(svn r22738) -Fix [FS#4722] (r21854): Setting company passwords via the GUI on servers (including starting a company with the default password) failed, so no client could join.

pull/155/head
frosch 13 years ago
parent d6a0e5f240
commit 30c413c399

@ -1640,7 +1640,7 @@ DEF_CONSOLE_CMD(ConCompanyPassword)
return false;
}
password = NetworkChangeCompanyPassword(company_id, password, false);
password = NetworkChangeCompanyPassword(company_id, password);
if (StrEmpty(password)) {
IConsolePrintF(CC_WARNING, "Company password cleared");

@ -158,12 +158,12 @@ byte NetworkSpectatorCount()
* @param password The unhashed password we like to set ('*' or '' resets the password)
* @return The password.
*/
const char *NetworkChangeCompanyPassword(CompanyID company_id, const char *password, bool already_hashed)
const char *NetworkChangeCompanyPassword(CompanyID company_id, const char *password)
{
if (strcmp(password, "*") == 0) password = "";
if (_network_server) {
NetworkServerSetCompanyPassword(company_id, password, already_hashed);
NetworkServerSetCompanyPassword(company_id, password, false);
} else {
NetworkClientSetCompanyPassword(password);
}

@ -36,7 +36,7 @@ extern StringList _network_ban_list;
byte NetworkSpectatorCount();
void NetworkUpdateClientName();
bool NetworkCompanyHasClients(CompanyID company);
const char *NetworkChangeCompanyPassword(CompanyID company_id, const char *password, bool already_hashed = true);
const char *NetworkChangeCompanyPassword(CompanyID company_id, const char *password);
void NetworkReboot();
void NetworkDisconnect(bool blocking = false, bool close_admins = true);
void NetworkGameLoop();

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