rubidium
13d6412c22
(svn r16041) -Fix [FS#774]: the currency abbreviation for the Romanian Leu is now RON.
2009-04-12 17:27:44 +00:00
rubidium
5790293af6
(svn r16037) -Feature: allow (per order) to let a train stop at the near end, middle or far end of a platform from the point of view of the driver of the train that enters the station.
2009-04-12 14:11:14 +00:00
rubidium
cd8da0d69e
(svn r15982) -Codechange: use GetAddressAsString to get the name instead of passing the hostname and the IP into a string.
2009-04-08 12:52:53 +00:00
svnsync
3fdb8a62c4
(svn r15966) -Fix: over time, several incosistancies were not fixed by WT2. Take care of that now. Also introduce #textdir for all languages.
2009-04-07 14:28:32 +00:00
frosch
3393da4810
(svn r15958) -Fix [FS#2787]: Abort production callback after 0x10000 iterations and show a messagebox blaming the newgrf. (mizipzor)
2009-04-05 12:17:36 +00:00
alberth
ccd2468eb2
(svn r15943) -Fix: Tooltip of detailed ratings window button showed wrong tip
2009-04-03 20:41:20 +00:00
rubidium
2052850425
(svn r15847) -Fix (r15837): the 'title' text of the music gui would be drawn big and in blue instead of small and in black
2009-03-25 14:21:50 +00:00
yexo
84fb615344
(svn r15835) -Codechange: Prevent using the return value of DrawString as much as possible.
2009-03-24 20:03:02 +00:00
rubidium
d20b8a95dd
(svn r15768) -Change: remove an "experimental" marker for something that has been working fine for a long time and remove the ununderstandable part of the description.
2009-03-19 18:23:51 +00:00
yexo
2e6e2457f1
(svn r15708) -Feature [FS#2728]: Pop up the AI Debug Window if one of the AIs crashed and show a message that the user should report the crash.
2009-03-14 01:32:04 +00:00
frosch
4129b418cc
(svn r15701) -Fix [FS#2595]: Blame NewGRFs returning inconsistent information in purchase-list/after building before users have a chance to blame OpenTTD for incorrectly autorenewing/-replacing.
2009-03-13 21:28:40 +00:00
rubidium
eb0d43aadd
(svn r15696) -Codechange: move the NewGRF language ID into the language file instead of maintaining a table in the code.
2009-03-13 00:30:26 +00:00
belugas
f6e4bc765a
(svn r15695) -Feature [FS#2672]: Allow the number of towns that will be generated in the generate world window to be customized.
...
Some warnings:
-the maximum number of towns to be accepted is set to 5000
-the minimum number of towns to be accepted is set to 1
-the number that is specified is NOT guaranteed to be the exact number of towns generated. The normal mechanism of town creation has not been modified. So town placement can still fail.
-setting a custom number of town will change your difficulty settings to custom as well
2009-03-12 23:54:20 +00:00
rubidium
d5a2dc1d0b
(svn r15689) -Fix [FS#2720]: do not crash when the generate map doesn't contain a suitable location for a town.
2009-03-12 15:14:22 +00:00
yexo
3f73152b7f
(svn r15639) -Change: When you disable "Towns are allowed to build roads", pressing "Expand" in the town window in the scenario editor will no longer build roads.
2009-03-07 21:36:13 +00:00
rubidium
7831346ef8
(svn r15601) -Fix [FS#2615]: bridges/tunnels don't store tram owner making it possible to remove someone's tram tracks.
...
-Feature: allow building road stops on road/tram tracks of competitors.
2009-03-02 22:57:47 +00:00
yexo
a78724e824
(svn r15586) -Fix [FS#2687]: Changing vehicle.dynamic_engines when there are already vehicles can cause crashes.
2009-02-26 01:53:22 +00:00
frosch
a987c7299b
(svn r15559) -Feature: Show required/already-delivered cargo needed for town-growth in town-view-window. (and only if it is really needed)
2009-02-23 20:03:38 +00:00
smatz
42747e222c
(svn r15506) -Codechange: rename ScenarioEditorTownGenerationWindow to FoundTownWindow
2009-02-17 00:21:08 +00:00
michi_cc
84deeecc5b
(svn r15480) -Feature(tte): Show the cargo subtype in the vehicle details window.
2009-02-14 18:42:03 +00:00
rubidium
53caa6cb21
(svn r15474) -Cleanup: remove some (long) unused strings.
2009-02-14 01:29:18 +00:00
rubidium
9554b8aafe
(svn r15473) -Fix: add two missing tooltips in the intro gui
2009-02-13 21:24:21 +00:00
rubidium
424a494c7b
(svn r15472) -Fix: consistency of capitalisation of words in the intro gui and of NewGRF.
2009-02-13 21:19:32 +00:00
rubidium
f33bf2dddd
(svn r15469) -Fix (r15468): why doesn't subversion trigger the save of my text editor before doing the commit?
2009-02-13 17:55:45 +00:00
rubidium
8535ceb5e2
(svn r15468) -Fix: reword the multiplayer tooltip so it doesn't mention the (incorrect) number of players anymore.
2009-02-13 17:50:33 +00:00
rubidium
9fb19be134
(svn r15457) -Fix: typo in stringid.
2009-02-12 15:17:10 +00:00
rubidium
5239eee6ac
(svn r15444) -Fix (r15425): the chat messages gone gray. That gray colour was technically right. The string contained {GRAY}, but due to a latent bug (accidentally fixed in r15425) in the string drawing routing the gray would be interpreted as use palette colour 14, which is a white.
2009-02-11 01:46:09 +00:00
rubidium
05792c46a3
(svn r15429) -Change: do r15428 also for the string names.
2009-02-09 03:07:03 +00:00
rubidium
377ce6c5bf
(svn r15410) -Cleanup: get rid of most of the references to the 'patches' except where it's used for backward compatability.
2009-02-08 12:25:13 +00:00
frosch
27105127f6
(svn r15409) -Update: Currencies
...
Remove intermediate currency "New Turkish lira".
Add Euro introduction date for Slovakia.
Remove Euro introduction date for Hungary.
2009-02-08 12:02:28 +00:00
peter1138
967491a22d
(svn r15389) -Feature: Add ability to select which base graphics set is used from the Game Options window. The change takes effect when the window is closed. This option can only be used from the intro menu, as reloading graphics during a game may cause issues.
2009-02-07 01:01:02 +00:00
rubidium
ae2fda6c02
(svn r15388) -Change: unify the way Ctrl+Click is written.
2009-02-07 00:45:24 +00:00
rubidium
c346f249cd
(svn r15372) -Feature: filter the 'content' based on the tag/name. Based on a patch by Roujin.
2009-02-06 12:00:14 +00:00
rubidium
546cd4f70e
(svn r15363) -Fix [FS#2600]: inconsistency w.r.t. On/Off text for settings.
2009-02-05 22:05:58 +00:00
rubidium
0cf08d32c7
(svn r15362) -Change: make a string name more consistent.
2009-02-05 21:50:56 +00:00
smatz
6dff31d34b
(svn r15357) -Codechange: unify the way buttons are updated in the 'found town' window
2009-02-05 16:51:23 +00:00
smatz
324b54132c
(svn r15353) -Feature(tte): make it possible to have cities of various sizes
2009-02-05 15:28:01 +00:00
smatz
df2a387fc3
(svn r15342) -Feature: allow changing town layout in the 'Found new town' window
2009-02-04 22:52:34 +00:00
smatz
832e392855
(svn r15340) -Fix [FS#2121]: changing town road layout in-game caused ugly road networks
...
