Commit Graph

642 Commits (ead18b2af2b4cf600e95b5e959b8345e73e2a306)

Author SHA1 Message Date
Jonathan G Rennison ba34ec7ade Merge branch 'master' into jgrpp
Replace build and refit, and group collapse implementations
Fix template creation build and refit

# Conflicts:
#	Makefile.bundle.in
#	config.lib
#	src/animated_tile.cpp
#	src/blitter/32bpp_anim.hpp
#	src/blitter/32bpp_base.hpp
#	src/blitter/8bpp_base.hpp
#	src/blitter/null.hpp
#	src/build_vehicle_gui.cpp
#	src/command.cpp
#	src/command_func.h
#	src/console_gui.cpp
#	src/core/smallstack_type.hpp
#	src/date.cpp
#	src/debug.cpp
#	src/genworld_gui.cpp
#	src/ground_vehicle.hpp
#	src/group_gui.cpp
#	src/lang/korean.txt
#	src/linkgraph/linkgraph_gui.h
#	src/main_gui.cpp
#	src/misc_gui.cpp
#	src/network/core/game.h
#	src/network/core/packet.cpp
#	src/network/core/udp.cpp
#	src/network/core/udp.h
#	src/network/network_content.cpp
#	src/network/network_type.h
#	src/network/network_udp.cpp
#	src/newgrf_house.h
#	src/openttd.cpp
#	src/order_cmd.cpp
#	src/order_gui.cpp
#	src/os/unix/crashlog_unix.cpp
#	src/os/windows/crashlog_win.cpp
#	src/osk_gui.cpp
#	src/pathfinder/opf/opf_ship.cpp
#	src/rail_cmd.cpp
#	src/rail_gui.cpp
#	src/saveload/saveload.cpp
#	src/settings.cpp
#	src/settings_gui.cpp
#	src/smallmap_gui.h
#	src/station_base.h
#	src/station_cmd.cpp
#	src/table/gameopt_settings.ini
#	src/table/newgrf_debug_data.h
#	src/table/settings.ini
#	src/timetable_gui.cpp
#	src/toolbar_gui.cpp
#	src/train_gui.cpp
#	src/vehicle.cpp
#	src/vehicle_gui.cpp
#	src/vehiclelist.cpp
#	src/viewport.cpp
#	src/widgets/dropdown.cpp
#	src/window_gui.h
5 years ago
Henry Wilson ab711e6942 Codechange: Replaced SmallVector::[Begin|End]() with std alternatives 5 years ago
Henry Wilson a0f36a50e6 Codechange: Replaced SmallVector::Append() with std::vector::[push|emplace]_back() 5 years ago
Henry Wilson a690936ed7 Codechange: Replace SmallVector::Length() with std::vector::size() 5 years ago
peter1138 07de9d6c3f Codechange: Use override keyword in networking classes. 5 years ago
Patric Stout e3c639a09f Remove: ENABLE_NETWORK switch
This switch has been a pain for years. Often disabling broke
compilation, as no developer compiles OpenTTD without, neither do
any of our official binaries.

Additionaly, it has grown so hugely in our codebase, that it
clearly shows that the current solution was a poor one. 350+
instances of "#ifdef ENABLE_NETWORK" were in the code, of which
only ~30 in the networking code itself. The rest were all around
the code to do the right thing, from GUI to NewGRF.

A more proper solution would be to stub all the functions, and
make sure the rest of the code can simply assume network is
available. This was also partially done, and most variables were
correct if networking was disabled. Despite that, often the #ifdefs
were still used.

With the recent removal of DOS, there is also no platform anymore
which we support where networking isn't working out-of-the-box.

All in all, it is time to remove the ENABLE_NETWORK switch. No
replacement is planned, but if you feel we really need this option,
we welcome any Pull Request which implements this in a way that
doesn't crawl through the code like this diff shows we used to.
