Commit Graph

952 Commits (7e39d3f24ac22a99df86ce6456157c6a7e88e582)

Author SHA1 Message Date
Jonathan G Rennison 5d351a14d2 Add new signal type: no-entry signal
This is only passable in one direction, but does not have a signal
or show an aspect in the opposite direction

Add a setting for whether this is shown in the signal UI.
Off by default.
3 years ago
Jonathan G Rennison b08cc3cf38 Reduce screen re-draw area for tunnel/bridge end signal updates 3 years ago
Jonathan G Rennison f6c2a81f72 Reduce screen re-draw area for bridge middle signal updates 3 years ago
Jonathan G Rennison 16f2ef227b Store tunnel/bridge signal spacing on tile, adjust spacing to fit length 3 years ago
Jonathan G Rennison b2ef6c0de8 Add implementation of multi-aspect signalling and GRF support
Requires realistic braking

See: #247
3 years ago
Jonathan G Rennison 93c23b4096 Fix signals on dual railtype tiles using wrong per-railtype custom sprites 3 years ago
Jonathan G Rennison f1fde8c684 Enable recolouring of custom signal graphics (global and per-railtype) 3 years ago
Jonathan G Rennison 322a046f49 NewGRF: Allow using Action 2/3 for custom signal sprites
This is mostly the same format as the railtype custom signal mechanism
3 years ago
Jonathan G Rennison 98e2cb2e3e Open routing restriction window on ctrl-click of any non-prog signal
See: #294
3 years ago
Andreas Schmitt d718ba62ef Add option to sort tracks by category and speed (#282) 3 years ago
Jonathan G Rennison 384e8cca89 Fix infra signal total when moving signalled tunnel/bridge to other company
When signal spacing setting differs
3 years ago
Jonathan G Rennison 054c820521 Implement custom sprite detection with new sprite mechanism 3 years ago
Rubidium 6bd12e24d7 Codechange: introduce SpriteFile to be used by the sprite loader instead of the global FIO slot functionality
(cherry picked from commit fdc11a9f94)
3 years ago
Jonathan G Rennison 74091c3c80 Disable realistic braking for TELE, PIPE, WIRE railtypes by default
See: #242
3 years ago
Jonathan G Rennison 227041008f Merge branch 'master' into jgrpp
# Conflicts:
#	src/debug.cpp
#	src/lang/russian.txt
#	src/misc_gui.cpp
#	src/os/windows/crashlog_win.cpp
#	src/os/windows/font_win32.cpp
#	src/os/windows/win32.cpp
#	src/rail_cmd.cpp
#	src/window_gui.h
3 years ago
Jonathan G Rennison edfa04286b Merge branch 'master' into jgrpp
# Conflicts:
#	.github/workflows/release.yml
#	bin/CMakeLists.txt
#	src/dock_gui.cpp
#	src/lang/brazilian_portuguese.txt
#	src/lang/catalan.txt
#	src/lang/czech.txt
#	src/lang/dutch.txt
#	src/lang/english.txt
#	src/lang/english_US.txt
#	src/lang/estonian.txt
#	src/lang/finnish.txt
#	src/lang/french.txt
#	src/lang/german.txt
#	src/lang/hungarian.txt
#	src/lang/indonesian.txt
#	src/lang/italian.txt
#	src/lang/japanese.txt
#	src/lang/korean.txt
#	src/lang/lithuanian.txt
#	src/lang/luxembourgish.txt
#	src/lang/norwegian_bokmal.txt
#	src/lang/polish.txt
#	src/lang/portuguese.txt
#	src/lang/romanian.txt
#	src/lang/russian.txt
#	src/lang/serbian.txt
#	src/lang/simplified_chinese.txt
#	src/lang/slovak.txt
#	src/lang/spanish.txt
#	src/lang/spanish_MX.txt
#	src/lang/swedish.txt
#	src/lang/tamil.txt
#	src/lang/ukrainian.txt
#	src/lang/vietnamese.txt
#	src/newgrf.cpp
#	src/newgrf_gui.cpp
#	src/object_gui.cpp
#	src/pathfinder/yapf/yapf_costrail.hpp
#	src/pathfinder/yapf/yapf_node_rail.hpp
#	src/rail_cmd.cpp
#	src/roadveh_cmd.cpp
#	src/town_cmd.cpp
#	src/vehicle.cpp
#	src/water_cmd.cpp
3 years ago
