tron
a2374e2988
(svn r1109) Fix c&p bug: In vehicle lists a name was displayed for road vehicles even if they had none
2004-12-15 21:25:33 +00:00
truelight
2f6a26ab2d
(svn r1108) -Fix: [Network] Fixed problem around slow clients:
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They joined, they got the map, but it took some time before the new
player was created. In this time a player could do stuff, causing a
player-id-mismatch, and the player was kicked out. Now a player get's a
nice GUI which says: registering.. When that is gone, the player is
joined and can play safely. Tnx to Moriarty for bugging me with this bug ;)
2004-12-15 21:13:52 +00:00
truelight
093540e9b5
(svn r1107) -Fix: [Network] A spectator can no longer buy/sell shares of companies
2004-12-15 20:24:26 +00:00
truelight
bd4da76891
(svn r1106) -Add: [Network] Added master-server protocol and advertise to
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master-server option. No GUI yet, and disabled by default (it still is WIP)
2004-12-15 20:10:34 +00:00
darkvater
48b417b456
(svn r1104) -Fix: nasty server crash buffer overflow problem when using release build. Big thanks to Truelight for the guidance in fixing this very annoying bug!
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-VS.NET now treats warnings as errors too in the release build.
2004-12-15 20:08:01 +00:00
truelight
7560705a67
(svn r1102) -Fix: [Console] 'set server_pw' was acting crazy when you typed more
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chars then it could take
2004-12-15 17:40:12 +00:00
truelight
eb5b1ae72f
(svn r1101) -Fix: [Console] Removed magic numbers
2004-12-15 17:31:18 +00:00
truelight
bd08844ab6
(svn r1100) -Fix: [Console] 'set company_pw' is now working again (Hackykid)
2004-12-15 17:24:10 +00:00
darkvater
d7f4528a57
(svn r1098) -Fix: server without revision build doesn't care about the client's version. Also moved all revision things where it belongs (network.c)
2004-12-15 16:51:55 +00:00
truelight
ac96c1ae07
(svn r1096) -Fix: [Network] PlayAs is now registered correctly
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-Codewise: [Network] Cleaned some code, removed some comment, changed
some wrong comment
2004-12-15 15:19:51 +00:00
darkvater
70a91d6c60
(svn r1095) -Fix: scenario editor road-build-gui works again altough shortcuts are screwed.
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-Feature: Pressing enter on 'Abandon Game' returns to main menu (one less click \o/)
2004-12-15 11:42:05 +00:00
miham
60ad02c341
(svn r1094) Daily langfile updates (automatic)
2004-12-15 10:56:33 +00:00
darkvater
c21659ae7e
(svn r1093) -Fix: Hopefully fixed windows revision issues once and for all. Removed globalness of _openttd_revision and put all such ifdefs into one place. If server has a revision only the same revisions can join; if the server has no revision everyone can join. I reckon this should be a server-side option to allow people to join or not to join.
2004-12-15 00:31:08 +00:00
dominik
bc13fd26d5
(svn r1092) Fix: Autorail can be accessed with the 'a' hotkey again
2004-12-14 21:56:01 +00:00
dominik
b3c7d7f3bd
(svn r1091) Fix: Finally station names use 100% the correct color in transparent mode
2004-12-14 20:54:01 +00:00
truelight
b0fa342aaa
(svn r1090) -Fix: Made the _openttd_revision variable global, and with that
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hopefully killed the windows-revision problem. If WITH_REV is defined,
for both Windows as *nix system _openttd_revision is filled with normal
info, else _openttd_revision is set to 'norev000'
-Fix: Small possible server-crash
2004-12-14 20:27:00 +00:00
miham
af2f6830d0
(svn r1089) Daily langfile updates (automatic)
2004-12-14 20:21:52 +00:00
dominik
a733a469b5
(svn r1088) Strings cleanup. Renamed some strings to reflect their content.
2004-12-14 19:47:35 +00:00
truelight
f957e2ccff
(svn r1086) -Fix: [Network] [ 1084774 ] Fixed quick-share-sell bug
2004-12-14 18:17:24 +00:00
truelight
9dec8ca01e
(svn r1085) -Fix: [Network] [ 1084834 ] If IF_IN_NETWORK flag was on, an error
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resulted in infinite money (or assert)
2004-12-14 18:13:02 +00:00
dominik
6189664ad3
(svn r1084) Generalized hotkey catching when textfield windows are open. Now only hotkeys attached to the main toolbar are working if you have a textfield open.
2004-12-14 17:38:48 +00:00
dominik
07367a113c
(svn r1083) Fix: the console "script" command saves all output to the textfile, not only printf stuff (sign_de)
2004-12-14 17:06:54 +00:00
dominik
967425b368
(svn r1082) Feature: Chat toolbar
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- to chat with all players press Return (or Shift-T) and type in the message
- Press Return again to send the message
2004-12-14 16:53:38 +00:00
miham
a63b2f3061
(svn r1081) Daily langfile updates (automatic)
2004-12-14 15:24:36 +00:00
tron
cf8e2459e7
(svn r1080) Improve mini-map scrolling in a similar way as viewport scrolling (r1063): now the centre of the mini-map window is the region of interest instead some arbitrary coordinate.
