@ -292,7 +292,7 @@ the array so you can quickly see what is used and what is not.
<tdclass="bits"><spanclass="used"title="Bridge or tunnel bit">O</span><spanclass="patch"title="Signal simulation mode (rail only)">PP</span><spanclass="rearrange"title="PBS reservation (rail; a rearrangement can free some of these bits)">X</span><spanclass="used"title="Transport type">XX</span><spanclass="used"title="Direction of the tunnel/bridge">XX</span></td>
<tdclass="bits"><spanclass="patch"title="PBS mode, exit signal state">PP</span><spanclass="free">OO OO</span><spanclass="patch"title="Semaphore/light mode, entrance signal state">PP</span></td>
<tdclass="bits"rowspan=4><spanclass="patch"title="Snow/desert present or rail custom bridge head ground type">PPP</span><spanclass="rearrange"title="Owner of road (road only; a rearrangement can free some of these bits)">X XXXX</span></td>
<tdclass="bits"><spanclass="free">O</span><spanclass="patch" title="Road cached one way state">PPP</span><spanclass="used"title="Tram type">XXXX XX</span><spanclass="rearrange"title="Railway type (rail only; a rearrangement can free some of these bits)">XX XXXX</span></td>
<tdclass="bits"><spanclass="patch" title="Road cached one way state (road only) or signal simulation spacing (rail only)">PPPP</span><spanclass="used"title="Tram type">XXXX XX</span><spanclass="rearrange"title="Railway type (rail only; a rearrangement can free some of these bits)">XX XXXX</span></td>
</tr>
<tr>
<td>bridge ramp - rail</td>
@ -300,7 +300,7 @@ the array so you can quickly see what is used and what is not.
<tdclass="bits"><spanclass="used"title="Bridge or tunnel bit">1</span><spanclass="patch"title="Signal simulation mode">PP</span><spanclass="free">O</span><spanclass="used"title="Transport type">00</span><spanclass="used"title="Direction of the tunnel/bridge">XX</span></td>
<tdclass="bits"><spanclass="patch"title="PBS mode, exit signal state">PP</span><spanclass="used"title="Bridge type: wooden, steel,...">XX XX</span><spanclass="patch"title="Semaphore/light mode, entrance signal state">PP</span></td>
<tdclass="bits"><spanclass="free">OOOO</span><spanclass="patch"title="Secondary railway type (used for bridge-bypassing track when two parallel tracks on custom bridge head)">PPPP PP</span><spanclass="rearrange"title="Railway type (a rearrangement can free some of these bits)">XX XXXX</span></td>
<tdclass="bits"><spanclass="patch" title="Signal simulation spacing">PPPP</span><spanclass="patch"title="Secondary railway type (used for bridge-bypassing track when two parallel tracks on custom bridge head)">PPPP PP</span><spanclass="rearrange"title="Railway type (a rearrangement can free some of these bits)">XX XXXX</span></td>
@ -1879,6 +1879,7 @@ STR_CONFIG_SETTING_MIN_YEARS_FOR_SHARES_HELPTEXT :Set the minimum
STR_CONFIG_SETTING_FEEDER_PAYMENT_SHARE :Percentage of leg profit to pay in feeder systems: {STRING2}
STR_CONFIG_SETTING_FEEDER_PAYMENT_SHARE_HELPTEXT :Percentage of income given to the intermediate legs in feeder systems, giving more control over the income
STR_CONFIG_SETTING_SIMULATE_SIGNALS :Simulate signals in tunnels, bridges every: {STRING2}
STR_CONFIG_SETTING_SIMULATE_SIGNALS_HELPTEXT :This sets the target signal spacing for newly signalled bridges and tunnels. The actual spacing may slightly differ from this to avoid uneven spacing. Changing this setting does not re-signal existing signalled bridges and tunnels.