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https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-02 09:40:35 +00:00
(svn r20437) -Codechange: lets Engines use GRFFilePropsBase as well
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3d21fb44aa
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29b489a055
@ -540,7 +540,7 @@ Money Aircraft::GetRunningCost() const
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{
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const Engine *e = Engine::Get(this->engine_type);
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uint cost_factor = GetVehicleProperty(this, PROP_AIRCRAFT_RUNNING_COST_FACTOR, e->u.air.running_cost);
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return GetPrice(PR_RUNNING_AIRCRAFT, cost_factor, e->grffile);
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return GetPrice(PR_RUNNING_AIRCRAFT, cost_factor, e->grf_prop.grffile);
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}
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void Aircraft::OnNewDay()
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@ -74,7 +74,7 @@ Engine::Engine() :
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Engine::Engine(VehicleType type, EngineID base)
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{
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this->type = type;
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this->internal_id = base;
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this->grf_prop.local_id = base;
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this->list_position = base;
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/* Check if this base engine is within the original engine data range */
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@ -241,7 +241,7 @@ Money Engine::GetRunningCost() const
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default: NOT_REACHED();
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}
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return GetPrice(base_price, cost_factor, this->grffile, -8);
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return GetPrice(base_price, cost_factor, this->grf_prop.grffile, -8);
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}
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/**
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@ -281,7 +281,7 @@ Money Engine::GetCost() const
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default: NOT_REACHED();
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}
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return GetPrice(base_price, cost_factor, this->grffile, -8);
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return GetPrice(base_price, cost_factor, this->grf_prop.grffile, -8);
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}
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/**
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@ -17,6 +17,7 @@
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#include "vehicle_type.h"
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#include "core/pool_type.hpp"
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#include "core/smallvec_type.hpp"
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#include "newgrf_commons.h"
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typedef Pool<Engine, EngineID, 64, 64000> EnginePool;
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extern EnginePool _engine_pool;
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@ -46,9 +47,13 @@ struct Engine : EnginePool::PoolItem<&_engine_pool> {
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} u;
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/* NewGRF related data */
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const struct GRFFile *grffile;
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const struct SpriteGroup *group[NUM_CARGO + 2];
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uint16 internal_id; ///< ID within the GRF file
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/**
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* Properties related the the grf file.
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* NUM_CARGO real cargo plus two pseudo cargo sprite groups.
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* Used for obtaining the sprite offset of custom sprites, and for
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* evaluating callbacks.
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*/
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GRFFilePropsBase<NUM_CARGO + 2> grf_prop;
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uint16 overrides_count;
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struct WagonOverride *overrides;
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uint16 list_position;
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@ -357,7 +357,7 @@ static Engine *GetNewEngine(const GRFFile *file, VehicleType type, uint16 intern
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EngineID engine = _engine_mngr.GetID(type, internal_id, scope_grfid);
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if (engine != INVALID_ENGINE) {
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Engine *e = Engine::Get(engine);
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if (e->grffile == NULL) e->grffile = file;
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if (e->grf_prop.grffile == NULL) e->grf_prop.grffile = file;
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return e;
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}
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}
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@ -367,8 +367,8 @@ static Engine *GetNewEngine(const GRFFile *file, VehicleType type, uint16 intern
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if (engine != INVALID_ENGINE) {
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Engine *e = Engine::Get(engine);
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if (e->grffile == NULL) {
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e->grffile = file;
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if (e->grf_prop.grffile == NULL) {
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e->grf_prop.grffile = file;
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grfmsg(5, "Replaced engine at index %d for GRFID %x, type %d, index %d", e->index, BSWAP32(file->grfid), type, internal_id);
