(svn r12937) -Codechange: split allocating and finding the spot to place a window. Patch by Alberth.

pull/155/head
rubidium 16 years ago
parent 300c7e459a
commit 7c93f3bab8

@ -916,15 +916,14 @@ restart:
}
/**
* Set the x and y coordinates of a new window.
* Compute the position of the top-left corner of a new window that is opened.
*
* @param *desc The pointer to the WindowDesc to be created
* @param window_number the window number of the new window
* @param data arbitrary data that is send with the WE_CREATE message
*
* @return see Window pointer of the newly created window
* @return Coordinate of the top-left corner of the new window
*/
static Window *LocalAllocateWindowDesc(const WindowDesc *desc, int window_number, void *data)
static Point LocalGetWindowPlacement(const WindowDesc *desc, int window_number)
{
Point pt;
Window *w;
@ -954,8 +953,7 @@ static Window *LocalAllocateWindowDesc(const WindowDesc *desc, int window_number
pt.x = FindWindowById(WC_MAIN_TOOLBAR, 0)->left;
break;
case WDP_AUTO: /* Find a good automatic position for the window */
pt = GetAutoPlacePosition(desc->default_width, desc->default_height);
goto allocate_window;
return GetAutoPlacePosition(desc->default_width, desc->default_height);
case WDP_CENTER: /* Centre the window horizontally */
pt.x = (_screen.width - desc->default_width) / 2;
break;
@ -981,9 +979,24 @@ static Window *LocalAllocateWindowDesc(const WindowDesc *desc, int window_number
}
}
allocate_window:
w = LocalAllocateWindow(pt.x, pt.y, desc->minimum_width, desc->minimum_height, desc->default_width, desc->default_height, desc->proc, desc->cls, desc->widgets, window_number, data);
return pt;
}
/**
* Set the positions of a new window from a WindowDesc and open it.
*
* @param *desc The pointer to the WindowDesc to be created
* @param window_number the window number of the new window
* @param data arbitrary data that is send with the WE_CREATE message
*
* @return Window pointer of the newly created window
*/
static Window *LocalAllocateWindowDesc(const WindowDesc *desc, int window_number, void *data)
{
Point pt = LocalGetWindowPlacement(desc, window_number);
Window *w = LocalAllocateWindow(pt.x, pt.y, desc->minimum_width, desc->minimum_height, desc->default_width, desc->default_height, desc->proc, desc->cls, desc->widgets, window_number, data);
w->desc_flags = desc->flags;
return w;
}

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