Peter Nelson f9460c0c8b Fix #8981: Don't attempt to re-reserve path if already entering/entered depot. 3 years ago
Jonathan G Rennison 850d2bfa23 Fix tile iterator leak in CmdConvertRail 3 years ago
Charles Pigott 086c95718d
Fix #8803: Only auto-remove signals when rail can be built (#8904) 3 years ago
Jonathan G Rennison f4526dbb5f Fix wrong cost when cycling tunnel/bridge signal type with CTRL 3 years ago
Jonathan G Rennison 23651fd550 Fix #214: CmdRemoveSingleSignal removed tunnel/bridge signals in test mode
Regression from: ed0ffb622
3 years ago
Jonathan G Rennison 5ac9fa10e1 Fix signal dragging when obstructed by train reservation 3 years ago
Jonathan G Rennison b7ddd486cf Merge branch 'master' into jgrpp
# Conflicts:
#	cmake/CompileFlags.cmake
#	src/aircraft_cmd.cpp
#	src/blitter/32bpp_anim.cpp
#	src/cargopacket.cpp
#	src/cheat_gui.cpp
#	src/company_cmd.cpp
#	src/company_gui.cpp
#	src/core/pool_func.hpp
#	src/date.cpp
#	src/economy.cpp
#	src/error_gui.cpp
#	src/ground_vehicle.cpp
#	src/ground_vehicle.hpp
#	src/group_gui.cpp
#	src/industry_cmd.cpp
#	src/lang/dutch.txt
#	src/lang/french.txt
#	src/lang/german.txt
#	src/linkgraph/linkgraph_gui.cpp
#	src/linkgraph/mcf.cpp
#	src/network/network_content.cpp
#	src/network/network_server.cpp
#	src/network/network_udp.cpp
#	src/newgrf_engine.cpp
#	src/newgrf_station.cpp
#	src/order_cmd.cpp
#	src/order_gui.cpp
#	src/pathfinder/follow_track.hpp
#	src/pathfinder/yapf/yapf_common.hpp
#	src/saveload/saveload.cpp
#	src/settings_gui.cpp
#	src/station_cmd.cpp
#	src/station_kdtree.h
#	src/string_func.h
#	src/table/settings.ini
#	src/tgp.cpp
#	src/timetable_cmd.cpp
#	src/timetable_gui.cpp
#	src/toolbar_gui.cpp
#	src/town_cmd.cpp
#	src/train_cmd.cpp
#	src/train_gui.cpp
#	src/tree_gui.cpp
#	src/tunnelbridge_cmd.cpp
#	src/vehicle.cpp
#	src/vehicle_gui.cpp
#	src/video/sdl2_v.cpp
#	src/video/sdl_v.cpp
#	src/video/win32_v.cpp
#	src/viewport.cpp
#	src/viewport_sprite_sorter_sse4.cpp
#	src/window.cpp
3 years ago
Jonathan G Rennison 1d1b105299 Fix auto remove signals functionality 3 years ago
Jonathan G Rennison f9956d88c3 Merge branch 'master' into jgrpp
# Conflicts:
#	src/aircraft_cmd.cpp
#	src/company_gui.cpp
#	src/lang/arabic_egypt.txt
#	src/lang/czech.txt
#	src/lang/esperanto.txt
#	src/lang/faroese.txt
#	src/lang/finnish.txt
#	src/lang/german.txt
#	src/lang/korean.txt
#	src/lang/latvian.txt
#	src/lang/malay.txt
#	src/lang/polish.txt
#	src/lang/spanish.txt
#	src/lang/spanish_MX.txt
#	src/lang/unfinished/urdu.txt
#	src/main_gui.cpp
#	src/rail_cmd.cpp
#	src/rail_gui.cpp
#	src/road_cmd.cpp
#	src/settings_type.h
#	src/station_cmd.cpp
#	src/table/settings.ini
3 years ago
Jonathan G Rennison 6c3e5642f8 Merge branch 'master' into jgrpp
# Conflicts:
#	cmake/CompileFlags.cmake
#	src/crashlog.cpp
#	src/fileio.cpp
#	src/fileio_func.h
#	src/fios_gui.cpp
#	src/ini_load.cpp
#	src/ini_type.h
#	src/lang/english.txt
#	src/lang/german.txt
#	src/lang/korean.txt
#	src/network/network_client.cpp
#	src/order_base.h
#	src/order_cmd.cpp
#	src/os/windows/win32.cpp
#	src/road_cmd.cpp
#	src/saveload/saveload.cpp
#	src/saveload/saveload.h
#	src/settings.cpp
#	src/station_cmd.cpp
#	src/stdafx.h
#	src/table/settings.ini
#	src/tree_cmd.cpp
#	src/tree_gui.cpp
#	src/vehicle_base.h
#	src/video/cocoa/cocoa_v.mm
#	src/video/cocoa/event.mm
#	src/video/cocoa/wnd_quartz.mm
#	src/viewport.cpp
#	src/widgets/tree_widget.h
3 years ago
Jonathan G Rennison ed0ffb6220 Add feature: realistic train braking
Add setting to select train braking model.
