(svn r12011) -Fix [FS#1701]: Do not consider one-corner-raised-shores to be watered tiles from all sides.

pull/155/head
frosch 17 years ago
parent df629c7cf0
commit 31842d7b3e

@ -415,18 +415,37 @@ static CommandCost ClearTile_Water(TileIndex tile, byte flags)
}
}
/** return true if a tile is a water tile. */
static bool IsWateredTile(TileIndex tile)
/**
* return true if a tile is a water tile wrt. a certain direction.
*
* @param tile The tile of interest.
* @param from The direction of interest.
* @return true iff the tile is water in the view of 'from'.
*
*/
static bool IsWateredTile(TileIndex tile, Direction from)
{
switch (GetTileType(tile)) {
case MP_WATER:
if (!IsCoast(tile)) return true;
return IsSlopeWithOneCornerRaised(GetTileSlope(tile, NULL));
switch (GetTileSlope(tile, NULL)) {
case SLOPE_W: return (from == DIR_SE) || (from == DIR_E) || (from == DIR_NE);
case SLOPE_S: return (from == DIR_NE) || (from == DIR_N) || (from == DIR_NW);
case SLOPE_E: return (from == DIR_NW) || (from == DIR_W) || (from == DIR_SW);
case SLOPE_N: return (from == DIR_SW) || (from == DIR_S) || (from == DIR_SE);
default: return false;
}
case MP_RAILWAY:
if (GetRailGroundType(tile) == RAIL_GROUND_WATER) {
assert(IsPlainRailTile(tile));
return IsSlopeWithOneCornerRaised(GetTileSlope(tile, NULL));
switch (GetTileSlope(tile, NULL)) {
case SLOPE_W: return (from == DIR_SE) || (from == DIR_E) || (from == DIR_NE);
case SLOPE_S: return (from == DIR_NE) || (from == DIR_N) || (from == DIR_NW);
case SLOPE_E: return (from == DIR_NW) || (from == DIR_W) || (from == DIR_SW);
case SLOPE_N: return (from == DIR_SW) || (from == DIR_S) || (from == DIR_SE);
default: return false;
}
}
return false;
@ -441,10 +460,10 @@ static void DrawWaterEdges(SpriteID base, TileIndex tile)
uint wa;
/* determine the edges around with water. */
wa = IsWateredTile(TILE_ADDXY(tile, -1, 0)) << 0;
wa += IsWateredTile(TILE_ADDXY(tile, 0, 1)) << 1;
wa += IsWateredTile(TILE_ADDXY(tile, 1, 0)) << 2;
wa += IsWateredTile(TILE_ADDXY(tile, 0, -1)) << 3;
wa = IsWateredTile(TILE_ADDXY(tile, -1, 0), DIR_SW) << 0;
wa += IsWateredTile(TILE_ADDXY(tile, 0, 1), DIR_NW) << 1;
wa += IsWateredTile(TILE_ADDXY(tile, 1, 0), DIR_NE) << 2;
wa += IsWateredTile(TILE_ADDXY(tile, 0, -1), DIR_SE) << 3;
if (!(wa & 1)) DrawGroundSprite(base, PAL_NONE);
if (!(wa & 2)) DrawGroundSprite(base + 1, PAL_NONE);
@ -454,25 +473,25 @@ static void DrawWaterEdges(SpriteID base, TileIndex tile)
/* right corner */
switch (wa & 0x03) {
case 0: DrawGroundSprite(base + 4, PAL_NONE); break;
case 3: if (!IsWateredTile(TILE_ADDXY(tile, -1, 1))) DrawGroundSprite(base + 8, PAL_NONE); break;
case 3: if (!IsWateredTile(TILE_ADDXY(tile, -1, 1), DIR_W)) DrawGroundSprite(base + 8, PAL_NONE); break;
}
/* bottom corner */
switch (wa & 0x06) {
case 0: DrawGroundSprite(base + 5, PAL_NONE); break;
case 6: if (!IsWateredTile(TILE_ADDXY(tile, 1, 1))) DrawGroundSprite(base + 9, PAL_NONE); break;
case 6: if (!IsWateredTile(TILE_ADDXY(tile, 1, 1), DIR_N)) DrawGroundSprite(base + 9, PAL_NONE); break;
}
/* left corner */
switch (wa & 0x0C) {
case 0: DrawGroundSprite(base + 6, PAL_NONE); break;
case 12: if (!IsWateredTile(TILE_ADDXY(tile, 1, -1))) DrawGroundSprite(base + 10, PAL_NONE); break;
case 12: if (!IsWateredTile(TILE_ADDXY(tile, 1, -1), DIR_E)) DrawGroundSprite(base + 10, PAL_NONE); break;
}
/* upper corner */
switch (wa & 0x09) {
case 0: DrawGroundSprite(base + 7, PAL_NONE); break;
case 9: if (!IsWateredTile(TILE_ADDXY(tile, -1, -1))) DrawGroundSprite(base + 11, PAL_NONE); break;
case 9: if (!IsWateredTile(TILE_ADDXY(tile, -1, -1), DIR_S)) DrawGroundSprite(base + 11, PAL_NONE); break;
}
}

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