h into fileio_type.h and fileio_func.h so not everything that includes saveload.h needs to include everything else too.
2008-08-31 10:50:05 +00:00
peter1138
4be6701717
(svn r14198) -Codechange: [NewGRF] Simplify handling of common vehicle properties.
2008-08-31 09:52:47 +00:00
rubidium
951ea4ae6d
(svn r14191) -Codechange: unify the code to skip sprite payload (i.e. not the header).
...
-Fix: sprite payload skipping wouldn't skip enough bytes in a very small subset of compressed sprites.
2008-08-30 09:46:52 +00:00
peter1138
76895a93f4
(svn r14189) -Fix (r14188): Accidental line removal
2008-08-30 09:01:05 +00:00
peter1138
84d9510928
(svn r14188) -Codechange: [NewGRF] Cargo type of 0xFF is specified to be 'use first refittable cargo', so don't issue a warning for it.
2008-08-30 08:59:55 +00:00
peter1138
50d230a52f
(svn r14184) -Codechange: [NewGRF] Since our NewGRF handling is better than it used to be, disable a NewGRF if unexpected sprites are reached.
2008-08-29 20:03:51 +00:00
peter1138
2e0d735f1f
(svn r14182) -Fix: After applying NewGRF settings, all rail and road types were available as the engine availability check was performed too early.
2008-08-28 19:53:25 +00:00
smatz
1294253d68
(svn r14174) -Fix: since now, we are 'losing' things, not 'loosing'
2008-08-25 20:10:45 +00:00
belugas
40b27b50c1
(svn r14172) -Feature[newGRF]: Add support for property 0x13 for Bridges.
...
In other words, one can now specifies a 16 bits cost multiplier.
2008-08-25 17:16:27 +00:00
peter1138
2ea575e36c
(svn r14160) -Codechange: Move _railtype_cost_multipliers into the rail type information struct.
2008-08-24 23:10:23 +00:00
peter1138
e999f189e6
(svn r14158) -Codechange: Initialization of rail type data from static source, so data can be changed.
2008-08-24 23:00:11 +00:00
rubidium
07c20252c3
(svn r14146) -Codechange: allow palette override in both ways and remove some unneeded '(x == 0) ? 0 : 1' constructs.
2008-08-23 20:16:54 +00:00
rubidium
949885aeb3
(svn r14102) -Fix [FS#1986]: make NewGRF action 0x06's changes persistent over the several loading stages.
2008-08-19 09:08:45 +00:00
peter1138
550fc3a3f5
(svn r14078) -Codechange: Rename *VehicleInfo::base_cost to cost_factor, indicating what it actually is.
2008-08-15 17:54:43 +00:00
frosch
d54d8bf295
(svn r13885) -Fix [FS#2168]: Var 0x7F is not feature-specific.
2008-07-30 18:23:12 +00:00
frosch
2e18042aad
(svn r13881) -Cleanup (r12751): Remove some dead code.
2008-07-30 17:06:17 +00:00
peter1138
65d1fb3a90
(svn r13831) -Codechange: Make purchase list order NewGRF property an extended byte.
2008-07-26 07:43:20 +00:00
peter1138
97990fa9fe
(svn r13774) -Codechange: Add support for changing vehicle purchase list position for all vehicle types.
2008-07-21 14:42:25 +00:00
peter1138
f81b3b7357
(svn r13761) -Codechange: Remove dependency on rail for altering purchase list position (mostly function renaming)
2008-07-20 21:23:28 +00:00
rubidium
9a8d1bcad5
(svn r13675) -Fix: memory leak when NewGRFs got forcefully disabled and they defined GOTO labels.
2008-07-04 18:42:04 +00:00
frosch
aadd3b29af
(svn r13594) -Feature(ette)[FS#2093]: Supply newgrfs with 'day of month', 'leap year' and 'day of year'.
2008-06-20 21:14:10 +00:00
rubidium
dd0a66e202
(svn r13576) -Codechange: disable static NewGRFs when non-static NewGRFs query them in the context of network games. This makes it impossible for static NewGRFs to disable non-static NewGRFs and 'bad' things happening because the non-static NewGRF doesn't know about the static NewGRF.
2008-06-19 10:20:45 +00:00
peter1138
1c79b92989
(svn r13482) -Codechange: Use "extended bytes" in Actions 3 and 4 for vehicles
2008-06-12 09:25:04 +00:00
rubidium
7ccf05ff35
(svn r13469) -Codechange: add support for loading Action 0x05, type 0F: "tracks for slopes". It's not useful right now, but it will be in the future.
2008-06-11 14:55:02 +00:00
rubidium
ee843728bf
(svn r13464) -Codechange: support NewGRF Action 0x05, type 12.
