Commit Graph

2855 Commits

Author SHA1 Message Date
Jonathan G Rennison
041e71ec05 Merge branch 'master' into jgrpp
# Conflicts:
#	src/crashlog.cpp
#	src/gfx.cpp
#	src/network/network_client.cpp
#	src/openttd.cpp
#	src/openttd.h
#	src/saveload/saveload.cpp
#	src/survey.cpp
2024-03-16 18:06:09 +00:00
Patric Stout
3e625b5b1a
Add: track savegame size to report with survey (#12304) 2024-03-16 08:58:56 +01:00
Jonathan G Rennison
9f205727bf Extend industry production/transported totals to 32 bits 2024-03-12 17:49:48 +00:00
Jonathan G Rennison
fe730bce31 Merge branch 'master' into jgrpp
# Conflicts:
#	.github/workflows/ci-build.yml
#	.github/workflows/codeql.yml
#	.github/workflows/release-linux.yml
#	.github/workflows/release-macos.yml
#	.github/workflows/release-windows.yml
#	src/map.cpp
#	src/music/midifile.hpp
#	src/order_cmd.cpp
#	src/order_gui.cpp
#	src/pathfinder/yapf/yapf_rail.cpp
#	src/pbs.cpp
#	src/saveload/afterload.cpp
#	src/saveload/saveload.h
#	src/saveload/vehicle_sl.cpp
#	src/script/api/script_text.cpp
#	src/ship_cmd.cpp
#	src/train_cmd.cpp
#	src/vehicle.cpp
#	src/vehicle_base.h
#	src/vehicle_func.h
#	src/vehicle_gui.cpp
#	src/vehicle_gui_base.h
#	src/viewport.cpp
#	src/waypoint_cmd.cpp
2024-03-12 17:44:28 +00:00
Rubidium
27eadc13ec Codechange: rename TILE_ADD(XY) to TileAdd(XY) 2024-03-10 15:50:24 +01:00
Rubidium
bab5a8a787 Codechange: use std::source_location over __FILE__ and __LINE__ for Backup 2024-03-10 10:14:20 +01:00
Jonathan G Rennison
0e76f774eb Merge branch 'master' into jgrpp
# Conflicts:
#	src/landscape.cpp
#	src/landscape.h
#	src/misc_gui.cpp
#	src/newgrf_commons.cpp
#	src/order_cmd.cpp
#	src/pathfinder/yapf/yapf_base.hpp
#	src/station_cmd.cpp
#	src/tunnelbridge_cmd.cpp
#	src/vehicle.cpp
#	src/water_cmd.cpp
#	src/window.cpp
2024-03-09 21:44:36 +00:00
Jonathan G Rennison
ba79f7b2ba Merge branch 'master' into jgrpp
# Conflicts:
#	src/base_station_base.h
#	src/newgrf_roadstop.cpp
#	src/newgrf_station.cpp
#	src/object_gui.cpp
#	src/saveload/settings_sl.cpp
#	src/saveload/station_sl.cpp
#	src/settings.cpp
#	src/settings_internal.h
#	src/timer/timer_game_calendar.cpp
2024-03-09 20:10:57 +00:00
Tyler Trahan
32b0fb9f6e
Fix #12010: Use economy timer for vehicle stats minimum age, not calendar (#12142) 2024-03-09 09:38:52 -05:00
Loïc Guilloux
845b894fd8
Remove: [Script] random_deviation from setting description table (#12221) 2024-03-05 12:41:04 +01:00
Peter Nelson
8172e25273
Codechange: Use range-for when iterating station speclists. (#12212)
This replaces indexed access.
2024-03-03 16:41:02 +00:00
Peter Nelson
cff48c0f63 Codechange: Templatise SlStationSpecList to reduce duplication.
SlStationSpecList now handles both StationSpec and RoadStopSpec, and replaces indexed array access with range-for and reserve/emplace_back pattern.
2024-03-02 21:16:15 +00:00
Peter Nelson
41b3314d76 Codechange: Replace separate Station/RoadStopSpecList with template struct.
Reduces duplication and simplifies reuse.

Additionally naming an item that is used in a list as a ...List was
pretty weird.
2024-03-02 21:16:15 +00:00
Patric Stout
8f22066b9a
Fix #12147: reset all saved settings to their default before loading a game (#12210) 2024-03-02 16:05:43 +01:00
Jonathan G Rennison
b04a356f53 Merge branch 'master' into jgrpp
# Conflicts:
#	src/vehicle.cpp
2024-03-01 23:36:16 +00:00
Jonathan G Rennison
9e807d2072 Fix desync after joining a server with flood_from_edges setting enabled 2024-03-01 18:40:00 +00:00
Peter Nelson
f0a891c4f7
Cleanup: Remove unused last_num_specs from SlRoadStopTileData. (#12198)
Inadvertently copy & pasted from another Sl handler.
2024-03-01 02:00:13 +00:00
Jonathan G Rennison
f403d99c90 Saveload: Add helper to iterate orders from order lists and vehicles 2024-02-28 19:54:39 +00:00
Loïc Guilloux
fad77261ea
Fix f6dd505: Missing savegame conversion for current_order (#12188) 2024-02-27 21:25:49 +01:00
Jonathan G Rennison
567e235883 Merge branch 'master' into jgrpp
# Conflicts:
#	src/saveload/saveload.h
2024-02-26 17:15:09 +00:00
Jonathan G Rennison
93bf033107 Add whether the vehicle is non-front to the vehicle pool pointer tag
Add iteration filters which check this
2024-02-25 14:51:59 +00:00
Peter Nelson
56cf89d189
Change: Use bitmap for free unit ID generation. (#12165)
This improves performance of finding the next free unit number for a vehicle.

