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Change: Apply power-of-3 scaling to master effect volume to improve perceived loudness change.
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@ -155,7 +155,13 @@ void MxMixSamples(void *buffer, uint samples)
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/* Fetch music if a sampled stream is available */
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if (_music_stream) _music_stream((int16*)buffer, samples);
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uint8 effect_vol = _settings_client.music.effect_vol;
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/* Apply simple x^3 scaling to master effect volume. This increases the
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* perceived difference in loudness to better match expectations. effect_vol
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* is expected to be in the range 0-127 hence the division by 127 * 127 to
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* get back into range. */
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uint8 effect_vol = (_settings_client.music.effect_vol *
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_settings_client.music.effect_vol *
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_settings_client.music.effect_vol) / (127 * 127);
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/* Mix each channel */
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for (mc = _channels; mc != endof(_channels); mc++) {
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