(svn r19602) -Codechange: add the name of the command to the desync logs

replace/41b28d7194a279bdc17475d4fbe2ea6ec885a466
rubidium 14 years ago
parent 9b7d71699d
commit 5c7aaf11ba

@ -186,6 +186,8 @@ CommandProc CmdSetVehicleOnTime;
CommandProc CmdAutofillTimetable;
CommandProc CmdSetTimetableStart;
#define DEF_CMD(proc, flags) {proc, #proc, flags}
/**
* The master command table
*
@ -194,141 +196,141 @@ CommandProc CmdSetTimetableStart;
* as the value from the CMD_* enums.
*/
static const Command _command_proc_table[] = {
{CmdBuildRailroadTrack, CMD_NO_WATER | CMD_AUTO}, // CMD_BUILD_RAILROAD_TRACK
{CmdRemoveRailroadTrack, CMD_AUTO}, // CMD_REMOVE_RAILROAD_TRACK
{CmdBuildSingleRail, CMD_NO_WATER | CMD_AUTO}, // CMD_BUILD_SINGLE_RAIL
{CmdRemoveSingleRail, CMD_AUTO}, // CMD_REMOVE_SINGLE_RAIL
{CmdLandscapeClear, 0}, // CMD_LANDSCAPE_CLEAR
{CmdBuildBridge, CMD_AUTO}, // CMD_BUILD_BRIDGE
{CmdBuildRailStation, CMD_NO_WATER | CMD_AUTO}, // CMD_BUILD_RAIL_STATION
{CmdBuildTrainDepot, CMD_NO_WATER | CMD_AUTO}, // CMD_BUILD_TRAIN_DEPOT
{CmdBuildSingleSignal, CMD_AUTO}, // CMD_BUILD_SIGNALS
{CmdRemoveSingleSignal, CMD_AUTO}, // CMD_REMOVE_SIGNALS
{CmdTerraformLand, CMD_ALL_TILES | CMD_AUTO}, // CMD_TERRAFORM_LAND
{CmdPurchaseLandArea, CMD_NO_WATER | CMD_AUTO}, // CMD_PURCHASE_LAND_AREA
{CmdSellLandArea, 0}, // CMD_SELL_LAND_AREA
{CmdBuildTunnel, CMD_AUTO}, // CMD_BUILD_TUNNEL
{CmdRemoveFromRailStation, 0}, // CMD_REMOVE_FROM_RAIL_STATION
{CmdConvertRail, 0}, // CMD_CONVERT_RAILD
{CmdBuildRailWaypoint, 0}, // CMD_BUILD_RAIL_WAYPOINT
{CmdRenameWaypoint, 0}, // CMD_RENAME_WAYPOINT
{CmdRemoveFromRailWaypoint, 0}, // CMD_REMOVE_FROM_RAIL_WAYPOINT
{CmdBuildRoadStop, CMD_NO_WATER | CMD_AUTO}, // CMD_BUILD_ROAD_STOP
{CmdRemoveRoadStop, 0}, // CMD_REMOVE_ROAD_STOP
{CmdBuildLongRoad, CMD_NO_WATER | CMD_AUTO}, // CMD_BUILD_LONG_ROAD
{CmdRemoveLongRoad, CMD_NO_TEST | CMD_AUTO}, // CMD_REMOVE_LONG_ROAD; towns may disallow removing road bits (as they are connected) in test, but in exec they're removed and thus removing is allowed.
