Commit Graph

57 Commits

Author SHA1 Message Date
Peter Nelson
952d111b94 Codechange: Split CT_INVALID into CT_INVALID and INVALID_CARGO.
INVALID_CARGO is a CargoID and should be used for most purposes in game.
CT_INVALID is a CargoType used for defining default properties.
2024-01-09 18:56:05 +00:00
Rubidium
3a676a5af0 Codechange: replace static inline with static for non-class functions 2024-01-06 13:37:33 +01:00
Rubidium
eaae0bb5e7 Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
2023-07-19 19:30:14 +02:00
Tyler Trahan
0fc21b5686
Fix: Engine age is in months, not days (#10773) 2023-05-06 11:54:38 -04:00
Tyler Trahan
930f0a16d8 Codechange: Define Date/Year/Month/Day within TimerGameCalendar class 2023-04-26 07:14:03 -04:00
PeterN
1697dff744
Change: Hide all variants from UI when (display) parent is hidden. (#10708) 2023-04-25 20:34:10 +01:00
peter1138
d7f561a400 Change: Add variant property to engines. 2022-12-25 16:41:58 +00:00
PeterN
3dbd6475fe
Codechange: Use C++ features for train wagon overrides. (#9141)
This removes the need for C-style array management and allows use of iterators to perform wagon override lookups.
2021-04-30 12:03:07 +01:00
TechGeekNZ
16e5f610f7 Cleanup: Correct typographic errors in code comments. 2020-05-28 08:26:41 +01:00
Michael Lutz
63ccb36ef3 Codechange: Use std::string for most of the user-settable custom names. 2020-05-21 20:02:34 +02:00
Jonathan G Rennison
150dfba95b Codechange: Remove std::function from Pool iteration wrapper
Add a separate template wrapper for filtered iteration
2020-01-07 09:00:45 +00:00
glx
1f6b3a37f9 Codechange: Replace FOR_ALL_ENGINES with range-based for loops 2019-12-21 20:13:03 +01:00
S. D. Cloudt
13cc8a0cee Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
Charles Pigott
5b34c8019f Codechange: Remove Company/OwnerByte types 2019-04-29 17:40:22 +01:00
Charles Pigott
69a6c494bf Codechange: Set VehicleType's base type to byte instead of using VehicleTypeByte 2019-04-29 17:40:22 +01:00
Henry Wilson
7c8e7c6b6e Codechange: Use null pointer literal instead of the NULL macro 2019-04-10 23:22:20 +02:00
Henry Wilson
c01a2e2a81 Codechange: Removed SmallVector completely 2019-03-26 20:15:57 +00:00
alberth
ad88588481 (svn r27797) -Add: Display aircraft type in its vehicle window (patch by Samu) 2017-03-18 20:43:43 +00:00
alberth
f72ad87540 (svn r26802) -Add: Command to set visibility of an engine for a company (based on patch by Juanjo). 2014-09-07 16:12:58 +00:00
planetmaker
c24374f99c (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow) 2013-01-08 22:46:42 +00:00
frosch
0e4b212c45 (svn r24810) -Fix: Make engine preview offers more robust wrt. changes in the company ranking. 2012-12-09 16:55:03 +00:00
rubidium
e40eb8177a (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed 2012-01-03 20:26:05 +00:00
truebrain
1c9bec1999 (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 2011-12-20 17:57:56 +00:00
michi_cc
def8e7215b (svn r23504) -Feature: Aircraft range. 2011-12-13 00:43:35 +00:00
frosch
0fbad47371 (svn r23176) -Codechange: Deduplicate code between Engine::DetermineCapacity() and Engine::GetDisplayDefaultCapacity(). 2011-11-09 16:41:36 +00:00
frosch
026317bb44 (svn r23173) -Codechange: Rename GetVehicleCapacity() to Engine::DetermineCapacity(). 2011-11-09 16:38:50 +00:00
frosch
acc3c75951 (svn r23075) -Codechange: Add GetGRF() and GetGRFID() methods to Engine and Vehicle to simplify code. 2011-11-01 00:23:41 +00:00
alberth
bb4d832146 (svn r22239) -Doc: Further engine doxyment additions. 2011-03-13 16:43:00 +00:00
frosch
faa2a26ae1 (svn r21986) -Codechange: Add helper function to test whether an engine is still associated to a GRF. 2011-02-05 20:37:00 +00:00
frosch
