(svn r2860) Fix some issues in the savegame/scenario list code:

-Fix: Sort the directories when making a scenario list
-Fix: Sort the directories when making a savegame list on Windows
-Fix: On OS/2 show the trailing \ if the current directory is a root directory
-Regression: On OS/2 the savegame list showed the scenario directory or crashed (probably introduced in r2609)
The rest is diff reduction between the 3 variants
pull/155/head
tron 19 years ago
parent 92611f1df6
commit 207700ac36

55
os2.c

@ -61,14 +61,6 @@ int compare_FiosItems(const void *a, const void *b)
}
static DIR *my_opendir(char *path, char *file)
{
char paths[MAX_PATH];
append_path(paths, path, file);
return opendir(paths);
}
static void append_path(char *out, const char *path, const char *file)
{
if (path[2] == '\\' && path[3] == '\0')
@ -92,7 +84,7 @@ FiosItem *FiosGetSavegameList(int *num, int mode)
strcpy(_fios_save_path, _path.save_dir);
}
_fios_path = _fios_scn_path;
_fios_path = _fios_save_path;
// Parent directory, only if not of the type C:\.
if (_fios_path[3] != '\0') {
@ -104,7 +96,7 @@ FiosItem *FiosGetSavegameList(int *num, int mode)
}
// Show subdirectories first
dir = my_opendir(_fios_path, "*.*");
dir = opendir(_fios_path);
if (dir != NULL) {
while ((dirent = readdir(dir)) != NULL) {
append_path(filename, _fios_path, dirent->d_name);
@ -138,7 +130,7 @@ FiosItem *FiosGetSavegameList(int *num, int mode)
* .SV1 Transport Tycoon Deluxe (Patch) saved game
* .SV2 Transport Tycoon Deluxe (Patch) saved 2-player game
*/
dir = my_opendir(_fios_path, "*.*");
dir = opendir(_fios_path);
if (dir != NULL) {
while ((dirent = readdir(dir)) != NULL) {
char *t;
@ -184,15 +176,13 @@ FiosItem *FiosGetSavegameList(int *num, int mode)
_dos_getdrive(&save);
/* get available drive letters */
for (disk = 1; disk < 27; ++disk)
{
for (disk = 1; disk < 27; ++disk) {
uint disk2;
_dos_setdrive(disk, &total);
_dos_getdrive(&disk2);
if (disk == disk2)
{
if (disk == disk2) {
fios = FiosAlloc();
fios->type = FIOS_TYPE_DRIVE;
sprintf(fios->name, "%c:", 'A' + disk - 1);
@ -233,7 +223,7 @@ FiosItem *FiosGetScenarioList(int *num, int mode)
}
// Show subdirectories first
dir = my_opendir(_fios_path, "*.*");
dir = opendir(_fios_path);
if (dir != NULL) {
while ((dirent = readdir(dir)) != NULL) {
append_path(filename, _fios_path, dirent->d_name);
@ -250,6 +240,14 @@ FiosItem *FiosGetScenarioList(int *num, int mode)
closedir(dir);
}
{
/* XXX ugly global variables ... */
byte order = _savegame_sort_order;
_savegame_sort_order = 2; // sort ascending by name
qsort(_fios_items, _fios_count, sizeof(FiosItem), compare_FiosItems);
_savegame_sort_order = order;
}
// this is where to start sorting
sort_start = _fios_count;
@ -258,7 +256,7 @@ FiosItem *FiosGetScenarioList(int *num, int mode)
* .SV0 Transport Tycoon Deluxe (Patch) scenario
* .SS0 Transport Tycoon Deluxe preset scenario
*/
dir = my_opendir(_fios_path, "*.*");
dir = opendir(_fios_path);
if (dir != NULL) {
while ((dirent = readdir(dir)) != NULL) {
char *t;
@ -295,8 +293,7 @@ FiosItem *FiosGetScenarioList(int *num, int mode)
qsort(_fios_items + sort_start, _fios_count - sort_start, sizeof(FiosItem), compare_FiosItems);
// Drives
if (mode != SLD_NEW_GAME)
{
if (mode != SLD_NEW_GAME) {
unsigned save, disk, disk2, total;
/* save original drive */
@ -304,13 +301,11 @@ FiosItem *FiosGetScenarioList(int *num, int mode)
/* get available drive letters */
for (disk = 1; disk < 27; ++disk)
{
for (disk = 1; disk < 27; ++disk) {
_dos_setdrive(disk, &total);
_dos_getdrive(&disk2);
if (disk == disk2)
{
if (disk == disk2) {
fios = FiosAlloc();
fios->type = FIOS_TYPE_DRIVE;
sprintf(fios->name, "%c:", 'A' + disk - 1);
@ -347,13 +342,14 @@ char *FiosBrowseTo(const FiosItem *item)
case FIOS_TYPE_PARENT:
s = strrchr(path, '\\');
if (s != NULL) *s = '\0';
if (s != path + 2)
s[0] = '\0';
else
s[1] = '\0';
break;
case FIOS_TYPE_DIR:
s = strchr(item->name, '\\');
if (s != NULL) *s = '\0';
if (path[3]!= '\0' ) strcat(path, "\\");
if (path[3] != '\0') strcat(path, "\\");
strcat(path, item->name);
break;
@ -437,9 +433,10 @@ int GetLanguageList(char **languages, int max)
dir = opendir(_path.lang_dir);
if (dir != NULL) {
while ((dirent = readdir(dir))) {
while ((dirent = readdir(dir)) != NULL) {
char *t = strrchr(dirent->d_name, '.');
if (t && !strcmp(t, ".lng")) {
if (t != NULL && strcmp(t, ".lng") == 0) {
languages[num++] = strdup(dirent->d_name);
if (num == max) break;
}