5 years ago
Niels Martin Hansen 830ed6be61 Fix: Do not mangle tagged revision strings for network revision strings 5 years ago
Niels Martin Hansen 5f8354f358 Change: Make a shortened network revision string for use in server queries 5 years ago
Jonathan G Rennison 940314a3c7 Use std::string for CommandContainer text instead of giant static buffer
Use move semantics for CommandContainer instance where feasible
6 years ago
Jonathan G Rennison 6342099c4d Allow 256 NewGRFs in multiplayer
Add extended network format for server info
Add general UDP packet fragmentation system
Fix map dimensions >= 64k
Increase length of server revision string
Maintain backwards compatibility with trunk for advertisement/server listing
6 years ago
Jonathan G Rennison 54494a0a7c Merge branch 'send_money_company' into jgrpp 7 years ago
Jonathan G Rennison 9c74da46b1 Change send money to company messages to be broadcasts.
Adjust text formatting depending on whether current client is
the source, destination or neither.
7 years ago
Jonathan G Rennison 3001595916 Change chat arbitrary data field from an int64 to a struct. 7 years ago
Jonathan G Rennison 8e6569c11f Include tick skip counter in all desync debug output.
Change message format to make field identification easier.
Update desync message reader to support tick skip counter.
8 years ago
Jonathan G Rennison 66cd454c37 Merge branch 'day_length-sx' into jgrpp 9 years ago
Jonathan G Rennison f03cd98d04 Check/print tick skip counter in desync and random logging. 9 years ago
Jonathan G Rennison 531956bb4d Merge branch 'house_placing' into jgrpp 9 years ago
rubidium e8788019fa (svn r27400) -Fix [FS#6368] (r26449): when a dedicated server was paused with no clients the tick length was increased significantly, making any assumptions about the tick length used further down in the code are not true anymore. One of such assumptions was that one should readvertise every 15 minutes worth of original ticks, but due to the lengthening this timeframe would be more like 45-60 minutes. Now we'll take the operating system's millisecond counter instead 9 years ago
rubidium ff5c05c1b4 (svn r27400) -Fix [FS#6368] (r26449): when a dedicated server was paused with no clients the tick length was increased significantly, making any assumptions about the tick length used further down in the code are not true anymore. One of such assumptions was that one should readvertise every 15 minutes worth of original ticks, but due to the lengthening this timeframe would be more like 45-60 minutes. Now we'll take the operating system's millisecond counter instead 9 years ago
Jonathan G Rennison c6854afcef Pause the game instead of blocking when link graph jobs lag.
Check if the job is still running one date fract tick before it
is due to join and if so pause the game until its done.
This avoids the main thread being blocked on a thread join.
Show if pause is due to link graph job in status bar, update network
messages.
This does not apply for network clients.
9 years ago
frosch e00f4cac59 (svn r26788) -Add: Desync replay option to skip/replay failed commands 10 years ago
frosch e2f5081f40 (svn r26788) -Add: Desync replay option to skip/replay failed commands 10 years ago
frosch db45d979db (svn r26786) -Fix: Also replay failed commands. 10 years ago
frosch 937265d6d6 (svn r26786) -Fix: Also replay failed commands. 10 years ago
rubidium 7db8be4a1e (svn r26577) -Fix [FS#6001]: [Network] Client of non-dedicated server was not correctly put into the first company for all state variables 10 years ago
rubidium e64249446d (svn r26577) -Fix [FS#6001]: [Network] Client of non-dedicated server was not correctly put into the first company for all state variables 10 years ago
rubidium 034735a54c (svn r26509) -Codechange: replace strdup with stredup (the latter ensures the return is not NULL) 10 years ago
rubidium 9ed12b0f07 (svn r26509) -Codechange: replace strdup with stredup (the latter ensures the return is not NULL) 10 years ago
