Peter Nelson
07a8bd21e4
Fix: Make station list filters use per-window state instead of global state.
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Changing filters with multiple windows open would have unexpected effects leading to inconsistent state.
Now state is loaded and saved when the window is opened and closed, so state is still persistent.
2023-12-04 08:24:39 +00:00
Peter Nelson
dcf730f1f6
Codechange: Optionally allow passing state to GUIList sorter function.
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GUIList sorter functions can currently only use global state, which makes per-window-instance sorting difficult.
2023-12-04 08:24:39 +00:00
Peter Nelson
4d9f335f36
Change: Add outline of sprite to sprite aligner.
2023-12-04 08:14:02 +00:00
Peter Nelson
f7380a4d2d
Change: Make NewGRF Sprite Aligner window resizeable.
2023-12-04 08:14:02 +00:00
Peter Nelson
0434c1b474
Feature: (-tte) Add zoom level buttons to sprite aligner.
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This allows for offsets to be adjusted a different zoom level than currently in use, and offset adjustment and display is also more convenient.
2023-12-04 08:14:02 +00:00
Peter Nelson
4e5700939d
Change: Use sparse padding for sprite aligner.
2023-12-04 08:14:02 +00:00
Jonathan G Rennison
3a38eb6861
Fix initial info totals when opening group/vehicle window
2023-12-03 22:56:29 +00:00
Peter Nelson
9122b4eb47
Codechange: SetMinimalTextLines(1, 0) is implied for widgets with text. ( #11536 )
2023-12-03 22:42:50 +00:00
Peter Nelson
17c3ce8632
Codechange: Use maxdim instead of setting width/height separately. ( #11535 )
2023-12-03 22:23:54 +00:00
Peter Nelson
aae6e0481e
Codechange: Rearrange AI/GS debug window following invalidate/set state/draw pattern. ( #11483 )
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The AI/GS window updated its state as it was drawn, and would redraw again if some state had changed.
Instead, update state either during OnInvalidateData or before any drawing commences.
2023-12-03 18:53:31 +00:00
Peter Nelson
1084ab4b66
Add: Website button to Game Options window for basesets.
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This links to the optional "url" item in the baseset's [metadata] section.
2023-12-03 18:52:33 +00:00
Peter Nelson
cc528bd8fc
Change: Adjust layout of Content and NewGRF Website buttons for consistency.
2023-12-03 18:52:33 +00:00
Peter Nelson
2272e8fe0e
Add: Website button for Game Script settings window.
2023-12-03 18:52:33 +00:00
Peter Nelson
f60c14a682
Add: Website button for AI settings window.
2023-12-03 18:52:33 +00:00
Peter Nelson
7ba89b946e
Change: Hide unused cargos from vehicle cargo filter. ( #11533 )
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The list of used cargo types is updated when the list is invalidated.
2023-12-03 18:11:08 +00:00
Peter Nelson
9a92e02fa7
Change: Add tooltips for text file buttons, and shorten Website / Readme buttons. ( #11534 )
2023-12-03 16:54:57 +00:00
Jonathan G Rennison
b9621474d0
Add hotkey to close order window
2023-12-03 16:53:57 +00:00
Patric Stout
51dbcca9a7
Remove: officially mark Vista as no longer supported ( #11531 )
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It is very likely Vista hasn't been working for years, but the
amount of users that use an OS that has been EoL for over 11 years
is very small, so reports happen rarely.
(cherry picked from commit b866e52b17
)
2023-12-02 23:11:00 +00:00
Peter Nelson
5322d33ca5
Fix 67d071d
: WC_STATION_LIST should be invalidated by owner, not station index. ( #11530 )
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(cherry picked from commit a258833aee
)
2023-12-02 23:10:51 +00:00
Patric Stout
b866e52b17
Remove: officially mark Vista as no longer supported ( #11531 )
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It is very likely Vista hasn't been working for years, but the
amount of users that use an OS that has been EoL for over 11 years
is very small, so reports happen rarely.
2023-12-02 22:12:50 +00:00
Peter Nelson
a258833aee
Fix 67d071d
: WC_STATION_LIST should be invalidated by owner, not station index. ( #11530 )
2023-12-02 21:46:43 +00:00
Jonathan G Rennison
7d17c9ba9b
Link graph: Also show lower of usage/planned in tooltips when ctrl pressed
2023-12-02 18:42:07 +00:00
Jonathan G Rennison
57d4f52c15
Link graph: Use timetable for order-based link refresh travel time estimate
2023-12-02 17:53:33 +00:00
Peter Nelson
1aedea8eda
Feature: Place cargo icon on cargo filter dropdowns.
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Reveal the pixel art.
2023-12-02 15:23:05 +00:00
Peter Nelson
76701c4622
Add: Function to get largest cargo icon size.
2023-12-02 15:23:05 +00:00
Peter Nelson
8db7c79e79
Codechange: Add DropDownIcon constructor to override dimension.
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This avoids the need to construct a DropDownIcon and set the dimension after.
2023-12-02 15:23:05 +00:00
Peter Nelson
49532914dd
Change: Use CRTP-mixins to compose dropdown list items.
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This allows list items to built from component parts as required, and additional
functionality is added:
* Icons and text can be positioned at the start or end of the space (templated.)
* Font size of text can be changed (templated.)
* Palette of sprites can be set (runtime.)
2023-12-02 15:23:05 +00:00
Peter Nelson
62e4d1e507
Codechange: Dimension must have both width and height.
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Default parameters allowed Dimension to be constructed with only a width.
Instead use separate empty and width/height constructors to ensure that either none or both are provided.
