(svn r12934) -Codechange: Before verification of local authority, just make sure airport can physically be built there. Just moving tests

This commit is contained in:
belugas 2008-05-02 02:06:57 +00:00
parent 5bd8b6adb0
commit 5867336b6e

View File

@ -1630,42 +1630,39 @@ CommandCost CmdBuildAirport(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
}
Town *t = ClosestTownFromTile(tile, UINT_MAX);
/* Check if local auth refuses a new airport */
{
uint num = 0;
const Station *st;
FOR_ALL_STATIONS(st) {
if (st->town == t && st->facilities & FACIL_AIRPORT && st->airport_type != AT_OILRIG) num++;
}
if (num >= 2) {
SetDParam(0, t->index);
return_cmd_error(STR_2035_LOCAL_AUTHORITY_REFUSES);
}
}
const AirportFTAClass *afc = GetAirport(p1);
int w = afc->size_x;
int h = afc->size_y;
CommandCost cost = CheckFlatLandBelow(tile, w, h, flags, 0, NULL);
if (CmdFailed(cost)) return cost;
Station *st = NULL;
if (!_patches.adjacent_stations || !HasBit(p2, 0)) {
st = GetStationAround(tile, w, h, INVALID_STATION);
if (st == CHECK_STATIONS_ERR) return CMD_ERROR;
}
/* Find a station close to us */
if (st == NULL) st = GetClosestStationFromTile(tile);
if (w > _patches.station_spread || h > _patches.station_spread) {
_error_message = STR_306C_STATION_TOO_SPREAD_OUT;
return CMD_ERROR;
}
CommandCost cost = CheckFlatLandBelow(tile, w, h, flags, 0, NULL);
if (CmdFailed(cost)) return cost;
/* Check if local auth refuses a new airport */
uint num = 0;
FOR_ALL_STATIONS(st) {
if (st->town == t && st->facilities & FACIL_AIRPORT && st->airport_type != AT_OILRIG) num++;
}
if (num >= 2) {
SetDParam(0, t->index);
return_cmd_error(STR_2035_LOCAL_AUTHORITY_REFUSES);
}
if (!_patches.adjacent_stations || !HasBit(p2, 0)) {
st = GetStationAround(tile, w, h, INVALID_STATION);
if (st == CHECK_STATIONS_ERR) return CMD_ERROR;
} else {
st = NULL;
}
/* Find a station close to us */
if (st == NULL) st = GetClosestStationFromTile(tile);
if (st != NULL) {
if (st->owner != _current_player) {
return_cmd_error(STR_3009_TOO_CLOSE_TO_ANOTHER_STATION);