rubidium 6ecc602050 (svn r26486) -Codechange: replace a number of snprintfs with seprintf 10 years ago
rubidium 5b82822c12 (svn r26486) -Codechange: replace a number of snprintfs with seprintf 10 years ago
rubidium 2be4215f43 (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 10 years ago
rubidium 0463dbdc9e (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 10 years ago
planetmaker 1d8c673587 (svn r26449) -Add: Allow more sound sleep for dedicated servers when there's nothing to do and nobody paying attention 10 years ago
planetmaker 3e9c10f9e1 (svn r26449) -Add: Allow more sound sleep for dedicated servers when there's nothing to do and nobody paying attention 10 years ago
rubidium 7457abb067 (svn r25997) -Codechange: make it slightly more clear what ports are coming from where in the debug output when listening 11 years ago
rubidium c40f281545 (svn r25997) -Codechange: make it slightly more clear what ports are coming from where in the debug output when listening 11 years ago
planetmaker f00d9976f9 (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow) 12 years ago
planetmaker c24374f99c (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow) 12 years ago
truebrain 1b34577941 (svn r23780) -Fix [FS#4963] (r23764): also name the two new errors server-side. As extra, split up one of the errors in 3 errors, to be more specific what goes wrong. As cherry on top, make sure on all sides we can never again forget to add such entries on both sides, by introducing an assert_compile() 13 years ago
truebrain 6c7c02eb14 (svn r23780) -Fix [FS#4963] (r23764): also name the two new errors server-side. As extra, split up one of the errors in 3 errors, to be more specific what goes wrong. As cherry on top, make sure on all sides we can never again forget to add such entries on both sides, by introducing an assert_compile() 13 years ago
rubidium f8faaebaf0 (svn r23751) -Codechange: rename NetworkUDPGameLoop to a more descriptive name, and move the UDP specific bits to network_udp 13 years ago
rubidium 531e501b5a (svn r23751) -Codechange: rename NetworkUDPGameLoop to a more descriptive name, and move the UDP specific bits to network_udp 13 years ago
rubidium d5eeab43b7 (svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files 13 years ago
rubidium 6d6be50ae0 (svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files 13 years ago
truebrain 3a799f1145 (svn r23618) -Add: ScriptGame::Pause, ScriptGame::Unpause, and ScriptGame::GetLandscape (GameScript only) 13 years ago
truebrain 55de5d336c (svn r23618) -Add: ScriptGame::Pause, ScriptGame::Unpause, and ScriptGame::GetLandscape (GameScript only) 13 years ago
truebrain c74ccfff1b (svn r23601) -Fix: fix the conflict in window number 13 years ago
truebrain 561b25d031 (svn r23601) -Fix: fix the conflict in window number 13 years ago
rubidium 56f37d9386 (svn r23476) -Codechange: use the error queue to replace switch mode error strings, again making it possible to return multiple errors 13 years ago
rubidium 2bf0fc3c5c (svn r23476) -Codechange: use the error queue to replace switch mode error strings, again making it possible to return multiple errors 13 years ago
rubidium fc5af08ef8 (svn r22934) -Fix [FS#4771]: prevent authentication bypass for the admin port when a new game is started 13 years ago
rubidium 998bbde49e (svn r22934) -Fix [FS#4771]: prevent authentication bypass for the admin port when a new game is started 13 years ago
frosch 30c413c399 (svn r22738) -Fix [FS#4722] (r21854): Setting company passwords via the GUI on servers (including starting a company with the default password) failed, so no client could join. 13 years ago
frosch 6bb33acc0d (svn r22738) -Fix [FS#4722] (r21854): Setting company passwords via the GUI on servers (including starting a company with the default password) failed, so no client could join. 13 years ago
rubidium 838a7040f3 (svn r22696) -Fix: don't requery the servers when the server list window isn't opened 13 years ago
rubidium 36e887591b (svn r22696) -Fix: don't requery the servers when the server list window isn't opened 13 years ago
