Commit Graph

156 Commits (c709b8a711039a12c4e105e9ec9c768f20cbf4a8)

Author SHA1 Message Date
rubidium 1ce0b03bf0 (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 16 years ago
smatz 36bb91cc6d (svn r12929) -Fix [FS#1967](r12560): town rating was too often reset to Mediocre 16 years ago
smatz 299b15c2bf (svn r12920) -Fix (r12859): town rating was affected even after the test run 16 years ago
rubidium b2717d1426 (svn r12859) -Fix: make the town rating tests use less memory and much quicker; from 13% to unnoticable in the profile in games with lots of towns and lots of very active AIs. 16 years ago
rubidium d56827a9a9 (svn r12855) -Codechange: do not use autoptr's for testing whether certain objects can be build, but check it directly in the pool so we do not have to call destructors in the testing phase. Stations still use the autoptr though. 16 years ago
rubidium e947fde701 (svn r12819) -Codechange: handle more NewGRFs in the same way as TTDP does it, i.e. testing the low bits for 0xFF or 0 instead of all bits. 16 years ago
rubidium 5a17e6b395 (svn r12817) -Feature: the ability to play NewGRF sounds for industries and stations. 16 years ago
rubidium d010ae9408 (svn r12801) -Codechange: remove the dependency of function.h in town_map.h 16 years ago
rubidium f4b07a78c4 (svn r12762) -Fix: tabs after the first non-tab character are generally not okay (or lines starting with a space and then tabs). 16 years ago
rubidium ca1f8fbe2e (svn r12761) -Codechange: lots of minor whitespace coding style fixes around operators. 16 years ago
rubidium 18e64b28e2 (svn r12757) -Codechange: move all cheat related stuff from all over the place to a single location. 16 years ago
rubidium 6d063c3ad6 (svn r12754) -Codechange: split depot.h into depot_map.h, depot_func.h and depot_base.h and remove quite a lot of unneeded (before this) includes of depot.h. 16 years ago
smatz 867566f7f0 (svn r12731) -Fix (r12726): copying a 16bit array into 32bit wouldn't work 16 years ago
rubidium 08894026da (svn r12726) -Fix [FS#1877]: overflow causing strange building behaviour in towns. 16 years ago
frosch 91e53e23ca (svn r12717) -Fix (r11107): Check the TILE_NOT_SLOPED flag of the _north_ tile of multi-tile houses to decide if autoslope is allowed. 16 years ago
smatz 76eaed68a0 (svn r12599) -Codechange: force AllocateSafeRaw() to be linked to simplify compiler's decisions about inlining 16 years ago
rubidium bd432258cb (svn r12596) -Feature: show what cargos a station could be supplied with. Patch by Roujin. 16 years ago
smatz 9532cde5ff (svn r12564) -Fix: towns couldn't terraform when inflation rised terraform prices enough 16 years ago
smatz f5e445a252 (svn r12562) -Cleanup: variable scope in terraform_cmd.cpp 16 years ago
smatz 401c7b6752 (svn r12561) -Fix: do not affect town rating change by the order in which we examine stations 16 years ago
smatz 39dc3d3eda (svn r12560) -Cleanup: town_cmd.cpp and header files - variable scope and a bit of coding style 16 years ago
smatz fcf4a7067d (svn r12547) -Feature: invisibility options to make objects invisible instead of transparent 16 years ago
skidd13 1e7f2dbc10 (svn r12534) -Feature: Add a new type of town road layouts - random for each town 16 years ago
skidd13 e64beee656 (svn r12513) -Codechange: rename OriginalTileRandomiser something more descriptive 16 years ago
rubidium 877ca99198 (svn r12495) -Codechange: reduce the dependency on newgrf_station.h (especially because newgrf_station.h includes a lot of stuff). 16 years ago
rubidium c51b81c247 (svn r12489) -Codechange: split station.h into station_base.h and station_func.h. 16 years ago
rubidium 2426f5342f (svn r12459) -Codechange: split news.h into news_type.h and news_func.h. 17 years ago
skidd13 49cf499cf2 (svn r12381) -Fix [FS1835] [FS1535] (r11855): The number of houses wasn't computed right. A few other things regaring the updating had to be changed. Big thanks for support to frosch123 and SmatZ, to name just a few. (Inspired by a patch of bilbo) 17 years ago
smatz e5709f3ad8 (svn r12201) -Fix (r12060): compilation warnings - uninitialized variable when compiling with assert disabled 17 years ago
frosch 7f3d56041b (svn r12199) -Codechange: Remove magic around the results of GetTileTrackStatus(). 17 years ago
smatz 9f619f91b3 (svn r12177) -Codechange: use 'side' parameter in GetTileTrackStatus so there can be less checks in pathfinders for depots/stations/tunnels/bridges 17 years ago
smatz 68fda40e4f (svn r12162) -Fix [FS#1757]: towns shouldn't build over houses owned by another town 17 years ago
smatz 423864a101 (svn r12161) -Fix: towns will no longer build houses > 1x1 there where should be road (with 2x2, 3x3 grid town layouts) 17 years ago
smatz 91456a93f0 (svn r12063) -Cleanup: use C++ indenting and variable scope/declaration in BuildTownHouse() 17 years ago
smatz 4f2f7f52a6 (svn r12062) -Fix: possible deadlock when there are no houses available to build at given tile
-Fix: houses with zero probability could be built
17 years ago
smatz e9b22d7c70 (svn r12060) -Fix: do not clear tiles when the town won't be able to build any buildings anyway
-Fix: allow building 2x2 building on slopes if not explicitly forbidden
-Fix: it was possible to build 2x1 and 1x2 buildings on slopes even if it was not allowed
17 years ago
peter1138 ef66b08784 (svn r12031) -Fix [FS#1689,FS#1719]: Prevent towns from removing or claiming ownership of player owned tiles when growing. 17 years ago
skidd13 bd1115e7ff (svn r12021) -Cleanup: Make some parts of the town growth a bit more descriptive
-Codechange: Remove some needless checks
17 years ago
rubidium 8b90809718 (svn r11925) -Fix (r122, r9867): loading old, pre savegame version 2, savegames. 17 years ago
belugas 88206b8808 (svn r11873) -Codechange: less a few magical numbers and a tiny bit more comments on town zones 17 years ago
glx 8344327a91 (svn r11855) -Fix [FS#1335]: recompute town population when removing a 'newhouses' grf, or when loading a game with missing 'newhouses' grfs 17 years ago
belugas e91e9d9b4e (svn r11851) -Codechange: A few magic numbers removal, plus a little code style 17 years ago
rubidium fafab82a31 (svn r11832) -Codechange: get rid of (quite) some VARDEFs. 17 years ago
rubidium 90acd52f22 (svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h. 17 years ago
peter1138 0f7392bd61 (svn r11822) -Codechange: Replaced fixed size custom name array. Names are now attached to their object directly and there is
no limit to the amount of names.
-Fix: NewGRF engines could not be renamed.
17 years ago
rubidium 2fc62eab05 (svn r11818) -Codechange: split player.h into smaller pieces. 17 years ago
glx 8ee8d1b964 (svn r11795) -Fix [FS#1616]: take town rating into account when testing if a command can be executed. 17 years ago
rubidium 0365c1f33b (svn r11793) -Codechange: pass the expense type via the CommandCost instead of a global variable. Patch by Noldo (FS#1114). 17 years ago
rubidium 64d691bacc (svn r11787) -Codechange: more header rewrites. This time related to viewport.h. 17 years ago
rubidium b09d957f31 (svn r11777) -Codechange: split the string header and make do not include it when it's not necessary. 17 years ago