(svn r22362) -Codechange: NetworkFindClientInfoFromClientID -> NetworkClientInfo::GetByClientID

pull/155/head
rubidium 13 years ago
parent c90e28d184
commit 0a7dcc9781

@ -812,7 +812,7 @@ CommandCost CmdCompanyCtrl(TileIndex tile, DoCommandFlag flags, uint32 p1, uint3
#ifdef ENABLE_NETWORK
/* Has the network client a correct ClientIndex? */
if (!(flags & DC_EXEC)) return CommandCost();
NetworkClientInfo *ci = NetworkFindClientInfoFromClientID(client_id);
NetworkClientInfo *ci = NetworkClientInfo::GetByClientID(client_id);
if (ci == NULL) return CommandCost();
/* Delete multiplayer progress bar */

@ -500,7 +500,7 @@ static bool ConKickOrBan(const char *argv, bool ban)
return true;
}
NetworkClientInfo *ci = NetworkFindClientInfoFromClientID(client_id);
NetworkClientInfo *ci = NetworkClientInfo::GetByClientID(client_id);
if (ci == NULL) {
IConsoleError("Invalid client");
return true;
@ -695,7 +695,7 @@ DEF_CONSOLE_CMD(ConClientNickChange)
return true;
}
if (NetworkFindClientInfoFromClientID(client_id) == NULL) {
if (NetworkClientInfo::GetByClientID(client_id) == NULL) {
IConsoleError("Invalid client");
return true;
}
@ -723,7 +723,7 @@ DEF_CONSOLE_CMD(ConJoinCompany)
return true;
}
if (NetworkFindClientInfoFromClientID(_network_own_client_id)->client_playas == company_id) {
if (NetworkClientInfo::GetByClientID(_network_own_client_id)->client_playas == company_id) {
IConsoleError("You are already there!");
return true;
}
@ -762,7 +762,7 @@ DEF_CONSOLE_CMD(ConMoveClient)
return true;
}
const NetworkClientInfo *ci = NetworkFindClientInfoFromClientID((ClientID)atoi(argv[1]));
const NetworkClientInfo *ci = NetworkClientInfo::GetByClientID((ClientID)atoi(argv[1]));
CompanyID company_id = (CompanyID)(atoi(argv[2]) <= MAX_COMPANIES ? atoi(argv[2]) - 1 : atoi(argv[2]));
/* check the client exists */
@ -824,7 +824,7 @@ DEF_CONSOLE_CMD(ConResetCompany)
IConsoleError("Cannot remove company: a client is connected to that company.");
return false;
}
const NetworkClientInfo *ci = NetworkFindClientInfoFromClientID(CLIENT_ID_SERVER);
const NetworkClientInfo *ci = NetworkClientInfo::GetByClientID(CLIENT_ID_SERVER);
if (ci->client_playas == index) {
IConsoleError("Cannot remove company: the server is connected to that company.");
return true;

@ -377,7 +377,7 @@ struct MainWindow : Window
#ifdef ENABLE_NETWORK
case GHK_CHAT: // smart chat; send to team if any, otherwise to all
if (_networking) {
const NetworkClientInfo *cio = NetworkFindClientInfoFromClientID(_network_own_client_id);
const NetworkClientInfo *cio = NetworkClientInfo::GetByClientID(_network_own_client_id);
if (cio == NULL) break;
ShowNetworkChatQueryWindow(NetworkClientPreferTeamChat(cio) ? DESTTYPE_TEAM : DESTTYPE_BROADCAST, cio->client_playas);
@ -390,7 +390,7 @@ struct MainWindow : Window
case GHK_CHAT_COMPANY: // send text to all team mates
if (_networking) {
const NetworkClientInfo *cio = NetworkFindClientInfoFromClientID(_network_own_client_id);
const NetworkClientInfo *cio = NetworkClientInfo::GetByClientID(_network_own_client_id);
if (cio == NULL) break;
ShowNetworkChatQueryWindow(DESTTYPE_TEAM, cio->client_playas);

@ -108,7 +108,7 @@ NetworkClientInfo::~NetworkClientInfo()
* @param client_id the ClientID to search for
* @return return a pointer to the corresponding NetworkClientInfo struct or NULL when not found
*/
NetworkClientInfo *NetworkFindClientInfoFromClientID(ClientID client_id)
/* static */ NetworkClientInfo *NetworkClientInfo::GetByClientID(ClientID client_id)
{
NetworkClientInfo *ci;

@ -576,7 +576,7 @@ DEF_ADMIN_RECEIVE_COMMAND(Server, ADMIN_PACKET_ADMIN_POLL)
this->SendClientInfo(ci);
}
} else {
ci = NetworkFindClientInfoFromClientID((ClientID)d1);
ci = NetworkClientInfo::GetByClientID((ClientID)d1);
if (ci != NULL) this->SendClientInfo(ci);
}
break;

