@ -210,7 +210,7 @@ static void CALLBACK TrackMouseTimerProc(HWND hwnd, UINT msg, UINT event, DWORD
}
}
static void MakeWindow ( bool full_screen )
static bool MakeWindow ( bool full_screen )
{
_fullscreen = full_screen ;
@ -242,8 +242,8 @@ static void MakeWindow(bool full_screen)
settings . dmDisplayFrequency = _display_hz ;
if ( ChangeDisplaySettings ( & settings , CDS_FULLSCREEN ) ! = DISP_CHANGE_SUCCESSFUL ) {
MakeWindow ( false ) ;
return ;
MakeWindow ( false ) ; // don't care about the result
return false ; // the request failed
}
} else if ( _wnd . fullscreen ) {
// restore display?
@ -291,6 +291,7 @@ static void MakeWindow(bool full_screen)
}
}
GameSizeChanged ( ) ; // invalidate all windows, force redraw
return true ; // the request succedded
}
static LRESULT CALLBACK WndProcGdi ( HWND hwnd , UINT msg , WPARAM wParam , LPARAM lParam )
@ -895,12 +896,10 @@ bool VideoDriver_Win32::ChangeResolution(int w, int h)
_wnd . width = _wnd . width_org = w ;
_wnd . height = _wnd . height_org = h ;
MakeWindow ( _fullscreen ) ; // _wnd.fullscreen screws up ingame resolution switching
return true ;
return MakeWindow ( _fullscreen ) ; // _wnd.fullscreen screws up ingame resolution switching
}
void VideoDriver_Win32 : : ToggleFullscreen ( bool full_screen )
bool VideoDriver_Win32 : : ToggleFullscreen ( bool full_screen )
{
MakeWindow( full_screen ) ;
return MakeWindow( full_screen ) ;
}