@ -103,7 +103,7 @@ FiosItem *FiosGetSavegameList(int *num, int mode)
}
// Show subdirectories first
dir = opendir(_fios_path[0] != '\0' ? _fios_path : "/");
dir = opendir(_fios_path);
if (dir != NULL) {
while ((dirent = readdir(dir)) != NULL) {
snprintf(filename, lengthof(filename), "%s/%s",
@ -138,7 +138,7 @@ FiosItem *FiosGetSavegameList(int *num, int mode)
* .SV1 Transport Tycoon Deluxe (Patch) saved game
* .SV2 Transport Tycoon Deluxe (Patch) saved 2-player game
*/
dir = opendir(_fios_path[0] != '\0' ? _fios_path : "/");
dir = opendir(_fios_path);
if (dir != NULL) {
while ((dirent = readdir(dir)) != NULL) {
char *t;
@ -193,6 +193,7 @@ FiosItem *FiosGetScenarioList(int *num, int mode)
_fios_scn_path = malloc(MAX_PATH);
strcpy(_fios_scn_path, _path.scenario_dir);
}
_fios_path = _fios_scn_path;
// Parent directory, only if not of the type C:\.
@ -204,7 +205,7 @@ FiosItem *FiosGetScenarioList(int *num, int mode)
}
// Show subdirectories first
dir = opendir(_fios_path[0] ? _fios_path : "/");
dir = opendir(_fios_path);
if (dir != NULL) {
while ((dirent = readdir(dir)) != NULL) {
snprintf(filename, lengthof(filename), "%s/%s",
@ -221,6 +222,14 @@ FiosItem *FiosGetScenarioList(int *num, int mode)
closedir(dir);
}
{
/* XXX ugly global variables ... */
byte order = _savegame_sort_order;
_savegame_sort_order = 2; // sort ascending by name
qsort(_fios_items, _fios_count, sizeof(FiosItem), compare_FiosItems);
_savegame_sort_order = order;
}
// this is where to start sorting
sort_start = _fios_count;
@ -229,7 +238,7 @@ FiosItem *FiosGetScenarioList(int *num, int mode)
* .SV0 Transport Tycoon Deluxe (Patch) scenario
* .SS0 Transport Tycoon Deluxe preset scenario
*/
dir = opendir(_fios_path[0] ? _fios_path : "/");
dir = opendir(_fios_path);
if (dir != NULL) {
while ((dirent = readdir(dir)) != NULL) {
char *t;
@ -244,7 +253,7 @@ FiosItem *FiosGetScenarioList(int *num, int mode)
fios->mtime = sb.st_mtime;
ttd_strlcpy(fios->name, dirent->d_name, lengthof(fios->name));
*t = '\0'; // strip extension
*t = '\0'; // strip extension
ttd_strlcpy(fios->title, dirent->d_name, lengthof(fios->title));
} else if (mode == SLD_LOAD_GAME || mode == SLD_LOAD_SCENARIO ||
mode == SLD_NEW_GAME) {
@ -286,13 +295,14 @@ char *FiosBrowseTo(const FiosItem *item)
switch (item->type) {
case FIOS_TYPE_PARENT:
s = strrchr(path, '/');
if (s != NULL) *s = '\0';
if (s != path)
s[0] = '\0';
else
s[1] = '\0';
break;
case FIOS_TYPE_DIR:
s = strchr(item->name, '/');
if (s != NULL) *s = '\0';
strcat(path, "/");
if (path[1] != '\0') strcat(path, "/");
strcat(path, item->name);
break;