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}
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@ -387,7 +387,7 @@ static Engine *GetNewEngine(const GRFFile *file, VehicleType type, uint16 intern
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/* ... it's not, so create a new one based off an existing engine */
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Engine *e = new Engine(type, internal_id);
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e->grffile = file;
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e->grf_prop.grffile = file;
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/* Reserve the engine slot */
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assert(_engine_mngr.Length() == e->index);
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@ -6925,7 +6925,7 @@ static void CalculateRefitMasks()
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/* Did the newgrf specify any refitting? If not, use defaults. */
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if (_gted[engine].refitmask_valid) {
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if (ei->refit_mask != 0) {
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const GRFFile *file = e->grffile;
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const GRFFile *file = e->grf_prop.grffile;
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if (file != NULL && file->cargo_max != 0) {
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/* Apply cargo translation table to the refit mask */
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uint num_cargo = min(32, file->cargo_max);
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@ -6987,7 +6987,7 @@ static void FinaliseEngineArray()
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Engine *e;
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FOR_ALL_ENGINES(e) {
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if (e->grffile == NULL) {
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if (e->grf_prop.grffile == NULL) {
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const EngineIDMapping &eid = _engine_mngr[e->index];
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if (eid.grfid != INVALID_GRFID || eid.internal_id != eid.substitute_id) {
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e->info.string_id = STR_NEWGRF_INVALID_ENGINE;
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@ -92,12 +92,12 @@ void UnloadWagonOverrides(Engine *e)
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void SetCustomEngineSprites(EngineID engine, byte cargo, const SpriteGroup *group)
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{
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Engine *e = Engine::Get(engine);
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assert(cargo < lengthof(e->group));
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assert(cargo < lengthof(e->grf_prop.spritegroup));
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if (e->group[cargo] != NULL) {
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if (e->grf_prop.spritegroup[cargo] != NULL) {
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grfmsg(6, "SetCustomEngineSprites: engine %d cargo %d already has group -- replacing", engine, cargo);
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}
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e->group[cargo] = group;
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e->grf_prop.spritegroup[cargo] = group;
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}
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@ -110,7 +110,7 @@ void SetCustomEngineSprites(EngineID engine, byte cargo, const SpriteGroup *grou
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void SetEngineGRF(EngineID engine, const GRFFile *file)
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{
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Engine *e = Engine::Get(engine);
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e->grffile = file;
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e->grf_prop.grffile = file;
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}
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@ -121,7 +121,7 @@ void SetEngineGRF(EngineID engine, const GRFFile *file)
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*/
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const GRFFile *GetEngineGRF(EngineID engine)
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{
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return Engine::Get(engine)->grffile;
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return Engine::Get(engine)->grf_prop.grffile;
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}
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@ -655,12 +655,12 @@ static uint32 VehicleGetVariable(const ResolverObject *object, byte variable, by
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/* Variables which use the parameter */
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case 0x60: // Count consist's engine ID occurance
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//EngineID engine = GetNewEngineID(GetEngineGRF(v->engine_type), v->type, parameter);
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if (v->type != VEH_TRAIN) return Engine::Get(v->engine_type)->internal_id == parameter;
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if (v->type != VEH_TRAIN) return Engine::Get(v->engine_type)->grf_prop.local_id == parameter;
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{
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uint count = 0;
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for (; v != NULL; v = v->Next()) {
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if (Engine::Get(v->engine_type)->internal_id == parameter) count++;
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if (Engine::Get(v->engine_type)->grf_prop.local_id == parameter) count++;
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}
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return count;
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}
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@ -745,8 +745,8 @@ static uint32 VehicleGetVariable(const ResolverObject *object, byte variable, by
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case 0x43: return GB(v->max_age, 8, 8);