rubidium 61a3963361 (svn r22424) -Document: some more bits 13 years ago
rubidium c4aa943aaa (svn r22424) -Document: some more bits 13 years ago
rubidium 1ef751e855 (svn r22423) -Document: some network stuff 13 years ago
rubidium 944a5cb7aa (svn r22423) -Document: some network stuff 13 years ago
rubidium 8430fadcbb (svn r22368) -Codechange: move the IP address field from the ClientInfo to ClientSocket 13 years ago
rubidium 2cae0cd54c (svn r22368) -Codechange: move the IP address field from the ClientInfo to ClientSocket 13 years ago
rubidium 9328b8b63d (svn r22363) -Codechange: NetworkFindClientStateFromClientID -> NetworkClientSocket::GetByClientID 13 years ago
rubidium f1d0c1a746 (svn r22363) -Codechange: NetworkFindClientStateFromClientID -> NetworkClientSocket::GetByClientID 13 years ago
rubidium 0a7dcc9781 (svn r22362) -Codechange: NetworkFindClientInfoFromClientID -> NetworkClientInfo::GetByClientID 13 years ago
rubidium bc9a803ea9 (svn r22362) -Codechange: NetworkFindClientInfoFromClientID -> NetworkClientInfo::GetByClientID 13 years ago
smatz c85e1c3089 (svn r22116) -Codechange: use PoolBase::Clean() at more places 14 years ago
smatz 756cc6cf65 (svn r22116) -Codechange: use PoolBase::Clean() at more places 14 years ago
rubidium 6e898d4bba (svn r22032) -Codechange: add some asserts to verify we don't allocate too many NetworkClientSockets/Infos 14 years ago
rubidium 05a846a574 (svn r22032) -Codechange: add some asserts to verify we don't allocate too many NetworkClientSockets/Infos 14 years ago
rubidium f1e42dc23b (svn r21854) -Codechange: refactor the password setting methods to make it possible to change the password of other companies (on the server) 14 years ago
rubidium 795a528328 (svn r21854) -Codechange: refactor the password setting methods to make it possible to change the password of other companies (on the server) 14 years ago
rubidium a5108a1fa2 (svn r21853) -Codechange: HashCurrentCompanyPassword is only used by servers, so move it to network_server.* (dihedral) 14 years ago
rubidium e54a1f6721 (svn r21853) -Codechange: HashCurrentCompanyPassword is only used by servers, so move it to network_server.* (dihedral) 14 years ago
rubidium ebc3fa3b93 (svn r21852) -Codechange: generalise GenerateCompanyPasswordHash (dihedral) 14 years ago
rubidium e95718bf43 (svn r21852) -Codechange: generalise GenerateCompanyPasswordHash (dihedral) 14 years ago
rubidium 01b7b94052 (svn r21851) -Codechange: rename NetworkClientSetPassword to NetworkClientSetCompanyPassword (dihedral) 14 years ago
rubidium c9609bbbc2 (svn r21851) -Codechange: rename NetworkClientSetPassword to NetworkClientSetCompanyPassword (dihedral) 14 years ago
rubidium 29ecb58682 (svn r21850) -Codechange: move password hashing to a more general location (dihedral) 14 years ago
rubidium a82118f360 (svn r21850) -Codechange: move password hashing to a more general location (dihedral) 14 years ago
rubidium 692e61d1dc (svn r21701) -Codechange: ConsoleColour = TextColour, so make it that way and remove some unneeded casts 14 years ago
rubidium b25cf57542 (svn r21701) -Codechange: ConsoleColour = TextColour, so make it that way and remove some unneeded casts 14 years ago
rubidium 30e78752a9 (svn r21513) -Feature [FS#532]: make the chat message timeout user configurable 14 years ago
rubidium b149fcd127 (svn r21513) -Feature [FS#532]: make the chat message timeout user configurable 14 years ago
rubidium 2074b4ddce (svn r21512) -Change/Feature: make the delay of the chat messages timing out unrelated to the number of passed game days, i.e. don't stop aging chat messages when the server is paused 14 years ago
rubidium e68efb9e71 (svn r21512) -Change/Feature: make the delay of the chat messages timing out unrelated to the number of passed game days, i.e. don't stop aging chat messages when the server is paused 14 years ago
rubidium dd618051a7 (svn r21412) -Codechange: limit company name by amount of characters, not bytes 14 years ago
