tron
a90e46bf03
(svn r3981) More work for the rail accessing functions and enums
2006-03-19 13:48:08 +00:00
tron
6e988259a4
(svn r3907) Replace many bridge related direct map accesses with calls to shiny new functions and mark some strange constructs with XXX
2006-03-16 15:16:27 +00:00
tron
626109f3f9
(svn r3887) Add a function to get the other bridge end when you're at a bridge ramp
2006-03-15 16:44:50 +00:00
tron
273533d4c7
(svn r3857) Add and use GetBridgeRampDirection()
...
Note: This slightly changes the behavior of GetAnyRoadBits() to only return a road piece for the start of the bridge ramp instead of a full ROAD_[XY]
2006-03-14 12:00:11 +00:00
tron
eeb5bf41a1
(svn r3831) Add and use GetRailDepotDirection()
2006-03-12 16:13:16 +00:00
tron
0100871412
(svn r3830) Move IsTunnelTile() from tile.h to tunnel_map.h and add IsTunnel(), which just checks for a tunnel, but not the tile type as IsTunnelTile() does
2006-03-12 15:04:03 +00:00
tron
25606a2e0b
(svn r3816) Use existing accessors
2006-03-11 09:10:46 +00:00
peter1138
fca5823238
(svn r3805) - [FS#62] Fix doxygen comments to refer to the correct parameter. (sulai)
2006-03-09 20:37:51 +00:00
tron
8cfcdaa733
(svn r3783) Replace further ints and magic numbers by Direction, DiagDirection and friends
2006-03-08 06:55:33 +00:00
tron
49cb8eb470
(svn r3776) Replace many ints and magic numbers by Direction, DiagDirection and friends
2006-03-06 20:28:28 +00:00
tron
4efa560ffc
(svn r3763) Adapt to the new 'map accessors go in foo_map.h'-scheme
2006-03-05 10:19:33 +00:00
tron
223aa411a7
(svn r3677) Remove the FindLandscapeHeightByTile()s from the default AI.
...
The corresponding TileInfos look like global variables at the first glance, but always get written to before reading in each function they are used in.
2006-02-27 08:08:10 +00:00
tron
b26d54585f
(svn r3660) Convert further road bits and type references to the functions/enums
2006-02-23 12:24:19 +00:00
tron
b8b6084da2
(svn r3644) Don't use FindLandscapeHeightByTile() when it's overkill - often it was just a complicated way of writing GetTileSlope(tile, NULL)
2006-02-21 07:41:54 +00:00
tron
7f6953fb58
(svn r3614) turn 2 do-while-loop with 2 induction variables each into canocical for loops
2006-02-18 14:52:42 +00:00
tron
7692556c62
(svn r3613) Some more const, indentation, whitespace and similar stuff
2006-02-18 14:41:24 +00:00
peter1138
ee9f64ecf4
(svn r3602) - Move _railveh_score data to _rail_vehicle_info->ai_rank and remove global variable to return data as we can now access this directly.
2006-02-13 22:13:02 +00:00
tron
087fe86ed2
(svn r3564) Several smaller changes:
...
- Don't treat non-booleans as booleans
- Reduce variable scope
- Bracing
- Use DeMorgan's law to make conditionals easier to read
- if cascade -> switch
- Replace some magic numbers by symbolic names
- Avoid assignments within other statements
2006-02-06 09:18:04 +00:00
tron
1c3e8630fe
(svn r3511) More whitespace ([FS#46] by Rubidium)
2006-02-01 07:36:15 +00:00
Darkvater
44131d5416
(svn r3481) - Try and fix an svn discrepancy of trolly.h #2
2006-01-29 21:38:24 +00:00
Darkvater
d774ae91ae
(svn r3480) - Try and fix an svn discrepancy of trolly.h
2006-01-29 21:37:39 +00:00
Darkvater
4014e36aec
(svn r3472) - [PBS] Remove from trunk. Anyone interested can still find it in branch/pbs. This reverts revisions r3158, r3140, r3075, r2977, r2674, r2625, r2621, r2529, r2528, r2525, r2524, r2519, r2517, r2516, r2507, r2499. (in conjunction with Tron)
...
- The only change is that the nsignalsw.grf file is kept and that existing nightlies with PBS signals get those signals converted to combo-signals.
2006-01-29 18:57:26 +00:00
tron
2053685fb5
(svn r3367) Unify the 4 distinct CMD_CHANGE_{AIRCRAFT,ROADVEH,SHIP,TRAIN}_SERVICE_INT commands into one CMD_CHANGE_SERVICE_INT command.
...
As side effect this is a
-Fix: The default AI tried to change the service intervals of vehicles via the CMD_CHANGE_TRAIN_SERVICE_INT command - regardless of the type of the vehicle - which of course failed for non-trains
2006-01-05 21:35:54 +00:00
tron
318fe153eb
(svn r3365) Staticise 36 functions
2006-01-05 12:40:50 +00:00
tron
d5aa95b87e
(svn r3313) Remove GPMI related changes from trunk
...