-Fix: use a flag instead of TL_NO_ROADS to forbid towns to build roads. The flag is ignored during world generation, so there won't be 'ghost' towns anymore
-Feature: town layout is now stored per town, so it is possible to (manually) set different layout for each town
2009-02-04 20:17:25 +00:00
peter1138
6899955b0c
(svn r15301) -Feature [FS#104]: Add option to group and subtotal expenses list in the company finance window. Concept from Zr40.
2009-01-31 21:27:36 +00:00
belugas
d7971e5e37
(svn r15293) -Feature [FS#2583]: Give a more meaningful message when towns refuse construction of noise-controlled airports
2009-01-29 03:12:31 +00:00
rubidium
04709f2798
(svn r15242) -Feature: allow moving clients between companies/spectators by the server and the clients themselves (dihedral)
2009-01-23 22:18:06 +00:00
peter1138
3d404c2927
(svn r15236) -Codechange: Rename realistic_acceleration patch option to train_acceleration_model, and change from boolean to value. Don't forget to update your settings.
2009-01-23 20:53:43 +00:00
rubidium
8382b76b0f
(svn r15221) -Change [FS#2574]: only show missing NewGRFs when opening the content download window from a NewGRF list and there are missing NewGRFs, otherwise show just all NewGRFs the system knows.
2009-01-23 10:20:29 +00:00
Yexo
08670da54a
(svn r15212) -Feature [FS#2566]: Change the dropdown box where you can chose which edges will be water to 4 pushbuttons (based on patch by planetmaker).
2009-01-23 00:18:27 +00:00
frosch
3f38615af1
(svn r15198) -Fix (r15190): Advanced setting was missing the 'on'/'off' part.
2009-01-21 20:50:53 +00:00
Yexo
db3ee34b44
(svn r15190) -Feature: Allow terraforming of the tiles at the edges of the map.
2009-01-21 02:31:55 +00:00
rubidium
ff328bf68b
(svn r15178) -Change: rename 'update' to 'upgrade' as that's a bit more clear
2009-01-20 21:05:13 +00:00
Yexo
3d35b3c2cc
(svn r15175) -Feature: Add the option to select the AIs to start in a new game and configure them via the gui.
2009-01-20 16:49:10 +00:00
Yexo
8fabd3982d
(svn r15148) -Cleanup: Remove the options "competitor start time" and "competitor intelligence" from the difficulty options because they already were unused.
2009-01-19 01:16:50 +00:00
smatz
a337c47d4f
(svn r15145) -Fix: crash when one tried to load a TTO savegame
...
-Fix (r15144): it wasn't safe at all, but the code broken code isn't needed anymore
2009-01-18 23:26:38 +00:00
rubidium
3a13b75e37
(svn r15126) -Feature: downloading content from a central server (content.openttd.org) where authors can upload they NewGRFS/AI etc. This should make joining servers that use only NewGRFs that are distributed via this system easier as the players can download the NewGRFs from in the game. It should also make it easier to see whether there are updates for NewGRFs and make the necessary updates.
2009-01-17 16:53:32 +00:00
rubidium
b1a33a494f
(svn r15104) -Codechange: unify the resolving of the xyz kbytes/megabytes strings.
2009-01-16 12:59:47 +00:00
truebrain
e2d2946007
(svn r15032) -Fix (r15030): Rubidium was too script-happy ;)
2009-01-12 17:33:10 +00:00
rubidium
eb22e265f2
(svn r15030) -Update (r15029): and from the other languages too (yay for WT2)
2009-01-12 17:25:38 +00:00
rubidium
221df9bb19
(svn r15029) -Cleanup (r15027): remove strings that aren't needed anymore
2009-01-12 17:20:16 +00:00
truebrain
a3dd7506d3
(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
...
NoAI is an API (a framework) to build your own AIs in. See:
http://wiki.openttd.org/wiki/index.php/AI:Main_Page
With many thanks to:
- glx and Rubidium for their syncing, feedback and hard work
- Yexo for his feedback, patches, and AIs which tested the system very deep
- Morloth for his feedback and patches
- TJIP for hosting a challenge which kept NoAI on track
- All AI authors for testing our AI API, and all other people who helped in one way or another
-Remove: all old AIs and their cheats/hacks
2009-01-12 17:11:45 +00:00
rubidium
1ef953e4a5
(svn r14989) -Codechange: remove a lookup table by reordering some items in english.txt (Swallow)
2009-01-11 14:01:45 +00:00
peter1138
510e0ce083
(svn r14979) -Fix: Disable a NewGRF from loading if it contains multiple Action 8s
2009-01-10 19:30:40 +00:00
rubidium
496f6aed3c
(svn r14974) -Change: reorder/reorganise the entries of the settings window (Alberth)
2009-01-10 17:35:19 +00:00
rubidium
7a0d957b05
(svn r14971) -Change: the colour of the patch page text so it becomes more visible as it changed background (Alberth)
2009-01-10 17:23:31 +00:00
rubidium
99337bf4a1
(svn r14959) -Fix [FS#2508]: wrong defaults for service interval when switching between service interval in days and service interval in percentages.
2009-01-10 16:24:42 +00:00
rubidium
db546e607f
(svn r14956) -Fix [FS#1832]: building new station parts didn't allocate a new station spec effectively breaking variable 41. This was due to the limited number of station specs that we can have per station. This fix makes newly build station parts create a new spec until one cannot allocate new station specs anymore and it'll revert to the old behaviour (sharing station specs).
2009-01-10 14:30:01 +00:00
rubidium
7878405a12
(svn r14954) -Fix [FS#1890]: sharing/cloning/inserting of orders that the/a vehicle (in the shared list) can't go to (wrong station type etc)
2009-01-10 13:00:38 +00:00
rubidium
c8c61e36bd
(svn r14919) -Feature: distant joining of stations (Frostregen and PhilSophus)
2009-01-08 16:35:45 +00:00
frosch
cf1e926e37
(svn r14902) -Feature: Advanced setting to keep various building tools active, which are usually closed after placing an object. (planetmaker)
2009-01-07 17:40:17 +00:00
rubidium
84dee1e738
(svn r14899) -Feature: remove the window limit, but leave a configurable limit on the number of non-sticky non-vital windows.
...
-Fix [FS#2499]: crashes/misbehaviours when (almost) all windows are stickied.
2009-01-07 16:11:27 +00:00
smatz
67bf6a0998
(svn r14835) -Change: apply the 'warn if train's income is negative' setting to other vehicle types, too
2009-01-04 18:34:23 +00:00
smatz
9a09e5c4a0
(svn r14831) -Codechange: use {VEHICLE} instead of Train/Ship/Road veh/Aircraft/{STRING} {COMMA} in lang files (part by Swallow)
2009-01-04 17:42:46 +00:00
rubidium
c9e8fd307e
(svn r14827) -Feature [FS#1984]: few (optional) optimisations to making (initial) orders (sulai)
2009-01-04 14:51:49 +00:00
rubidium
fa2bf69a53
(svn r14802) -Fix [FS#2490]: "(undefined string)" in default savegame/screenshot names when there's no company in the game.