2004-12-14 08:01:12 +00:00
darkvater
0495bbdca1
(svn r1079) -Fix: you can once again quit the game in windows by pressing ALT+F4 or the 'exit' button in the main menu.
2004-12-14 00:45:24 +00:00
bjarni
e022088b69
(svn r1078) md5.c vc6 + vs.net fix for release builds (sign_de)
2004-12-13 22:19:37 +00:00
dominik
0bb5428b26
(svn r1077) Implements scripts/autoexec.scr to get executed on game starting (sign_de)
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- %! allows to merge alias parameters
- \% allows to use % in alias strings
- "alias" command now overwrites the old alias list entry
2004-12-13 22:13:02 +00:00
dominik
0a1e697a29
(svn r1076) Feature: Patch setting to autosave the game on exit
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If you set autosave_on_exit = true in openttd.cfg, your game will be saved as exit.sav in the autosave folder and you won't be asked if you want to quit the game any more.
2004-12-13 22:10:12 +00:00
miham
5a2c5fed09
(svn r1075) Daily langfile updates (automatic)
2004-12-13 21:28:38 +00:00
dominik
a2e4e05b2c
(svn r1074) Fix: server_bind_ip was set to 255.255.255.255 by default
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The correct default value is 0.0.0.0. If you are experiencing problems with connecting to your server you'll have to change the value of server_bind_ip to 0.0.0.0 in openttd.cfg
2004-12-13 21:23:28 +00:00
dominik
8e981a1bab
(svn r1073) - condebugger extended a bit [shows the commandline] (sign_de)
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- fixed handling of aliases with parameters (sign_de)
2004-12-13 20:45:55 +00:00
dominik
8322b4b18f
(svn r1072) Fixed a few warnings that made trouble in VS .NET 2003
2004-12-13 20:12:45 +00:00
truelight
be4152b648
(svn r1069) -Add: [Network] Added UDP-packet for detail info about a server for
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upcoming server-listing
2004-12-13 19:55:31 +00:00
truelight
256d1797a3
(svn r1068) -Fix: [Console] Let the client remember his own name-change
2004-12-13 19:54:44 +00:00
truelight
b419b91809
(svn r1067) -Add: [Console] Added comment for scripts (everything behind the # is
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ignored) (GeniusDex / sign_de)
2004-12-13 19:07:54 +00:00
truelight
27fe361ddf
(svn r1066) -Fix: Crash when saving game as spectator (tnx to GeniusDex for reporting)
2004-12-13 18:53:59 +00:00
truelight
76b76c28c3
(svn r1065) -Add: [Console] Alias support. Type 'list_aliases' to show them all (sign_de)
2004-12-13 18:51:08 +00:00
truelight
025e96bb97
(svn r1064) -Fixed typo (tnx GeniusDex)
2004-12-13 18:34:31 +00:00
tron
7d8264f21e
(svn r1063) Improve scrolling limits a bit. You now can scroll further away from the map at the NW and NE edge.
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Hopefully this new code is also a bit more comprehensible than the old. (;
2004-12-13 18:33:47 +00:00
truelight
56779d8611
(svn r1062) -Fix: [Console] Compile warnigs in Get/SetPatchSettings
2004-12-13 18:32:49 +00:00
truelight
82f89899ea
(svn r1061) -Fix: [Network] Compiling without ENABLE_NETWORK now works again correctly
2004-12-13 17:58:53 +00:00
truelight
83bdec9b91
(svn r1059) -Fix: [Console] Renamed 'set port' to 'set server_port'
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-Add: [Network] Add ip-bind ('set server_bind_ip <ip>' in console or use
scripts/pre_dedicated.scr)
2004-12-13 17:47:21 +00:00
truelight
daad647d3d
(svn r1058) -Add: [Console] 3 aliases for newgame: new_game, newmap, new_map (this
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annoyed me for some time now)
2004-12-13 17:07:32 +00:00
truelight
cbdc44926a
(svn r1057) -Add: [Network] 'set port <port>' changes the port of the server (after reboot)
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-Fix: [Network] Fixed warnings that came with last revision
-Cleanup: [Network] Removed an unused var (_network_client_port)
2004-12-13 17:04:41 +00:00
truelight
dfe9020f56
(svn r1056) -Fix: [Network] Give the dedicated-server always a console in windows (sign_de)
2004-12-13 16:51:10 +00:00
truelight
f89cf61691
(svn r1055) -Add: [Console] Special for dedicated servers:
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- You can change patch settings via 'set patch <patch_name> [<value>]'
2004-12-13 16:16:28 +00:00
truelight
a477d3655c
(svn r1054) -Fix: [Network] Redid revision 1024, only a bit more nice this time
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(revision length is back to 10, and checking is now done correctly)
2004-12-13 16:15:21 +00:00
truelight
5f83ee4554
(svn r1053) -Change: [Console] Changed 'setservername', 'setpassword', 'protect' and 'name' in:
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- set server_pw "password"
- set server_name "servername"
- set company_pw "password"
- set name "playername"
(patch by sign_de)
2004-12-13 15:07:33 +00:00
truelight
0f83be4d5b
(svn r1052) -Fix: [Network] You can't join a server when revision mismatches.
2004-12-13 14:57:58 +00:00