Commit Graph

2384 Commits (9ab7af9eaf50ec452f643e29e1a4656b0a889218)
 

Author SHA1 Message Date
Darkvater 9ab7af9eaf (svn r2909) Game would hang where the autosave_on_exit was activated.
- Updated VS.NET and VS6 project files changed AI files
19 years ago
Darkvater 40997f25e9 (svn r2908) If threaded saving fails or does not happen, sending subsequent messages might hang ottd. So don't send them :) 19 years ago
truelight 620f36acb6 (svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come. 19 years ago
Darkvater a948fcb605 (svn r2906) Fix some threaded saving problems. Now the thread only interfaces with the main program through a sort of mutex. Communication uses the function OTTD_SendThreadMessage() with the approiate message which is handled in ProcessSentMessage() during the main loop. 19 years ago
Darkvater acf442102a (svn r2905) fix casing 19 years ago
Darkvater bb05a9a504 (svn r2904) Stupid editors, and renaming files with the same name just different casing is not really possible, so here comes another commit 19 years ago
Darkvater d37cb0eb78 (svn r2903) Fix case mismatch for ottdmidi java file (moebius) 19 years ago
miham 0d488894b1 (svn r2902) [Translations] Updated finnish.txt (ln-) 19 years ago
Darkvater 4f402ffd7e (svn r2901) Refix 'replace window' with wrong string-etc. coordinates. Also clean up, and make window-title a bit more meaningful (specify vehicle type replaced) 19 years ago
tron 5bda473694 (svn r2900) Fix a bug, which incremented the counter of a loop twice and therefore calculated wrong argument indices 19 years ago
tron f02b1f2967 (svn r2899) -Fix: Several format string vulnerabilities and buffer overflows in the network code 19 years ago
tron de4f69d42e (svn r2898) Fix typo in r2897 19 years ago
tron bb741798e9 (svn r2897) Check the return values of [cm]alloc and the length of an array, plus some smaller changes 19 years ago
tron ac2e16f0e1 (svn r2896) Use genders in the german translation 19 years ago
tron 1e862e9da8 (svn r2895) Remove unused variables and bring a comment closer to reality 19 years ago
tron 0def515dbb (svn r2894) Simplify colouring in owner-mode in the minimap regarding towns and get rid of some magic numbers 19 years ago
tron cb2d80ab63 (svn r2893) Two chars got assigned a width of 0 since r2879, fix that ([1274302])' 19 years ago
tron 80a7e15359 (svn r2892) Fix indentation 19 years ago
tron adf4057688 (svn r2891) Fix indentation 19 years ago
tron 86fcdfbe2e (svn r2890) Fix some signed/unsigned comparison warnings (tokai) 19 years ago
miham eacaff5c07 (svn r2889) [Translations] Updated american (tron) 19 years ago
miham f6fc16c445 (svn r2888) [Translations] Updating translations to 2005-08-24 {@839} (3 langs changed) 19 years ago
tron 2e6db8f0f5 (svn r2887) Fix regression: Two boolean expressions got flipped in r2595, which made it possible to place lighthouses and antennas everywhere BUT clear tiles (found and fixed by _Luca_) 19 years ago
tron 8b74a95d36 (svn r2886) Rename the "owner" attribute to "m1", because when it stores an owner it is accessed by [GS]etOwner anyway and when it doesn't store an owner, but arbitrary data, accessing a field called "owner" is confusing. 19 years ago
miham d3066ddeeb (svn r2885) [Translations] Removed not-translated romanian strings (Tron) 19 years ago
tron 7616fce94c (svn r2884) Fix and improve the look of the new letters (Hadez) 19 years ago
tron 3801218eff (svn r2883) Use the recently added letters in the czech translation.
This changes more than 500 strings - thanks for the effort, Hadez!