2009-01-03 13:27:08 +00:00
rubidium
35f5783c62
(svn r14792) -Feature: make the date format for default savegame/screenshot names configurable
2009-01-03 00:58:59 +00:00
rubidium
aff7feb767
(svn r14791) -Add: the ability to make ISO dates with the string system (PhilSophus)
2009-01-03 00:56:16 +00:00
rubidium
1357b0a4c2
(svn r14789) -Feature: allow scrolling with the left mouse button pressed (if enabled). Primarily useful for systems with touch screen (aapo)
2009-01-02 22:42:05 +00:00
rubidium
6513bf3a3a
(svn r14781) -Change: someone changed _cur_year; so update it in a few hardcoded places... happy new year!
...
-Fix (r11790): a few instances were forgotten.
2009-01-01 22:21:25 +00:00
rubidium
a25e3f8d70
(svn r14764) -Codechange: make the '***' chat messages like "Game paused (not enough players)" fully translateable.
2008-12-29 10:37:53 +00:00
rubidium
683b65ee18
(svn r14755) -Codechange: remove ending year as it can't be changed anyways.
2008-12-28 16:09:58 +00:00
rubidium
b8d82cc28c
(svn r14752) -Fix [FS#2438]: revenue when clearing land would show up in red in the land info window as negative cost.
2008-12-26 23:37:53 +00:00
rubidium
217a72122a
(svn r14649) -Change: consistently use can't instead of primarily can't and a bit of cannot in english.txt.
2008-12-03 00:09:26 +00:00
rubidium
a614dd7174
(svn r14636) -Add: DOS port of OpenTTD, without network support though.
2008-11-26 13:12:45 +00:00
rubidium
fea78fbfbb
(svn r14618) -Feature: when the chosen language isn't supported by the current font, try to find a font that does and use that instead. Thanks to glx/michi_cc for the Windows implementation.
2008-11-24 18:53:17 +00:00
rubidium
2277a1ff9c
(svn r14610) -Fix [FS#2415]: possible stack corruption when reading corrupted sprites.
...
-Change: harden the sprite reading routine against corrupt sprites.
2008-11-23 13:42:05 +00:00
rubidium
aa126066b7
(svn r14595) -Add: Estonian currency.
...
-Change: Slovenia switched to the Euro in 2007.
2008-11-19 16:17:42 +00:00
rubidium
2ed3c27822
(svn r14592) -Feature [FS#1124]: non-destructive autofill with option to keep waiting times (PhilSophus)
2008-11-18 23:53:37 +00:00
rubidium
cdfa2d68b1
(svn r14582) -Fix [FS#2392]: blank box on cost estimation of levelling a flat area.
...
-Fix: make levelling, raising and lowering of an area behave the same.
2008-11-16 14:17:49 +00:00
rubidium
42df5cbc03
(svn r14524) -Add: stop-in-depot as part of orders (PhilSophus)
2008-10-24 14:49:45 +00:00
michi_cc
b3726f4c7c
(svn r14447) -Change [FS#2333]: Rename YAPP "advanced signals" to "path signals" and "normal signals" to "block signals".
2008-10-07 20:13:22 +00:00
rubidium
c9a82ac3e7
(svn r14423) -Codechange: also do r14221 for the strings.
2008-09-30 21:18:28 +00:00
belugas
217db3cb61
(svn r14352) -Feature: Allow sorting vehicles by remaining life time.
...
Patch by yorick
2008-09-17 02:30:24 +00:00
smatz
1266b1a73f
(svn r14334) -Feature: ability to reset name to default/automatic value (for vehicles, engines, towns, groups, stations, waypoints, managers and companies)
2008-09-15 19:02:50 +00:00
rubidium
d6bc633870
(svn r14298) -Fix [FS#2214]: "{CARGO} from unknown destination".
2008-09-12 17:16:04 +00:00
frosch
95ba19ee69
(svn r14276) -Fix: Rename one of the advanced settings, as 'TTDPatch compatible nonstop handling' wasn't a correct description anymore.
2008-09-08 19:20:39 +00:00
frosch
e3f2da01d3
(svn r14275) -Change: Rename 'Configure patches' to 'Advanced settings'.
2008-09-08 17:23:50 +00:00
smatz
06be820730
(svn r14263) -Codechange: give a better error message when removing a sign fails
2008-09-07 16:22:55 +00:00
rubidium
a4cd12274c
(svn r14233) -Feature/Fix [FS#2172]: save the palette of the loaded NewGRFs in the savegame, so joining with a server using Windows palette will make a client with the DOS palette do palette conversion and (thus) not cause a desync due to the different palettes disabling different NewGRFs.
2008-09-03 07:51:07 +00:00
peter1138
7bc5b136b1
(svn r14203) -Codechange: [NewGRF] Disable a GRF if it contains an unknown property, or tries to assign an invalid ID.
2008-08-31 16:41:27 +00:00
peter1138
4c56b827e5
(svn r14184) -Codechange: [NewGRF] Since our NewGRF handling is better than it used to be, disable a NewGRF if unexpected sprites are reached.
2008-08-29 20:03:51 +00:00
matthijs
262ddecfc5
(svn r14166) -Doc: Change "forbid 90 degree turn" patch option description to say "not with NTP" instead of "requires NPF" (which has been untrue since the introduction of YAPF). Thanks to FauxFaux for pointing this out.
2008-08-25 12:47:17 +00:00
belugas
14bc2b5d4f
(svn r14150) -Add: Add the count of trains using the current waypoint in the vehicle list window's caption
2008-08-24 01:39:56 +00:00
frosch
7c5d237447
(svn r14112) -Fix (r13715)[FS#2232]: Action B custom messages with parameteers were broken.
2008-08-20 19:31:35 +00:00
belugas
578833ef01
(svn r14106) -Fix(r14104): A string too much been commited
2008-08-20 13:32:57 +00:00
belugas
77ee099212
(svn r14104) -Feature: Add a window for waypoints, allowing to view all the trains having the selected waypoint in their orders.
...
Changing its name is also supported from the same new window.
Gui based on work done by Satyap, on FS#2025.
2008-08-20 01:29:05 +00:00
frosch
f7826f8a37
(svn r14083) -Fix [FS#1264, FS#2037, FS#2038, FS#2110]: Rewrite the autoreplace kernel.
2008-08-16 14:02:20 +00:00
rubidium
bd0a420744
(svn r13955) -Codechange [YAPP]: Try to extend the path of a stuck train so it is able to continue. (michi_cc)
2008-08-02 22:54:38 +00:00
rubidium
e9c33fb288
(svn r13950) -Add [YAPP]: Trains can now also be in a 'stuck' state when waiting on a path reservation. (michi_cc)
2008-08-02 22:53:21 +00:00
rubidium
908591b40a
(svn r13938) -Codechange [YAPP]: Add the new signals to the build signal GUI. (michi_cc)
2008-08-02 22:50:22 +00:00
rubidium
60006ad24c
(svn r13935) -Codechange [YAPP]: PBS signals can now be built with the normal signal tools. (michi_cc)
2008-08-02 22:49:23 +00:00
rubidium
fe4f23dba2
(svn r13932) -Add [YAPP]: PBS signals added to the map array. The signals are drawn using the old Patch-like PBS sprites. (michi_cc)
2008-08-02 22:48:43 +00:00
rubidium
df99103a31
(svn r13927) -Add [YAPP]: Draw reserved tracks darker, toggeld by a patch setting. (michi_cc)
2008-08-02 22:47:34 +00:00
frosch
770d293788
(svn r13923) -Feature: Show [total-]cargo info in depot when [ctrl-]right-clicking on vehicle.
