truelight
b23ffe4045
(svn r3371) -Fix: don't allow road-vehicles to perform an out-of-bound operation while overtaking in a curve (tnx to guru3, Tron and peter1138)
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-Codechange: while at that, removed a local variable (more pretty :))
2006-01-06 17:25:39 +00:00
peter1138
71fb252a8a
(svn r3370) Improve alignment of text within total cargo tab of train view window
2006-01-06 09:50:43 +00:00
matthijs
08a3e346cd
(svn r3369) - Codechange: Replace tables _signals_table, _signals_table_other and _signals_table_both by the equivalent calls to rail.h functions.
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- Codechange: Add a few constants.
2006-01-06 00:08:00 +00:00
tron
72b70fa042
(svn r3368) Fix the same type of off-by-one error when checking, if the passed coordinate is on the map, like in r3357, but this time in DoCommandP - *cough* code duplication *cough*
2006-01-05 21:50:09 +00:00
tron
af70b49bf7
(svn r3367) Unify the 4 distinct CMD_CHANGE_{AIRCRAFT,ROADVEH,SHIP,TRAIN}_SERVICE_INT commands into one CMD_CHANGE_SERVICE_INT command.
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As side effect this is a
-Fix: The default AI tried to change the service intervals of vehicles via the CMD_CHANGE_TRAIN_SERVICE_INT command - regardless of the type of the vehicle - which of course failed for non-trains
2006-01-05 21:35:54 +00:00
tron
5ac1a89f92
(svn r3366) Make an unnecessarily global variable local
2006-01-05 16:51:10 +00:00
tron
e272b03fee
(svn r3365) Staticise 36 functions
2006-01-05 12:40:50 +00:00
tron
980e8f525b
(svn r3364) Remove 3 unused functions (ScrollWindowToTile, AllocateWindowAutoPlace, AllocateWindowAutoPlace2)
2006-01-05 12:00:38 +00:00
truelight
1d88dfd460
(svn r3363) -Fix: 'fixed' the transfer problem. This doesn't really fix it, but gives a bit more fair amount of money. Can only be fixed correctly with CargoPackets as suggested in branch.
2006-01-05 11:18:58 +00:00
peter1138
4b464093e7
(svn r3362) Fix issue with loading old (TTD) savegames:
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- move call to convert from old to new train subtypes.
- ensure AI is started for AI players.
2006-01-04 20:18:39 +00:00
peter1138
911a8aa08d
(svn r3361) - Clone Vehicle: Disallow cloning of crashed rail vehicles after starting removal process.
2006-01-04 16:53:00 +00:00
peter1138
f55153ce3c
(svn r3360) Fix initialization of engines for precalculation of default refit mask.
2006-01-02 22:40:39 +00:00
peter1138
eeeebf9f6d
(svn r3359) - Autoreplace GUI: When starting or stopping a replacement, redraw the replace window after the command has completed, rather than after calling the command.
2006-01-02 19:55:09 +00:00
tron
5353d05865
(svn r3358) Remove another piece of unused code
2005-12-30 22:09:01 +00:00
tron
608e9a7203
(svn r3357) Fix an off-by-one error in checking if a coordinate passed to a command is on the map
2005-12-30 14:28:32 +00:00
peter1138
2a94a64711
(svn r3356) - Remove unused parameter of AfterLoadGame().
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- Initialize _sl_version after loading an old savegame.
2005-12-29 22:28:19 +00:00
tron
10c6d4c738
(svn r3355) Three minor improvements for french (by me using dict.leo.org, OKed by Belugas)
2005-12-29 19:09:05 +00:00
tron
6820aada04
(svn r3354) Fix a typo, which survived for about 3000 revisions: s/SRT_SORT_BY/STR_SORT_BY/ (noticed by chu)
2005-12-29 19:06:44 +00:00
tron
246c126d25
(svn r3353) Simplify the automatic length adjustment algorithm for replacing trains: Use the length of the train before the replacement as reference length
2005-12-29 12:42:59 +00:00
peter1138
1ffc700797
(svn r3352) - NewGRF: Move initialization of vehicle random_bits to DC_EXEC blocks to allow use of Random() instead of InteractiveRandom(), which will alleviate some possible network desyncs.
2005-12-28 22:29:59 +00:00
peter1138
a4de62577d
(svn r3351) Make sort criteria selection widgets in player train list consistent with those widgets in other vehicle type lists. (Stops "Total capacity per cargo type" overflowing)
2005-12-28 09:40:26 +00:00
peter1138
d6bfff85cb
(svn r3350) Fix widget glitch in player ship window (missed in r1379)
2005-12-28 09:29:00 +00:00
peter1138
37c3cd2e5b
(svn r3349) Fix off-by-one error in drawing matrix widget, from r3181.
2005-12-28 08:39:43 +00:00
tron
7e5da7d8b2
(svn r3348) Dependency checking didn't include all compile parameters, which lead to wrong results
2005-12-27 22:55:24 +00:00
tron
0f03d94fbe
(svn r3347) Plug a memory leak (Found by Valgrind using Truelight ... or was it the other way round?)
