translators
782cbe95d6
Update: Translations from eints
...
chinese (simplified): 49 changes by WenSimEHRP
russian: 47 changes by Ln-Wolf
catalan: 71 changes by J0anJosep
dutch: 114 changes by Afoklala
portuguese: 46 changes by azulcosta
portuguese (brazilian): 29 changes by pasantoro
5 months ago
Loïc Guilloux
4e26e33805
Change: Improve ScriptSettings windows ( #11958 )
5 months ago
Loïc Guilloux
0e738dda88
Fix #11948 : [Win32] Convert error messages to utf8 ( #11951 )
5 months ago
Loïc Guilloux
3545decf2d
Cleanup e28edf6945: [Script] Left over CONFIG_RANDOM reference in documentation ( #11954 )
5 months ago
Loïc Guilloux
a2f31c4e61
Change: Improve AIConfig window ( #11949 )
5 months ago
Jonathan G Rennison
c0b8e58404
Codechange: Simplify SetBitIterator
...
Use FindFirstBit and KillFirstBit, allowing simpler iterator equality
Add simple test
5 months ago
Patric Stout
dce7d5d9b0
Fix #8253 : allow rendering graphs with values over 2**31 / 10 ( #11915 )
5 months ago
Patric Stout
770ca3a624
Fix #8253 : don't use INVALID_DATAPOINT for a valid value ( #11913 )
5 months ago
dP
9a2f247de9
Fix: Display rank correcly with more than 15 companies in a league table
5 months ago
translators
e1fbaf6f7f
Update: Translations from eints
...
english (au): 5 changes by krysclarke
english (us): 5 changes by 2TallTyler
chinese (simplified): 8 changes by WenSimEHRP
korean: 5 changes by telk5093
russian: 14 changes by Ln-Wolf
latvian: 4 changes by lexuslatvia
portuguese: 11 changes by azulcosta
portuguese (brazilian): 5 changes by pasantoro
5 months ago
Loïc Guilloux
ab1407fc43
Fix: [Script] Apply random deviation only at script start ( #11944 )
5 months ago
Patric Stout
e28edf6945
Remove: [Script] CONFIG_RANDOM from AddSetting flags ( #11942 )
...
It had a very weird interaction, and was only ever used by a single
AI.
5 months ago
merni-ns
ccaa383e85
Fix #11938 : Check infinite money setting in cases where it was missed ( #11939 )
5 months ago
Patric Stout
363e251a10
Change: make -dnet=9 give traces of the details of the network protocol ( #11931 )
5 months ago
translators
bbae16574a
Update: Translations from eints
...
english (au): 10 changes by krysclarke
english (us): 10 changes by 2TallTyler
vietnamese: 10 changes by KhoiCanDev
chinese (simplified): 62 changes by WenSimEHRP, 4 changes by XiaoJi-Game
korean: 11 changes by telk5093
russian: 5 changes by Ln-Wolf
finnish: 32 changes by hpiirai
portuguese (brazilian): 12 changes by pasantoro
5 months ago
Patric Stout
3e6ed6f44a
Fix #9697 : don't extend the Online Players window too wide on opening ( #11936 )
5 months ago
frosch
4d2fc28834
Codechange: wrap 'if' in macros into 'do { ... } while (false)', so it does not break on following 'else'.
5 months ago
frosch
e0bd1dd42e
Codechange: replace a macro with a lambda.
5 months ago
Patric Stout
46b1114c67
Change: forcefully enable prefixing logs with date ( #11930 )
...
Additionally, add the log-level to the log message.
5 months ago
Tyler Trahan
41f2eed425
Feature: Settings to scale cargo production of towns and industries ( #10606 )
5 months ago
merni-ns
96651b5ada
Cleanup: Use standard comment format ( #11929 )
5 months ago
translators
3e5ba614ab
Update: Translations from eints
...
chinese (simplified): 7 changes by WenSimEHRP
russian: 24 changes by Ln-Wolf
finnish: 61 changes by hpiirai
spanish: 1 change by MontyMontana
french: 134 changes by glx22
portuguese: 22 changes by azulcosta
portuguese (brazilian): 57 changes by pasantoro
5 months ago
glx22
a502453033
Fix 48b6b18: Increase MAX_VALUATE_OPS to match the previous limit
5 months ago
dP
897b59c158
Add: [GS] Allow to set max loan for each company separately ( #11224 )
5 months ago
dP
b370ae1212
Change: Build signals to the next junction when dragging regardless of the Ctrl state ( #9637 )
5 months ago
merni-ns
5a88027a19
Feature: Infinite money mode ( #11902 )
5 months ago
Patric Stout
7acf78964f
Remove: "generation_seed" from config, as it was a write-only value ( #11927 )
5 months ago
Patric Stout
a05b7acec8
Change: position error window closer to cursor on large screens ( #11923 )
5 months ago
Tyler Trahan
2b1f78d2ca
Fix: Use alternate timekeeping units in savegame title ( #11912 )
5 months ago
Peter Nelson
435d48e182
Fix: Sandbox window does not reduce height when interface scale is reduced. ( #11924 )
...
line_height was only ever made larger, and icon.height ignored.