2008-08-02 12:43:45 +00:00
rubidium
d67ef3573c
(svn r13917) -Fix [FS#2178]: wrong tooltip for the industry directory's list.
2008-08-01 23:08:11 +00:00
belugas
d358eff64d
(svn r13872) -Feature: Split the news message announcing opening and closure of industries into two news of their own
2008-07-30 01:53:03 +00:00
smatz
05c2a8eba4
(svn r13830) -Feature: show additional NewGRF info in the Tile Info window for stations, houses and industries
2008-07-25 22:37:34 +00:00
smatz
aae2aa64c4
(svn r13816) -Fix [FS#2150]: check for vehicle length changes outside a depot (callback 0x11) and give a warning about that
2008-07-24 15:19:26 +00:00
glx
ac9459c46c
(svn r13797) -Fix [FS#2160](r13715): crash when displaying save/load errors
2008-07-23 13:15:54 +00:00
peter1138
6e0af9fdfe
(svn r13781) -Feature: NewGRF presets, selected by a drop down list in the NewGRF window. Presets are saved in the config file.
2008-07-22 14:17:29 +00:00
rubidium
5f280d0e50
(svn r13732) -Feature: add a few extra columns with information to the server list. Patch by Pegasus.
2008-07-18 20:44:35 +00:00
rubidium
891bec7e23
(svn r13730) -Fix: make a copy of the names for news messages about the deletion of companies as the removal of a company could lead to wrong names in the news messages.
2008-07-18 16:26:51 +00:00
rubidium
ab234cf90c
(svn r13715) -Fix [FS#2129]: C-like strings had to be rebound each time they were printed, otherwise the text could change due to the few number of slots that could be used to bind.
...
-Codechange: remove all BindCString and related functions and replace it by RAW_STRING which prints the C-string raw pointer that is on the 'print stack'.
2008-07-17 13:47:04 +00:00
rubidium
0f4d9a8e49
(svn r13704) -Fix: make timetables work more sensible when used in conjunction with conditional orders, i.e. make it possibly to tell how long to travel to the next destination if you jump.
2008-07-14 21:01:49 +00:00
rubidium
be722412fa
(svn r13702) -Fix: do not overflow the order/timetable window when 'long' orders are displayed.
2008-07-14 20:18:06 +00:00
skidd13
41b09d4027
(svn r13628) -Feature: enable building of aqueducts in the scenario editor
...
-Codechange: related to this split the waterway based buttons from the landscape generation window
2008-06-25 17:30:16 +00:00
rubidium
4ccd8a6786
(svn r13576) -Codechange: disable static NewGRFs when non-static NewGRFs query them in the context of network games. This makes it impossible for static NewGRFs to disable non-static NewGRFs and 'bad' things happening because the non-static NewGRF doesn't know about the static NewGRF.
2008-06-19 10:20:45 +00:00
belugas
bcb71a011e
(svn r13513) -Codechange: Give proper message when building a river fails.
...
Give proper description of a river tile with the Query Tool.
Extracted (in part) from FS#1884, by Ammler
2008-06-14 01:08:59 +00:00
smatz
5d5d9f682e
(svn r13479) -Codechange: don't use word 'bridge' for aqueducts that often
2008-06-11 17:35:55 +00:00
smatz
881d384e56
(svn r13477) -Fix (r13464): correct tile type in the Query tile info window
2008-06-11 16:24:00 +00:00
rubidium
0900f3388a
(svn r13444) -Codechange: make the order GUI somewhat more efficient. The most used options can be done with a single click now.
2008-06-10 16:46:11 +00:00
skidd13
b80425fdf9
(svn r13311) -Codechange: Use GUIList for the industry directory window
...
-Codechange: Replaced the four sort buttons by a dropdown
-Codechange: Reduced the default window size
2008-05-28 16:45:00 +00:00
belugas
fc35ad9ee9
(svn r13226) -Feature: Allow to have more than only two airports per town. The number of airports is now controlled by the noise each of them generates, the distance from town's center and how tolerant the town is.
...
Initial concept : TTDPatch (moreairpots), Initial code : Pasky
Thanks to BigBB (help coding), Smatz Skidd13 and frosch for bugcatches and advices
2008-05-24 02:54:47 +00:00
frosch
eca692ef90
(svn r13206) -Feature(ette): Display all owners of a tile in the tile-info-window.
2008-05-21 22:15:39 +00:00
glx
7e1ac0ce57
(svn r12967) -Fix (r12966): my lang update script failed
2008-05-05 23:04:24 +00:00
glx
e326a03c4c
(svn r12966) -Update: apply english.txt changes from r12965 to other languages
2008-05-05 22:52:49 +00:00
glx
963dce0d47
(svn r12965) -Codechange: add support for callback 37 in industries directory window
2008-05-05 22:42:06 +00:00
peter1138
a00371c8db
(svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
2008-04-29 21:31:29 +00:00
smatz
805e1db332
(svn r12904) -Fix [FS#1953]: remove trams from savegames saved in OTTD without tram support, it is better than to simply crash
2008-04-25 16:33:40 +00:00
glx
f7d3d879c5
(svn r12808) -Fix: enforce autorenew values range in command
...
-Fix: typo in english.txt
2008-04-20 21:36:41 +00:00
rubidium
31411d4755
(svn r12766) -Add: sorting by road vehicle/train length. Based on a patch by Sir Bob.
2008-04-18 10:58:11 +00:00
rubidium
172237e326
(svn r12709) -Feature: show the last joined server. Heavily based on a patch by Yexo.
2008-04-14 20:31:21 +00:00
maedhros
c0fbfd03ac
(svn r12700) -Cleanup (r12699): Remove an unused string.
2008-04-14 12:42:01 +00:00
rubidium
af3723e217
(svn r12687) -Change: show when a vehicle is actually leaving the station instead of loading/unloading.
2008-04-13 16:48:28 +00:00
rubidium
ed250cc7b5
(svn r12670) -Add: unconditional/always order 'jump/skip' variable.
2008-04-12 13:07:25 +00:00
rubidium
ac94b6384b
(svn r12667) -Feature: conditional 'skip/jump' orders.
2008-04-12 11:58:19 +00:00
rubidium
cebe2001ba
(svn r12661) -Add: ability to send a vehicle (using default orders) to the nearest depot.
2008-04-11 15:58:46 +00:00
rubidium
3919c30c2d
(svn r12660) -Codechange: make the creation of depot order strings a little more modular (instead of causing a string explosion).
2008-04-11 14:27:18 +00:00
rubidium
3a0cb23548
(svn r12656) -Fix: tooltips for some order buttons are outdated/incorrect.
2008-04-10 22:18:33 +00:00
rubidium
ba0a5814c2
(svn r12652) -Codechange: rework the order GUI a little more to make it a little more clear that 'transfer' is just an unload type.
2008-04-10 17:23:51 +00:00
rubidium
6379c30d26
(svn r12650) -Feature: ability to force a vehicle to not load at a station.
...
-Feature: ability to force a vehicle to not unload at a station.
2008-04-10 10:18:03 +00:00
rubidium
3974bf2199
(svn r12649) -Fix: refit orders not being shown.
...
-Fix: unusable non-stop orders shown for waypoints and depots.
2008-04-10 10:02:15 +00:00
rubidium
5992dad01f
(svn r12648) -Feature: allow four different non-stop types in a single game instead of two. The "TTDP compatible order" setting now only sets the default behaviour of new trains.
...
