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@ -38,6 +38,7 @@
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#include "timer/timer_game_calendar.h"
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#include "timer/timer_window.h"
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#include "zoom_func.h"
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#include "hotkeys.h"
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#include "widgets/town_widget.h"
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@ -694,6 +695,11 @@ static const NWidgetPart _nested_town_directory_widgets[] = {
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EndContainer(),
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};
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/** Enum referring to the Hotkeys in the town directory window */
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enum TownDirectoryHotkeys {
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TDHK_FOCUS_FILTER_BOX, ///< Focus the filter box
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};
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/** Town directory window class. */
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struct TownDirectoryWindow : public Window {
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private:
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@ -1006,6 +1012,23 @@ public:
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this->towns.ForceResort();
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}
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}
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EventState OnHotkey(int hotkey) override
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{
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switch (hotkey) {
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case TDHK_FOCUS_FILTER_BOX:
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this->SetFocusedWidget(WID_TD_FILTER);
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SetFocusedWindow(this); // The user has asked to give focus to the text box, so make sure this window is focused.
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break;
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default:
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return ES_NOT_HANDLED;
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}
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return ES_HANDLED;
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}
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static inline HotkeyList hotkeys {"towndirectory", {
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Hotkey('F', "focus_filter_box", TDHK_FOCUS_FILTER_BOX),
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}};
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};
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Listing TownDirectoryWindow::last_sorting = {false, 0};
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@ -1029,7 +1052,8 @@ static WindowDesc _town_directory_desc(__FILE__, __LINE__,
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WDP_AUTO, "list_towns", 208, 202,
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WC_TOWN_DIRECTORY, WC_NONE,
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0,
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std::begin(_nested_town_directory_widgets), std::end(_nested_town_directory_widgets)
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std::begin(_nested_town_directory_widgets), std::end(_nested_town_directory_widgets),
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&TownDirectoryWindow::hotkeys
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);
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void ShowTownDirectory()
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