5 months ago
Patric Stout
4024bb5554
Fix #11910 : use economy timer for dmp_cmds files ( #11925 )
5 months ago
Patric Stout
f1842f9144
Add: {CURRENCY_SHORT} only did k / m suffix. Add bn / tn and make translatable. ( #11921 )
...
64bit numbers are REALLY large, but our compact method was build
for 32bit numbers. Extend it to 64bit.
5 months ago
translators
1d4b10a8b8
Update: Translations from eints
...
english (au): 86 changes by krysclarke
english (us): 105 changes by 2TallTyler
chinese (simplified): 29 changes by WenSimEHRP
korean: 156 changes by telk5093
russian: 4 changes by Ln-Wolf
danish: 1 change by bscargo
spanish: 132 changes by lrlopez
portuguese: 52 changes by azulcosta
portuguese (brazilian): 181 changes by pasantoro
5 months ago
dP
acaceb45ba
Codechange: Make command constant names consistent with command proc ( #11920 )
5 months ago
Peter Nelson
bf013097a7
Fix #11918 : Houses should build only next to road stops, not any station type. ( #11919 )
5 months ago
translators
809b599c21
Update: Translations from eints
...
english (au): 48 changes by krysclarke
english (us): 32 changes by 2TallTyler
vietnamese: 10 changes by KhoiCanDev
chinese (simplified): 46 changes by WenSimEHRP, 2 changes by XiaoJi-Game
korean: 58 changes by telk5093
russian: 57 changes by Ln-Wolf
finnish: 22 changes by hpiirai
catalan: 30 changes by J0anJosep
danish: 12 changes by bscargo
dutch: 45 changes by Afoklala
spanish: 214 changes by lrlopez
french: 8 changes by glx22
portuguese: 23 changes by azulcosta
portuguese (brazilian): 30 changes by pasantoro
polish: 4 changes by pAter-exe
5 months ago
Koen Bussemaker
5a55c4a934
Feature: [NewGRF] Allow higher max speeds for ships
5 months ago
Loïc Guilloux
461d69a8f6
Fix #11907 : Allow genders for time related {UNITS_XXX} ( #11908 )
5 months ago
frosch
17dfc1a49a
Codechange: Replace SF_GUI_NEGATIVE_IS_SPECIAL with a settings value callback.
5 months ago
frosch
28c83089f6
Codechange: Remove TKM string code.
5 months ago
frosch
9344b50435
Codechange: Remove TKM from settings texts.
5 months ago
frosch
9e9a8ca7f6
Codechange: Add callbacks to IntSettingDesc to support dynamic strings for title, help and values.
5 months ago
frosch
022b9e92d2
Codechange: Move settings string formatting into IntSettingDesc members.
5 months ago
frosch
a9d1078434
Codechange: Remove TKM from town action tooltips.
5 months ago
frosch
abfeeea849
Codechange: Compose engine preview text from multiple strings.
5 months ago
frosch
68c64d2511
Codechange: Remove TKM string codes by duplicating strings.
5 months ago
frosch
bd3d687bf9
Codechange: Merge all BaseGraphWindow widget enums into one.
...
Previously it relied on some enum entries using the same integer value.
5 months ago
frosch
69f47caf3f
Codechange: Remove TKM from vehicle list sorting dropdowns.
5 months ago
frosch
9741510396
Fix: Wallclock setting should not affect percent-based service interval increments.
5 months ago
Tyler Trahan
86981c0983
Fix: Extra refit button when train/RV is in a depot ( #11904 )
5 months ago
Patric Stout
05b253b33b
Fix ea8c1d85: improve smoothness of smooth-scrolling for 60+Hz screens ( #11884 )
5 months ago
SamuXarick
0c4e509b60
Fix #10439 : [GS] Validate story page button colour, flags, cursor and vehicle type ( #11892 )
...
Adds GSStoryPage::IsValidStoryPageButtonColour, GSStoryPage::IsValidStoryPageButtonFlags and GSStoryPage::IsValidStoryPageButtonCursor to the API.
Add missing enforced preconditions to validate parameters passed to MakePushButtonReference, MakeTileButtonReference and MakeVehicleButtonReference.