Based loosely on pool's used slot bitmap.
2024-02-25 12:36:13 +00:00
Jonathan G Rennison
090656bd7f Adjust handling of year display in wallclock mode and company inauguration years
See: #657
2024-02-25 03:27:45 +00:00
Rubidium
4c117dd2d8 Revert #11993: new number format system does not and cannot work for CJK languages
There are too many intricacies that I am unaware of that are popping up after
asking whether things are right or not.
I do not want to keep playing whack-a-mole, so just revert the whole thing.

This reverts:
15be383b93
360fe8b0b6
1aa9a5c0ab
59f56941e5
7e2eefb91f
b741b2ba6f
609d0071d5
9f8fd80112
a253205b93
819c6c756e
2024-02-22 20:40:12 +01:00
Jonathan G Rennison
5605650e26 Saveload: Don't apply state ticks offset on load if not stored in save 2024-02-22 00:02:50 +00:00
Jonathan G Rennison
57a4586f08 Set flood from edges setting to false when loading old saves before then 2024-02-21 23:27:12 +00:00
Jonathan G Rennison
593a81d421 Saveload: Rename IsSavegameVersionUntil to IsSavegameVersionBeforeOrAt
To match upstream
2024-02-21 23:27:12 +00:00
Jonathan G Rennison
675b31887a Saveload: Fix recalculation of _state_ticks
For XSLFI_VARIABLE_DAY_LENGTH versions 1 to 3
2024-02-21 21:08:31 +00:00
Jonathan G Rennison
a92377fe98 Use upstream save/load for various unchanged chunks 2024-02-21 20:22:24 +00:00
Jonathan G Rennison
ba1fa3ad29 Saveload: Fix SlNullPointers with upstream chunks 2024-02-21 19:22:16 +00:00
Jonathan G Rennison
69ae516353 Fix loading of depot unbunch bit from vanilla saves 2024-02-20 23:15:48 +00:00
Jonathan G Rennison
6e10f01f59 Fix timetable durations when loading old saves
With version 1 of XSLFI_TT_WAIT_IN_DEPOT or without XSLFI_TIMETABLE_EXTRA
2024-02-20 00:33:57 +00:00
Jonathan G Rennison
a98a56669b Merge branch 'master' into jgrpp
# Conflicts:
#	regression/regression/result.txt
#	src/autoreplace_cmd.cpp
#	src/industry_gui.cpp
#	src/landscape.cpp
#	src/network/network_content.cpp
#	src/newgrf_roadstop.cpp
#	src/pathfinder/yapf/yapf_ship.cpp
#	src/road_gui.cpp
#	src/saveload/ai_sl.cpp
#	src/saveload/saveload.h
#	src/saveload/vehicle_sl.cpp
#	src/station.cpp
#	src/station_gui.cpp
#	src/video/cocoa/cocoa_ogl.h
#	src/video/sdl2_opengl_v.h
#	src/video/video_driver.hpp
#	src/video/win32_v.h
#	src/widget_type.h
#	src/widgets/dropdown.cpp
#	src/widgets/dropdown_type.h
#	src/window.cpp
2024-02-19 23:11:00 +00:00
Jonathan G Rennison
4097fc4e33 Saveload: Enable upstream mode SlAutolength
Use non-upstream implementation for SlCopyBytes
2024-02-19 18:58:32 +00:00
Jonathan G Rennison
8581808952 Merge tag '14.0-beta2' into jgrpp
# Conflicts:
#	CMakeLists.txt
#	src/cargotype.cpp
#	src/console_cmds.cpp
#	src/graph_gui.cpp
#	src/industry_cmd.cpp
#	src/industrytype.h
#	src/misc_gui.cpp
#	src/network/network_client.cpp
#	src/newgrf.cpp
#	src/newgrf_town.cpp
#	src/object_cmd.cpp
#	src/openttd.cpp
#	src/pathfinder/water_regions.cpp
#	src/saveload/saveload.cpp
#	src/saveload/saveload.h
#	src/table/build_industry.h
#	src/table/engines.h
#	src/vehicle.cpp
#	src/vehicle_cmd.cpp
#	src/vehicle_gui.cpp
2024-02-19 03:23:19 +00:00
Jonathan G Rennison
c6893388ab Fix order flags collision in OT_GOTO_DEPOT
Move depot wait is timetabled flag to xflags
2024-02-19 00:41:05 +00:00
Jonathan G Rennison
fdd666f66a Merge tag '14.0-beta1' into jgrpp