{CmdBuildRoad, CMD_NO_WATER | CMD_AUTO}, // CMD_BUILD_ROAD
{CmdBuildRoadDepot, CMD_NO_WATER | CMD_AUTO}, // CMD_BUILD_ROAD_DEPOT
{CmdBuildAirport, CMD_NO_WATER | CMD_AUTO}, // CMD_BUILD_AIRPORT
{CmdBuildDock, CMD_AUTO}, // CMD_BUILD_DOCK
{CmdBuildShipDepot, CMD_AUTO}, // CMD_BUILD_SHIP_DEPOT
{CmdBuildBuoy, CMD_AUTO}, // CMD_BUILD_BUOY
{CmdPlantTree, CMD_AUTO}, // CMD_PLANT_TREE
{CmdBuildRailVehicle, 0}, // CMD_BUILD_RAIL_VEHICLE
{CmdMoveRailVehicle, 0}, // CMD_MOVE_RAIL_VEHICLE
{CmdSellRailWagon, 0}, // CMD_SELL_RAIL_WAGON
{CmdSendTrainToDepot, 0}, // CMD_SEND_TRAIN_TO_DEPOT
{CmdForceTrainProceed, 0}, // CMD_FORCE_TRAIN_PROCEED
{CmdReverseTrainDirection, 0}, // CMD_REVERSE_TRAIN_DIRECTION
{CmdModifyOrder, 0}, // CMD_MODIFY_ORDER
{CmdSkipToOrder, 0}, // CMD_SKIP_TO_ORDER
{CmdDeleteOrder, 0}, // CMD_DELETE_ORDER
{CmdInsertOrder, 0}, // CMD_INSERT_ORDER
{CmdChangeServiceInt, 0}, // CMD_CHANGE_SERVICE_INT
{CmdBuildIndustry, 0}, // CMD_BUILD_INDUSTRY
{CmdBuildCompanyHQ, CMD_NO_WATER | CMD_AUTO}, // CMD_BUILD_COMPANY_HQ
{CmdSetCompanyManagerFace, 0}, // CMD_SET_COMPANY_MANAGER_FACE
{CmdSetCompanyColour, 0}, // CMD_SET_COMPANY_COLOUR
{CmdIncreaseLoan, 0}, // CMD_INCREASE_LOAN
{CmdDecreaseLoan, 0}, // CMD_DECREASE_LOAN
{CmdWantEnginePreview, 0}, // CMD_WANT_ENGINE_PREVIEW
{CmdRenameVehicle, 0}, // CMD_RENAME_VEHICLE
{CmdRenameEngine, 0}, // CMD_RENAME_ENGINE
{CmdRenameCompany, 0}, // CMD_RENAME_COMPANY
{CmdRenamePresident, 0}, // CMD_RENAME_PRESIDENT
{CmdRenameStation, 0}, // CMD_RENAME_STATION
{CmdSellAircraft, 0}, // CMD_SELL_AIRCRAFT
{CmdBuildAircraft, 0}, // CMD_BUILD_AIRCRAFT
{CmdSendAircraftToHangar, 0}, // CMD_SEND_AIRCRAFT_TO_HANGAR
{CmdRefitAircraft, 0}, // CMD_REFIT_AIRCRAFT
{CmdPlaceSign, 0}, // CMD_PLACE_SIGN
{CmdRenameSign, 0}, // CMD_RENAME_SIGN
{CmdBuildRoadVeh, 0}, // CMD_BUILD_ROAD_VEH
{CmdSellRoadVeh, 0}, // CMD_SELL_ROAD_VEH
{CmdSendRoadVehToDepot, 0}, // CMD_SEND_ROADVEH_TO_DEPOT
{CmdTurnRoadVeh, 0}, // CMD_TURN_ROADVEH
{CmdRefitRoadVeh, 0}, // CMD_REFIT_ROAD_VEH
{CmdPause, CMD_SERVER}, // CMD_PAUSE
{CmdBuyShareInCompany, 0}, // CMD_BUY_SHARE_IN_COMPANY