-Feature: allow three different load type in a single game instead of two. One can choose full load all and full load any instead of full load being governed by the "full load any" patch setting.
2008-04-10 08:30:15 +00:00
rubidium
2ac6af4e48
(svn r12644) -Codechange: rework the order gui a little to prepare it for some future changes.
2008-04-09 23:00:12 +00:00
rubidium
c9e9e6005b
(svn r12643) -Codechange: be more explicit about the orders a vehicle has (non stop and full load are ambiguous and depend on some patch settings).
2008-04-09 22:01:23 +00:00
rubidium
70f3413a36
(svn r12641) -Codechange: do not use the same button for two completely distinct tasks, just make an extra button for it and hide them when not needed.
2008-04-09 19:52:33 +00:00
rubidium
1bd5a29df5
(svn r12596) -Feature: show what cargos a station could be supplied with. Patch by Roujin.
2008-04-06 22:32:20 +00:00
smatz
febc5150c9
(svn r12547) -Feature: invisibility options to make objects invisible instead of transparent
2008-04-03 19:55:40 +00:00
skidd13
584bbfd7e7
(svn r12534) -Feature: Add a new type of town road layouts - random for each town
2008-04-01 16:27:01 +00:00
glx
226e48cf83
(svn r12455) -Codechange: Implement NewGRF callback 37 (cargo sub-type display for industries)
2008-03-28 02:30:10 +00:00
rubidium
e9dad7637e
(svn r12441) -Feature: open the time table when pressing the order button while pressing the CTRL key. Patch by Phil Sophus.
2008-03-27 14:34:29 +00:00
rubidium
327e870962
(svn r12425) -Feature [FS#1846]: On Screen Keyboard for input fields so someone without a keyboard can enter text too. Patch by Dominik.
2008-03-26 10:08:17 +00:00
glx
fed6a25799
(svn r12407) -Add [FS#1866]: more language flags for servers
2008-03-24 20:30:08 +00:00
maedhros
292cfc56f6
(svn r12391) -Feature: Show whether a town is a "city" in the town description title bar.
2008-03-22 11:27:46 +00:00
peter1138
5049fbb081
(svn r12329) -Fix [FS#1819]: Disallow building level crossings over one-way roads as this allowed competitors to remove the one-way state.
2008-03-03 19:15:53 +00:00
peter1138
926f5d548d
(svn r12293) -Feature: Ability to change aircraft speed factor, from so
...
called 'realistic' (matching other vehicles) (1/1) to original TTD
speed (1/4). Note this option defaults to original TTD speed.
2008-02-27 21:07:12 +00:00
smatz
507728f46b
(svn r12129) -Change [FS#1759]: simplified patch settings for pathfinders (Yorick)
2008-02-13 14:21:36 +00:00
smatz
9e0a93d286
(svn r12104) -Fix (r12103): remember loading indicators transparency settings and make in switchable by Ctrl+9
2008-02-10 18:31:33 +00:00
smatz
8a768652c8
(svn r12103) -Feature(tte): separate catenary transparency settings from building transparency settings
2008-02-10 15:53:26 +00:00
maedhros
4e839aacf6
(svn r12102) -Feature: Allow locking individual transparency settings so they will not be changed by pressing 'x'. (Roujin)
2008-02-10 14:49:44 +00:00
orudge
2ef11e0b8b
(svn r12026) -Update: 'exit' is consistent with UK English in OpenTTD, 'quit' with US English
2008-01-30 19:07:41 +00:00
frosch
a2b35067dd
(svn r12023) -Fix [FS#1690]: Put a better suited text in the quit-dialog.
2008-01-30 17:56:19 +00:00
belugas
caf7e8655c
(svn r12022) -Revert(r12018): Invisible trees are now separate from the building concept.
...
So when you want invisible trees, just select the option of the same name in the Patch Options and toggle transparency of trees.
More to come on the saga of Invisibility. So stay tuned.
2008-01-30 17:36:28 +00:00
maedhros
21eef65e77
(svn r11994) -Codechange: Remove numbers from string names where the strings aren't present in TTD, since they don't correspond to either TTD's TextIDs or OpenTTD's StringIDs.
2008-01-27 17:32:12 +00:00
peter1138
c6656d6b2f
(svn r11990) -Codechange: Show all cargo sources (en-route from) in the station view
...
cargo waiting list instead of just one. The station view window is now
resizable to cope with the extra information.
2008-01-26 22:15:39 +00:00
peter1138
4a2f7db99b
(svn r11926) -Feature: Rivers. Graphics must be provided by NewGRF else rivers are drawn as canals. Rivers can currently only be placed with-in the scenario editor.
2008-01-19 17:00:54 +00:00
peter1138
b6d0684826
(svn r11919) -Codechange: Assign numbered parameters to world generator widgets to avoid separate DrawString()s, and do the same for the scenario flat-land window.
2008-01-18 21:08:40 +00:00
peter1138
68fc3b35da
(svn r11893) -Codechange: build map size drop downs dynamically and remove unneeded strings
2008-01-17 14:00:17 +00:00
rubidium
2817e5425b
(svn r11874) -Fix [FS#1655]: all wagons of maglev/monorail trains would get the livery colour of the engine instead of their wagon type.
2008-01-16 11:25:15 +00:00
rubidium
ebb6259057
(svn r11790) -Update: apparantly it's 2008 already ;). Patch by Anne Stellingwerf (FS#1613).
2008-01-09 11:46:40 +00:00
belugas
3dd61f423a
(svn r11734) -Change: Allow ToggleFullScreen to return the result of the operation' attempt. Previously, only visual clues were available.
...
-Fix[FS#1519]: When you can not use this resolution at full screen, now you'll know that it failed.
As for the reason it did not work, each computer/OS has its reason.
2008-01-01 14:20:48 +00:00
smatz
38f0e422ac
(svn r11707) -Fix: do not allow refitting flooded (destroyed) vehicles
2007-12-27 14:10:47 +00:00
miham
5dc1fcea04
(svn r11660) -Change: english -> english (uk), english_us ->english (us)
2007-12-18 18:08:51 +00:00
rubidium
625a4f8e9a
(svn r11598) -Change [FS#1518]: some tooltips of the main toolbar did not 'enumerate' all options in a drop down menu.
2007-12-08 14:54:43 +00:00
rubidium
8c5c0e9367
(svn r11573) -Codechange: pause games that miss GRFs by default and throw some warnings and disclaimers when you want to unpause it.
2007-12-04 22:50:07 +00:00
rubidium
d9081ad3f5
(svn r11556) -Feature: allow setting a default password for new companies in network games.
2007-12-02 14:48:26 +00:00
rubidium
08ab4e1850
(svn r11547) -Add: signal selection GUI for the ones that really like to use that over CTRL. Patch by BigBB.
2007-12-01 21:40:18 +00:00
belugas
4f030bbfff
(svn r11545) -Revert(r11543): The result is not what was expected. Looks like more work might be needed
2007-12-01 02:59:22 +00:00
belugas
aa0d37854d
(svn r11543) -Codechange: Give a more adequate message when trying to place an industry required to be built over a house on any other type of tiles.
...
In reference to FS#1492, and other "bugs" like that one
2007-12-01 01:31:05 +00:00
rubidium
221e9271c5
(svn r11507) -Fix [FS#1463]: signs totally illegible when transparant signs is turned on and zoomed out more than one level.
2007-11-24 09:27:20 +00:00
belugas
006acff183
(svn r11474) -Feature: Allow to resize on creation the smallmap gui in order to show all the types industry available.