2005-12-27 20:44:42 +00:00
peter1138
6319e8910f
(svn r3346) - Increase size of aircraft refit window by one item; fixes "[ 1387477 ] Can't refit aircraft to carry Fizzy Drinks"
2005-12-27 16:37:50 +00:00
tron
8c707f6211
(svn r3345) Remove untranslated strings
2005-12-26 18:24:01 +00:00
tron
fad5dcffda
(svn r3344) Small fixes for the Danish (Thanks to Bjarni) and Dutch (Thanks to Truelight) translation
2005-12-26 18:22:34 +00:00
peter1138
878c868f02
(svn r3343) Fix calculation of available rail types where all engines of a particular type are obsolete.
2005-12-26 15:41:24 +00:00
tron
a857706145
(svn r3342) Remove some cruft
2005-12-25 19:44:23 +00:00
truelight
8ffe9da482
(svn r3341) -Codechange: make mingw32 happy, and renamed Rectangle, because it already exists on that platform
2005-12-25 15:05:59 +00:00
tron
19d0517c71
(svn r3340) Fix dependency calculation: dependencies didn't get recalculated if a header file changed
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Also really automagically create the dependency directories by deriving the directory names from $(DEPS)
2005-12-25 09:19:16 +00:00
tron
fa78c057ee
(svn r3339) Remove unnecessary includes
2005-12-24 20:54:31 +00:00
tron
e5e15808f1
(svn r3338) Wrong file in last commit
2005-12-24 20:53:02 +00:00
tron
c11fb56bf7
(svn r3337) Remove an unused variable and add 2 times static
2005-12-24 20:51:21 +00:00
tron
f2db7e7245
(svn r3336) byte -> WindowClass, uint16 -> WindowNumber
2005-12-24 15:01:17 +00:00
miham
955f06b9ac
(svn r3335) [Translations] Moved estonian to ready
2005-12-24 13:22:38 +00:00
tron
9b0b2e8d2e
(svn r3334) Remove 2 unused window classes
2005-12-24 12:47:51 +00:00
tron
5df6a12ed3
(svn r3333) Remove some the unimplemented option DISPLAY_WARNINGS from the config writer
2005-12-24 12:47:31 +00:00
tron
671c085206
(svn r3332) Fix r3317, a few things got messed up in the translator system
2005-12-24 12:16:56 +00:00
tron
9abf05dcef
(svn r3331) CMD_PLACE_SIGN doesn't use p1, so don't pass anything seemingly meaningful
2005-12-24 10:16:34 +00:00
matthijs
128317d3ec
(svn r3329) - Doc: Some documentation cleanups.
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- Add: TracksOverlap() (from the map branch), TrackdirBitsToTrackBits(), DiagdirReachesTrackdirs(), DiagdirReachesTracks().
- Fix: Infinite loop in the pathfinder introduces in r3321.
2005-12-21 13:53:44 +00:00
Darkvater
be01586049
(svn r3328) - Fix: [ 1352739 ] landscape_grid.html showing wrong bit usage (belugas)
2005-12-21 01:43:26 +00:00
Darkvater
15220f3578
(svn r3327) - Fix: [ 1373581 ] landscape.html documentation. Railway types are stored in m3, not m4. According to the mask (RAILTYPE_MASK), this is should be 0..1 but 0..3 are actually reserved. (egladil)
2005-12-21 01:40:41 +00:00
Darkvater
97e9141c65
(svn r3326) - Fix: [ 1226832 ] Build fails if SDL is built without pthread support (dst)
2005-12-21 01:19:03 +00:00
Darkvater
a24de0ba3b
(svn r3325) - Fix: You couldn't send an airplane to a hangar for mandatory servicing, the NON_STOP flag failed the command.
2005-12-21 01:14:01 +00:00
Darkvater
7142512754
(svn r3324) - Codechange: set native eol-style on missing files not yet set so
2005-12-20 21:59:34 +00:00
Darkvater
db03c5d5e8
(svn r3323) - Fix: automatically enable new AI when turning on the AI in multiplayer feature (it only works that way and we all know users don't read).
2005-12-20 21:24:50 +00:00
Darkvater
0f41b99c5e
(svn r3322) - Fix: Network window crash when it receives invalid information for example from the integrated nightly, so validate the network-input when it is received
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- CodeChange: added str_validate(char *str) function that checks if a string contains only printable characters and if not, replaces those characters by question marks. Also move IsValidAsciiChar() to string.h
2005-12-20 20:52:05 +00:00
matthijs
8f873d4ece
(svn r3321) - Fix: A wrong use of the map m5 bits, where a previously calculated "bits" variable should have been used. This resulted in the pathfinder imagining junctions, which negatively affects performance somewhat (Darkvater).
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- Fix: [ 1346377 ] Limiting the "depth" of the search tree fixes this assert.
Though the above fix seems to fix this bug too, it will only make it less likely to occur. The problem here was the StackedItem::depth field overflowing, which made the pathfinder think it was at the first tile again. Adding an explicit overflow check should fix this.
2005-12-20 00:50:16 +00:00