{CmdSellShareInCompany, 0}, // CMD_SELL_SHARE_IN_COMPANY
{CmdBuyCompany, 0}, // CMD_BUY_COMANY
{CmdFoundTown, CMD_NO_TEST}, // CMD_FOUND_TOWN; founding random town can fail only in exec run
{CmdRenameTown, CMD_SERVER}, // CMD_RENAME_TOWN
{CmdDoTownAction, 0}, // CMD_DO_TOWN_ACTION
{CmdSellShip, 0}, // CMD_SELL_SHIP
{CmdBuildShip, 0}, // CMD_BUILD_SHIP
{CmdSendShipToDepot, 0}, // CMD_SEND_SHIP_TO_DEPOT
{CmdRefitShip, 0}, // CMD_REFIT_SHIP
{CmdOrderRefit, 0}, // CMD_ORDER_REFIT
{CmdCloneOrder, 0}, // CMD_CLONE_ORDER
{CmdClearArea, CMD_NO_TEST}, // CMD_CLEAR_AREA; destroying multi-tile houses makes town rating differ between test and execution
{CmdMoneyCheat, CMD_OFFLINE}, // CMD_MONEY_CHEAT
{CmdBuildCanal, CMD_AUTO}, // CMD_BUILD_CANAL
{CmdCompanyCtrl, CMD_SPECTATOR}, // CMD_COMPANY_CTRL
{CmdLevelLand, CMD_ALL_TILES | CMD_NO_TEST | CMD_AUTO}, // CMD_LEVEL_LAND; test run might clear tiles multiple times, in execution that only happens once
{CmdRefitRailVehicle, 0}, // CMD_REFIT_RAIL_VEHICLE
{CmdRestoreOrderIndex, 0}, // CMD_RESTORE_ORDER_INDEX
{CmdBuildLock, CMD_AUTO}, // CMD_BUILD_LOCK
{CmdBuildSignalTrack, CMD_AUTO}, // CMD_BUILD_SIGNAL_TRACK
{CmdRemoveSignalTrack, CMD_AUTO}, // CMD_REMOVE_SIGNAL_TRACK
{CmdGiveMoney, 0}, // CMD_GIVE_MONEY
{CmdChangeSetting, CMD_SERVER}, // CMD_CHANGE_SETTING
{CmdChangeCompanySetting, 0}, // CMD_CHANGE_COMPANY_SETTING
{CmdSetAutoReplace, 0}, // CMD_SET_AUTOREPLACE
{CmdCloneVehicle, CMD_NO_TEST}, // CMD_CLONE_VEHICLE; NewGRF callbacks influence building and refitting making it impossible to correctly estimate the cost
{CmdStartStopVehicle, 0}, // CMD_START_STOP_VEHICLE
{CmdMassStartStopVehicle, 0}, // CMD_MASS_START_STOP
{CmdAutoreplaceVehicle, 0}, // CMD_AUTOREPLACE_VEHICLE
{CmdDepotSellAllVehicles, 0}, // CMD_DEPOT_SELL_ALL_VEHICLES
{CmdDepotMassAutoReplace, 0}, // CMD_DEPOT_MASS_AUTOREPLACE
{CmdCreateGroup, 0}, // CMD_CREATE_GROUP
{CmdDeleteGroup, 0}, // CMD_DELETE_GROUP
{CmdRenameGroup, 0}, // CMD_RENAME_GROUP
{CmdAddVehicleGroup, 0}, // CMD_ADD_VEHICLE_GROUP
{CmdAddSharedVehicleGroup, 0}, // CMD_ADD_SHARE_VEHICLE_GROUP