...
-Feature: Allow to enable/disable individually or all at once, the industries shown on small map.
This will permit to easily find those that are of some interest for the player.
Heavily based on gule's patch
2007-11-19 04:34:40 +00:00
skidd13
9737bf20c0
(svn r11457) -Fix: (r11455) Reenable the accidentaly removed one way roads option
...
-Change: Enable one way roads like the remove via a toolbar icon
2007-11-18 13:55:23 +00:00
rubidium
4dcd71038d
(svn r11442) -Feature: make news messages related to the industry (production) changes better configurable; you can now disable news messages popping up for industries you are not servicing. Patch by Alberth.
2007-11-15 22:20:33 +00:00
rubidium
56b1317e70
(svn r11435) -Codechange: show all players who have shares, not just the first two. Patch by SmatZ.
2007-11-15 17:49:50 +00:00
rubidium
9d85d9d41f
(svn r11420) -Fix [FS#1006]: industry closure news not properly shown when the news item pops up after the industry has been removed from the map.
2007-11-12 18:32:04 +00:00
truelight
f6dda29549
(svn r11409) -Update: as of now, I am a retired Developer, so mark me as such
2007-11-11 14:32:18 +00:00
rubidium
b14c94867a
(svn r11355) -Fix [FS#1377]: loading too many GRFs was not handled gracefully causing crashes and such.
2007-10-29 23:02:31 +00:00
rubidium
2c1bfe10ac
(svn r11339) -Add: autoroad; same as autorail, but for road and trams and only on X and Y direction. Patch by Octopussy and skidd13.
2007-10-22 19:11:50 +00:00
rubidium
f4775d06bb
(svn r11330) -Add: OTTD version checking for NewGRFs. This allows NewGRFs to do something different for different versions of OpenTTD, like disabling it for too low versions or loading different graphics.
2007-10-21 14:59:05 +00:00
rubidium
322746ee11
(svn r11269) -Feature: user customisable faces. Patch by BigBB.
2007-10-15 19:59:27 +00:00
rubidium
b6c9bc80cf
(svn r11229) -Fix [FS#1307]: one could sell vehicles that were crashed in a depot, which would still yield money.
2007-10-08 20:06:37 +00:00
rubidium
0fd7d6257b
(svn r11213) -Fix [FS#1298]: confusing messages when trying to build a bridge.
2007-10-05 22:10:15 +00:00
rubidium
ff14665f6e
(svn r11188) -Codechange: rewrite of the town action related code (remove some of the magic).
...
-Feature: possibility to disable exclusive rights and giving money. Both by skidd13.
2007-09-30 17:38:42 +00:00
rubidium
01edaeec57
(svn r11172) -Codechange: rewrite of town road building and addition of the possibility to clean up unconnected road bits during the local road reconstructions. Based on a patch by skidd13.
2007-09-26 16:12:43 +00:00
rubidium
fef64185b8
(svn r11107) -Feature: some tool so one can still build tunnels under rails (and other structures) when the owner of the structure built it on foundations and if you have enough "empty" space ofcourse. One could use the tool for some other construction needs too. Patch by frosch.
2007-09-14 22:27:40 +00:00
rubidium
efea7622ac
(svn r11067) -Codechange: also make it possible to use the advanced vehicle list for other players. Patch by SmatZ.
2007-09-09 10:34:32 +00:00
rubidium
3243b07542
(svn r11063) -Codechange: make it possible for people to view the loading indicators of everyone. Patch by SmatZ.
2007-09-08 22:04:49 +00:00
bjarni
e10361a0eb
(svn r10996) -Feature: [OSX] added more options for right click emulation (controlled from the interface tab in the patch window)
...
This only works with the cocoa drivers (you will use the cocoa drivers unless you manually switched to SDL and compiled yourself)
Note: if control-click is selected, then the ingame control-click (like presignals and such) will be command-click
Requested and tested by ln- (so he should be blamed if this goes wrong :P )
2007-08-29 08:20:04 +00:00
rubidium
83f83685c0
(svn r10886) -Codechange: modify the "start network server" GUI so it can actually handle more than 10 clients/companies/spectators in a nice way, i.e. without making a combobox with 100 players and add 90 new strings to be able to do so.
2007-08-14 10:46:38 +00:00
truelight
114161bb7a
(svn r10878) -Add [FS#653]: added TileHeight to the Land Area Information tool (blove)
2007-08-13 18:59:34 +00:00
rubidium
5f920e91c7
(svn r10821) -Cleanup: remove the strings that are not needed anymore since r10820.
2007-08-07 15:22:58 +00:00
rubidium
58a3b5e60d
(svn r10627) -Fix [FS#1052]: be consistent with the space between the company name and the player number, i.e. always put a space between them.
2007-07-19 17:27:49 +00:00
rubidium
7aec26887c
(svn r10567) -Add [FS#915]: a "group" with ungrouped vehicles. Patch by Matthias Wolf.
2007-07-14 23:10:27 +00:00
belugas
a5da0e6609
(svn r10496) -Feature: Replace all the windows for Industry building by a more flexible one.
...
Thanks to Csaboka (from TTDPatch dev team) for his hints and original design (which i've found while it was halfway done, so i could make it more compliant ;)). Don't expect it to be a carbon-copy though. A few differences can be found here and there.
Thanks to Rubidium for his helping hand. Hope you will like it as we do :)
2007-07-10 00:59:00 +00:00
rubidium
8b54aab214
(svn r10473) -Codechange: make the industry "window", the one that shows when you click on an industry, more flexible to allow easier integration with newindustries.
2007-07-08 00:25:05 +00:00
rubidium
0d68a919d9
(svn r10451) -Add: support for "prospecting" raw industries, i.e. you pay an amount of money and then it might (with a given chance) build a raw industry somewhere on the map.
2007-07-06 07:24:10 +00:00
glx
53ab57cbe4
(svn r10415) -Revert (r10403), Fix (r10323): 'message from company' test must use {STRING1}, so pass it the correct params
2007-07-03 17:20:17 +00:00
peter1138
1c4f7001d4
(svn r10403) -Fix (r10323): 'message from company' text used {STRING1} instead of {COMPANY}
2007-06-30 19:46:18 +00:00
peter1138
f3aebc411d
(svn r10401) -Feature: new sign editor features including switching to previous/next sign (XeryusTC)
2007-06-30 17:51:50 +00:00
peter1138
c692d897cd
(svn r10364) -Fix [FS#706]: checking for duplicate custom names was inconsistent, and tested all 'namespaces'. now only check names of the same type.
2007-06-27 20:53:25 +00:00
rubidium
52fbdd62a2
(svn r10353) -Fix/Feature [FS#669]: disallow (in the GUI) the building of infrastructure you do not have available vehicles for. This means that the airport building button is disabled till you can actually build aircraft. The game itself will not disallow you to build the infrastructure and this "new" behaviour can be overriden with a patch setting.
2007-06-27 14:15:48 +00:00
maedhros
6fe1113382
(svn r10338) -Codechange: Show the total time that the timetable will take.
2007-06-26 11:01:06 +00:00
maedhros
4af9ca5335
(svn r10331) -Feature: Add the possibility of automatically filling in timetables based on
...
the times from the first (or subsequent) run-throughs.