@ -32,6 +32,8 @@ struct NetworkClientInfo : NetworkClientInfoPool::PoolItem<&_networkclientinfo_p
NetworkClientInfo(ClientID client_id = INVALID_CLIENT_ID) : client_id(client_id) {}
~NetworkClientInfo();
static NetworkClientInfo *GetByClientID(ClientID client_id);
};
#define FOR_ALL_CLIENT_INFOS_FROM(var, start) FOR_ALL_ITEMS_FROM(NetworkClientInfo, clientinfo_index, var, start)

@ -468,7 +468,7 @@ struct NetworkChatWindow : public QueryStringBaseWindow {
if (widget != NWCW_DESTINATION) return;
if (this->dtype == DESTTYPE_CLIENT) {
SetDParamStr(0, NetworkFindClientInfoFromClientID((ClientID)this->dest)->client_name);
SetDParamStr(0, NetworkClientInfo::GetByClientID((ClientID)this->dest)->client_name);
}
Dimension d = GetStringBoundingBox(this->dest_string);
d.width += WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
@ -481,7 +481,7 @@ struct NetworkChatWindow : public QueryStringBaseWindow {
if (widget != NWCW_DESTINATION) return;
if (this->dtype == DESTTYPE_CLIENT) {
SetDParamStr(0, NetworkFindClientInfoFromClientID((ClientID)this->dest)->client_name);
SetDParamStr(0, NetworkClientInfo::GetByClientID((ClientID)this->dest)->client_name);
}
DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + WD_FRAMERECT_TOP, this->dest_string, TC_BLACK, SA_RIGHT);
}

@ -556,7 +556,7 @@ DEF_GAME_RECEIVE_COMMAND(Client, PACKET_SERVER_CLIENT_INFO)
if (this->status < STATUS_AUTHORIZED) return NETWORK_RECV_STATUS_MALFORMED_PACKET;
if (this->HasClientQuit()) return NETWORK_RECV_STATUS_CONN_LOST;
ci = NetworkFindClientInfoFromClientID(client_id);
ci = NetworkClientInfo::GetByClientID(client_id);
if (ci != NULL) {
if (playas == ci->client_playas && strcmp(name, ci->client_name) != 0) {
/* Client name changed, display the change */
@ -909,7 +909,7 @@ DEF_GAME_RECEIVE_COMMAND(Client, PACKET_SERVER_CHAT)
p->Recv_string(msg, NETWORK_CHAT_LENGTH);
int64 data = p->Recv_uint64();
ci_to = NetworkFindClientInfoFromClientID(client_id);
ci_to = NetworkClientInfo::GetByClientID(client_id);
if (ci_to == NULL) return NETWORK_RECV_STATUS_OKAY;
/* Did we initiate the action locally? */
@ -918,7 +918,7 @@ DEF_GAME_RECEIVE_COMMAND(Client, PACKET_SERVER_CHAT)
case NETWORK_ACTION_CHAT_CLIENT:
/* For speaking to client we need the client-name */
snprintf(name, sizeof(name), "%s", ci_to->client_name);
ci = NetworkFindClientInfoFromClientID(_network_own_client_id);
ci = NetworkClientInfo::GetByClientID(_network_own_client_id);
break;
/* For speaking to company or giving money, we need the company-name */
@ -930,7 +930,7 @@ DEF_GAME_RECEIVE_COMMAND(Client, PACKET_SERVER_CHAT)
SetDParam(0, ci_to->client_playas);
GetString(name, str, lastof(name));
ci = NetworkFindClientInfoFromClientID(_network_own_client_id);
ci = NetworkClientInfo::GetByClientID(_network_own_client_id);
break;
}
@ -954,7 +954,7 @@ DEF_GAME_RECEIVE_COMMAND(Client, PACKET_SERVER_ERROR_QUIT)
ClientID client_id = (ClientID)p->Recv_uint32();
NetworkClientInfo *ci = NetworkFindClientInfoFromClientID(client_id);
NetworkClientInfo *ci = NetworkClientInfo::GetByClientID(client_id);
if (ci != NULL) {
NetworkTextMessage(NETWORK_ACTION_LEAVE, CC_DEFAULT, false, ci->client_name, NULL, GetNetworkErrorMsg((NetworkErrorCode)p->Recv_uint8()));
delete ci;
@ -971,7 +971,7 @@ DEF_GAME_RECEIVE_COMMAND(Client, PACKET_SERVER_QUIT)
ClientID client_id = (ClientID)p->Recv_uint32();
NetworkClientInfo *ci = NetworkFindClientInfoFromClientID(client_id);
NetworkClientInfo *ci = NetworkClientInfo::GetByClientID(client_id);
if (ci != NULL) {
NetworkTextMessage(NETWORK_ACTION_LEAVE, CC_DEFAULT, false, ci->client_name, NULL, STR_NETWORK_MESSAGE_CLIENT_LEAVING);
delete ci;
@ -991,7 +991,7 @@ DEF_GAME_RECEIVE_COMMAND(Client, PACKET_SERVER_JOIN)
ClientID client_id = (ClientID)p->Recv_uint32();
NetworkClientInfo *ci = NetworkFindClientInfoFromClientID(client_id);
NetworkClientInfo *ci = NetworkClientInfo::GetByClientID(client_id);
if (ci != NULL) {
NetworkTextMessage(NETWORK_ACTION_JOIN, CC_DEFAULT, false, ci->client_name);
}
@ -1056,7 +1056,7 @@ DEF_GAME_RECEIVE_COMMAND(Client, PACKET_SERVER_MOVE)
return NETWORK_RECV_STATUS_MALFORMED_PACKET;
}
const NetworkClientInfo *ci = NetworkFindClientInfoFromClientID(client_id);
const NetworkClientInfo *ci = NetworkClientInfo::GetByClientID(client_id);
/* Just make sure we do not try to use a client_index that does not exist */
if (ci == NULL) return NETWORK_RECV_STATUS_OKAY;
@ -1169,7 +1169,7 @@ void NetworkClientsToSpectators(CompanyID cid)
void NetworkUpdateClientName()
{
NetworkClientInfo *ci = NetworkFindClientInfoFromClientID(_network_own_client_id);
NetworkClientInfo *ci = NetworkClientInfo::GetByClientID(_network_own_client_id);
if (ci == NULL) return;