{CmdRemoveAllVehiclesGroup, 0}, // CMD_REMOVE_ALL_VEHICLES_GROUP
{CmdSetGroupReplaceProtection, 0}, // CMD_SET_GROUP_REPLACE_PROTECTION
{CmdMoveOrder, 0}, // CMD_MOVE_ORDER
{CmdChangeTimetable, 0}, // CMD_CHANGE_TIMETABLE
{CmdSetVehicleOnTime, 0}, // CMD_SET_VEHICLE_ON_TIME
{CmdAutofillTimetable, 0}, // CMD_AUTOFILL_TIMETABLE
{CmdSetTimetableStart, 0}, // CMD_SET_TIMETABLE_START
DEF_CMD(CmdBuildRailroadTrack, CMD_NO_WATER | CMD_AUTO), // CMD_BUILD_RAILROAD_TRACK
DEF_CMD(CmdRemoveRailroadTrack, CMD_AUTO), // CMD_REMOVE_RAILROAD_TRACK
DEF_CMD(CmdBuildSingleRail, CMD_NO_WATER | CMD_AUTO), // CMD_BUILD_SINGLE_RAIL
DEF_CMD(CmdRemoveSingleRail, CMD_AUTO), // CMD_REMOVE_SINGLE_RAIL
DEF_CMD(CmdLandscapeClear, 0), // CMD_LANDSCAPE_CLEAR
DEF_CMD(CmdBuildBridge, CMD_AUTO), // CMD_BUILD_BRIDGE
DEF_CMD(CmdBuildRailStation, CMD_NO_WATER | CMD_AUTO), // CMD_BUILD_RAIL_STATION
DEF_CMD(CmdBuildTrainDepot, CMD_NO_WATER | CMD_AUTO), // CMD_BUILD_TRAIN_DEPOT
DEF_CMD(CmdBuildSingleSignal, CMD_AUTO), // CMD_BUILD_SIGNALS
DEF_CMD(CmdRemoveSingleSignal, CMD_AUTO), // CMD_REMOVE_SIGNALS
DEF_CMD(CmdTerraformLand, CMD_ALL_TILES | CMD_AUTO), // CMD_TERRAFORM_LAND
DEF_CMD(CmdPurchaseLandArea, CMD_NO_WATER | CMD_AUTO), // CMD_PURCHASE_LAND_AREA
DEF_CMD(CmdSellLandArea, 0), // CMD_SELL_LAND_AREA
DEF_CMD(CmdBuildTunnel, CMD_AUTO), // CMD_BUILD_TUNNEL
DEF_CMD(CmdRemoveFromRailStation, 0), // CMD_REMOVE_FROM_RAIL_STATION
DEF_CMD(CmdConvertRail, 0), // CMD_CONVERT_RAILD
DEF_CMD(CmdBuildRailWaypoint, 0), // CMD_BUILD_RAIL_WAYPOINT
DEF_CMD(CmdRenameWaypoint, 0), // CMD_RENAME_WAYPOINT
DEF_CMD(CmdRemoveFromRailWaypoint, 0), // CMD_REMOVE_FROM_RAIL_WAYPOINT
DEF_CMD(CmdBuildRoadStop, CMD_NO_WATER | CMD_AUTO), // CMD_BUILD_ROAD_STOP
DEF_CMD(CmdRemoveRoadStop, 0), // CMD_REMOVE_ROAD_STOP
DEF_CMD(CmdBuildLongRoad, CMD_NO_WATER | CMD_AUTO), // CMD_BUILD_LONG_ROAD
DEF_CMD(CmdRemoveLongRoad, CMD_NO_TEST | CMD_AUTO), // CMD_REMOVE_LONG_ROAD; towns may disallow removing road bits (as they are connected) in test, but in exec they're removed and thus removing is allowed.
