TBTR: Allow cloning virtual/template trains with unavailable engines

pull/88/head
Jonathan G Rennison 5 years ago
parent 2ff8a71e59
commit 9d861fb8a0

@ -405,7 +405,7 @@ CommandCost CmdMoveRailVehicle(TileIndex, DoCommandFlag , uint32, uint32, const
CommandCost CmdMoveVirtualRailVehicle(TileIndex, DoCommandFlag, uint32, uint32, const char*);
Train* CmdBuildVirtualRailWagon(const Engine*);
Train* CmdBuildVirtualRailVehicle(EngineID, bool lax_engine_check, StringID &error);
Train* CmdBuildVirtualRailVehicle(EngineID, StringID &error);
int GetTileMarginInFrontOfTrain(const Train *v, int x_pos, int y_pos);

@ -5221,22 +5221,14 @@ Train* CmdBuildVirtualRailWagon(const Engine *e)
return v;
}
Train* CmdBuildVirtualRailVehicle(EngineID eid, bool lax_engine_check, StringID &error)
Train* CmdBuildVirtualRailVehicle(EngineID eid, StringID &error)
{
if (lax_engine_check) {
const Engine *e = Engine::GetIfValid(eid);
if (e == nullptr || e->type != VEH_TRAIN) {
error = STR_ERROR_RAIL_VEHICLE_NOT_AVAILABLE + VEH_TRAIN;
return nullptr;
}
} else {
if (!IsEngineBuildable(eid, VEH_TRAIN, _current_company)) {
error = STR_ERROR_RAIL_VEHICLE_NOT_AVAILABLE + VEH_TRAIN;
return nullptr;
}
const Engine *e = Engine::GetIfValid(eid);
if (e == nullptr || e->type != VEH_TRAIN) {
error = STR_ERROR_RAIL_VEHICLE_NOT_AVAILABLE + VEH_TRAIN;
return nullptr;
}
const Engine* e = Engine::Get(eid);
const RailVehicleInfo *rvi = &e->u.rail;
int num_vehicles = (e->u.rail.railveh_type == RAILVEH_MULTIHEAD ? 2 : 1) + CountArticulatedParts(eid, false);
@ -5331,7 +5323,7 @@ CommandCost CmdBuildVirtualRailVehicle(TileIndex tile, DoCommandFlag flags, uint
if (should_execute) {
StringID err = INVALID_STRING_ID;
Train* train = CmdBuildVirtualRailVehicle(eid, false, err);
Train* train = CmdBuildVirtualRailVehicle(eid, err);
if (train == nullptr) {
return_cmd_error(err);

@ -1003,13 +1003,13 @@ Train* VirtualTrainFromTemplateVehicle(TemplateVehicle* tv, StringID &err)
assert(tv->owner == _current_company);
head = CmdBuildVirtualRailVehicle(tv->engine_type, true, err);
head = CmdBuildVirtualRailVehicle(tv->engine_type, err);
if (!head) return nullptr;
tail = head;
tv = tv->GetNextUnit();
while (tv) {
tmp = CmdBuildVirtualRailVehicle(tv->engine_type, true, err);
tmp = CmdBuildVirtualRailVehicle(tv->engine_type, err);
if (!tmp) {
CmdDeleteVirtualTrain(INVALID_TILE, DC_EXEC, head->index, 0, nullptr);
return nullptr;
@ -1055,13 +1055,13 @@ CommandCost CmdVirtualTrainFromTrain(TileIndex tile, DoCommandFlag flags, uint32
Train *tmp, *head, *tail;
StringID err = INVALID_STRING_ID;
head = CmdBuildVirtualRailVehicle(train->engine_type, false, err);
head = CmdBuildVirtualRailVehicle(train->engine_type, err);
if (!head) return_cmd_error(err);
tail = head;
train = train->GetNextUnit();
while (train) {
tmp = CmdBuildVirtualRailVehicle(train->engine_type, false, err);
tmp = CmdBuildVirtualRailVehicle(train->engine_type, err);
if (!tmp) {
CmdDeleteVirtualTrain(tile, flags, head->index, 0, nullptr);
return_cmd_error(err);
@ -1194,7 +1194,8 @@ CommandCost CmdTemplateVehicleFromTrain(TileIndex tile, DoCommandFlag flags, uin
}
for (Train *v = clicked; v != nullptr; v = v->GetNextUnit()) {
if (!IsEngineBuildable(v->engine_type, VEH_TRAIN, _current_company)) {
const Engine *e = Engine::GetIfValid(v->engine_type);
if (e == nullptr || e->type != VEH_TRAIN) {
return_cmd_error(STR_ERROR_RAIL_VEHICLE_NOT_AVAILABLE + VEH_TRAIN);
}
}

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