5 months ago
SamuXarick
76f0f9e386
Fix #10438 : [GS] Validate story page element type for ScriptStoryPage::NewElement ( #11888 )
...
Fixes a crash that happens if an invalid StoryPageElementType is passed to ScriptStoryPage::NewElement.
Adds an enforced precondition that tests the validity of StoryPageElementType.
Adds GSStoryPage::IsValidStoryPageElementType to the API.
5 months ago
Peter Nelson
6d276698b6
Fix: Memory leak in ICUParagraphLayout::NextLine() ( #11895 )
...
This function calls icu::BreakIterator::createLineInstance() but does not clean up after it.
Instead use a static instance that is cloned (for thread-safety) and deleted as necessary.
5 months ago
Jonathan G Rennison
1df7b21ee3
Fix #11889 : ConstructWindow not called from SurveyResultTextfileWindow constructor ( #11903 )
5 months ago
Peter Nelson
d3c673e20b
Fix #11894 : Defer window OnResize event to avoid processing multiple times per input tick. ( #11900 )
5 months ago
Patric Stout
8c5ad1ade7
Fix fd9e72a7: actually use the parameter value instead of the current date ( #11898 )
5 months ago
Peter Nelson
fef0bfcfd3
Fix: TextfileWindow called virtual methods before constructor completed. ( #11889 )
...
SetStringParameters() was called during widget tree init in the constructor.
Calls within a constructor cannot call the derived classes methods. This would result in invalid data being passed to the string system, which could then crash.
5 months ago
Kuhnovic
8a4a99b7e8
Fix #5713 : FindClosestShipDepot only considers depots that are actually reachable ( #11768 )
5 months ago
Patric Stout
89520f5665
Add: show in multiplayer the amount of hours a game has been unpaused ( #11886 )
5 months ago
Patric Stout
2bbc95cac3
Fix: update server as offline when unexpected disconnect during refresh ( #11891 )
5 months ago
Richard Wheeler
8770ef6bd9
Change: Make street lights transparent with houses ( #11828 )
5 months ago
Rubidium
7916e97c62
Update: opengl; glext header to 20231129, wglext header to 20231018
5 months ago
Rubidium
a23cd4aef7
Update: nlohmann/json to 3.11.3
5 months ago
Rubidium
79b684b8ac
Update: fmt to 10.2.0
5 months ago
Patric Stout
80ebcc72fb
Change: rebrand Cheats as Sandbox Options ( #11874 )
5 months ago
Tyler Trahan
28716548d2
Feature: Setting to automatically restart server based on hours played ( #11142 )
5 months ago
Loïc Guilloux
09b66751cf
Fix b38d3c2208: missing water regions invalidation when building locks ( #11879 )
5 months ago
Patric Stout
36579dd18b
Change: set smooth-scrolling on by default ( #11860 )
5 months ago
Patric Stout
ea8c1d8597
Change: make for smooth-scrolling based on actual time
...
This means if rendering takes a bit longer, scrolling goes a bit
quicker, making travel time always about the same time for the
same distance.
5 months ago
Jonathan G Rennison
cbb24b5d71
Codechange: Split bit numbers from values in RailTypeFlags, RoadTypeFlags enums ( #11877 )
5 months ago
Tyler Trahan
21581b6ab3
Feature: Setting for minutes per calendar year ( #11428 )
5 months ago
translators
be8ed26db6
Update: Translations from eints
...
norwegian (nynorsk): 5 changes by translators
slovenian: 5 changes by translators
faroese: 5 changes by translators
hebrew: 5 changes by translators
afrikaans: 5 changes by translators
urdu: 5 changes by translators
persian: 5 changes by translators
bulgarian: 5 changes by translators
belarusian: 5 changes by translators
basque: 5 changes by translators
russian: 23 changes by Ln-Wolf
finnish: 1 change by hpiirai
malay: 5 changes by translators
scottish gaelic: 5 changes by translators
croatian: 5 changes by translators
latin: 5 changes by translators
french: 49 changes by glx22, 8 changes by ottdfevr
portuguese (brazilian): 80 changes by pasantoro
icelandic: 5 changes by translators
5 months ago
Tyler Trahan
fd9e72a7e7
Feature: Use real-time "wallclock" timekeeping units ( #11341 )
5 months ago
Tyler Trahan
bbdbf9a589
Add: AI/GS Time Mode to choose between economy (default) and calendar time ( #11603 )
5 months ago
Patric Stout
a1487ce620
Add: list_[scenario|heightmap] and load_[scenario|height] console commands ( #11867 )
5 months ago
Tyler Trahan
76499b96fb
Fix fa479c4: Typo in vehicle list tooltip ( #11871 )
5 months ago
Patric Stout
090616b4c9
Add: allow loading heightmaps from command-line ( #11870 )
...