rubidium cf61c2f11f (svn r21412) -Codechange: limit company name by amount of characters, not bytes 14 years ago
rubidium c7066d00af (svn r21358) -Codechange: make some network function names conform to coding style 14 years ago
rubidium b6c2216749 (svn r21358) -Codechange: make some network function names conform to coding style 14 years ago
rubidium e1aeb90ca5 (svn r21308) -Fix [FS#4262] (r20933-ish): crash upon desync 14 years ago
rubidium bb02e30a37 (svn r21308) -Fix [FS#4262] (r20933-ish): crash upon desync 14 years ago
rubidium 5ec2bcc0d9 (svn r21157) -Codechange: remove information about the text direction out of the language "list" 14 years ago
rubidium 30637a8340 (svn r21157) -Codechange: remove information about the text direction out of the language "list" 14 years ago
rubidium 242110b8cb (svn r21030) -Codechange: move ClientStatus into the network server socket class 14 years ago
rubidium f24c91c487 (svn r21030) -Codechange: move ClientStatus into the network server socket class 14 years ago
rubidium 5f4a1fa39d (svn r21004) -Fix [FS#3746]: chat/console messages got sometimes messed up due to LTR names in RTL translations and vice-versa 14 years ago
rubidium 87edf2524d (svn r21004) -Fix [FS#3746]: chat/console messages got sometimes messed up due to LTR names in RTL translations and vice-versa 14 years ago
rubidium 334856bf7c (svn r20988) -Fix [FS#4167]: no need to send packets and possibly get the connection closed when the next call also tries to send the packets and then closes the connection. Especially if the former frees a structure that the latter assumes to be still there 14 years ago
rubidium 44a03d0478 (svn r20988) -Fix [FS#4167]: no need to send packets and possibly get the connection closed when the next call also tries to send the packets and then closes the connection. Especially if the former frees a structure that the latter assumes to be still there 14 years ago
rubidium 6730afd2d5 (svn r20978) -Fix (r20963): MSVC seems to be complaining more than GCC once again :) 14 years ago
rubidium 9a5e272195 (svn r20978) -Fix (r20963): MSVC seems to be complaining more than GCC once again :) 14 years ago
rubidium 7d42a44556 (svn r20966) -Change: enable remote administration sockets (parts by Yexo and dihedral) 14 years ago
rubidium 7cc8a363d8 (svn r20966) -Change: enable remote administration sockets (parts by Yexo and dihedral) 14 years ago
rubidium b6799a23c4 (svn r20938) -Codechange: make the code for listening on a socket (more) reusable 14 years ago
rubidium 234bee0858 (svn r20938) -Codechange: make the code for listening on a socket (more) reusable 14 years ago
rubidium 332a1bfdea (svn r20936) -Codechange: make server side packet sending methods class methods 14 years ago
rubidium f712055002 (svn r20936) -Codechange: make server side packet sending methods class methods 14 years ago
rubidium 66087c5e60 (svn r20935) -Codechange: only let the server side use a pool of connected sockets 14 years ago
rubidium 9858d699a3 (svn r20935) -Codechange: only let the server side use a pool of connected sockets 14 years ago
rubidium 04ce759165 (svn r20934) -Codechange: move NetworkGetClientName to the server's socket 14 years ago
rubidium bda26d03b5 (svn r20934) -Codechange: move NetworkGetClientName to the server's socket 14 years ago
rubidium 1ae97e4d0e (svn r20933) -Codechange: move some more client related methods and such to network_client.cpp 14 years ago
rubidium f555e6d72e (svn r20933) -Codechange: move some more client related methods and such to network_client.cpp 14 years ago
rubidium f9c53fc9bb (svn r20930) -Codechange: simplify the socket handler allocation 14 years ago
rubidium 76579df240 (svn r20930) -Codechange: simplify the socket handler allocation 14 years ago
rubidium 6ff39fc5ec (svn r20929) -Codechange: make NetworkCloseClient a class method 14 years ago
rubidium 7ba07d9573 (svn r20929) -Codechange: make NetworkCloseClient a class method 14 years ago
rubidium 8f4638ed0f (svn r20925) -Codechange: make the client send commands have a slightly more sensible name 14 years ago
