Commit Graph

3274 Commits (9f3aa9057d46e1305452071fa15a74b5d756e917)
 

Author SHA1 Message Date
tron 9f3aa9057d (svn r3985) Make CmdBuildSingleRail() a bit more comprehensible 19 years ago
tron a751a796e1 (svn r3984) Add a function to get the road axis of a level crossing 19 years ago
tron 7b21893adb (svn r3983) Use existing functions to access tree and road info 19 years ago
tron 85da306049 (svn r3982) Fix last commit. I got confused by some strange test, which did nothing 19 years ago
tron 4b74fa1923 (svn r3981) More work for the rail accessing functions and enums 19 years ago
tron 52e5d9f328 (svn r3980) Fix glitch in r3979 spotted by Rubidium. Maybe I'm getting too old for this... 19 years ago
tron 77e5cf4bc1 (svn r3979) Move GetRailFoundation() to rail_map.h and use it and friends to get information about rail tiles 19 years ago
Darkvater ba53ec750a (svn r3977) - Change all STRING1's back to STRING in french.txt because these {STRINGn} are only applicable to english.txt. Fixup of r3973. Sorry 19 years ago
tron a04e2aaa25 (svn r3976) Fix typo in r3946 19 years ago
Darkvater cbad79cbfe (svn r3974) - Typo in r3973, missing } 19 years ago
belugas d88f154408 (svn r3973) Update french translation, adding STRING1 where needed, as well as other omissions. Thanks to Darkvater for this opportunity 19 years ago
bjarni 1c7d139171 (svn r3972) changed r3966 to only affect OSX. Too bad linuxes with utf-8 filesystems now got the saving problem again, but now we can compile on all platforms again 19 years ago
bjarni 31e1c4fe49 (svn r3971) reverted r3742 as those new errors were not the right way to handle those exceptions 19 years ago
bjarni 5affa77822 (svn r3966) -Fix: [OSX and some linux] [ 1157244 ] Can't save game if name contains german umlauts
now it saves correctly, but the load window still display some chars wrong (fix by ln-)
19 years ago
bjarni a137268f13 (svn r3947) use TOGGLEBIT() instead of manual bit toggling in CmdReverseTrainDirection (pointed out by glx) 19 years ago
tron d8dcedcfd2 (svn r3946) Add short hand names for common track combinations 19 years ago
bjarni b610872f35 (svn r3945) cleaned the layout in CmdReverseTrainDirection a bit (made a bit messy in last commit) 19 years ago
bjarni a36f8a46fa (svn r3944) -Feature: it's now possible to turn a single unit in a train
control-click on a unit in a train in a depot will make the click unit turn around
	this is useful if you want "normal" engines to act as dualheaded (one each way) or similar
	this only works on single unit units. Multiheaded and articulated engines get a red error box
	this is based on a quick hack peter1138 while I made it network safe and correctly handling of multible unit engines
19 years ago
miham 6bf62500ed (svn r3943) [Manual translations update: finnish (thanks to ln-)] 19 years ago
tron 344dde6eb3 (svn r3942) GetRailType() != GetRailTileType(), fix r3941 19 years ago
tron d00222b0f7 (svn r3941) Get rid of RAIL_TYPE_SPECIAL 19 years ago
Darkvater efe65dc666 (svn r3940) - FS#56 [Crash] Missing glyph(s) in big-font. Added several missing glyphs for the big font. 19 years ago
celestar e54f1e1e2b (svn r3939) -Fix: No longer assume that the number of slots is 2. It was not a problem up to now, but it's not The Right Thing (TM) to do either 19 years ago
Darkvater 2bbcd41247 (svn r3933) - [ 1439907 ] Increase client list window width so at least most languages fit (wikipedian). 19 years ago
Darkvater fab6434d67 (svn r3932) - In lack of the webtranslator, introducing the mantranslator. [ 1439921 ] German translation (wikipedian) 19 years ago
Darkvater 0fd9f19a8c (svn r3931) - [ 1451726 ] Use sprite names in main_gui.c instead of numbers (matthewwalton) 19 years ago
