translators
2b86d42ddc
Update: Translations from eints
...
english (us): 3 changes by 2TallTyler
korean: 3 changes by telk5093
russian: 32 changes by Ln-Wolf
spanish: 1 change by JohnBoyFan
french: 4 changes by arikover
portuguese: 10 changes by azulcosta
4 years ago
Jonathan G Rennison
191e4266f4
Fix ftell() error sentinel value being used in allocation
4 years ago
Jonathan G Rennison
3ede756d23
Fix: Viewport drag tooltips not being removed when dragging over other windows
4 years ago
Jonathan G Rennison
ae94b2d296
Fix: Viewport drag tooltip flickering when dragging outside window
4 years ago
Jonathan G Rennison
6490b252f5
Fix changing font zoom not updating font height cache
4 years ago
translators
1529403584
Update: Translations from eints
...
norwegian (bokmal): 3 changes by Anolitt
spanish (mexican): 3 changes by absay
vietnamese: 3 changes by KhoiCanDev
german: 3 changes by danidoedel
finnish: 3 changes by hpiirai
catalan: 3 changes by J0anJosep
spanish: 3 changes by JohnBoyFan
4 years ago
Loïc Guilloux
f306d65ea3
Fix: [CMake] Use the right run-time library depending on vcpkg triplet ( #8964 )
4 years ago
Ghislain Antony Vaillant
e7cf589868
Fix: Honor default soundfont for FluidSynth
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Debian now provides a default soundfont for FluidSynth via its alternatives system.
In short, FluidSynth is configured to look for `/usr/share/sounds/sf3/default-GM.sf3` as its default soundfont, and each soundfront package (FluidR3, OPL-3, MuseScore...) may provide or override this symlink. By default, FluidSynth is installed on Debian with the `TimGM6mb` soundfont by default due to its limited size.
See https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=929185 for further details.
4 years ago
Ghislain Antony Vaillant
9725bd8dd0
Fix: Use FluidSynth default soundfont
4 years ago
Niels Martin Hansen
746f1ca11a
Codechange: Remove the now meaningless console_cp parameter from OTTD2FS
4 years ago
Niels Martin Hansen
e0561dbded
Fix #8713 : Change OTTD2FS and FS2OTTD to return string objects instead of static buffers
4 years ago
Jonathan G Rennison
ef81729dde
Partially fix data race issues around _cur_palette
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See: https://github.com/OpenTTD/OpenTTD/issues/8712
4 years ago
Jonathan G Rennison
825867f2c5
Fix: [Network] State conditions for sending client info/quit packets ( #8959 )
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Use status >= STATUS_AUTHORIZED as the state criteria for all cases
where updates about other clients are sent.
This avoids the case where a client is informed that another client
has joined but not informed when it later quits, resulting in
stale entries in the client list window.
4 years ago
Peter Nelson
920bf703cd
Fix: Allow full sample range for 16-bit audio.
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Clamping each sample value to half the available range could cause
unnecessary premature clipping with lots of sounds playing. This change
does not affect the actual volume level.
4 years ago
Peter Nelson
42fbdda9ab
Change: Apply power-of-3 scaling to master effect volume to improve perceived loudness change.
4 years ago
Bernard Teo
f0a24e98f5
Fix #8922 : Show vehicle window for single vehicle in shared order grouping ( #8926 )
4 years ago
translators
2f5035d6dc
Update: Translations from eints
...
korean: 1 change by telk5093
4 years ago
Jonathan G Rennison
d7b536ca78
Fix e094b7f1: Wrong include path
4 years ago
Jonathan G Rennison
63ddf7f587
Crashlog: Update thread/lock handling to match GameLoop changes
4 years ago
Jonathan G Rennison
d452517c66
Fix data race warning in NetworkGameListHandleDelayedInsert
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Avoid thread-sanitizer warning on ins_item->next
4 years ago
Loïc Guilloux
39b4a8e67e
Change: [CMake] Improve 'In-source build' error message ( #8955 )
4 years ago
Didac Perez Parera
ca783d447a
Feature: Button to reset game settings to their default values ( #8958 )
4 years ago
Jonathan G Rennison
76624e6f58
Server: Fix client state conditions for sending client info/quit packets
4 years ago
Jonathan G Rennison
0e959a0563
OpenGL: Avoid data races around _cursor
4 years ago
Jonathan G Rennison
59daa573b5
Avoid data races around modifier keys and pause/FF state
4 years ago
Jonathan G Rennison
f2bfcc5524
Partially fix data race issues around _cur_palette
...