2007-06-25 20:55:43 +00:00
peter1138
2fce0506a6
(svn r10330) -Fix [FS#939]: budget window used wrong param for loan repay/borrow amounts
2007-06-25 20:32:05 +00:00
rubidium
8b2c8b6164
(svn r10329) -Feature [FS#812]: (patch) option to select the "default" rail type when you start a new game or load a game. This is done either static, i.e. rail, electrified rail, monorail and maglev, or dynamic which takes either the first or last available railtype or the railtype that is used most on the map.
2007-06-25 19:13:55 +00:00
peter1138
d69589b3c2
(svn r10324) -Codechange: reference engine names by index
2007-06-25 14:46:32 +00:00
peter1138
eb6594caa8
(svn r10323) -Codechange: reference company name, number and player (president) name
...
by index
2007-06-25 13:30:38 +00:00
peter1138
fd73ea2058
(svn r10321) -Codechange: refer to sign text by index
2007-06-25 10:40:56 +00:00
rubidium
5c6106cbcf
(svn r10320) -Fix [FS#278]: one could only build a limited number of stations before one had to rename them.
2007-06-25 10:22:48 +00:00
peter1138
74e34ee729
(svn r10316) -Codechange: (consistently) use index to refer to group names. Also the group string_id is irrelevant unless it is a custom name, so don't 'waste' a savegame string id.
2007-06-25 07:33:40 +00:00
peter1138
fc7418d19d
(svn r10314) -Codechange: Refer to vehicle names by index
2007-06-24 22:42:11 +00:00
rubidium
c600158c1d
(svn r10300) -Fix [FS#917]: give a better explanation why the loading of a savegame failed and do not crash on loading savegames that were altered by patches or branches.
2007-06-24 12:27:11 +00:00
truelight
cc533d77e5
(svn r10271) -Fix r9563: move the Transparency Option menu item to the place it should have been in the first place: Option Menu, not Map Menu (go figure :p)
2007-06-22 18:43:11 +00:00
truelight
f80fa33cc5
(svn r10270) -Add: prefixed the loading indicator with an arrow, up meaning vehicle is loading, down meaning vehicle is unloading
2007-06-22 18:28:44 +00:00
rubidium
fb7964e902
(svn r10261) -Cleanup: we do not need CURRENCY64 and CURRCOMPACT64 anymore, because everything is already 64 bits by default.
2007-06-21 17:38:59 +00:00
truelight
56eb1738ee
(svn r10254) -Feature: loading indicator, which shows in % how full a vehicle is while loading/unloading (TheJosh)
2007-06-21 16:17:47 +00:00
maedhros
cf0118ee63
(svn r10236) -Feature: Introduce a form of timetabling for vehicles.
2007-06-20 19:17:22 +00:00
rubidium
55b93b1c05
(svn r10230) -Fix [FS#594]: terraforming wipes out canals. Now you always have to remove the canal before terraforming, instead of "just" removing the canal.
2007-06-19 21:15:14 +00:00
maedhros
3e326085fa
(svn r10097) -Feature: Add support for articulated road vehicles, or callbacks 11 and 17 for
...
road vehicles for those who prefer the technical explanation.
2007-06-11 14:00:16 +00:00
rubidium
6b1cb3aaae
(svn r10071) -Feature [FS#828]: moving of orders (skidd13).
2007-06-08 18:59:29 +00:00
rubidium
c4806955e5
(svn r10033) -Feature [FS#760]: skip to the selected order in the order list when clicking on the "skip" button while pressing CTRL.
2007-06-04 19:32:45 +00:00
glx
6e653cd1ab
(svn r10017) -Add (FS#790): more languages flags for servers
2007-06-01 23:06:01 +00:00
glx
2958f0c53a
(svn r10006) -Fix (FS#362): allow different signal types on one tile
2007-05-31 21:21:04 +00:00
rubidium
253aa1b0b0
(svn r9999) -Feature: make it possible to disallow busses and lorries to go a specific way on straight pieces of road.
2007-05-31 15:15:00 +00:00
peter1138
344e9007fe
(svn r9962) -Feature: Add smooth viewport scrolling. This must be enabled with patch setting 'smooth_scroll'
2007-05-28 16:46:16 +00:00
rubidium
2dd0ba36cb
(svn r9957) -Change: replace cargo tram with freight tram for consistency.
2007-05-27 10:00:37 +00:00
peter1138
974aebcce5
(svn r9956) -Codechange: Add tram livery schemes
2007-05-27 09:33:41 +00:00
bjarni
c346cc430a
(svn r9941) -Fix: trams could be cloned to appear in normal road depots and vice versa (spotted by Desolator)
2007-05-26 20:30:55 +00:00
rubidium
71614fef81
(svn r9925) -Fix: wrong tooltips in station picker.
2007-05-25 23:21:32 +00:00
rubidium
17390241e6
(svn r9923) -Add: support for Action 0 Road vehicles, property 1C, bit 0.
2007-05-25 22:07:40 +00:00
maedhros
39016328cc
(svn r9905) -Feature: Allow building new stations adjacent to existing stations by holding down control. Based on a patch by Wolf01.
2007-05-23 17:33:03 +00:00
miham
9f148789c8
(svn r9899) -Update: WebTranslator2 update to 2007-05-22 23:52:38
...
american - 32 fixed by WhiteRabbit (32)
brazilian_portuguese - 25 fixed by tucalipe (25)
bulgarian - 6 fixed by thetitan (6)
danish - 32 fixed, 21 changed by ThomasA (53)
dutch - 32 fixed, 3 changed by habell (35)
french - 32 fixed by glx (32)
german - 17 fixed by Neonox (17)
hungarian - 32 fixed by miham (32)
italian - 32 fixed by lorenzodv (32)
korean - 29 fixed by darkttd (29)
slovak - 35 fixed by lengyel (35)
slovenian - 10 fixed by Necrolyte (10)
spanish - 34 fixed by eusebio (34)
swedish - 32 fixed by giddorah (32)
2007-05-22 21:55:37 +00:00
rubidium
7d4be11516
(svn r9874) -Feature: advanced vehicle lists a.k.a. group interface. Now you can make groups of vehicles and perform all kinds of tasks on that given group. Original code by nycom and graphics by skidd13.
2007-05-19 09:40:18 +00:00
belugas
aff49954bf
(svn r9779) -Feature: Add the possiblity to choose different road patterns for towns to use.
...
Possible patterns are :
No Road (not available in scenario editor)
Original (for the nostalgics)
Better Roads (same as original, but based on distance of 2 tiles instead of one)
2x2 grids
3x3 grids
Patch by skiddl13
2007-05-04 16:27:13 +00:00
belugas
9b7a615887
(svn r9762) -Feature: Two new difficulty settings : Very low number of towns and very low number of industries
...
Based on FS#289, by pitt2
2007-05-01 17:16:51 +00:00
maedhros
6ebe60fc17
(svn r9734) -Feature: Add an option to automatically pause when starting a new game.
2007-04-28 15:06:32 +00:00
maedhros
16a948a463
(svn r9667) -Feature: Add the concept of cities. A (configurable) proportion of towns can
...
start off larger, and will grow twice as quickly as other towns. They can also
be placed specifically in the scenario editor. Thanks to TheJosh for the
initial patch and the idea.
2007-04-18 14:23:30 +00:00
maedhros
61fe356880
(svn r9613) -Feature: Make it possible to have some control over the town growth. The
...
default rate is TTD's original rate, and to approximate OpenTTD's previous
behaviour the rate should be set to "Fast" or "Very Fast". Town growth can be
switched off entirely, and if so, buildings will not be rebuilt. It is also
possible to specify a proportion of towns that grow twice as fast as the
others.
