rubidium
|
8796331d83
|
(svn r12975) -Codechange: replace DeleteWindow(w) with delete w.
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2008-05-06 21:28:30 +00:00 |
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rubidium
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7b6ce158fe
|
(svn r12974) -Codechange: check whether loading/saving highscores goes as it should be.
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2008-05-06 21:07:47 +00:00 |
|
peter1138
|
9e977b78ff
|
(svn r12973) -Codechange: Rename GRMSpriteEntry to GRFLocation, as it is not necessarily specific to GRM sprites...
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2008-05-06 17:24:27 +00:00 |
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glx
|
4e29eedb85
|
(svn r12972) -Fix (r12971): forgot to close a comment
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2008-05-06 15:36:55 +00:00 |
|
rubidium
|
1ce0b03bf0
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
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2008-05-06 15:11:33 +00:00 |
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glx
|
1b9197d6dd
|
(svn r12970) -Codechange: coding style for some function names
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2008-05-06 15:06:19 +00:00 |
|
rubidium
|
1ed3ea4705
|
(svn r12969) -Codechange: remove a completely pointless file.
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2008-05-06 14:24:33 +00:00 |
|
maedhros
|
28e1da6c5d
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(svn r12968) -Fix: Don't segfault when adding a server if 0.0.0.0 was entered for the address.
|
2008-05-06 10:31:50 +00:00 |
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glx
|
3260abec08
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(svn r12967) -Fix (r12966): my lang update script failed
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2008-05-05 23:04:24 +00:00 |
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glx
|
6509e5ff8a
|
(svn r12966) -Update: apply english.txt changes from r12965 to other languages
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2008-05-05 22:52:49 +00:00 |
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glx
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7da190c1e0
|
(svn r12965) -Codechange: add support for callback 37 in industries directory window
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2008-05-05 22:42:06 +00:00 |
|
glx
|
7f8f70f6f0
|
(svn r12964) -Codechange: rewrite callback 37 related code so it will be easier to add supported windows
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2008-05-05 22:37:40 +00:00 |
|
rubidium
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e7d125de58
|
(svn r12963) -Fix (r12960): loading some NewGRFs could cause an infinite loop.
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2008-05-05 22:35:33 +00:00 |
|
smatz
|
19b20a7dde
|
(svn r12962) -Fix (r12961): forgot one break
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2008-05-05 22:22:12 +00:00 |
|
smatz
|
2e0ec76007
|
(svn r12961) -Codechange: store the type of savegame we are loading in a global variable
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2008-05-05 22:03:01 +00:00 |
|
rubidium
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f2683a6037
|
(svn r12960) -Codechange: handle return values of (some) file system related functions.
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2008-05-05 21:54:05 +00:00 |
|
glx
|
15ebb1a292
|
(svn r12959) -Fix: don't assume no production when the first produced cargo is invalid in industries directory
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2008-05-05 21:09:03 +00:00 |
|
peter1138
|
e2c739551c
|
(svn r12958) -Codechange: Allocate sprites reserved by GRM in advance of 'Action 1' sprites, giving much less chance of GRM reservation failure if lots of NewGRF sets are loaded.
|
2008-05-05 19:02:10 +00:00 |
|
rubidium
|
41aeb7ffa0
|
(svn r12957) -Codechange: do not misuse snprintf when you just want to copy a string, also use DEBUG instead of fprintf in one case.
|
2008-05-05 18:27:57 +00:00 |
|
belugas
|
8580edbf20
|
(svn r12956) -Codechange: Code-style application on switch-case aligment
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2008-05-05 16:05:36 +00:00 |
|
smatz
|
f0064d5165
|
(svn r12955) -Fix (r12858): compilation with desync debug was broken
|
2008-05-05 15:07:09 +00:00 |
|
peter1138
|
78c0929b18
|
(svn r12953) -Feature: Open a new viewport when ctrl-clicking on a 'Location' button, a town/station/industry list, or some news items.
|
2008-05-05 11:36:43 +00:00 |
|
peter1138
|
7e70d9f09f
|
(svn r12952) -Cleanup: Indenting and codestyle
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2008-05-05 11:24:58 +00:00 |
|
belugas
|
24bfbc9472
|
(svn r12951) -Fix(r9762)[FS#1977): Revert the new difficulty settings of town and industries back to their initial values.
|
2008-05-05 02:11:12 +00:00 |
|
belugas
|
dcdfb02130
|
(svn r12950) -Fix: two includes is one too much
|
2008-05-05 02:02:32 +00:00 |
|
rubidium
|
62259ff665
|
(svn r12949) -Fix [FS#1978]: no loading/no unloading orders were 'forgotten' during manual replaces.
