miham
a27ec3efb3
(svn r5430) WebTranslator2 update to 2006-06-29 18:59:04
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afrikaans - 128 fixed, 128 changed by TrueTenacity (256)
spanish - 15 fixed by eusebio (15)
2006-06-29 16:59:20 +00:00
miham
f4d790c44c
(svn r5429) WebTranslator2 update to 2006-06-29 12:30:54
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afrikaans - 127 fixed, 36 changed by TrueTenacity (163)
turkish - 1 fixed by jnmbk (1)
2006-06-29 10:31:08 +00:00
bjarni
979bdc55f1
(svn r5428) -Fix: [vehicles] sovled crash when trying to build a vehicle type, that is set to max 0 (spotted by roboman)
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somebody might add a better string than "too many vehicles in game" since none are allowed, but at least it will not crash anymore
2006-06-29 09:05:30 +00:00
peter1138
34e18cbdfe
(svn r5427) - Codechange: testing for "== true" is redundant.
2006-06-29 08:58:08 +00:00
peter1138
ad69195dec
(svn r5426) - Makefile: Make the configure script work properly for setting target compilers; Set CC_TARGET / CXX_TARGET
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up the same way as CC_HOST / CXX_HOST, and add or fix their options within the configure script. In the
Makefile, instead of overriding CC / CXX with the target compilers if they are set, set the target compilers
with the default compilers if none are set (bit of a mouthful), and use the target compilers explicitly.
2006-06-29 07:19:24 +00:00
peter1138
88b7766157
(svn r5425) - Forword-port r5424 from the 0.4 branch to trunk
2006-06-29 05:55:27 +00:00
Darkvater
cec0e23a34
(svn r5415) - Forward-port the release-changes from the 0.4 branch back to trunk. This ensures an updated changelog, known-bugs, etc.
2006-06-28 23:05:00 +00:00
peter1138
858cc621a6
(svn r5409) - Regression [r5391]: WE_CLICK event of SelectScenarioWndProc() cascaded to WE_RESIZE handler, causing the Save and Map toolbar widgets to be altered. Fix by putting the break; back.
2006-06-28 20:27:31 +00:00
peter1138
fec7be21bf
(svn r5406) - Regression [r5403]: Fix assertion in TileLoop_Water() caused by oil rigs also using it...
2006-06-28 18:37:53 +00:00
miham
2c6df8aec3
(svn r5405) WebTranslator2 update to 2006-06-28 19:50:13
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dutch - 1 fixed by webfreakz (1)
hungarian - 1 changed by miham (1)
2006-06-28 17:50:26 +00:00
belugas
d2b3e9b2a1
(svn r5404) Fix (r5391) : Yet another typo. Nothing specatular :)
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Spotted by gigajum
2006-06-28 17:46:55 +00:00
peter1138
08c50b7441
(svn r5403) - Feature: Allow building canals at sea-level, using ctrl to toggle canal or plain water tile. This allows building of non-raisable sea-level water ways (useful in multiplayer) and dikes for low-level areas.
2006-06-28 17:33:04 +00:00
miham
16e073e221
(svn r5402) WebTranslator2 update to 2006-06-28 15:08:19
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czech - 15 fixed by Hadez (15)
french - 1 fixed, 3 changed by belugas (4)
italian - 1 changed by sidew (1)
ukrainian - 1 fixed by znikoz (1)
2006-06-28 13:08:40 +00:00
tron
f4a6051979
(svn r5400) Typo in 5391, spotted by peter1138
2006-06-28 06:46:15 +00:00
tron
6e67dc5d47
(svn r5399) Simplify a conditional expression: (a && b) || (!a && !b) -> a == b
2006-06-28 06:21:03 +00:00
tron
842b518054
(svn r5398) Rename checkRadioTowerNearby() to IsRadioTowerNearby() and flip its return value to make it a bit less ambiguous
2006-06-28 06:17:41 +00:00
tron
ed8e909ebb
(svn r5397) -Fix: Redraw the screen, when switching the signal side
2006-06-28 06:12:23 +00:00
tron
473efb372e
(svn r5396) - Remove two fixed parameters
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- Simplify an expresssion: c ? f(x) : f(y) -> f(c ? x : y)
2006-06-28 06:10:20 +00:00
tron
7e19740843
(svn r5395) The railway station and depot building windows are not affiliated with the terraforming toolbar. So don't let the terraforming toolbar try to close them, they aren't open then anyway.
