Jonathan G Rennison
ccfd187677
TBTR: Avoid built virtual wagons which can't be attached being orphaned
...
(cherry picked from commit f3daada67f
)
2019-07-03 21:56:08 +01:00
Jonathan G Rennison
aa10556522
TBTR: Avoid articulated/rear units being added to tile hash
...
(cherry picked from commit 5a2e498182
)
2019-07-03 21:54:47 +01:00
Jonathan G Rennison
2ccb6e1743
TBTR: Fix front engine not being cleared when being replaced. and kept in depot
...
(cherry picked from commit ee06258629
)
2019-07-03 21:54:07 +01:00
Jonathan G Rennison
2557cec6f3
TBTR: Skip virtual vehicles in company rating/value and group stats
...
(cherry picked from commit 34d7f12a70
)
2019-07-03 21:53:15 +01:00
Jonathan G Rennison
835562d81d
TBTR: Remove unused function: TemplateReplacement::GetTemplateVehicle
...
(cherry picked from commit 8afb21cf9c
)
2019-07-03 21:52:49 +01:00
Jonathan G Rennison
2e929a88a9
TBTR: Fix incorrect deletion of template vehicles when deleting company
...
(cherry picked from commit fff3018b42
)
2019-07-03 21:52:14 +01:00
Jonathan G Rennison
e0578a6e0c
TBTR: Show warning on templates which include unavailable vehicles
...
(cherry picked from commit 6d3e9093c4
)
2019-07-03 21:51:25 +01:00
Jonathan G Rennison
324ce7ae96
TBTR: Allow cloning virtual/template trains with unavailable engines
...
(cherry picked from commit 9d861fb8a0
)
2019-07-03 21:48:26 +01:00
Jonathan G Rennison
21faae910b
TBTR: Remove duplicated function: SetupTemplateVehicleFromVirtual
...
(cherry picked from commit c6fa43d767
)
2019-07-03 21:29:57 +01:00
Jonathan G Rennison
c4f5c8e789
TBTR: Add option to replace only old vehicles
2018-10-18 23:54:40 +01:00
Jonathan G Rennison
45d2726379
TBTR: Add 'all rail types' option to rail type dropdown, use by default
2018-05-25 19:16:37 +01:00
Jonathan G Rennison
cecbf257bc
Merge branch 'save_ext' into template_train_replacement
...
# Conflicts:
# src/saveload/saveload.cpp
# src/vehicle_gui.cpp
2018-05-25 19:12:10 +01:00
Jonathan G Rennison
fa304cdb75
Merge branch 'master' into save_ext
...
# Conflicts:
# src/saveload/saveload.cpp
2018-05-25 19:09:20 +01:00
Alexander Weiss
e1a164b531
Change: [OSX] Setting mouse-wheel to scroll the map does not disable pinch to zoom
2018-05-24 21:31:37 +02:00
Alexander Weiss
6df7ced343
Change: [OSX] Reversed pinch to zoom behaviour.
...
Made pinch out zoom in and pinch in zoom out, as virtually all macOS
applications do.
2018-05-24 21:31:37 +02:00
Jonathan G Rennison
17257b9620
Add: 32bpp SSE2 blitter palette animator ( #6795 )
...
Create a new blitter mode: 32bpp-sse2-anim, which is 32bpp-anim + this.
32bpp-sse2-anim is now used by default where 32bpp-anim would have been.
Also use this with the 32bpp-sse4-anim blitter.
See issue #6469 .
2018-05-23 09:55:04 +01:00
translators
306b999cf4
Update: Translations from eints
...
polish: 5 changes by xaxa
2018-05-22 19:45:44 +02:00
PeterN
a07394a63a
Change: Remove direction parameter from Vehicle::UpdateDeltaXY. ( #6792 )
...
The value is either unused or always the same as this->direction.
2018-05-22 18:43:34 +01:00
PeterN
4cebebcf68
Change: Add CargoTypes type for cargo masks. ( #6790 )
2018-05-21 22:08:39 +01:00
PeterN
42b43c9983
Change: Available railtypes is always calculated on load, so no need to load value for old savegames ( #6782 )
2018-05-19 22:31:46 +01:00
PeterN
cad47bbefe
Fix: Tractive effort was slightly too high as per NewGRF spec. ( #6785 )
2018-05-19 22:05:51 +01:00
PeterN
8a7de36463
Change [ #6689 ]: Tweak HashTable hash calculation to reduce collisions. (kernigh2) ( #6786 )
2018-05-19 22:04:25 +01:00
Owen Rudge
7bd2fa3516
Feature: Add XAudio2 driver
2018-05-17 15:06:37 +01:00
Jonathan G Rennison
5877cd0f9b
TBTR: Fix display of vehicle sprites for some NewGRFs, fix issues in large UI modes
...