2008-06-11 13:54:01 +00:00
smatz
506cde94b6
(svn r13456) -Codechange: use AllocaM() macro instead of alloca() at most places
2008-06-10 21:59:22 +00:00
belugas
03e2d30a33
(svn r13437) -Feature[newGRF]: Add long format introduction and maximum construction year for house.
2008-06-10 00:42:19 +00:00
glx
b60a1326bf
(svn r13390) -Codechange: introduce usererror() for fatal but not openttd related errors. Now all error() will 'crash' openttd after showing the message in win32 releases (MSVC), creating a crash.log and crash.dmp (like the '!' hack used before). On the other hand, usererror() will just close the game. So use error() only when it can be helpful to debugging, else use usererror().
2008-06-05 20:54:52 +00:00
peter1138
0a41936df8
(svn r13388) -Codechange: Remove "my invented flag for something that is a wagon"
2008-06-05 12:08:20 +00:00
belugas
840db9bcf0
(svn r13376) -Feature: Add access to current long year and date from Action 7/9/D and VarAction2 (23/24 or A3/A4)
...
Add access to (long format) building year, in Variational Action2 Variable 49 for Vehicles
2008-06-04 00:17:48 +00:00
peter1138
1b7fcf0171
(svn r13374) -Fix (r13364): Some common compilers do not yet support 9 year old specifications.
2008-06-03 12:11:16 +00:00
peter1138
c0d206f505
(svn r13372) -Cleanup: Excessive whitespace
2008-06-03 10:22:42 +00:00
peter1138
76bae9f8dd
(svn r13371) -Fix (r4510 ... r12924): Engine array size is not related to the ID used when setting a vehicle's name (it is vehicle type specific). Instead just test for a generic string.
2008-06-03 09:58:13 +00:00
belugas
0cf79d70d0
(svn r13368) -Codechange: give house's min/max_date a better name, as it is really year, not date
2008-06-03 03:06:16 +00:00
peter1138
64410681db
(svn r13364) -Codechange: Refactor action 3 mapping to use grf_load_*() instead of direct byte array access.
2008-06-02 19:52:41 +00:00
peter1138
93f8ff955c
(svn r13363) -Codechange: Code duplication tidy up
2008-06-02 19:35:30 +00:00
rubidium
e7a501100a
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
2008-05-29 15:13:28 +00:00
rubidium
33e18c236d
(svn r13301) -Fix [FS#1997]: resolve more MSVC 9 x64 warnings.
2008-05-27 21:41:00 +00:00
rubidium
d289464d69
(svn r13255) -Codechange: move _opt to _settings.
2008-05-25 22:36:44 +00:00
rubidium
dc77647ea4
(svn r13251) -Codechange: rename _patches to _settings as that is more logic.
...
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
2008-05-25 19:17:03 +00:00
belugas
08671d2e78
(svn r13226) -Feature: Allow to have more than only two airports per town. The number of airports is now controlled by the noise each of them generates, the distance from town's center and how tolerant the town is.
...
Initial concept : TTDPatch (moreairpots), Initial code : Pasky
Thanks to BigBB (help coding), Smatz Skidd13 and frosch for bugcatches and advices
2008-05-24 02:54:47 +00:00
peter1138
839070028e
(svn r13074) -Fix: For multiheaded engines, halve power and running cost when used instead of when loading, to allow callback values to work properly.
2008-05-13 20:39:57 +00:00
glx
a28ea38653
(svn r13008) -Fix [FS#1997]: silence some MSVC x64 warnings
2008-05-08 13:20:54 +00:00
peter1138
9e977b78ff
(svn r12973) -Codechange: Rename GRMSpriteEntry to GRFLocation, as it is not necessarily specific to GRM sprites...
2008-05-06 17:24:27 +00:00
rubidium
1ce0b03bf0
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
2008-05-06 15:11:33 +00:00
peter1138
e2c739551c
(svn r12958) -Codechange: Allocate sprites reserved by GRM in advance of 'Action 1' sprites, giving much less chance of GRM reservation failure if lots of NewGRF sets are loaded.
2008-05-05 19:02:10 +00:00
belugas
dcdfb02130
(svn r12950) -Fix: two includes is one too much
2008-05-05 02:02:32 +00:00
smatz
89a8dc8cf7
(svn r12944) -Codechange: use rev.h instead of externs at many places
2008-05-04 21:53:36 +00:00
peter1138
c8e10ac1f8
(svn r12932) -Fix [FS#1970]: Articulated engines ignored GRF engine overrides.
2008-04-30 17:42:08 +00:00
peter1138
45034bc522
(svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
2008-04-29 21:31:29 +00:00
peter1138
f767baba58
(svn r12839) -Codechange: Allocate temporary engine data when loading GRFs as needed instead of statically.