DEF_CMD(CmdBuildRoad, CMD_NO_WATER | CMD_AUTO), // CMD_BUILD_ROAD
DEF_CMD(CmdBuildRoadDepot, CMD_NO_WATER | CMD_AUTO), // CMD_BUILD_ROAD_DEPOT
DEF_CMD(CmdBuildAirport, CMD_NO_WATER | CMD_AUTO), // CMD_BUILD_AIRPORT
DEF_CMD(CmdBuildDock, CMD_AUTO), // CMD_BUILD_DOCK
DEF_CMD(CmdBuildShipDepot, CMD_AUTO), // CMD_BUILD_SHIP_DEPOT
DEF_CMD(CmdBuildBuoy, CMD_AUTO), // CMD_BUILD_BUOY
DEF_CMD(CmdPlantTree, CMD_AUTO), // CMD_PLANT_TREE
DEF_CMD(CmdBuildRailVehicle, 0), // CMD_BUILD_RAIL_VEHICLE
DEF_CMD(CmdMoveRailVehicle, 0), // CMD_MOVE_RAIL_VEHICLE
DEF_CMD(CmdSellRailWagon, 0), // CMD_SELL_RAIL_WAGON
DEF_CMD(CmdSendTrainToDepot, 0), // CMD_SEND_TRAIN_TO_DEPOT
DEF_CMD(CmdForceTrainProceed, 0), // CMD_FORCE_TRAIN_PROCEED
DEF_CMD(CmdReverseTrainDirection, 0), // CMD_REVERSE_TRAIN_DIRECTION
DEF_CMD(CmdModifyOrder, 0), // CMD_MODIFY_ORDER
DEF_CMD(CmdSkipToOrder, 0), // CMD_SKIP_TO_ORDER
DEF_CMD(CmdDeleteOrder, 0), // CMD_DELETE_ORDER
DEF_CMD(CmdInsertOrder, 0), // CMD_INSERT_ORDER
DEF_CMD(CmdChangeServiceInt, 0), // CMD_CHANGE_SERVICE_INT
DEF_CMD(CmdBuildIndustry, 0), // CMD_BUILD_INDUSTRY
DEF_CMD(CmdBuildCompanyHQ, CMD_NO_WATER | CMD_AUTO), // CMD_BUILD_COMPANY_HQ
DEF_CMD(CmdSetCompanyManagerFace, 0), // CMD_SET_COMPANY_MANAGER_FACE
DEF_CMD(CmdSetCompanyColour, 0), // CMD_SET_COMPANY_COLOUR
DEF_CMD(CmdIncreaseLoan, 0), // CMD_INCREASE_LOAN
DEF_CMD(CmdDecreaseLoan, 0), // CMD_DECREASE_LOAN
DEF_CMD(CmdWantEnginePreview, 0), // CMD_WANT_ENGINE_PREVIEW
DEF_CMD(CmdRenameVehicle, 0), // CMD_RENAME_VEHICLE
DEF_CMD(CmdRenameEngine, 0), // CMD_RENAME_ENGINE
DEF_CMD(CmdRenameCompany, 0), // CMD_RENAME_COMPANY
DEF_CMD(CmdRenamePresident, 0), // CMD_RENAME_PRESIDENT
DEF_CMD(CmdRenameStation, 0), // CMD_RENAME_STATION
DEF_CMD(CmdSellAircraft, 0), // CMD_SELL_AIRCRAFT
DEF_CMD(CmdBuildAircraft, 0), // CMD_BUILD_AIRCRAFT
DEF_CMD(CmdSendAircraftToHangar, 0), // CMD_SEND_AIRCRAFT_TO_HANGAR
DEF_CMD(CmdRefitAircraft, 0), // CMD_REFIT_AIRCRAFT
DEF_CMD(CmdPlaceSign, 0), // CMD_PLACE_SIGN
DEF_CMD(CmdRenameSign, 0), // CMD_RENAME_SIGN
DEF_CMD(CmdBuildRoadVeh, 0), // CMD_BUILD_ROAD_VEH
DEF_CMD(CmdSellRoadVeh, 0), // CMD_SELL_ROAD_VEH
DEF_CMD(CmdSendRoadVehToDepot, 0), // CMD_SEND_ROADVEH_TO_DEPOT
DEF_CMD(CmdTurnRoadVeh, 0), // CMD_TURN_ROADVEH
DEF_CMD(CmdRefitRoadVeh, 0), // CMD_REFIT_ROAD_VEH
DEF_CMD(CmdPause, CMD_SERVER), // CMD_PAUSE
DEF_CMD(CmdBuyShareInCompany, 0), // CMD_BUY_SHARE_IN_COMPANY
DEF_CMD(CmdSellShareInCompany, 0), // CMD_SELL_SHARE_IN_COMPANY
DEF_CMD(CmdBuyCompany, 0), // CMD_BUY_COMANY
DEF_CMD(CmdFoundTown, CMD_NO_TEST), // CMD_FOUND_TOWN; founding random town can fail only in exec run