rubidium 515edee17c (svn r20925) -Codechange: make the client send commands have a slightly more sensible name 14 years ago
rubidium 41e6567c0d (svn r20924) -Codechange: make the game connection packet handling look more like UDP/content packet handling 14 years ago
rubidium 0ca7e4e82e (svn r20924) -Codechange: make the game connection packet handling look more like UDP/content packet handling 14 years ago
rubidium 594faf45d9 (svn r20923) -Codechange: prepare creating sub-classes of NetworkClientSocket for server and client side 14 years ago
rubidium 8eb07d097e (svn r20923) -Codechange: prepare creating sub-classes of NetworkClientSocket for server and client side 14 years ago
alberth 0439025e74 (svn r20678) -Codechange: Remove unused NetworkFindClientInfoFromIndex(), NetworkFindClientInfoFromIP(). 14 years ago
alberth fa6203fdc3 (svn r20678) -Codechange: Remove unused NetworkFindClientInfoFromIndex(), NetworkFindClientInfoFromIP(). 14 years ago
rubidium 6d3c747d05 (svn r20553) -Feature: allow rate limiting of incoming commands 14 years ago
rubidium a4c6d07edc (svn r20553) -Feature: allow rate limiting of incoming commands 14 years ago
rubidium 8f82b2b588 (svn r20549) -Codechange: centralise the handling of the incoming commands (from clients and the server) 14 years ago
rubidium b594990071 (svn r20549) -Codechange: centralise the handling of the incoming commands (from clients and the server) 14 years ago
rubidium 71498d6d79 (svn r20497) -Fix [FS#3960]: non-dedicated servers failing to load a game caused the introgame to be the server's game causing desyncs when people tried to join 14 years ago
rubidium e1d35cba6d (svn r20497) -Fix [FS#3960]: non-dedicated servers failing to load a game caused the introgame to be the server's game causing desyncs when people tried to join 14 years ago
frosch c18839704b (svn r20286) -Codechange: Unify end of doxygen comments. 14 years ago
frosch 4bd32799f1 (svn r20286) -Codechange: Unify end of doxygen comments. 14 years ago
frosch 5b86c79fce (svn r20283) -Codechange: Unify start of doygen comments. 14 years ago
frosch ed4f806f1d (svn r20283) -Codechange: Unify start of doygen comments. 14 years ago
rubidium 8c85b4ce3d (svn r20281) -Codechange: unify case scope closure + break coding style 14 years ago
rubidium e356cb9405 (svn r20281) -Codechange: unify case scope closure + break coding style 14 years ago
alberth 137e2b64c9 (svn r20211) -Codechange: Indented code should have curly braces around it. 14 years ago
alberth be6c058424 (svn r20211) -Codechange: Indented code should have curly braces around it. 14 years ago
rubidium 7620939583 (svn r19869) -Fix [FS#3819]: when a connection gets lost and a game with AIs was loaded the client might crash due to the AIs not being loaded while the game loop is executed 14 years ago
rubidium 52b211f939 (svn r19869) -Fix [FS#3819]: when a connection gets lost and a game with AIs was loaded the client might crash due to the AIs not being loaded while the game loop is executed 14 years ago
rubidium 36c1cf6129 (svn r19619) -Fix (r19618): [desync debug] inserting the "join" pause could cause a crash as some command data was not properly initialised 14 years ago
rubidium d2ed777fa5 (svn r19619) -Fix (r19618): [desync debug] inserting the "join" pause could cause a crash as some command data was not properly initialised 14 years ago
rubidium cc25fce629 (svn r19617) -Fix [desync debug]: log the sync state only once per day, not multiple times when paused with _date_fract = 0
-Change [desync debug]: check the sync state from the command stream and make sure no unknown input is encountered
14 years ago
rubidium 23190b8952 (svn r19617) -Fix [desync debug]: log the sync state only once per day, not multiple times when paused with _date_fract = 0
-Change [desync debug]: check the sync state from the command stream and make sure no unknown input is encountered
14 years ago
smatz e0746e5bd3 (svn r19610) -Codechange: rename STATUS_AUTH to STATUS_AUTHORIZED 14 years ago