|
2008-05-04 22:57:50 +00:00 |
|
rubidium
|
c878af4841
|
(svn r12948) -Fix [FS#1982]: all vehicles would be available when an original scenario would be played.
|
2008-05-04 22:38:18 +00:00 |
|
glx
|
5b1e423889
|
(svn r12947) -Fix: keep only first 15 bits for non failed callback results
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2008-05-04 22:32:25 +00:00 |
|
rubidium
|
cdf9ada599
|
(svn r12946) -Fix: do not allocate the OldNames table when creating a new game as it won't be used anyway.
|
2008-05-04 22:19:44 +00:00 |
|
rubidium
|
a89f533e09
|
(svn r12945) -Fix: (small) memory leak when joining/exiting threads.
|
2008-05-04 22:13:47 +00:00 |
|
smatz
|
89a8dc8cf7
|
(svn r12944) -Codechange: use rev.h instead of externs at many places
|
2008-05-04 21:53:36 +00:00 |
|
rubidium
|
8fe14f7162
|
(svn r12943) -Fix: reading/modifying invalid data under some circumstances.
|
2008-05-04 21:47:36 +00:00 |
|
rubidium
|
4acb8f3a5e
|
(svn r12942) -Fix [FS#1979]: closing some windows caused recursion in the Window deletion causing the reading invalid/freed data which could cause crashes.
|
2008-05-04 21:36:37 +00:00 |
|
rubidium
|
0083ce9e1b
|
(svn r12941) -Codechange: don't access wndproc directly. Patch by Alberth.
|
2008-05-04 10:05:50 +00:00 |
|
bjarni
|
63fea0790b
|
(svn r12940) -Fix [FS#1974](r12913): [autoreplace] a vehicle backup should include the cargo packets in the vehicle as well
|
2008-05-04 10:05:35 +00:00 |
|
rubidium
|
b35100e2a9
|
(svn r12939) -Codechange: do not use the window proc to determine whether a toolbar is a rail toolbar, but use the window number.
|
2008-05-04 09:39:16 +00:00 |
|
rubidium
|
ec931ba5c6
|
(svn r12938) -Codechange: coding style fixes. Patch by Alberth.
|
2008-05-04 08:56:59 +00:00 |
|
rubidium
|
7c93f3bab8
|
(svn r12937) -Codechange: split allocating and finding the spot to place a window. Patch by Alberth.
|
2008-05-04 08:49:57 +00:00 |
|
rubidium
|
300c7e459a
|
(svn r12936) -Doc: a few structs in geometry_type.hpp. Patch by Alberth.
|
2008-05-04 08:38:21 +00:00 |
|
rubidium
|
200e35cd8c
|
(svn r12935) -Fix [FS#1975]: vehicles forget their manual depot order when stopping at a station. Now we just pass through the station without stopping when a vehicle has been given a depot order.
|
2008-05-02 08:15:36 +00:00 |
|
belugas
|
5867336b6e
|
(svn r12934) -Codechange: Before verification of local authority, just make sure airport can physically be built there. Just moving tests
|
2008-05-02 02:06:57 +00:00 |
|
glx
|
5bd8b6adb0
|
(svn r12933) -Fix: minor errors related to industries accepted/produced cargo
|
2008-05-01 22:51:53 +00:00 |
|
peter1138
|
c8e10ac1f8
|
(svn r12932) -Fix [FS#1970]: Articulated engines ignored GRF engine overrides.
|
2008-04-30 17:42:08 +00:00 |
|
rubidium
|
f1820a5708
|
(svn r12930) -Add: build support for NetBSD and HP-UX. Patch by ahoka.
|
2008-04-30 07:39:46 +00:00 |
|
smatz
|
36bb91cc6d
|
(svn r12929) -Fix [FS#1967](r12560): town rating was too often reset to Mediocre
|
2008-04-29 23:11:55 +00:00 |
|
peter1138
|
45034bc522
|
(svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
|
2008-04-29 21:31:29 +00:00 |
|
rubidium
|
6056d1fb31
|
(svn r12921) -Codechange: coding style fixes and documentation updates.
|
2008-04-29 18:19:29 +00:00 |
|
smatz
|
299b15c2bf
|
(svn r12920) -Fix (r12859): town rating was affected even after the test run
|
2008-04-29 18:08:14 +00:00 |
|
smatz
|
0ddb481a33
|
(svn r12919) -Fix [FS#1965]: flood road tiles even when there are road works in progress
|
2008-04-29 16:36:44 +00:00 |
|
rubidium
|
49ded3f2c3
|
(svn r12918) -Fix [FS#1963] (r12679): last airport would always be shown as buildable even when it was not.
|
2008-04-29 10:26:22 +00:00 |
|