DEF_CMD(CmdRenameTown, CMD_SERVER), // CMD_RENAME_TOWN
DEF_CMD(CmdDoTownAction, 0), // CMD_DO_TOWN_ACTION
DEF_CMD(CmdSellShip, 0), // CMD_SELL_SHIP
DEF_CMD(CmdBuildShip, 0), // CMD_BUILD_SHIP
DEF_CMD(CmdSendShipToDepot, 0), // CMD_SEND_SHIP_TO_DEPOT
DEF_CMD(CmdRefitShip, 0), // CMD_REFIT_SHIP
DEF_CMD(CmdOrderRefit, 0), // CMD_ORDER_REFIT
DEF_CMD(CmdCloneOrder, 0), // CMD_CLONE_ORDER
DEF_CMD(CmdClearArea, CMD_NO_TEST), // CMD_CLEAR_AREA; destroying multi-tile houses makes town rating differ between test and execution
DEF_CMD(CmdMoneyCheat, CMD_OFFLINE), // CMD_MONEY_CHEAT
DEF_CMD(CmdBuildCanal, CMD_AUTO), // CMD_BUILD_CANAL
DEF_CMD(CmdCompanyCtrl, CMD_SPECTATOR), // CMD_COMPANY_CTRL
DEF_CMD(CmdLevelLand, CMD_ALL_TILES | CMD_NO_TEST | CMD_AUTO), // CMD_LEVEL_LAND; test run might clear tiles multiple times, in execution that only happens once
DEF_CMD(CmdRefitRailVehicle, 0), // CMD_REFIT_RAIL_VEHICLE
DEF_CMD(CmdRestoreOrderIndex, 0), // CMD_RESTORE_ORDER_INDEX
DEF_CMD(CmdBuildLock, CMD_AUTO), // CMD_BUILD_LOCK
DEF_CMD(CmdBuildSignalTrack, CMD_AUTO), // CMD_BUILD_SIGNAL_TRACK
DEF_CMD(CmdRemoveSignalTrack, CMD_AUTO), // CMD_REMOVE_SIGNAL_TRACK
DEF_CMD(CmdGiveMoney, 0), // CMD_GIVE_MONEY
DEF_CMD(CmdChangeSetting, CMD_SERVER), // CMD_CHANGE_SETTING
DEF_CMD(CmdChangeCompanySetting, 0), // CMD_CHANGE_COMPANY_SETTING
DEF_CMD(CmdSetAutoReplace, 0), // CMD_SET_AUTOREPLACE
DEF_CMD(CmdCloneVehicle, CMD_NO_TEST), // CMD_CLONE_VEHICLE; NewGRF callbacks influence building and refitting making it impossible to correctly estimate the cost
DEF_CMD(CmdStartStopVehicle, 0), // CMD_START_STOP_VEHICLE
DEF_CMD(CmdMassStartStopVehicle, 0), // CMD_MASS_START_STOP
DEF_CMD(CmdAutoreplaceVehicle, 0), // CMD_AUTOREPLACE_VEHICLE
DEF_CMD(CmdDepotSellAllVehicles, 0), // CMD_DEPOT_SELL_ALL_VEHICLES
DEF_CMD(CmdDepotMassAutoReplace, 0), // CMD_DEPOT_MASS_AUTOREPLACE
DEF_CMD(CmdCreateGroup, 0), // CMD_CREATE_GROUP
DEF_CMD(CmdDeleteGroup, 0), // CMD_DELETE_GROUP
DEF_CMD(CmdRenameGroup, 0), // CMD_RENAME_GROUP
DEF_CMD(CmdAddVehicleGroup, 0), // CMD_ADD_VEHICLE_GROUP
DEF_CMD(CmdAddSharedVehicleGroup, 0), // CMD_ADD_SHARE_VEHICLE_GROUP
DEF_CMD(CmdRemoveAllVehiclesGroup, 0), // CMD_REMOVE_ALL_VEHICLES_GROUP
DEF_CMD(CmdSetGroupReplaceProtection, 0), // CMD_SET_GROUP_REPLACE_PROTECTION
DEF_CMD(CmdMoveOrder, 0), // CMD_MOVE_ORDER
DEF_CMD(CmdChangeTimetable, 0), // CMD_CHANGE_TIMETABLE
DEF_CMD(CmdSetVehicleOnTime, 0), // CMD_SET_VEHICLE_ON_TIME
DEF_CMD(CmdAutofillTimetable, 0), // CMD_AUTOFILL_TIMETABLE
DEF_CMD(CmdSetTimetableStart, 0), // CMD_SET_TIMETABLE_START
};
/*!