2008-04-22 18:20:41 +00:00
peter1138
3b7558b89c
(svn r12798) -Feature: Add some support for NewGRF station animation. (Thanks to mart3p for samples and fixes)
2008-04-19 23:19:12 +00:00
rubidium
ca1f8fbe2e
(svn r12761) -Codechange: lots of minor whitespace coding style fixes around operators.
2008-04-18 04:37:06 +00:00
rubidium
6dc210b171
(svn r12751) -Codechange: do what has been done in r11862 in a different way so it uses less memory.
2008-04-17 11:47:22 +00:00
rubidium
e61dcab79d
(svn r12648) -Feature: allow four different non-stop types in a single game instead of two. The "TTDP compatible order" setting now only sets the default behaviour of new trains.
...
-Feature: allow three different load type in a single game instead of two. One can choose full load all and full load any instead of full load being governed by the "full load any" patch setting.
2008-04-10 08:30:15 +00:00
rubidium
877ca99198
(svn r12495) -Codechange: reduce the dependency on newgrf_station.h (especially because newgrf_station.h includes a lot of stuff).
2008-03-31 06:42:26 +00:00
rubidium
df1d9bd880
(svn r12490) -Codechange: rename engine.h to engine_func.h and remove unneeded inclusions of engine.h and/or replace them with engine_type.h.
2008-03-31 00:17:39 +00:00
rubidium
c51b81c247
(svn r12489) -Codechange: split station.h into station_base.h and station_func.h.
2008-03-31 00:06:17 +00:00
glx
1df06c7ef1
(svn r12454) -Fix (r12452): incorrect calculation for 'first vehicle in this chain of vehicles with the same ID' (thx DaleStan)
...
-Fix (r12452): wrong loading of random action 2 type 84 for non vehicle (though it shouldn't happen, but who knows ;))
2008-03-28 02:10:25 +00:00
glx
90616adcb0
(svn r12452) -Feature: [NewGRF] Add random action 2 type 84. For vehicles only.
2008-03-27 21:36:16 +00:00
peter1138
d275282e4d
(svn r12450) -Codechange: Use a pointer instead of several array dereferences.
2008-03-27 17:51:20 +00:00
belugas
7aab471a76
(svn r12449) -Feature[newGRF]: Add support for var A2/22 for action 7/9/D: Diificulty level
2008-03-27 17:06:35 +00:00
smatz
1f13638d03
(svn r12368) -Codechange: use explicit body for loops and conditions and remove -Wno-empty-body from the configure script
2008-03-15 13:21:31 +00:00
peter1138
99be0592e7
(svn r12341) -Fix (r11224) [FS#1827]: GRM buffer for cargos was incorrect size.
2008-03-05 09:37:43 +00:00
frosch
81f4fd8aff
(svn r12333) -Fix: Switch grfstatus from 'activated' back to 'will-be-active' between reservation- and activation-stage.
...
This fixes action7/9 conditions 0x06 to 0x0A to return the same in those two stages.
2008-03-04 10:41:16 +00:00
peter1138
e40b66861c
(svn r12317) -Fix [FS#1815]: Map string IDs that are embedded from other strings.
2008-02-29 08:48:01 +00:00
peter1138
b913a135c0
(svn r12316) -Codechange: Support loading full range of 0xD0xx NewGRF strings which
...
includes 0xD000 to 0xD3FF (yes, 0xD0xx makes a lot of sense, really...)
and handle 0xD400 to 0xD7FF strings which map to 0xD000 to 0xD3FF
(obviously).
2008-02-29 08:40:49 +00:00
peter1138
6c4060a59a
(svn r12295) -Codechange: Make plane speed option available to NewGRFs
2008-02-27 21:33:52 +00:00
peter1138
f6e4dc4d8c
(svn r12209) -Fix: [NewGRF] Support using any base price for rail and road vehicles' running cost, and show running cost of wagons if they have it.
2008-02-21 19:09:10 +00:00
peter1138
0e997be11e
(svn r12205) -Codechange: rename RailVehicleInfo::running_cost_base to running_cost, inline with other vehicle types (It is the factor, not the base)
2008-02-20 20:56:54 +00:00
belugas
a6fbbf92fc
(svn r12158) -Codechange: merge all the sprite recolouring mapping under a single function
...
-Fix: Handle the bridge recolouring mapping as the other features. Although not specified by the specs, it seems to be implicit.
2008-02-16 03:01:05 +00:00
frosch
a13899ee8e
(svn r12149) -Codechange: Merge 'ground_sprite' and 'ground_pal' of DrawTileSprites into one PalSpriteID
2008-02-15 18:40:42 +00:00
frosch
ae996a270b
(svn r12148) -Codechange: Merge 'image' and 'pal' of DrawTileSeqStruct into one PalSpriteID
2008-02-15 18:34:26 +00:00
frosch
0aece5ed6b
(svn r12124) -Codechange: Move newgrf-variables that are common to VarAction2 and Action7/9/D to their own function.
