Jonathan G Rennison
5b6c0c1f2e
Debug: Change interfaces using SpriteGroupDumper
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Pass SpriteGroupDumper ref instead of print function
Make use_shadows non-static
2023-12-27 23:46:45 +00:00
Jonathan G Rennison
8c4d36a498
Debug: Rename dumper struct to label_dumper
2023-12-27 23:23:33 +00:00
Jonathan G Rennison
35d2842de0
Fix AirportGetNearestTown for rotated airports
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See: https://github.com/OpenTTD/OpenTTD/issues/11629
2023-12-26 22:27:13 +00:00
Jonathan G Rennison
43936575e6
Test: Avoid leaking widget tree in WindowDescTestsFixture
2023-12-26 21:53:07 +00:00
Jonathan G Rennison
0a6639bd4b
Avoid unnecessary airport/town noise recalculations during map generation
2023-12-26 20:04:21 +00:00
Jonathan G Rennison
ae1729fa50
Network: Include town noise levels in network game saves
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Don't recalculate on load for network clients
2023-12-26 20:04:21 +00:00
Jonathan G Rennison
2e9cb16254
Saveload: Simplify list handling in SlRefList
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Use reserve on load if suitable
2023-12-26 18:18:00 +00:00
Jonathan G Rennison
60378323ea
Fix AyStar::Init overriding max search nodes
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See: c05ffb22bd
2023-12-25 10:16:42 +00:00
Jonathan G Rennison
96570dc869
Add array include to spriteloader.hpp
2023-12-24 10:11:18 +00:00
Jonathan G Rennison
f57088b261
VarAction2: Cache current town industry counts/distances for var 67/68
2023-12-23 21:06:54 +00:00
Jonathan G Rennison
48f66306e5
VarAction2: Move IndustryLocationDistanceCache inside IndustriesScopeResolver
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Use in all cases, not just CBID_INDUSTRY_LOCATION
2023-12-23 20:27:53 +00:00
Jonathan G Rennison
39917e8ab2
VarAction2: Inline procedure calls in more cases
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Increase max procedure size limit
Allow all global variables
Allow industry variables: 67, 68
2023-12-23 16:49:31 +00:00
Jonathan G Rennison
d5a7a67b8c
Merge branch 'master' into jgrpp
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# Conflicts:
# .github/workflows/ci-build.yml
# src/ai/ai_gui.cpp
# src/blitter/32bpp_optimized.cpp
# src/blitter/32bpp_simple.cpp
# src/blitter/32bpp_sse2.cpp
# src/blitter/8bpp_optimized.cpp
# src/blitter/8bpp_simple.cpp
# src/blitter/null.cpp
# src/blitter/null.hpp
# src/company_gui.cpp
# src/game/game_gui.cpp
# src/genworld_gui.cpp
# src/gfx.cpp
# src/gfx_func.h
# src/graph_gui.cpp
# src/industry_gui.cpp
# src/linkgraph/linkgraphjob.cpp
# src/network/network_gui.cpp
# src/newgrf_debug_gui.cpp
# src/openttd.cpp
# src/pathfinder/npf/aystar.h
# src/road_gui.cpp
# src/saveload/order_sl.cpp
# src/saveload/saveload.cpp
# src/saveload/saveload.h
# src/script/api/script_log.cpp
# src/script/api/script_town.cpp
# src/script/script_gui.cpp
# src/settings.cpp
# src/settings_gui.cpp
# src/settings_table.cpp
# src/settings_type.h
# src/smallmap_gui.cpp
# src/sortlist_type.h
# src/spritecache.cpp
# src/spriteloader/grf.cpp
# src/spriteloader/grf.hpp
# src/spriteloader/spriteloader.hpp
# src/station_cmd.cpp
# src/station_cmd.h
# src/station_gui.cpp
# src/strings.cpp
# src/toolbar_gui.cpp
# src/town_cmd.cpp
# src/town_gui.cpp
# src/vehicle_gui.cpp
# src/vehicle_gui_base.h
# src/video/opengl.cpp
# src/video/opengl.h
# src/widgets/dropdown.cpp
# src/widgets/dropdown_type.h
# src/window_gui.h
2023-12-23 13:26:55 +00:00
Peter Nelson
5cb7a16edc
Fix #11618 : Don't try to display unavailable zoom levels in sprite aligner. ( #11619 )
2023-12-23 13:17:33 +00:00
Jonathan G Rennison
378a545dd4
Add setting for map edge behaviour, and how to display area outside map
2023-12-22 17:32:44 +00:00
Darragh
acfe367507
Fix #11442 : "default" colour in group colour window is not updated when changing master colour ( #11614 )
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Updated SelectCompanyLiveryWindow.DrawWidget method to check if a group's livery.in_use 0 bit is set, rendering the company's default colour if it has not been.