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case 0x44: return Clamp(v->build_year, ORIGINAL_BASE_YEAR, ORIGINAL_MAX_YEAR) - ORIGINAL_BASE_YEAR;
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case 0x45: return v->unitnumber;
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case 0x46: return Engine::Get(v->engine_type)->internal_id;
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case 0x47: return GB(Engine::Get(v->engine_type)->internal_id, 8, 8);
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case 0x46: return Engine::Get(v->engine_type)->grf_prop.local_id;
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case 0x47: return GB(Engine::Get(v->engine_type)->grf_prop.local_id, 8, 8);
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case 0x48:
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if (v->type != VEH_TRAIN || v->spritenum != 0xFD) return v->spritenum;
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return HasBit(Train::From(v)->flags, VRF_REVERSE_DIRECTION) ? 0xFE : 0xFD;
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@ -877,7 +877,7 @@ static inline void NewVehicleResolver(ResolverObject *res, EngineID engine_type,
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res->count = 0;
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const Engine *e = Engine::Get(engine_type);
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res->grffile = (e != NULL ? e->grffile : NULL);
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res->grffile = (e != NULL ? e->grf_prop.grffile : NULL);
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}
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@ -914,12 +914,12 @@ static const SpriteGroup *GetVehicleSpriteGroup(EngineID engine, const Vehicle *
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const Engine *e = Engine::Get(engine);
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assert(cargo < lengthof(e->group));
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group = e->group[cargo];
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assert(cargo < lengthof(e->grf_prop.spritegroup));
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group = e->grf_prop.spritegroup[cargo];
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if (group != NULL) return group;
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/* Fall back to the default set if the selected cargo type is not defined */
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return e->group[CT_DEFAULT];
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return e->grf_prop.spritegroup[CT_DEFAULT];
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}
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@ -1133,10 +1133,10 @@ void TriggerVehicle(Vehicle *v, VehicleTrigger trigger)
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uint ListPositionOfEngine(EngineID engine)
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{
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const Engine *e = Engine::Get(engine);
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if (e->grffile == NULL) return e->list_position;
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if (e->grf_prop.grffile == NULL) return e->list_position;
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/* Crude sorting to group by GRF ID */
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return (e->grffile->grfid * 256) + e->list_position;
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return (e->grf_prop.grffile->grfid * 256) + e->list_position;
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}
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struct ListOrderChange {
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@ -1173,8 +1173,8 @@ void CommitVehicleListOrderChanges()
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/* Populate map with current list positions */
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Engine *e;
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FOR_ALL_ENGINES_OF_TYPE(e, source_e->type) {
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if (!_settings_game.vehicle.dynamic_engines || e->grffile == source_e->grffile) {
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if (e->internal_id == target) target_e = e;
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if (!_settings_game.vehicle.dynamic_engines || e->grf_prop.grffile == source_e->grf_prop.grffile) {
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if (e->grf_prop.local_id == target) target_e = e;
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lptr_map[e->list_position] = e;
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}
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}
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@ -1650,7 +1650,7 @@ Money RoadVehicle::GetRunningCost() const
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uint cost_factor = GetVehicleProperty(this, PROP_ROADVEH_RUNNING_COST_FACTOR, e->u.road.running_cost);
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if (cost_factor == 0) return 0;
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return GetPrice(e->u.road.running_cost_class, cost_factor, e->grffile);
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return GetPrice(e->u.road.running_cost_class, cost_factor, e->grf_prop.grffile);
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}
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bool RoadVehicle::Tick()
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@ -162,7 +162,7 @@ Money Ship::GetRunningCost() const
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{
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const Engine *e = Engine::Get(this->engine_type);
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uint cost_factor = GetVehicleProperty(this, PROP_SHIP_RUNNING_COST_FACTOR, e->u.ship.running_cost);
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return GetPrice(PR_RUNNING_SHIP, cost_factor, e->grffile);
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return GetPrice(PR_RUNNING_SHIP, cost_factor, e->grf_prop.grffile);
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}
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void Ship::OnNewDay()
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@ -61,7 +61,7 @@ static const NIVariable _niv_vehicles[] = {
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};
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class NIHVehicle : public NIHelper {