@ -647,6 +647,14 @@ FiosItem *FiosGetSavegameList(int *num, int mode)
FindClose(h);
}
{
/* XXX ugly global variables ... */
byte order = _savegame_sort_order;
_savegame_sort_order = 2; // sort ascending by name
qsort(_fios_items, _fios_count, sizeof(FiosItem), compare_FiosItems);
_savegame_sort_order = order;
}
// this is where to start sorting
sort_start = _fios_count;
@ -672,7 +680,6 @@ FiosItem *FiosGetSavegameList(int *num, int mode)
*t = '\0'; // strip extension
ttd_strlcpy(fios->title, fd.cFileName, lengthof(fios->title));
} else if (mode == SLD_LOAD_GAME || mode == SLD_LOAD_SCENARIO) {
if (t != NULL && (
strcasecmp(t, ".ss1") == 0 ||
@ -754,6 +761,14 @@ FiosItem *FiosGetScenarioList(int *num, int mode)
FindClose(h);
}
{
/* XXX ugly global variables ... */
byte order = _savegame_sort_order;
_savegame_sort_order = 2; // sort ascending by name
qsort(_fios_items, _fios_count, sizeof(FiosItem), compare_FiosItems);
_savegame_sort_order = order;
}
// this is where to start sorting
sort_start = _fios_count;
@ -776,9 +791,8 @@ FiosItem *FiosGetScenarioList(int *num, int mode)
fios->mtime = *(uint64*)&fd.ftLastWriteTime;
ttd_strlcpy(fios->name, fd.cFileName, lengthof(fios->name));
*t = '\0'; // strip extension
*t = '\0'; // strip extension
ttd_strlcpy(fios->title, fd.cFileName, lengthof(fios->title));
} else if (mode == SLD_LOAD_GAME || mode == SLD_LOAD_SCENARIO ||
mode == SLD_NEW_GAME) {
if (t != NULL && (
@ -842,14 +856,14 @@ char *FiosBrowseTo(const FiosItem *item)
case FIOS_TYPE_PARENT:
s = strrchr(path, '\\');
if (s != NULL) *s = '\0';
if (path[2] == '\0' ) strcat(path, "\\");
if (s != path + 2)
s[0] = '\0';
else
s[1] = '\0';
break;
case FIOS_TYPE_DIR:
s = strchr(item->name, '\\');
if (s != NULL) *s = '\0';
if (path[3] != '\0' ) strcat(path, "\\");
if (path[3] != '\0') strcat(path, "\\");
strcat(path, item->name);
break;

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