3 years ago
Charles Pigott 9b800a96ed
Codechange: Remove min/max functions in favour of STL variants (#8502) 4 years ago
Kuhnovic a3a7928372
Feature: option to auto remove signals when in the way during rail construction (#8274) 4 years ago
Jonathan G Rennison 6965a339c4 Fix crash when removing rail depot or road when debug window open on tile 4 years ago
Patric Stout bb28ff7226
Codechange: DC_NO_RAIL_OVERLAP is a remnant of the OldAI. (#8496)
The OldAI was removed in 2009. Pretty sure we can remove this flag
now too.
4 years ago
Charles Pigott 860c270c73 Codechange: Replace assert_compile macro with static_assert 4 years ago
Jonathan G Rennison ffbb4622ad Make sure that CmdBuildSingleRail failure cannot modify tile rail types 4 years ago
Jonathan G Rennison ffe3c769a3 Add road tile cached one way state, one way road section detection 4 years ago
Jonathan G Rennison 92ca965ef7 Fix PBS rail type handling with incorrect GRF rail type compatibility 4 years ago
Jonathan G Rennison 352b361e1b Viewport: Replace viewport mark dirty if zoom level below with flags param
Fix missing flags for tracerestrict and effect vehicles
4 years ago
Jonathan G Rennison b6f583a799 GRF: Add railtype custom signal sprite restricted flag, and control flag 4 years ago
Jonathan G Rennison d32672a325 GRF: Allow railtype custom signal sprites for programmable pre-signals 4 years ago
Jonathan G Rennison a18ebba564 Allow converting track under trains when compatible with the new rail type 4 years ago
Jonathan G Rennison ea06a0670d Add rail ground type support for rail custom bridge heads
See: #146
4 years ago
Jonathan G Rennison 763a2826b6 Merge branch 'master' into jgrpp
# Conflicts:
#	src/gamelog.cpp
4 years ago
glx 39092ee13b Fix #8119: Update docking area when clearing a shore rail tile 4 years ago
SamuXarick a95fbd59a3
Fix #8119, f538179: Update docking tile area when placing a diagonal rail next to a dock end (#8124) 4 years ago
Jonathan G Rennison cba9b56ff7 Custom bridge heads: Fix secondary rail track type when removing piece
In case when new configuration is parallel tracks
4 years ago
Jonathan G Rennison 7949de2c05 Add a minimum visible height and no ground tile parameter to DrawTileProc.
Filter out tile parts which are entirely outside the drawing area.
4 years ago
Jonathan G Rennison 4108672cf6 Use separate tile hash for each vehicle type 4 years ago
Jonathan G Rennison 1d79a7610d Increase width of signal state change viewport invalidation area 4 years ago
Jonathan G Rennison 5240b46d1d Reduce viewport invalidation area of signal state changes 4 years ago
Jonathan G Rennison 08af3b38d9 Do not mark map-mode viewports dirty when changing rail ground type 4 years ago
Jonathan G Rennison e217cee5de Fix incorrect reservation when signal is removed from under train
In case where the front is in a signalled tunnel/bridge
4 years ago