2007-04-12 17:24:34 +00:00
peter1138
a2cec54c9d
(svn r9563) -Feature: Add more finer control to transparency options, including a new toolbar, accessible from the map menu or Ctrl X. Patch by Wolf01.
2007-04-05 07:49:04 +00:00
maedhros
eae03e0f72
(svn r9543) -Fix [FS#691]: Split up STR_ENGINE_NOT_BUILDABLE into four strings so it can be
...
translated properly and remove "buildable", since it isn't actually a word.
2007-04-02 11:35:08 +00:00
maedhros
9c88baee67
(svn r9532) -Fix (r8741) [FS#708]: Make errors when building drive through road stops more descriptive.
2007-03-31 09:53:40 +00:00
bjarni
4cc3551ef2
(svn r9126) -Feature: "Function of scrollwheel" can now be set to off as well
...
Note: since this can be useful for all platforms, the GUI is no longer OSX specific.
Note: scrolling lists is still unaffected by this setting
2007-03-11 21:53:46 +00:00
rubidium
a2ca998dd4
(svn r9115) -Fix [FS#622]: make clear in the tooltips when the canal build tool (in the scenario editor) makes flooding water (ocean).
2007-03-11 14:17:53 +00:00
bjarni
50fe0fe059
(svn r9111) -Feature: [OSX] mighty mice and touchpads can now scroll the map (in all directions)
...
It has to be enabled first (in patches->interface) first and this will disable scrollwheel zooming
Note: patch setting "Map scrollwheel speed" might need to be changed since the "correct" setting
appears to depend on what kind of mouse is in use (mighty mouse or touchpad)
2007-03-11 10:55:35 +00:00
truelight
146e5e12ec
(svn r9097) -Fix [FS#525]: open and close messages now have their own setting, so you can hide economy changes, but do show open/close of industries
...
-Change: store news_display_opt in his own section, so it is no longer stored as uint in openttd.cfg (allows adding news-types easier)
2007-03-10 12:10:00 +00:00
maedhros
68020bfa6d
(svn r9037) -Feature: [NewGRF] Add support for Action 13, which allows you to translate
...
grf-specific texts. The translations will only be shown if you're using a
language with a grf language id and if a string hasn't already been set
specifically for the language you're using.
2007-03-06 22:00:13 +00:00
miham
53caedd0bf
(svn r9018) -Change: added SunOS as OS name in the quit dialog
2007-03-05 17:05:41 +00:00
rubidium
35fde14a52
(svn r9001) -Codechange: remove duplication of functions and strings with respect to the news of new vehicles.
2007-03-03 22:03:15 +00:00
rubidium
cf47f2a856
(svn r9000) -Fix [FS#581, r2572]: new locomotive names were not announced in the news, it said "new railway locomotive available - railway locomotive".
2007-03-03 20:43:52 +00:00
richk
d11e36e477
(svn r8978) -Feature: Rewrite of transfer system.
...
This major feature-fix keeps track of the value of transfers offloaded at a station, and hands on to a loading vehicle a credit note proportionate to the cargo loaded. The transferring vehicle is paid only for the distance it has travelled. eg. B-C in a transfer chain A-B-C-D.
When the final cargo is delivered, these credit notes are cashed, and the final vehicle is paid for A-D minus any credit notes it is carrying. The company bank balance increases by the value of the A-D route.
You still need to set up a profitable route; it is still easy to make a loss on transfers by bad planning. :)
2007-03-02 18:49:11 +00:00
rubidium
34154aa89e
(svn r8906) -Feature: translation dependant formatting of dates.
2007-02-26 00:36:57 +00:00
maedhros
8b6350d3a3
(svn r8881) -Feature: Allow built-in newgrf error messages to be translated, and load custom error messages properly.
2007-02-24 16:34:37 +00:00
maedhros
f2d63dcecf
(svn r8838) -Feature: Show newgrf error messages loaded in Action B in the newgrf gui
...
window. GRFs with an error have a warning symbol shown before the name.
2007-02-21 23:18:08 +00:00
rubidium
0e8f006dc1
(svn r8735) -Feature: drive-through road stops made possible by the hard work of mart3p.
2007-02-14 16:37:16 +00:00
tron
77be0abd3d
(svn r8563) -Fix
...
Replace very old tabs which should be spaces by spaces
2007-02-03 20:11:10 +00:00
Darkvater
33cadd5043
(svn r8513) -Cleanup (r8512): Remove the now unused strings from the language files, as well as two others that weren't used for ages (tgp had other strings for them, or simply not).
2007-02-01 16:28:11 +00:00
Darkvater
cace026c1b
(svn r8512) -Codechange: From the intro window enter the scenario editor. From the scenario editor dialog, remove the 'load heightmap' option and put that with the other options like 'load scenario', 'save scenario', etc. Play a little bit with positioning of elements inside the scenario editor dialog so it looks better.
2007-02-01 16:21:56 +00:00
Darkvater
3c2cb4871e
(svn r8507) -Codechange/Feature: Don't remove player-owned property on-load in the scenario editor. Add a button to the landscape window to do this.
2007-02-01 12:51:10 +00:00
rubidium
86b046864a
(svn r8461) -Feature: check for NewGRF compatability before actually downloading the map from a game server when connecting from the command prompt and internal console.
2007-01-30 17:22:56 +00:00
Darkvater
7b38614756
(svn r8421) -Codechange (r8420): rename STR_AVAILABLE_VEHICLES to STR_AVAILABLE_ROAD_VEHICLES for clarificaton (Tron)
2007-01-26 19:30:11 +00:00
Darkvater
1b47b17450
(svn r8420) -Codechange (r7418): Rename the 'New <vehtype>' button of the global vehicle lists to 'Available <vehtype>' as it is a view-only list, not one from which you can purchase (rolling) stock.
2007-01-26 19:24:02 +00:00
miham
1f826dc002
(svn r8359) [Translations] -Change: Removed the .UTF-8 suffix from isocodes
2007-01-22 20:52:20 +00:00
maedhros
895cc4fa47
(svn r8151) -Feature: Automatically build semaphores before a configurable date, which can be set by each network player seperately.
2007-01-15 22:18:35 +00:00
Darkvater
66c5cde981
(svn r8106) -Feature/Fix: Add the ability to load savegames when you don't have the exact GRF files in your list. GRF files that are found based on GRFID (but not on matching md5sum) are used instead of disabling them. This does not affect MP games, there you still need an exact match.
...
-GRF Window colour-codes changed a bit: Static is now grey, and compatible GRF (found locally only based on GRFID) are shown in orange. Compatible GRF's also have an orange status/warning text saying they're not the original the game was saved with.
-Loaded games with something amiss regarding GRF's will show an appropiate warning message.
2007-01-13 17:42:50 +00:00
Darkvater
f22c963dcf
(svn r7969) *whistle* 20067 has not yet come to pass; it's 2007 (I think my search&replace broke)
2007-01-07 17:32:35 +00:00
Darkvater
7b38ec131a
(svn r7968) -Update copyright/etc information to 2007
2007-01-07 16:55:30 +00:00
rubidium
66bbf336c6
(svn r7759) -Merge: makefile rewrite. This merge features:
...
- A proper ./configure, so everything needs to be configured only once, not for every make.
- Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies.
- A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC.
- Proper support for OSX universal binaries.
- Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files.
- Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files.
Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.
2007-01-02 19:19:48 +00:00