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bool IsInspectable(uint index) const { return Engine::Get(Vehicle::Get(index)->engine_type)->grffile != NULL; }
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bool IsInspectable(uint index) const { return Engine::Get(Vehicle::Get(index)->engine_type)->grf_prop.grffile != NULL; }
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uint GetParent(uint index) const { const Vehicle *first = Vehicle::Get(index)->First(); return GetInspectWindowNumber(GetGrfSpecFeature(first->type), first->index); }
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const void *GetInstance(uint index)const { return Vehicle::Get(index); }
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const void *GetSpec(uint index) const { return Engine::Get(Vehicle::Get(index)->engine_type); }
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@ -98,9 +98,9 @@ static void RailVehicleLengthChanged(const Train *u)
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{
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/* show a warning once for each engine in whole game and once for each GRF after each game load */
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const Engine *engine = Engine::Get(u->engine_type);
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uint32 grfid = engine->grffile->grfid;
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uint32 grfid = engine->grf_prop.grffile->grfid;
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GRFConfig *grfconfig = GetGRFConfig(grfid);
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if (GamelogGRFBugReverse(grfid, engine->internal_id) || !HasBit(grfconfig->grf_bugs, GBUG_VEH_LENGTH)) {
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if (GamelogGRFBugReverse(grfid, engine->grf_prop.local_id) || !HasBit(grfconfig->grf_bugs, GBUG_VEH_LENGTH)) {
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ShowNewGrfVehicleError(u->engine_type, STR_NEWGRF_BROKEN, STR_NEWGRF_BROKEN_VEHICLE_LENGTH, GBUG_VEH_LENGTH, true);
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}
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}
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@ -458,9 +458,9 @@ int Train::GetDisplayImageWidth(Point *offset) const
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int vehicle_pitch = 0;
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const Engine *e = Engine::Get(this->engine_type);
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if (e->grffile != NULL && is_custom_sprite(e->u.rail.image_index)) {
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reference_width = e->grffile->traininfo_vehicle_width;
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vehicle_pitch = e->grffile->traininfo_vehicle_pitch;
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if (e->grf_prop.grffile != NULL && is_custom_sprite(e->u.rail.image_index)) {
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reference_width = e->grf_prop.grffile->traininfo_vehicle_width;
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vehicle_pitch = e->grf_prop.grffile->traininfo_vehicle_pitch;
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}
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if (offset != NULL) {
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@ -505,8 +505,8 @@ static SpriteID GetRailIcon(EngineID engine, bool rear_head, int &y)
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if (is_custom_sprite(spritenum)) {
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SpriteID sprite = GetCustomVehicleIcon(engine, dir);
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if (sprite != 0) {
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if (e->grffile != NULL) {
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y += e->grffile->traininfo_vehicle_pitch;
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if (e->grf_prop.grffile != NULL) {
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y += e->grf_prop.grffile->traininfo_vehicle_pitch;
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}
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return sprite;
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}
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@ -3984,7 +3984,7 @@ Money Train::GetRunningCost() const
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/* Halve running cost for multiheaded parts */
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if (v->IsMultiheaded()) cost_factor /= 2;
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cost += GetPrice(e->u.rail.running_cost_class, cost_factor, e->grffile);
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cost += GetPrice(e->u.rail.running_cost_class, cost_factor, e->grf_prop.grffile);
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} while ((v = v->GetNextVehicle()) != NULL);
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return cost;
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@ -200,7 +200,7 @@ uint Vehicle::Crash(bool flooded)
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void ShowNewGrfVehicleError(EngineID engine, StringID part1, StringID part2, GRFBugs bug_type, bool critical)
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{
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const Engine *e = Engine::Get(engine);
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uint32 grfid = e->grffile->grfid;
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uint32 grfid = e->grf_prop.grffile->grfid;
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GRFConfig *grfconfig = GetGRFConfig(grfid);
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if (!HasBit(grfconfig->grf_bugs, bug_type)) {
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@ -281,7 +281,7 @@ static CommandCost GetRefitCost(EngineID engine_type)
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default: NOT_REACHED();
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}
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return CommandCost(expense_type, GetPrice(base_price, cost_factor, e->grffile, -10));
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return CommandCost(expense_type, GetPrice(base_price, cost_factor, e->grf_prop.grffile, -10));
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}
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/**
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