2023-12-02 15:23:05 +00:00
Jonathan G Rennison
ea6be942a3
Fix assert ifdefs in src/core/poll_func.hpp
2023-12-01 21:35:01 +00:00
Peter Nelson
74edeea175
Fix: AI window did not update button disabled state when changing values. ( #11527 )
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(cherry picked from commit 0b1429ce14
)
2023-12-01 18:45:24 +00:00
TELK
cf473ddd83
Update: Korean translation up to 0.56.0
2023-12-01 17:18:05 +00:00
Peter Nelson
0b1429ce14
Fix: AI window did not update button disabled state when changing values. ( #11527 )
2023-12-01 12:52:33 +00:00
Peter Nelson
cc488ec6c9
Fix ddd609c
: Reverse build probability callback was not called for articulated parts. ( #11526 )
2023-11-30 23:12:39 +00:00
Jonathan G Rennison
97ce759b74
Fix search path de-duplication changing search path order
2023-11-30 21:10:44 +00:00
Jonathan G Rennison
291daa9220
INI load: Fix cfg fallback name load with missing groups
2023-11-30 21:10:44 +00:00
Peter Nelson
4a5ab331e2
Change: Add extra padding to climate buttons to match pre-#11464. ( #11525 )
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Padding used to be included in the SetMinimalSize() part which was removed, but also made it require specific sprite sizes.
This now adds padding on the already determined size, removing the need for hardcoding pixel dimensions and allowing the sprites to be any size.
2023-11-30 19:18:28 +00:00
Peter Nelson
6f7153bf71
Codechange: Make a generic DrawRectOutline function from DrawOutline. ( #11524 )
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This allows drawing an outline from Rect, not just constrained to a Widget's Rect. And reduces duplication a little.
2023-11-30 18:10:07 +00:00
glx22
0ceed777ca
Codechange: [CI] Use runner vcpkg in release-linux workflow
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(cherry picked from commit e2c5eb3b65
)
2023-11-30 17:28:02 +00:00
glx22
c74485ccea
Update: [CI] Use macos-12 image for release-macos workflow
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(cherry picked from commit b1f98a79f8
)
2023-11-30 17:25:16 +00:00
rubidium42
ae4ba00313
Fix #11521 , e404ba0
: size for remaining span determined incorrectly
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(cherry picked from commit 33ba609290
)
2023-11-30 17:24:38 +00:00
rubidium42
33ba609290
Fix #11521 , e404ba0
: size for remaining span determined incorrectly
2023-11-30 08:20:58 -04:00
rubidium42
cb8612ba79
Remove: ZOOM_LVL_COUNT
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This is the only enumeration with a COUNT and END. The logic of the COUNT
implied that BEGIN could be non-zero, but all but two uses of zoom level
assume that BEGIN is zero, making the separate count only confusing.
2023-11-29 21:12:28 -04:00
Peter Nelson
ddd609ce9b
Feature: Randomize direction of rail vehicle on build based on probability callback. ( #11489 )
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This allows NewGRF authors to indicate that the game should randomly flip rail vehicles on build, without needing to use random bits nor duplicate sprites to handle it themselves.
To use this functionality, test for callback 162 (CBID_VEHICLE_BUILD_PROBABILITY) and var10 = 0 (values other than 0 are reserved for future use), and return a value between 0 and 100 inclusive.
The return value is a percentage chance of reversing the vehicle. A value of 0 will always build a forward facing vehicle, and 100 will always build a reverse facing vehicle.
2023-11-29 22:40:09 +00:00
Miika Kulmala
e47bfe47b8
Feature/Fix: [GS] Add RoadTiles and GetOneWayInfo endpoints ( #611 )
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Feature: [GS] Add RoadTiles and GetOneWayInfo endpoints
2023-11-29 20:49:31 +00:00
Jonathan G Rennison
88670a230f
Merge branch 'master' into jgrpp
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# Conflicts:
# src/articulated_vehicles.cpp
# src/articulated_vehicles.h
# src/base_media_base.h
# src/base_media_func.h
# src/build_vehicle_gui.cpp
# src/dock_gui.cpp
# src/main_gui.cpp
# src/music_gui.cpp
# src/network/network_chat_gui.cpp
# src/network/network_content.cpp
# src/newgrf.cpp
# src/newgrf_roadstop.cpp
# src/os/windows/string_uniscribe.h
# src/os/windows/win32.cpp
# src/rail_gui.cpp
# src/road.cpp
# src/road_gui.cpp
# src/settings.cpp
# src/settings_gui.cpp
# src/smallmap_gui.cpp
# src/strings.cpp
# src/terraform_gui.cpp
# src/tests/test_script_admin.cpp
# src/tests/test_window_desc.cpp
# src/timer/timer_game_calendar.h
# src/vehicle.cpp
# src/vehicle_base.h
# src/viewport.cpp
# src/widget_type.h
# src/window.cpp
# src/window_gui.h
2023-11-29 20:42:29 +00:00
glx22
e2c5eb3b65
Codechange: [CI] Use runner vcpkg in release-linux workflow
2023-11-29 21:00:01 +01:00
glx22
b1f98a79f8
Update: [CI] Use macos-12 image for release-macos workflow
2023-11-29 21:00:01 +01:00
Jonathan G Rennison
b10a22218f
Window crash log: Reduce sensitivity of stack infinite loop detection
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Only trigger if 8 previous frames are the same, not only 1
2023-11-29 18:28:15 +00:00
Jonathan G Rennison
a38c2a19a1
Uniscribe: Add defensive checks to UniscribeParagraphLayout::NextLine
2023-11-29 18:00:43 +00:00
Peter Nelson
6f35f3274f
Fix ab1a4c6c
: Crash if the "No Music" set is loaded because there is no current set_index. ( #11511 )
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Add a helper function to get the current set_index which which checks it is in range.
2023-11-29 02:30:10 +00:00