@ -68,7 +68,6 @@ bool NetworkServerStart();
void NetworkServerUpdateCompanyPassworded(CompanyID company_id, bool passworded);
bool NetworkServerChangeClientName(ClientID client_id, const char *new_name);
NetworkClientInfo *NetworkFindClientInfoFromClientID(ClientID client_id);
const char *GetClientIP(NetworkClientInfo *ci);
void NetworkServerDoMove(ClientID client_id, CompanyID company_id);

@ -1772,7 +1772,7 @@ struct NetworkClientListPopupWindow : Window {
this->desired_location.x = x;
this->desired_location.y = y;
const NetworkClientInfo *ci = NetworkFindClientInfoFromClientID(client_id);
const NetworkClientInfo *ci = NetworkClientInfo::GetByClientID(client_id);
if (_network_own_client_id != ci->client_id) {
this->AddAction(STR_NETWORK_CLIENTLIST_SPEAK_TO_CLIENT, &ClientList_SpeakToClient);
@ -1848,7 +1848,7 @@ struct NetworkClientListPopupWindow : Window {
this->SetDirty();
} else {
if (index < this->actions.Length() && _cursor.pos.y >= this->top) {
const NetworkClientInfo *ci = NetworkFindClientInfoFromClientID(this->client_id);
const NetworkClientInfo *ci = NetworkClientInfo::GetByClientID(this->client_id);
if (ci != NULL) this->actions[index].proc(ci);
}
@ -1864,7 +1864,7 @@ static void PopupClientList(ClientID client_id, int x, int y)
{
DeleteWindowByClass(WC_CLIENT_LIST_POPUP);
if (NetworkFindClientInfoFromClientID(client_id) == NULL) return;
if (NetworkClientInfo::GetByClientID(client_id) == NULL) return;
new NetworkClientListPopupWindow(&_client_list_popup_desc, x, y, client_id);
}