See: https://github.com/OpenTTD/OpenTTD/issues/8712
4 years ago
Jonathan G Rennison
e9186308e9
Fix data race in OpenGLBackend::DrawMouseCursor
4 years ago
Jonathan G Rennison
70897c3e5e
Only call InteractiveRandom when game state mutex is held
4 years ago
Jonathan G Rennison
e094b7f1d6
Partially fix thread safety issues around _cur_palette
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Replaces: 4c59dfb6
See also: https://github.com/OpenTTD/OpenTTD/issues/8712
4 years ago
Didac Perez Parera
43c465e8f4
Change: Disable NewGRF window apply button if no change was made ( #8934 )
4 years ago
Jonathan G Rennison
b496a0c442
Fix leftover string
4 years ago
Jonathan G Rennison
f94eb286f2
Fix missing MinGW thread includes
4 years ago
Jonathan G Rennison
2a13c8623c
Revert: 4c59dfb6
, move DoPaletteAnimations back into GameLoop
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Race fix to follow
4 years ago
Jonathan G Rennison
2e6dbfee05
Merge branch 'master' into jgrpp
4 years ago
Jonathan G Rennison
6b0dfff39d
Enable showing vehicle routes in the viewport by default
4 years ago
Jonathan G Rennison
5e14b54a0c
Merge branch 'master' into jgrpp
4 years ago
Jonathan G Rennison
297b340697
Revert "OpenGL: Temporarily reduce OpenGL driver priorities"
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This reverts commit f81c71e15b
.
4 years ago
Jonathan G Rennison
e3d9cce3ae
Fix viewport drag tooltips not being removed when dragging over other windows
4 years ago
Jonathan G Rennison
638d4cdbe0
Fix tooltip flickering when dragging outside window
4 years ago
Jonathan G Rennison
7ad8b69a74
Fix old polyrail tooltips being left on screen
4 years ago
PeterN
130a052ed5
Fix: Apply master effect volume during mixing instead of sound start. ( #8945 )
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This makes the volume control work as most players would expect, affecting
existing playing sounds as well as new sounds.
4 years ago
Michael Lutz
1cd3a3b070
Fix #8935 : [OSX] Crash when clicking 'Save' due to wrongly-threaded OS call. ( #8944 )
4 years ago
translators
295d542911
Update: Translations from eints
...
spanish (mexican): 1 change by absay
vietnamese: 1 change by KhoiCanDev
estonian: 1 change by siimsoni
romanian: 3 changes by kneekoo
catalan: 1 change by perezdidac
portuguese: 1 change by azulcosta
4 years ago
Charles Pigott
e8a94dc8bb
Cleanup: Delete remaining Blob code
4 years ago
Charles Pigott
e8022a589d
Codechange: Replace CBlobT usage with std::vector
4 years ago
Charles Pigott
f481c9fc2c
Codechange: Replace CStrA with std::string
4 years ago
Milek7
33c5f984f5
Codechange: Use COINIT_MULTITHREADED in CoInitializeEx ( #8938 )
4 years ago
Jonathan G Rennison
95fb222852
Distribute articulated vehicle weight evenly between articulated parts
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Instead of allocating it all to the first part
This improves realistic braking behaviour for long articulated consists
4 years ago
Jonathan G Rennison
26a123b708
Realistic braking: Cache offset of centre of mass of train
4 years ago
translators
5b1ea0ee38
Update: Translations from eints
...
swedish: 1 change by DonaldDuck313
norwegian (bokmal): 1 change by Anolitt
english (us): 1 change by 2TallTyler
chinese (simplified): 8 changes by RichardYan314
german: 1 change by danidoedel
romanian: 115 changes by kneekoo
finnish: 1 change by hpiirai
spanish: 2 changes by MontyMontana
polish: 3 changes by yazalo
4 years ago