(svn r3364) Remove 3 unused functions (ScrollWindowToTile, AllocateWindowAutoPlace, AllocateWindowAutoPlace2)

replace/41b28d7194a279bdc17475d4fbe2ea6ec885a466
tron 19 years ago
parent 1d88dfd460
commit 980e8f525b

@ -197,7 +197,6 @@ void SetObjectToPlace(CursorID icon, byte mode, WindowClass window_class, Window
void ResetObjectToPlace(void);
bool ScrollWindowToTile(TileIndex tile, Window * w);
bool ScrollWindowTo(int x, int y, Window * w);
bool ScrollMainWindowToTile(TileIndex tile);

@ -1792,13 +1792,6 @@ bool ScrollWindowTo(int x , int y, Window* w)
return true;
}
/* scrolls the viewport in a window to a given tile */
bool ScrollWindowToTile(TileIndex tile, Window* w)
{
return ScrollWindowTo(TileX(tile) * 16 + 8, TileY(tile) * 16 + 8, w);
}
bool ScrollMainWindowTo(int x, int y)
{

@ -478,29 +478,6 @@ Window *AllocateWindow(
return w;
}
Window *AllocateWindowAutoPlace2(
WindowClass exist_class,
WindowNumber exist_num,
int width,
int height,
WindowProc *proc,
WindowClass cls,
const Widget *widget)
{
Window *w;
int x;
w = FindWindowById(exist_class, exist_num);
if (w == NULL || w->left >= (_screen.width-20) || w->left <= -60 || w->top >= (_screen.height-20)) {
return AllocateWindowAutoPlace(width,height,proc,cls,widget);
}
x = w->left;
if (x > _screen.width - width) x = _screen.width - width - 20;
return AllocateWindow(x + 10, w->top + 10, width, height, proc, cls, widget);
}
typedef struct SizeRect {
int left,top,width,height;
@ -622,16 +599,6 @@ ok_pos:;
return pt;
}
Window *AllocateWindowAutoPlace(
int width,
int height,
WindowProc *proc,
WindowClass cls,
const Widget *widget) {
Point pt = GetAutoPlacePosition(width, height);
return AllocateWindow(pt.x, pt.y, width, height, proc, cls, widget);
}
Window *AllocateWindowDescFront(const WindowDesc *desc, int value)
{

@ -580,22 +580,6 @@ Window *AllocateWindow(
Window *AllocateWindowDesc(const WindowDesc *desc);
Window *AllocateWindowDescFront(const WindowDesc *desc, int value);
Window *AllocateWindowAutoPlace(
int width,
int height,
WindowProc *proc,
WindowClass cls,
const Widget *widget);
Window *AllocateWindowAutoPlace2(
WindowClass exist_class,
WindowNumber exist_num,
int width,
int height,
WindowProc *proc,
WindowClass cls,
const Widget *widget);
void DrawWindowViewport(Window *w);
void InitWindowSystem(void);

Loading…
Cancel
Save