915e339d0f (svn r21975) -Add: console command to reset the engine pool. It removes the traces of engines which are no longer associated to a NewGRF, and can be used to e.g. 'fix' scenarios which were screwed up by the author. You can only use it when there are no vehicles in the game though. 2011-02-05 16:07:23 +00:00
alberth
f65a9a5515 (svn r21593) -Codechange: endif comment correcttions. 2010-12-22 10:50:32 +00:00
terkhen
d6959dcc6b (svn r21517) -Codechange: Add IsGroundVehicle function to the Engine class. 2010-12-14 21:27:30 +00:00
rubidium
29b489a055 (svn r20437) -Codechange: lets Engines use GRFFilePropsBase as well 2010-08-10 15:54:53 +00:00
rubidium
82fc28f77f (svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header 2010-01-15 16:41:15 +00:00
frosch
67cae40ec1 (svn r17926) -Fix (r9352): Make the decision whether aircraft carry mail consistent. Now always the cargo class decides. 2009-10-31 17:48:09 +00:00
rubidium
7fbc33dae1 (svn r17248) -Fix: add GPL license notice where appropriate 2009-08-21 20:21:05 +00:00
frosch
8bd029015e (svn r17209) -Codechange: Move cargo_type from (Rail|Road|Ship)VehicleInfo to EngineInfo. 2009-08-17 18:33:48 +00:00
rubidium
35aabc1d4c (svn r16586) -Codechange: don't store lifelength in the savegame; it can easily be calculated, it isn't used often and now changing extend_vehicle_life in game has some effect. 2009-06-17 17:13:30 +00:00
rubidium
512b021e26 (svn r16581) -Codechange: unify the access to Engine::lifelength. 2009-06-16 13:52:18 +00:00
rubidium
4b05617c42 (svn r16580) -Codechange: rename Engine::image_index to original_image_index to not confuse it with image_index from *VehInfo. 2009-06-16 13:31:06 +00:00
smatz
56a7b70591 (svn r16380) -Codechange: rename pool.hpp to pool_type.hpp 2009-05-22 15:39:22 +00:00
smatz
62a7948af0 (svn r16378) -Codechange: replace OldPool with simpler Pool. Compilation time, binary size and run time (with asserts disabled) should be improved 2009-05-22 15:13:50 +00:00
smatz
04723b240e (svn r16377) -Codechange: unify FOR_ALL_* macros, use separate index variable instead of var->index 2009-05-22 14:23:36 +00:00
smatz
70aab8bf04 (svn r16354) -Codechange: use 'new' pool accessors and methods for Engine too 2009-05-18 19:32:16 +00:00
smatz
ed1e54bd84 (svn r16326) -Codechange: replace GetPoolItemPoolSize() by PoolItem::GetPoolSize() 2009-05-16 23:44:36 +00:00
smatz
6221d74644 (svn r16325) -Codechange: replace GetPoolItem(index) by PoolItem::Get(index) 2009-05-16 23:34:14 +00:00
frosch
6dd04a9a78 (svn r15763) -Codechange/Fix: Add Engine::GetDisplayDefaultCapacity() and use it everywhere, so CB 36 is also used everywhere. 2009-03-18 19:32:13 +00:00
frosch
987e72f4f2 (svn r15645) -Fix (r12924)[FS#2612]: Add an EngineOverrideManager to give the term 'compatible newgrf' again some sense and to not crash because of trivial changes. 2009-03-08 16:51:08 +00:00
frosch
d3850e101c (svn r15541) -Revert (r15399): 'v->cargo_type' is also used in other places, which cannot accept CT_INVALID.
-Codechange: Add Engine::GetDefaultCargoType() and Engine::CanCarryCargo() and use them.
-Fix [FS#2617]: When articulated parts have no available default cargo, use the cargo type of the first part for livery selection.
-Change: To decide whether a vehicle is refittable do not test its current capacity for being zero, but always use the 'capacity property'.
  Note: The property is used unmodifed without calling CB 15/36. By setting it to a non-zero value and returning zero in the callback vehicles can be refitted to/from zero capacity for e.g. livery effects.
  Note: It is intentional that you cannot control refittability by CB 36.
2009-02-21 12:52:41 +00:00
rubidium
a5f30dd553 (svn r15521) -Codechange: add helper function to get the display tractive effort of a vehicle. 2009-02-19 09:45:44 +00:00