Darkvater af2b4ddf97 (svn r3930) - [Patches] Change the GUI-patch options from indeces to string representations. Not only makes this the part more humanly readable, but saves us from rewriting the whole index when a patch is added/removed/changed 19 years ago
Darkvater 1536477fad (svn r3926) - [Patches]: Switched string for ship and aircraft replacement, and also forgot to put back the callback function. Thanks Tron 19 years ago
Darkvater 47b0e29a56 (svn r3924) - Revert r3923, apparently we are not fond of CONDNULL() structs :) 19 years ago
Darkvater 14f1d0f0a4 (svn r3923) - [Pathces/HACK]: Add 32 empty bytes at the end of the patches chunk in the savegame to not to have to increase the savegame version every time we add one; at least for a while. To not break in-between nightlies a temporary hack is done. So make sure to upgrade to this nightly before you upgrade to newer ones. Releases are unaffected 19 years ago
tron dacbf1a433 (svn r3922) Fix copy&pasto in r3916 (Slowly it's getting a bad habit) 19 years ago
tron 89090790c2 (svn r3916) Get/Set the rail type by [GS]etRailType{Crossing,OnBridge,}() 19 years ago
Darkvater d8677f1afa (svn r3915) - Savegame version 23: Do not save the autosave interval anymore with savegames. Some people should be very happe atm ;) 19 years ago
Darkvater 583a52bd6f (svn r3914) - Properly implement SDT(G)_CONDNULL macro's without special cases (add flag SLF_CONFIG_NO and empty string as name) 19 years ago
tron 27d7d42404 (svn r3913) Move declarations to rail_map.h so rail.h is dependent on rail_map.h and not the other way round 19 years ago
tron 41ee22ed99 (svn r3912) Move the signal type enum and GetSignalType() to rail_map.h; also add SetSignalType() and use the functions 19 years ago
tron 2232412f59 (svn r3911) Add functions to retrieve/set the signal variant (electric/semaphore) 19 years ago
celestar 9aab1d5711 (svn r3909) [multistop]
-Codechange: No longer hijack the VS_STOPPED flag when waiting for a slot.
-Fix: Vehicles waiting for slots can still be controlled (sent to depot, orders modified, ...)
-Fix: Vehicles no longer stop on crossings and during overtake operations
19 years ago
tron 83ba8bdf77 (svn r3908) Fix last commit (I'm saying that way too often *sigh*) (Pointed out by Celestar) 19 years ago
tron b8da06ddb1 (svn r3907) Replace many bridge related direct map accesses with calls to shiny new functions and mark some strange constructs with XXX 19 years ago
tron d6134455a5 (svn r3906) Before removing a rail/setting the owner of a road to none check if there's a transport route at all under the bridge 19 years ago
tron 35fa516ecb (svn r3905) -Fix: When returning the rail type under a bridge, check if there are rails at all 19 years ago
tron 483c8f7018 (svn r3904) Move GetBridgePiece() and GetBridgeType() to bridge_map.h and make the only place which still extracted that info diretly use the wrapper 19 years ago
tron a3c45635a7 (svn r3903) Fix a copy&pasto in last commit and remove a redundant comment (the line above already says what's going on) 19 years ago
tron 1257d9e565 (svn r3902) When drawing a bridge middle part get the bridge axis only once instead of again and again 19 years ago
tron efb64283df (svn r3901) Remove the last user of FindEdgesOfBridge() by using functions with similar functionality 19 years ago
tron fedebdd09b (svn r3900) When clearing a bridge determine the bridge direction and tile offset once instead of all over the place; also use UpdateSignalsOnSegment() instead of SetSignalsOnBothDir(), because this is sufficient 19 years ago
tron 8a77808f65 (svn r3899) Use wrapper functions to make more clear how deleting stuff under bridges works; also remove an unnecessary local variable 19 years ago
tron ec33376fa3 (svn r3898) Add functions to find a bridge end starting at a middle tile 19 years ago
Darkvater ca1efd3189 (svn r3897) - Add some more missing files to VS6 project. Thanks for bringing it to my attention glx. 19 years ago