@ -326,7 +326,7 @@ NetworkRecvStatus ServerNetworkGameSocketHandler::SendCompanyInfo()
memset(clients, 0, sizeof(clients));
/* Add the local player (if not dedicated) */
const NetworkClientInfo *ci = NetworkFindClientInfoFromClientID(CLIENT_ID_SERVER);
const NetworkClientInfo *ci = NetworkClientInfo::GetByClientID(CLIENT_ID_SERVER);
if (ci != NULL && Company::IsValidID(ci->client_playas)) {
strecpy(clients[ci->client_playas], ci->client_name, lastof(clients[ci->client_playas]));
}
@ -487,7 +487,7 @@ NetworkRecvStatus ServerNetworkGameSocketHandler::SendWelcome()
}
}
/* Also send the info of the server */
return this->SendClientInfo(NetworkFindClientInfoFromClientID(CLIENT_ID_SERVER));
return this->SendClientInfo(NetworkClientInfo::GetByClientID(CLIENT_ID_SERVER));
}
NetworkRecvStatus ServerNetworkGameSocketHandler::SendWait()
@ -1177,7 +1177,7 @@ void NetworkServerSendChat(NetworkAction action, DestType desttype, int dest, co
case DESTTYPE_CLIENT:
/* Are we sending to the server? */
if ((ClientID)dest == CLIENT_ID_SERVER) {
ci = NetworkFindClientInfoFromClientID(from_id);
ci = NetworkClientInfo::GetByClientID(from_id);
/* Display the text locally, and that is it */
if (ci != NULL) {
NetworkTextMessage(action, GetDrawStringCompanyColour(ci->client_playas), false, ci->client_name, msg, data);
@ -1199,8 +1199,8 @@ void NetworkServerSendChat(NetworkAction action, DestType desttype, int dest, co
/* Display the message locally (so you know you have sent it) */
if (from_id != (ClientID)dest) {
if (from_id == CLIENT_ID_SERVER) {
ci = NetworkFindClientInfoFromClientID(from_id);
ci_to = NetworkFindClientInfoFromClientID((ClientID)dest);
ci = NetworkClientInfo::GetByClientID(from_id);
ci_to = NetworkClientInfo::GetByClientID((ClientID)dest);
if (ci != NULL && ci_to != NULL) {
NetworkTextMessage(action, GetDrawStringCompanyColour(ci->client_playas), true, ci_to->client_name, msg, data);
}
@ -1233,8 +1233,8 @@ void NetworkServerSendChat(NetworkAction action, DestType desttype, int dest, co
NetworkAdminChat(action, desttype, from_id, msg, data, from_admin);
}
ci = NetworkFindClientInfoFromClientID(from_id);
ci_own = NetworkFindClientInfoFromClientID(CLIENT_ID_SERVER);
ci = NetworkClientInfo::GetByClientID(from_id);
ci_own = NetworkClientInfo::GetByClientID(CLIENT_ID_SERVER);
if (ci != NULL && ci_own != NULL && ci_own->client_playas == dest) {
NetworkTextMessage(action, GetDrawStringCompanyColour(ci->client_playas), false, ci->client_name, msg, data);
if (from_id == CLIENT_ID_SERVER) show_local = false;
@ -1272,7 +1272,7 @@ void NetworkServerSendChat(NetworkAction action, DestType desttype, int dest, co
NetworkAdminChat(action, desttype, from_id, msg, data, from_admin);
ci = NetworkFindClientInfoFromClientID(from_id);
ci = NetworkClientInfo::GetByClientID(from_id);
if (ci != NULL) {
NetworkTextMessage(action, GetDrawStringCompanyColour(ci->client_playas), false, ci->client_name, msg, data);
}
@ -1502,7 +1502,7 @@ void NetworkPopulateCompanyStats(NetworkCompanyStats *stats)
void NetworkUpdateClientInfo(ClientID client_id)
{
NetworkClientSocket *cs;
NetworkClientInfo *ci = NetworkFindClientInfoFromClientID(client_id);
NetworkClientInfo *ci = NetworkClientInfo::GetByClientID(client_id);
if (ci == NULL) return;
@ -1547,7 +1547,7 @@ static void NetworkAutoCleanCompanies()
}
if (!_network_dedicated) {
ci = NetworkFindClientInfoFromClientID(CLIENT_ID_SERVER);
ci = NetworkClientInfo::GetByClientID(CLIENT_ID_SERVER);
if (Company::IsValidID(ci->client_playas)) clients_in_company[ci->client_playas] = true;
}
@ -1622,7 +1622,7 @@ bool NetworkFindName(char new_name[NETWORK_CLIENT_NAME_LENGTH])
}
}
/* Check if it is the same as the server-name */
ci = NetworkFindClientInfoFromClientID(CLIENT_ID_SERVER);
ci = NetworkClientInfo::GetByClientID(CLIENT_ID_SERVER);
if (ci != NULL) {
if (strcmp(ci->client_name, new_name) == 0) found_name = false; // name already in use
}
@ -1653,7 +1653,7 @@ bool NetworkServerChangeClientName(ClientID client_id, const char *new_name)
if (strcmp(ci->client_name, new_name) == 0) return false;
}
ci = NetworkFindClientInfoFromClientID(client_id);
ci = NetworkClientInfo::GetByClientID(client_id);
if (ci == NULL) return false;
NetworkTextMessage(NETWORK_ACTION_NAME_CHANGE, CC_DEFAULT, true, ci->client_name, new_name);
@ -1880,7 +1880,7 @@ void NetworkServerDoMove(ClientID client_id, CompanyID company_id)
/* Only allow non-dedicated servers and normal clients to be moved */
if (client_id == CLIENT_ID_SERVER && _network_dedicated) return;
NetworkClientInfo *ci = NetworkFindClientInfoFromClientID(client_id);
NetworkClientInfo *ci = NetworkClientInfo::GetByClientID(client_id);
/* No need to waste network resources if the client is in the company already! */
if (ci->client_playas == company_id) return;

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