@ -360,6 +362,20 @@ byte GetCommandFlags(uint32 cmd)
return _command_proc_table[cmd & CMD_ID_MASK].flags;
}
/*!
* This function mask the parameter with CMD_ID_MASK and returns
* the name which belongs to the given command.
*
* @param cmd The integer value of the command
* @return The name for this command
*/
const char *GetCommandName(uint32 cmd)
{
assert(IsValidCommand(cmd));
return _command_proc_table[cmd & CMD_ID_MASK].name;
}
static int _docommand_recursive = 0;
/**
@ -632,7 +648,7 @@ CommandCost DoCommandPInternal(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd,
return_dcpi(CommandCost(), false);
}
#endif /* ENABLE_NETWORK */
DEBUG(desync, 1, "cmd: %08x; %02x; %02x; %06x; %08x; %08x; %08x; \"%s\"", _date, _date_fract, (int)_current_company, tile, p1, p2, cmd & ~CMD_NETWORK_COMMAND, text);
DEBUG(desync, 1, "cmd: %08x; %02x; %02x; %06x; %08x; %08x; %08x; \"%s\" (%s)", _date, _date_fract, (int)_current_company, tile, p1, p2, cmd & ~CMD_NETWORK_COMMAND, text, GetCommandName(cmd));
/* Actually try and execute the command. If no cost-type is given
* use the construction one */

@ -66,6 +66,10 @@ bool IsValidCommand(uint32 cmd);
* Returns the flags from a given command.
*/
byte GetCommandFlags(uint32 cmd);
/**
* Returns the name of a given command.
*/
const char *GetCommandName(uint32 cmd);
/**
* Returns the current money available which can be used for a command.
*/

@ -370,8 +370,9 @@ typedef CommandCost CommandProc(TileIndex tile, DoCommandFlag flags, uint32 p1,
* the #CMD_AUTO, #CMD_OFFLINE and #CMD_SERVER values.
*/
struct Command {
CommandProc *proc;
byte flags;
CommandProc *proc; ///< The procedure to actually executing
const char *name; ///< A human readable name for the procedure
byte flags; ///< The (command) flags to that apply to this command
};
/**

@ -1095,7 +1095,7 @@ void NetworkGameLoop()
if (cp != NULL && _date == next_date && _date_fract == next_date_fract) {
_current_company = cp->company;
bool ret = DoCommandP(cp->tile, cp->p1, cp->p2, cp->cmd, NULL, cp->text);
DEBUG(net, 0, "injecting: %08x; %02x; %02x; %06x; %08x; %08x; %08x; \"%s\" -> %i", _date, _date_fract, (int)_current_company, cp->tile, cp->p1, cp->p2, cp->cmd, cp->text, (int)ret);
DEBUG(net, 0, "injecting: %08x; %02x; %02x; %06x; %08x; %08x; %08x; \"%s\" (%s) -> %i", _date, _date_fract, (int)_current_company, cp->tile, cp->p1, cp->p2, cp->cmd, cp->text, GetCommandName(cp->cmd), (int)ret);
assert(ret);
free(cp);
cp = NULL;

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