...
-Fix: Add some variables that were missing in one or both cases.
2008-02-12 15:43:10 +00:00
peter1138
d6670eed6b
(svn r12122) -Codechange: Add framework for generic feature callbacks, along with some parts for AI use.
2008-02-12 13:23:57 +00:00
peter1138
57aacb50c8
(svn r12119) -Codechange: Rename grfspec_feature to match code style, and expose in header for use elsewhere.
2008-02-12 11:08:47 +00:00
belugas
d465b23ee2
(svn r12118) -Codechange: Put the two descriptions of bridges in an array instead of two single variables, following the transport type it represents
2008-02-12 03:05:27 +00:00
belugas
6a717aa49b
(svn r12111) -Codechange: Rename Bridge to BridgeSpec, out of consistensy with other Specs in used.
2008-02-11 17:35:15 +00:00
belugas
831e678120
(svn r12069) -Feature[newGRF]: Specify the purchase, rail and road description of a bridge.
2008-02-06 03:01:29 +00:00
belugas
0ee48fc6d3
(svn r12064) -Codechange : Give grf bridges their own ResetBridges function, and put bridge spec in table/bridge_land.h, where it should be.
2008-02-05 04:48:56 +00:00
glx
b5055f73fe
(svn r12059) -Fix (r12041): industries prop 24 is a word
2008-02-04 16:48:00 +00:00
maedhros
0cb2a7fa17
(svn r12052) -Fix [FS#1737] (r11494): The cargo translation table was loaded at the right time, but all the other global variables were now loaded too early. ;)
2008-02-03 20:23:59 +00:00
belugas
6e761a18d6
(svn r12041) -Codechange: Add the loader and the property for action 00 industries, prop 24, nearby station name.
...
No assignation yet, no real work either.
2008-02-02 03:23:26 +00:00
peter1138
1268a70466
(svn r12019) -Codechange: Add support for passenger engine designation for AI-use, NewGRF property 0x08 for trains.
2008-01-30 10:27:45 +00:00
frosch
5d9326ff03
(svn r12001) -Fix: When skipping Action 11 or 12, also skip belonging sprites.
2008-01-28 15:55:59 +00:00
frosch
4a1ad2c85f
(svn r11973) -Fix (r11726, r11947)[FS#1683]: Use grass tiles for corner shores, if shores got replaced by ActionA.
2008-01-24 14:49:40 +00:00
belugas
ba1f3b4834
(svn r11963) -Fix(r11961): Forgot to specify the meaning of the magical 6 substraction
2008-01-23 17:40:37 +00:00
belugas
fa39916fe9
(svn r11961) -Feature[newGRF]: Add support for Action 0D, var 13: informations about current map size.
2008-01-23 17:08:35 +00:00
peter1138
9d754a7f76
(svn r11938) -Codechange: support loading of canal/river properties (though still ignored)
2008-01-21 20:41:04 +00:00
glx
4e847a9c52
(svn r11888) -Codechange: simplify sorting of the strings in town names dropdown
2008-01-17 02:10:26 +00:00
rubidium
fcee6dad93
(svn r11862) -Fix [FS#1559]: when two NewGRFs 'fight' to define the same cargo it could happen that the strings are defined by one cargo and the 'action2' by another and when one assumes that both come from the same NewGRF... So store the GRF ID with the strings. To be extra sure add the same protection mechanism to industries and towns too.
2008-01-15 13:19:49 +00:00
peter1138
7475bf20ec
(svn r11846) -Fix [FS#1651]: implicit conversion from unsigned to signed int caused compilation failure with MSVC.
2008-01-14 11:18:43 +00:00
rubidium
9c0c798dd8
(svn r11834) -Codechange: only include settings_type.h if needed.
2008-01-13 14:37:30 +00:00
rubidium
90acd52f22
(svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h.
2008-01-13 01:21:35 +00:00
peter1138
0f7392bd61
(svn r11822) -Codechange: Replaced fixed size custom name array. Names are now attached to their object directly and there is
...
no limit to the amount of names.
-Fix: NewGRF engines could not be renamed.
2008-01-12 19:58:06 +00:00
rubidium
2fc62eab05
(svn r11818) -Codechange: split player.h into smaller pieces.
2008-01-12 14:10:35 +00:00
frosch
49f741aaa3
(svn r11807) -Codechange: Make Action5 handler more upwards- and TTDP-compatible by allowing specifiing more sprites than needed.
2008-01-10 18:02:15 +00:00