Add: Hotkey to focus town directory filter box

Co-authored-by: Tyler Trahan <tyler@tylertrahan.com>
wip-string
Finn Willard 12 months ago committed by Tyler Trahan
parent e8d2ebb016
commit 7d3ae4a058

@ -38,6 +38,7 @@
#include "timer/timer_game_calendar.h"
#include "timer/timer_window.h"
#include "zoom_func.h"
#include "hotkeys.h"
#include "widgets/town_widget.h"
@ -694,6 +695,11 @@ static const NWidgetPart _nested_town_directory_widgets[] = {
EndContainer(),
};
/** Enum referring to the Hotkeys in the town directory window */
enum TownDirectoryHotkeys {
TDHK_FOCUS_FILTER_BOX, ///< Focus the filter box
};
/** Town directory window class. */
struct TownDirectoryWindow : public Window {
private:
@ -1006,6 +1012,23 @@ public:
this->towns.ForceResort();
}
}
EventState OnHotkey(int hotkey) override
{
switch (hotkey) {
case TDHK_FOCUS_FILTER_BOX:
this->SetFocusedWidget(WID_TD_FILTER);
SetFocusedWindow(this); // The user has asked to give focus to the text box, so make sure this window is focused.
break;
default:
return ES_NOT_HANDLED;
}
return ES_HANDLED;
}
static inline HotkeyList hotkeys {"towndirectory", {
Hotkey('F', "focus_filter_box", TDHK_FOCUS_FILTER_BOX),
}};
};
Listing TownDirectoryWindow::last_sorting = {false, 0};
@ -1029,7 +1052,8 @@ static WindowDesc _town_directory_desc(__FILE__, __LINE__,
WDP_AUTO, "list_towns", 208, 202,
WC_TOWN_DIRECTORY, WC_NONE,
0,
std::begin(_nested_town_directory_widgets), std::end(_nested_town_directory_widgets)
std::begin(_nested_town_directory_widgets), std::end(_nested_town_directory_widgets),
&TownDirectoryWindow::hotkeys
);
void ShowTownDirectory()

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