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Also remove an empty case
2006-06-28 05:56:09 +00:00
tron
c556a6da01
(svn r5394) Allocate a small, fixed-size array on the stack instead of malloc()ing it
2006-06-28 05:47:55 +00:00
belugas
5f358a5b7b
(svn r5393) CodeChange : Little typo correction. Nothing spectacular. Only broke in MSVC
2006-06-28 03:29:14 +00:00
tron
772fbda3e3
(svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular
2006-06-27 21:25:53 +00:00
miham
7fa72c5e2f
(svn r5390) [Translations] Added initial bulgarian language (not even the headers are complete)
2006-06-27 18:27:58 +00:00
miham
7da218c3e7
(svn r5389) WebTranslator2 update to 2006-06-27 19:48:50
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american - 1 fixed by WhiteRabbit (1)
italian - 1 fixed by sidew (1)
2006-06-27 17:49:06 +00:00
miham
3d32025139
(svn r5388) WebTranslator2 update to 2006-06-27 14:52:55
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afrikaans - 13 fixed, 1 changed by TrueTenacity (14)
french - 13 fixed by belugas (13)
hungarian - 1 fixed by miham (1)
polish - 1 fixed by meush (1)
2006-06-27 12:53:13 +00:00
richk
acc2c79461
(svn r5385) - Fix: Corrected new helipad layering so helicopters go over the H, not through it! ;) Thanks to mart3p for spotting this.
2006-06-26 23:38:32 +00:00
richk
ba780a25d3
(svn r5376) - Fix: Changed error message when trying to build a CTOL aircraft at a helidepot/helistation to "Airport has no runway". (Thanks to MeusH). Osprey can now be built at helidepot/helistation. (Thanks to mart3p).
2006-06-26 20:58:49 +00:00
miham
236a397f28
(svn r5370) WebTranslator2 update to 2006-06-26 19:51:45
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italian - 4 changed by sidew (4)
norwegian - 7 fixed by brygge_2 (7)
2006-06-26 17:51:58 +00:00
miham
da144e6fa5
(svn r5366) WebTranslator2 update to 2006-06-26 07:55:30
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afrikaans - 293 fixed, 13 changed by TrueTenacity (306)
dutch - 13 fixed by webfreakz (13)
hungarian - 13 fixed by miham (13)
italian - 13 fixed by sidew (13)
polish - 13 fixed by meush (13)
turkish - 14 fixed, 1 changed by jnmbk (15)
2006-06-26 05:58:21 +00:00
tron
276055a574
(svn r5365) -Fix: It was possible to dig into a tunnel if certain rail combinations were ontop of it
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(Hopefully this time it works for real)
2006-06-25 18:58:45 +00:00
tron
4b2c02afde
(svn r5364) Clean up r5363
2006-06-25 17:51:23 +00:00
tron
ef4b0ab5b6
(svn r5363) Revert 5312, 5288, 5248, 3992, 3249, 3228
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They were all aimed at fixing the terraform-into-tunnel problem, but introduced new sideeffects while doing so
2006-06-25 17:39:19 +00:00
richk
5f29205e94
(svn r5362) - Fix: Updated sprites in New Airports to be allow cleaner replacement by newgrf graphics. All tiles now use SPR_AIRPORT_APRON as the tarmac. Created two new sprites in airports.grf for half-grass half-tarmac tiles on Intercontinental airport.
2006-06-25 13:42:37 +00:00
Darkvater
0985148388
(svn r5360) - Fix (r5359): *sigh*, compile before you commit...