Revisions in detail: 2542, 3226 (partial), 3229, 3231, 3232, 3238, 3242-3245, 3251, 3253, 3260, 3263, 3265, 3266, 3269, 3277, 3278, 3279, 3283 (partial), 3304, 3305, 3306
2005-12-18 12:10:46 +00:00
truelight
e88942f490
(svn r3306) -Fix: forgot sometimes to switch to the right current_player for AIs
2005-12-14 19:21:56 +00:00
truelight
6ca528ec82
(svn r3305) -Rename: Changed all instances of ottd_ related to the AI to ttai_
2005-12-14 15:54:23 +00:00
truelight
607e518ab8
(svn r3304) -Add: allow AI-events to see the UID of the command
...
-Fix: improved the logic of the UID code for AIs
2005-12-14 14:38:23 +00:00
tron
a2533d5ee6
(svn r3298) Remove unused and write-only variables
2005-12-14 06:28:48 +00:00
tron
9822b4d755
(svn r3297) Staticise
2005-12-14 06:20:23 +00:00
Darkvater
573ce05eb8
(svn r3294) - Fix: use INVALID_STRING_ID instead of -1.
...
- Fix: savegames only give back one message, show this by ignoring the first argument. Perhaps make the message more verbose in the future by adding STR_ equivalents next to the already existing debug messages.
2005-12-13 21:21:57 +00:00
truelight
ad756fff55
(svn r3285) -Codechange: Tron was confused by a name, so let's make him happy,
...
prefixed it with 'tmp', so now we know it is a temp char* :)
2005-12-10 18:50:07 +00:00
truelight
af1531db4a
(svn r3284) -Fix: DoCommand always cleans up _cmd_text (tnx to Tron)
2005-12-10 18:47:40 +00:00
truelight
d8721d33e6
(svn r3283) -Fix: decode_parameters was still used, while _cmd_text is the way
...
-Fix: _cmd_text is cleared after a command, so we need to store it
temporaray in order to first test the command, before executing
2005-12-10 18:43:49 +00:00
peter1138
80986fcd32
(svn r3282) - Codechange: Replace tests against CMD_ERROR with CmdFailed()
2005-12-10 12:05:39 +00:00
truelight
b450e0228b
(svn r3279) -Fix: do not try to execute something that is not set to execute
...
-Fix: do not increase an uid number if it isn't returned
2005-12-09 19:29:11 +00:00
truelight
0941c039ab
(svn r3278) -Fix: lets update the tail-pointer if we add a new item, else the linkedlist never grows ;)
2005-12-09 19:12:11 +00:00
truelight
e9e5f2a235
(svn r3277) -Fix: lets use the right DoCommand for testing a build (tnx to Igor2Code)
2005-12-09 17:42:56 +00:00
bjarni
e486e56050
(svn r3272) -Fix: [AI] fixed issue in AI that prevented compilation without network support
2005-12-08 21:12:15 +00:00
truelight
ef36eaad4a
(svn r3269) -Fix: return CMD_ERROR instead of -1 if AI_DoCommandChecked fails
2005-12-07 14:56:42 +00:00
truelight
bab6f56967
(svn r3266) -Codechange: added comments for why the revert of r3625 inside the code.
...
Also, I forgot to tnx GraphiteNL for his help with this problem. Tnx GraphiteNL :)
2005-12-06 17:12:19 +00:00
truelight
e5fa92384d
(svn r3265) -Fix: partly reverted back r3263, because MSVC, who else, doesn't support variadic macros............
2005-12-06 17:05:14 +00:00
truelight
2390595d3b
(svn r3263) -Fix: use () around 'variables' in macros, gives less crashes ;)
...
-Fix: va-args in macros are supported via __VA_ARGS__ in C99, so changed
to that; now GCC 2.95 likes it too :)
2005-12-06 11:36:46 +00:00
truelight
a7a5a3a8e8
(svn r3260) -Add: add events for AIs to check if a command execution failed or succeeded
2005-12-05 12:27:58 +00:00
truelight
d90e3118ed
(svn r3253) -Add: add BuildRoad event for AIs
2005-12-02 19:21:38 +00:00
truelight
5e4a1a4dc1
(svn r3251) -Fix: report errors from GPMI in a more detailed way (Igor2Code)
2005-12-01 09:34:40 +00:00
truelight
a518f81093
(svn r3250) -Fix: AIs weren't uninitialized when a new game was loaded
2005-11-30 16:10:19 +00:00
truelight
708c135ff7
(svn r3246) -Fix: small glitch in ai_network_client code (network_client.c)
...
-Fix: make sure this glitch can never happen again (ai.c)
2005-11-29 16:06:06 +00:00
truelight
90e50e5ca9
(svn r3245) -Add: allow OpenTTD to give his GPMI-params to the GPMI modules
2005-11-29 15:53:15 +00:00
truelight
4c76c9a45a
(svn r3244) -Fix: [GPMI] Even more GPMI based AI-code cleanup, bug fixes, and you can now control the AI that is going to boot
2005-11-28 14:02:36 +00:00