If you want to load a file from tar, you have to give the file
inside the tar in order for it to work:
<tar-file>/<dir-in-tar>/<file>.png
5 months ago
Kuhnovic
bf3fd6526b
Fix: use correct size parameter type in TileArea constructors ( #11869 )
5 months ago
Patric Stout
11d4f1b2bd
Fix d3b2a576: LOAD_HEIGHTMAP / LOAD_SCENARIO are Scenario Editor modes ( #11868 )
5 months ago
Patric Stout
d3b2a576de
Feature: Plugin framework for Social Integration with Steam, Discord, GOG, etc ( #11628 )
5 months ago
Patric Stout
75f21065c9
Codechange: refactor DecodeHexText to a generic purpose ConvertHexToBytes ( #11866 )
...
DecodeHexText() does more than just decoding hex. ConvertHexToBytes()
now only does pure hex decoding. This required a bit of refactoring
for the code using DecodeHexText().
5 months ago
translators
786cc85e86
Update: Translations from eints
...
english (au): 155 changes by krysclarke
norwegian (bokmal): 9 changes by v0nNemizez
english (us): 155 changes by 2TallTyler
chinese (simplified): 9 changes by WenSimEHRP
russian: 41 changes by Ln-Wolf
finnish: 1 change by hpiirai
5 months ago
Tyler Trahan
735abfe111
Codechange: Split dates and timers into Economy and Calendar time ( #10700 )
5 months ago
EmperorJake
419f48dfb3
Change: set amount of smoke/sparks to "realistic" by default ( #11624 )
5 months ago
Kuhnovic
b38d3c2208
Change: simplified water region evaluation, removed savegame data ( #11750 )
5 months ago
Patric Stout
1985e7415b
Fix: smooth-scrolling large distances didn't got smoothly in one direction ( #11861 )
5 months ago
Peter Nelson
c7d5cedc7b
Codechange: Replace C-style TICC/TOCC macros with C++ RAII implementation. ( #11857 )
...
Usage is more robust, and will always include timing when the TicToc object goes out of scope.
5 months ago
Peter Nelson
691c628b07
Codechange: Use named initialization for unscaled WidgetDimensions. ( #11859 )
...
Remove now-unused WD_* enums.
5 months ago
Patric Stout
0c81579363
Fix #6377 : two tarballs with the same folder in them were considered as one ( #11855 )
5 months ago
SamuXarick
6588680ccc
Revert #6923 : start_date parameter is no longer in use
...
There was an issue with the start_date parameter for AIs. It did not let Random AIs to have their configure button clickable once the game has started, and this was due to the start_date not being pushed into the config.
But now that start_date is no longer in use since #10653 , this workaround can be safely removed.
5 months ago
Patric Stout
f35e257adc
Fix #9722 : create vital windows as soon as local_company is set ( #11858 )
...
Many places use local_company to detect whether world generation is
done, and blindly assume all vital windows exists when local_company
is set.
5 months ago
Peter Nelson
a9a0bfffc1
Change: Disable building rail infrastructure if train build limit is zero. ( #11847 )
...
This matches the behaviour of road, ship and aircraft infrastructure.
5 months ago
Peter Nelson
89474701bc
Codechange: Use templates to deduplicate goal widgets. ( #11852 )
5 months ago
Patric Stout
fa8294ebe7
Remove: rdtsc and TIC/TOC based on CPU ticks ( #11856 )
...
Use TIC/TOC based on std::chrono instead. This information is also
easier to compare with others, as although it depends on CPU, it
means a bit more if "yours takes 4ms and mine takes 10ms".
5 months ago
Patric Stout
fe035c306e
Codechange: prevent out-of-bound read (even if the result is never used) ( #11853 )
5 months ago
Peter Nelson
8797cc7ef2
Codechange: Replace GroupStatistics' num_engines with std::map. ( #11849 )
...
This removes manual memory management with calloc/free calls, and prevents potentially large arrays being allocated for each group.
5 months ago
Peter Nelson
c0ab436077
Codechange: Store Colours in Colours type. ( #11625 )
...
This reduces casts, some magic numbers, and introduces a bit of type-safety.
5 months ago
Peter Nelson
0841978304
Codechange: Use vector and iterators to store old/new vehicles during autoreplace. ( #11851 )
...
This avoids malloc/free of 3 arrays along index counting, and the data for each part is kept together.
5 months ago
Rubidium
2d77f09a81
Codechange: use std::shared_ptr for vector of TCPConnecters
5 months ago