2006-06-25 12:28:40 +00:00
Darkvater
4b3d4afb47
(svn r5359) - Setting a patch value through the console would show the old value as a confirmation. This was caused by the actual action being executed a tick later in multiplayer mode. Simply work around it by not showing the new value. If someone really must now it, just query again.
2006-06-25 12:27:49 +00:00
miham
9b0a071980
(svn r5355) WebTranslator2 update to 2006-06-25 08:46:11
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afrikaans - 462 fixed, 5 changed by TrueTenacity (467)
american - 13 fixed by WhiteRabbit (13)
portuguese - 14 fixed by supra90 (14)
ukrainian - 13 fixed by znikoz (13)
2006-06-25 06:46:27 +00:00
tron
eb15c9fffa
(svn r5352) -Fix: Return accurate slope information for tunnels and bridges to fix several foundation graphics glitches
2006-06-24 22:52:24 +00:00
tron
d1540dad34
(svn r5351) -Fix: Several graphical glitches at adjacent tiles with foundations. Some borders were missing, some were superfluous
2006-06-24 22:19:28 +00:00
tron
d083c3cbd7
(svn r5348) -Fix: A HQ could only be flooded at its northern tile, the other 3 were immune to water
2006-06-24 08:08:28 +00:00
richk
5d2bff0b78
(svn r5346) - Feature: Add 4 new airports. 2 for aircraft, 2 for helicopters.
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Commuter airport: Small. 5x4. 3 terminals, 2 helipads.
Intercontinental: massive. 9x11. 8 terminals, 2 helipads, 4 runways.
Helidepot: a small heliport with a depot for helis only.
Helistation: a large heliport with 3 helipads and a depot.
2006-06-23 22:05:40 +00:00
peter1138
505565c1ce
(svn r5338) - NewGRF: add support for vehicle variable 48, vehicle type info (more mart3p)
2006-06-22 21:31:09 +00:00
peter1138
1e34740946
(svn r5337) - NewGRF: pass the engine type to the engine resolver, to allow support for variable 7F for unbuilt vehicles (mart3p)
2006-06-22 21:25:51 +00:00
peter1138
191023787a
(svn r5336) - NewGRF: draw custom helicopter rotor sprites in vehicle info window, ensuring the correct direction is used (inspiration from mart3p)
2006-06-22 21:15:27 +00:00
peter1138
fed615a997
(svn r5335) - Newgrf: correct spelling of hangar
2006-06-22 21:03:19 +00:00
miham
09dcb90c52
(svn r5328) WebTranslator2 update to 2006-06-21 19:52:04
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american - 1 fixed by WhiteRabbit (1)
dutch - 1 fixed, 1 changed by habell (2)
french - 1 fixed by glx (1)
german - 4 fixed by moewe2 (4)
italian - 1 fixed, 1 changed by sidew (2)
polish - 1 fixed by meush (1)
ukrainian - 1 fixed by znikoz (1)
2006-06-21 17:52:27 +00:00
tron
28eefd737a
(svn r5327) Use DrawFoundation() for houses
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-Fix: Some graphical glitches on house tiles with foundations
-Fix: The selection cursor is now aligned with the top of the foundation for house tiles
2006-06-21 16:40:23 +00:00
tron
5d1ae07dc5
(svn r5326) Remove the indicator bit for custom waypoint graphics, because it just contains redundant information
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Yup-yup-ed by: peter1138
2006-06-21 11:30:28 +00:00
tron
b8778e6341
(svn r5325) Don't test something if we already know the result true, because the same test was performed just a few lines before
2006-06-21 11:13:02 +00:00
peter1138
eebcec949b
(svn r5320) - NewGRF: make sets using TTDPatch's train reversing hack/feature happier (and consistent) by returning 0 for the flag it uses.
2006-06-20 13:15:56 +00:00
peter1138
34ba92b488
(svn r5318) - Allow room for a single pixel overflow on the first engine when drawing a train's image.
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- Draw the depot highlight box after drawing all engines on a line, so that the box isn't hidden.
2006-06-20 07:07:28 +00:00