19 years ago
tron c7a6af38fe (svn r2882) Some fixes for MorphOS (by tokai)
- Don't track dependencies on system headers
- Add an include path
- Silence a warning regarding a bad signal prototype
- Remove executable flag from pictures
- Add proper OTTD icon
19 years ago
miham 40cfcea3a0 (svn r2881) [Translations] Updating translations to 2005-08-21 {@295} (1 langs changed) 19 years ago
Darkvater 8f00b8ad4e (svn r2880) Fix graphical glitch in replace window (text at wrong coordinates) 19 years ago
tron f0393bc4b1 (svn r2879) Major step twoards ISO-8859-15
Add several missing chars:
- Š/š (S with hacek, all sizes)
- Ž/ž (Z with hacek, all sizes)
- Œ/œ (OE ligature, all sizes)
- Ð/ð (eth, large font was missing)
- Þ/þ (thorn, large font was missing)
- º   (male ordinal sign, all sizes)
Also move Ÿ (Y with umlaut, all sizes) to the correct position in the charset
To add some chars it was necessary to shuffle some OTTD specific chars (arrows, transport type markers) around
19 years ago
miham b0ecdbee7d (svn r2878) [Translations] Updating translations to 2005-08-20 {@787} (2 langs changed) 19 years ago
miham 65a39dfc50 (svn r2877) [Translations] Handfixed italian.txt 19 years ago
miham 2f6b9bb066 (svn r2876) [Translations] Updated translations (this time manually :-P) 19 years ago
miham d83698dfcd (svn r2875) [translations] Restored langfiles (f*cked up at 2874, sorry (problem fixed)) 19 years ago
miham a7f59ce6e6 (svn r2874) [Translations] Updating translations to 2005-08-16 {@946} (24 langs changed) 19 years ago
miham c786e12f19 (svn r2873) [Translations] Updating translations 19 years ago
tron 6f1ba99d82 (svn r2872) -Feature: [NewGRF] Add support for "extended bytes"
While here work around a buffer overflow in action 4
19 years ago
tron 976b8b90e8 (svn r2871) -Feature/Fix: Per GRF parameter lists 19 years ago
miham 7df77f0449 (svn r2870) \[Translations\] Updating translations 19 years ago
orudge 334c4e33f0 (svn r2869) - Update Watcom project with gfxinit.c 19 years ago
tron 69f250796f (svn r2868) Change the way NewGRFs are loaded: The loading process i no longer bolted onto the normal graphics loading.
This has two major advantages:
- Removal of a maze of global variables and distinction of cases from the sprite loading routines, which weren't directly related to the loading process in the first place
- NewGRF actions no longer occupy sprite slots - for example when using DBSetXL this saves about 2000 slots! (you could regard this as a bug fix)
If i didn't make a major mistake this change should have no negative effect on NewGRF support, please test!
19 years ago
miham c1b139f669 (svn r2867) \[Translations\] Updating translations 19 years ago
tron a7d6b41c6a (svn r2866) Move all functions and tables which aren't directly involved in managing the sprite heap to a new file gfxinit.c.
This doesn't ease the global variable mess, but makes the distinction between sprite heap and gfx loading routines easier.
19 years ago
tron 45b79d7347 (svn r2865) Push the responsibility for allocating the sprite heap into GfxInitSpriteMem() 19 years ago
tron ec0ebea3d7 (svn r2864) Code simplification and diff reduction 19 years ago
tron 0d6f3dbc4d (svn r2863) Move some type declarations into saveload.c, should've been part of r2819 19 years ago
tron 64ac03f9dc (svn r2862) Return a proper version number, when testing the TTDPatch version in the SkipIf action. Pretend to be version 2.0.1 alpha 49 for now.
Also change the type of the variables, which get compared, to uint32, because the values are at most 32bits wide and always seem to be unsigned.
19 years ago
tron 765fc0bbc6 (svn r2861) Move inclusion of setjmp.h into saveload.c, should've been part of r2819 19 years ago
tron 207700ac36 (svn r2860) Fix some issues in the savegame/scenario list code:
-Fix: Sort the directories when making a scenario list
-Fix: Sort the directories when making a savegame list on Windows
-Fix: On OS/2 show the trailing \ if the current directory is a root directory
-Regression: On OS/2 the savegame list showed the scenario directory or crashed (probably introduced in r2609)
The rest is diff reduction between the 3 variants
19 years ago