2023-12-22 17:56:09 +01:00
Peter Nelson
fd0aa3dd19
Fix #11515 : Zoom level could wrap around when changing interface scale. ( #11615 )
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This happened due to converting the new value to unsigned before clamping instead of after.
2023-12-22 15:23:42 +00:00
Peter Nelson
c1afbc9415
Fix: Update widget dimensions before updating viewport signs. ( #11611 )
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Viewport signs used fullbevel WidgetDimensions before it was updated for the new interface scale.
2023-12-20 22:10:05 +00:00
Loïc Guilloux
2d3af14181
Add: Horizontal scroll for script debug log ( #11597 )
2023-12-20 22:50:03 +01:00
Peter Nelson
0ca4b4e146
Change: Allow opening multiple script debug windows by holding Ctrl.
2023-12-20 20:39:07 +00:00
Peter Nelson
4a2038e301
Codechange: Make script debug window filter state per-window.
2023-12-20 20:39:07 +00:00
Peter Nelson
b85ecf9ac2
Codechange: Replace pointer to Sprite array with reference to SpriteCollection. ( #11580 )
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Add `SpriteLoader::SpriteCollection` type which is an array of `SpriteLoad::Sprite`.
This removes the ambiguity of what `SpriteLoader::Sprite *` is pointing to,
and cleans up mismatches using both dereference -> and array access [] for the
same object.
2023-12-20 20:38:21 +00:00
Peter Nelson
7466c3c39e
Fix: Draw unavailable mask over picker sprite instead of behind it.
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This makes these disabled picker buttons consistent with other disabled buttons.
2023-12-20 09:29:28 +00:00
Peter Nelson
712a4bb40b
Fix: Prevent picker preview sprites from overflowing button bevel.
2023-12-20 09:29:28 +00:00
Peter Nelson
313ee13e5f
Codechange: Add Rect version of FillDrawPixelInfo().
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This simplifies most callers as they longer have to split out a rect.
2023-12-20 09:29:28 +00:00
Tyler Trahan
111b4e6060
Doc: Fix broken links in COMPILING and CONTRIBUTING guides ( #11608 )
2023-12-20 03:15:15 +01:00
Jonathan G Rennison
540cec2af5
Add setting to allow auto-fill signal dragging to skip over stations/waypoints
2023-12-19 22:25:05 +00:00
Jonathan G Rennison
55bac952a4
Fix DEBUG_DUMP_COMMANDS
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Fix strong typedef issues
Fix command format parsing to handle aux data and escaped text
2023-12-19 18:59:54 +00:00
Jonathan G Rennison
bf7dfc595f
Command: Fix desync debug command exec/fail log messages
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Include full aux data, do not truncate, escape command text
2023-12-19 18:50:43 +00:00
Jonathan G Rennison
9fa30f1604
String: Do not truncate output in stdstr_vfmt
2023-12-19 18:45:32 +00:00
Jonathan G Rennison
4689113553
Debug: De-duplicate formatting of hex dates for desync/random logging
2023-12-19 17:55:57 +00:00
Finn Willard
3a42340db3
Add: Hotkey to focus industry directory filter box
...
Co-authored-by: Tyler Trahan <tyler@tylertrahan.com>
2023-12-19 11:23:37 -05:00
Finn Willard
7d3ae4a058
Add: Hotkey to focus town directory filter box
...