# Conflicts:
#	src/3rdparty/squirrel/squirrel/sqcompiler.cpp
#	src/aircraft.h
#	src/animated_tile.h
#	src/base_consist.h
#	src/cargotype.h
#	src/company_gui.cpp
#	src/console_cmds.cpp
#	src/core/overflowsafe_type.hpp
#	src/engine_gui.cpp
#	src/industry_gui.cpp
#	src/lang/english.txt
#	src/music/extmidi.cpp
#	src/network/core/network_game_info.cpp
#	src/network/network_server.cpp
#	src/newgrf.cpp
#	src/newgrf_industries.cpp
#	src/order_base.h
#	src/order_cmd.cpp
#	src/order_gui.cpp
#	src/order_type.h
#	src/os/macosx/misc_osx.cpp
#	src/os/windows/crashlog_win.cpp
#	src/rail_gui.cpp
#	src/rail_gui.h
#	src/roadveh.h
#	src/roadveh_cmd.cpp
#	src/saveload/afterload.cpp
#	src/saveload/company_sl.cpp
#	src/saveload/saveload.cpp
#	src/saveload/saveload.h
#	src/saveload/saveload_error.hpp
#	src/script/api/script_town.cpp
#	src/settingsgen/settingsgen.cpp
#	src/ship.h
#	src/ship_cmd.cpp
#	src/smallmap_gui.cpp
#	src/spritecache.cpp
#	src/stdafx.h
#	src/strgen/strgen.cpp
#	src/strgen/strgen.h
#	src/table/settings/script_settings.ini
#	src/timetable_cmd.cpp
#	src/timetable_gui.cpp
#	src/town.h
#	src/town_cmd.cpp
#	src/town_cmd.h
#	src/town_gui.cpp
#	src/train.h
#	src/train_cmd.cpp
#	src/tree_cmd.cpp
#	src/vehicle.cpp
#	src/vehicle_base.h
#	src/vehicle_cmd.cpp
#	src/vehicle_gui.cpp
#	src/vehiclelist.cpp
#	src/waypoint_base.h
#	src/widget.cpp
2024-02-18 22:22:29 +00:00
Rubidium
a4d4301a0c Codechange: We are heading to 15 2024-02-18 21:48:54 +01:00
Rubidium
609d0071d5 Change: Remove saving of digit group and decimal separator configurations from the savegame 2024-02-17 14:33:16 +01:00
Rubidium
e67fc33172 Codechange: Add support for NULL strings in SaveLoadCompat 2024-02-17 14:33:16 +01:00
Jonathan G Rennison
838b166726 Merge branch 'master' into jgrpp
# Conflicts:
#	src/cheat_gui.cpp
#	src/command.cpp
#	src/command_func.h
#	src/company_base.h
#	src/debug.cpp
#	src/debug.h
#	src/economy.cpp
#	src/engine_type.h
#	src/graph_gui.cpp
#	src/misc_cmd.cpp
#	src/misc_cmd.h
#	src/network/core/os_abstraction.cpp
#	src/openttd.cpp
#	src/saveload/saveload.cpp
#	src/saveload/saveload.h
#	src/settings_type.h
#	src/ship_cmd.cpp
#	src/stdafx.h
#	src/tests/bitmath_func.cpp
#	src/town_cmd.cpp
#	src/town_gui.cpp
2024-02-17 11:53:35 +00:00
Jonathan G Rennison
c45bfccc2e Always use 27ms/tick in wallclock timing mode 2024-02-16 17:55:49 +00:00
Jonathan G Rennison
a48e15dce0 Add wallclock time settings 2024-02-15 20:31:09 +00:00
Jonathan G Rennison
1f5b35fac4 Change link graph join and compression times to use scaled tick counter 2024-02-15 02:05:27 +00:00
Jonathan G Rennison
7ce06e22b8 Split date types into calendar and economy dates
See: 735abfe1
2024-02-13 21:34:09 +00:00
Jonathan G Rennison
5ab5f4ace7
Codefix df691eb3: Reloading GRFs destructed small UFO targeting road vehicle (#12072) 2024-02-12 00:51:18 +00:00
Loïc Guilloux
3ffa176870
Change: [Script] Store randomizers in savegame (#12063) 2024-02-12 01:22:57 +01:00
Peter Nelson
df691eb31e
Codechange: Don't scan vehicle pool to find targeting disaster vehicle when deleting any vehicle. (#12064)
* Codechange: Don't scan vehicle pool to find targeting disaster vehicle when deleting any vehicle.

When deleting a vehicle, the vehicle pool is scanned to find a targetting disaster vehicle. With lots of vehicles this can take some time, especially when deleting multiple consecutive vehicles.

Disasters vehicles can actually only target road vehicles. Store the DisasterVehicle index in the road vehicle, so that no pool scan is necessary.

* Change: Small UFOs no longer target a vehicle which is already a target.
2024-02-11 23:04:29 +00:00
Jonathan G Rennison
1e2834a422 Use upstream/table format for game log chunk 2024-02-11 16:34:03 +00:00
Jonathan G Rennison
3407b3edc0 Fix tile hash cache check warnings when loading very old savegames
See: #648
2024-02-10 23:17:08 +00:00