Slight code, GUI layout, and savegame format tidying
2018-05-13 15:00:26 +01:00
translators
fb54dd04a1
Update: Translations from eints
...
greek: 8 changes by Jubilee
2018-05-12 19:45:40 +02:00
translators
d738e980d0
Update: Translations from eints
...
dutch: 1 change by mrLeopold
2018-05-11 19:45:40 +02:00
translators
7935ac16d1
Update: Translations from eints
...
dutch: 1 change by mrLeopold
2018-05-10 19:45:39 +02:00
q--
228f8fba55
Doc: fix formatting and typo in README.md
2018-05-02 21:12:21 +02:00
q--
663ab7450f
Doc: Update issue tracker URL in known-bugs.txt
2018-05-02 21:12:21 +02:00
Pavel Stupnikov
fef8b831a9
Change: Switch town growth rate and counter to actual game ticks ( #6763 )
2018-05-02 21:01:30 +02:00
translators
61515c9abd
Update: Translations from eints
...
belarusian: 10 changes by KorneySan
russian: 6 changes by KorneySan
spanish (mexican): 10 changes by Absay
2018-05-02 19:45:41 +02:00
Niels Martin Hansen
52655b5849
Change: [Win32 MIDI] Reset pitch bend range controllers on song change
...
Some songs (at least one in OpenMSX) use the MIDI pitch bend range controllers
but don't reset these at the end. This causes all subsequent songs to sound
wrong.
2018-05-01 22:29:53 +02:00
Niels Martin Hansen
99a39c842c
Change: [Win32 MIDI] Send Roland reverb control message like TTD DOS does
2018-05-01 22:29:53 +02:00
Niels Martin Hansen
b902e01e10
Change #6685 : Replace Win32 music driver with one not depending on MCI
...
MCI MIDI is poorly supported on newer versions of Windows and can cause large
delays at the beginning of tracks.
The new driver is based on a from-scratch reader for Standard MIDI Files. This
should be re-usable in other music drivers too, and can allow for finer control
of playback in general.
It also provides a better framework for reading MIDI data from other formats
than just SMF.
2018-05-01 22:29:53 +02:00
Michael Lutz
9959cd9522
Fix 0165fe1
: Native OSX doesn't have a __BYTE_ORDER macro but defines a differently named macro.
2018-04-30 23:57:28 +02:00
Michael Lutz
bb5584c835
Fix 74b7f0a
: [OSX] Mouse cursor getting occasionally stuck.
2018-04-30 23:57:28 +02:00
J0an Josep
cfb8092397
Fix b4b98e5165
: Use FALLTHROUGH attribute with correct indentation.
2018-04-30 21:52:40 +02:00
translators
3f40cd505d
Update: Translations from eints
...
croatian: 10 changes by VoyagerOne
italian: 4 changes by lorenzodv
french: 7 changes by glx
2018-04-30 19:45:40 +02:00
J0anJosep
79a551a83c
Codechange: Use TileAddBy(Diag)Dir when possible.
2018-04-30 18:55:04 +02:00
Joan Josep
944f785be8
Fix: Spelling errors ( #6769 )
2018-04-30 18:52:32 +02:00
Matthijs Kooijman
fa87212a76
Fix: Some spelling errors in printed messages
2018-04-30 13:38:58 +02:00
Joan Josep
a6b18f0d92
Fix #6090 : And (svn r27822). Run scripts for widgets. ( #6765 )
...
Fix 19f5a6cbb0
, Fix 19d56a33e8
: Run scripts to update GS for new widgets (#6765 )
2018-04-30 12:25:11 +01:00
Patric Stout
eb2603a5e7
Fix: make generate[.vbs] produce the same result on Linux/Windows ( #6764 )
2018-04-29 21:30:45 +02:00
translators
a806424ec1
Update: Translations from eints
...
italian: 6 changes by lorenzodv
french: 6 changes by glx
russian: 9 changes by Lone_Wolf
2018-04-29 19:45:58 +02:00
Niels Martin Hansen
683b46a5b5
Cleanup: Remove unused strings from language files
2018-04-29 19:26:05 +02:00
Niels Martin Hansen
19f5a6cbb0
Feature #6090 : Change music set during gameplay
2018-04-29 19:26:05 +02:00
Niels Martin Hansen
430e20f7e4
Fix: Clipping issues with volume sliders in Music GUI
...
Tested with various languages and GUI font sizes, should look good everywhere.
Also clamps near-end values to minimum and maximum so 0 and 127 are possible to achieve even on small GUI sizes (like the default.)
2018-04-29 19:26:05 +02:00
Niels Martin Hansen
bb809e35ce
Change: Less intrusive "no music" message from Music window
2018-04-29 19:26:05 +02:00
Niels Martin Hansen
e172794947
Change: Disable music control buttons when there is no music
2018-04-29 19:26:05 +02:00
Niels Martin Hansen
76cccc64c9
Codechange: Music GUI comments and function naming
2018-04-29 19:26:05 +02:00