smatz 7f3844d3aa (svn r19610) -Codechange: rename STATUS_AUTH to STATUS_AUTHORIZED 14 years ago
smatz 2388149ea3 (svn r19609) -Fix: do not print 'Connection lost' message for clients who failed to enter correct password 14 years ago
smatz 43015ad79b (svn r19609) -Fix: do not print 'Connection lost' message for clients who failed to enter correct password 14 years ago
rubidium ea7aececf8 (svn r19602) -Codechange: add the name of the command to the desync logs 14 years ago
rubidium 5c7aaf11ba (svn r19602) -Codechange: add the name of the command to the desync logs 14 years ago
rubidium ff6ec70007 (svn r19601) -Fix: make the desync replay parse the "whole" string instead of everything up to the first space; make it log the sync state too 14 years ago
rubidium 9b7d71699d (svn r19601) -Fix: make the desync replay parse the "whole" string instead of everything up to the first space; make it log the sync state too 14 years ago
rubidium de155e78e7 (svn r19593) -Codechange: improve loading/executing the desync logs 14 years ago
rubidium 465e3be105 (svn r19593) -Codechange: improve loading/executing the desync logs 14 years ago
rubidium ff5dfd9c7e (svn r19589) -Change: add some more useful information to the desync log and unify the formatting 14 years ago
rubidium d8baa1342c (svn r19589) -Change: add some more useful information to the desync log and unify the formatting 14 years ago
smatz d2e99657fa (svn r19507) -Codechange: remove semicolon after DECLARE_POSTFIX_INCREMENT and DECLARE_ENUM_AS_BIT_SET 14 years ago
smatz 53aaabe6e9 (svn r19507) -Codechange: remove semicolon after DECLARE_POSTFIX_INCREMENT and DECLARE_ENUM_AS_BIT_SET 14 years ago
peter1138 7d9b3ce17a (svn r19374) -Change: Update documentation for console command connect to use ip:port#company parameter format, in line with command line help. 15 years ago
peter1138 3c40fe42d4 (svn r19374) -Change: Update documentation for console command connect to use ip:port#company parameter format, in line with command line help. 15 years ago
alberth e3b24801e2 (svn r19132) -Codechange: No need to end a line with ;;. 15 years ago
alberth 33a96b5ef3 (svn r19132) -Codechange: No need to end a line with ;;. 15 years ago
rubidium 78f5533141 (svn r19072) -Fix [FS#3599]: possible read/write after free when the client triggered the server to close the connection 15 years ago
rubidium ab35d95b5a (svn r19072) -Fix [FS#3599]: possible read/write after free when the client triggered the server to close the connection 15 years ago
rubidium 57996b7cd5 (svn r18994) -Change: content mirroring support (based on work by TrueBrain). 15 years ago
rubidium 2db44fc18e (svn r18994) -Change: content mirroring support (based on work by TrueBrain). 15 years ago
rubidium 149af66877 (svn r18875) -Codechange: remove some unneeded bits from the network protocol and improve the naming of some variables 15 years ago
rubidium f608ad7baf (svn r18875) -Codechange: remove some unneeded bits from the network protocol and improve the naming of some variables 15 years ago
rubidium 9467b7c6d6 (svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header 15 years ago
rubidium 82fc28f77f (svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header 15 years ago
rubidium 1e68ee0de8 (svn r18801) -Fix: in some cases error messages weren't properly sent to the client before closing the connection. As a result the client would say 'connection lost' when the cause was something completely different. 15 years ago
rubidium f89d6bea0e (svn r18801) -Fix: in some cases error messages weren't properly sent to the client before closing the connection. As a result the client would say 'connection lost' when the cause was something completely different. 15 years ago
rubidium da30e736ca (svn r18330) -Cleanup: remove some unneeded includes 15 years ago
rubidium b00a5f1069 (svn r18330) -Cleanup: remove some unneeded includes 15 years ago
rubidium fbcd97528a (svn r18054) -Change/Fix [FS#3310]: make pause on join pause during the whole joining (including download) phase 15 years ago