Co-authored-by: Tyler Trahan <tyler@tylertrahan.com>
2023-12-19 11:23:37 -05:00
Tyler Trahan
e8d2ebb016
Fix: Add missing includes to timers from script implementation files ( #11604 )
2023-12-19 14:09:46 +00:00
Jonathan G Rennison
61d65c9861
Use std::array for industry/industry spec input/output arrays
2023-12-19 02:39:54 +00:00
Jonathan G Rennison
03e0ec8276
Strong typedef: Use strong typedefs for date, date tick, minutes types
...
Add delta types
Adjust/add type conversion functions
Add various utility methods on types
Remove the various minute macros
Fix some minute conversion inconsistencies
2023-12-19 02:39:54 +00:00
Jonathan G Rennison
1e7b56e13a
Strong typedef: Add missing ClampTo, IsInsideMM specialisations
2023-12-19 02:23:23 +00:00
Jonathan G Rennison
1d23ae5fdd
Strong typedef: Add edit_base() method to return a base reference
2023-12-19 02:23:23 +00:00
Jonathan G Rennison
8d0506412c
Strong typedef: Add mixin for integer with "delta" behaviour
...
Subtracting returns a separate delta type
e.g. for absolute times to durations
2023-12-19 02:23:23 +00:00
Jonathan G Rennison
25d9d24f94
Strong typedef: Add mixin for scalable integer
2023-12-18 23:08:24 +00:00
SamuXarick
fddcaef74a
Codechange: Use town zone constants instead of magic numbers
2023-12-18 22:12:43 +01:00
Jonathan G Rennison
a6baa29f0c
Core: Add missing strong_typedef_type.hpp
2023-12-18 19:15:15 +00:00
Jonathan G Rennison
2857ea88e9
stdafx: Add missing EMPTY_BASES define
2023-12-18 19:14:52 +00:00
translators
9b7a5bc876
Update: Translations from eints
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vietnamese: 1 change by KhoiCanDev
danish: 4 changes by bscargo
2023-12-18 18:39:11 +00:00
Jonathan G Rennison
80eae8c468
Fix missing header reference in src/core/CMakeLists.txt
2023-12-18 17:35:56 +00:00
Peter Nelson
b19a6c3b81
Fix: Window width/height was doubly-scaled with automatic DPI switch. ( #11598 )
2023-12-18 13:05:06 +00:00
Jonathan G Rennison
8ac13f58cb
Saveload: Default savegame time units to days when loading vanilla saves
2023-12-17 23:08:34 +00:00
Jonathan G Rennison
4fac6b295c
Merge branch 'master' into jgrpp
...
# Conflicts:
# .github/workflows/release-linux.yml
# src/base_consist.h
# src/blitter/32bpp_optimized.cpp
# src/blitter/32bpp_optimized.hpp
# src/blitter/32bpp_sse2.hpp
# src/blitter/8bpp_optimized.hpp
# src/gfx_func.h
# src/industry_cmd.cpp
# src/industrytype.h
# src/linkgraph/linkgraphjob.cpp
# src/mixer.cpp
# src/newgrf_callbacks.h
# src/openttd.cpp
# src/os/macosx/macos.mm
# src/os/windows/win32.cpp
# src/pathfinder/npf/npf.cpp
# src/road_cmd.cpp
# src/saveload/afterload.cpp
# src/saveload/saveload.h
# src/saveload/vehicle_sl.cpp
# src/sound.cpp
# src/spritecache.cpp
# src/spriteloader/spriteloader.hpp
# src/station_map.h
# src/timetable_cmd.cpp
# src/timetable_cmd.h
# src/timetable_gui.cpp
# src/town_cmd.cpp
# src/vehicle_cmd.cpp
# src/vehicle_gui_base.h
# src/video/opengl.cpp
# src/video/opengl.h
# src/viewport.cpp
2023-12-17 23:00:46 +00:00
Jonathan G Rennison
e9599fd4be
Scheduled dispatch: Remove scheduled_dispatch_start_full_date_fract
...
Use DateTicksScaled
2023-12-17 23:00:45 +00:00
Jonathan G Rennison
c76a5ed638
Timetable: Remove timetable_start_subticks, use DateTicksScaled
2023-12-17 23:00:44 +00:00