rubidium b0f18a27fb (svn r18054) -Change/Fix [FS#3310]: make pause on join pause during the whole joining (including download) phase 15 years ago
rubidium a0840ee58b (svn r18052) -Codechange/Fix: make the 'pause' chat message when actually executing the pause command. This to prevent showing paused and especially unpaused to be shown when the state doesn't change. Output now mentions whether pause changes keep the game paused and what reasons for pausing there 'currently' are. 15 years ago
rubidium 2a1cab4d46 (svn r18052) -Codechange/Fix: make the 'pause' chat message when actually executing the pause command. This to prevent showing paused and especially unpaused to be shown when the state doesn't change. Output now mentions whether pause changes keep the game paused and what reasons for pausing there 'currently' are. 15 years ago
rubidium 0c20992c5b (svn r18051) -Codechange: make the active clients pause use a separate bit in the pause mode 15 years ago
rubidium 934e6a295d (svn r18051) -Codechange: make the active clients pause use a separate bit in the pause mode 15 years ago
rubidium d8580eb8b9 (svn r18048) -Change: make no distinction between unpausing because of a client aborting to join or actually joining 15 years ago
rubidium c08c10f329 (svn r18048) -Change: make no distinction between unpausing because of a client aborting to join or actually joining 15 years ago
rubidium b2d7edddfa (svn r18027) -Codechange: make some unneededly global variables static and remove some unused variables 15 years ago
rubidium c2221885f4 (svn r18027) -Codechange: make some unneededly global variables static and remove some unused variables 15 years ago
rubidium 3a9a88782b (svn r17737) -Codechange: remove the chat window when you were chatting with someone who lost his/her connection or when you were team chatting and moved out of the company. 15 years ago
rubidium 58a36f038b (svn r17737) -Codechange: remove the chat window when you were chatting with someone who lost his/her connection or when you were team chatting and moved out of the company. 15 years ago
rubidium 982b8ee5fc (svn r17693) -Cleanup: remove some unneeded includes 15 years ago
rubidium d6cded5380 (svn r17693) -Cleanup: remove some unneeded includes 15 years ago
rubidium dd01e6196a (svn r17685) -Fix: autounpausing kept trying to unpause a loaded game that was paused due to an error. Just reject such savegames in dedicated servers. 15 years ago
rubidium afed4330da (svn r17685) -Fix: autounpausing kept trying to unpause a loaded game that was paused due to an error. Just reject such savegames in dedicated servers. 15 years ago
rubidium ae115cda83 (svn r17667) -Fix [FS#3245]: autopause tried to (un)pause the server every tick when the pause command only gets processed once every frame_freq ticks. So it would spam the console with duplicate attempts. 15 years ago
rubidium 124e543b1d (svn r17667) -Fix [FS#3245]: autopause tried to (un)pause the server every tick when the pause command only gets processed once every frame_freq ticks. So it would spam the console with duplicate attempts. 15 years ago
rubidium 99235a0d30 (svn r17618) -Fix [FS#3226]: the 'lock' icon would erroneously be drawn for companies if the company had a password before the reset 15 years ago
rubidium b3c5c8cadb (svn r17618) -Fix [FS#3226]: the 'lock' icon would erroneously be drawn for companies if the company had a password before the reset 15 years ago
frosch 0e36260337 (svn r17532) -Codechange: Rename several Invalidate functions to SetDirty for more consistency and distinguishability. 15 years ago
frosch ebd916be3d (svn r17532) -Codechange: Rename several Invalidate functions to SetDirty for more consistency and distinguishability. 15 years ago
rubidium 0153e7a211 (svn r17467) -Change: show the client id in join messages at the server (patch by dihedral) 15 years ago
rubidium bd9670ea47 (svn r17467) -Change: show the client id in join messages at the server (patch by dihedral) 15 years ago