Milek7
aade177d79
Fix: Corrupted savegame could cause heap corruption by writing outside link graph edge matrix. ( #9046 )
4 years ago
Milek7
da55286c2c
Fix: Corrupted savegame could crash the game by providing invalid gamelog enums. ( #9045 )
4 years ago
PeterN
8e539ce293
Change: Improve layout and spacing of vehicle group widgets. ( #9041 )
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Existing layout included a blank widget above the group list to align with the vehicle list, however since then an additional sort-by row was added.
Group list size tweaks to match normal row size (at least with normal gui and text size.)
Removed reduction of 2 rows in the group list <- main culprit of odd sizing.
Removed fill attribute on buttons which gave strange sizes, and put it on the group info widget instead.
Tweaked various soft-padding values to line up (centreing text with a 1px offset does not make centred text.)
4 years ago
Rubidium
44d1b964bf
Fix #7513 : recursive array/class/table release caused stack overflow
4 years ago
Rubidium
47a99bb676
Fix #7513 : recursive garbage collection caused stack overflow
4 years ago
translators
6c49ae9cd7
Update: Translations from eints
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chinese (simplified): 3 changes by clzls
spanish: 1 change by MontyMontana
polish: 6 changes by Milek7
4 years ago
Peter Nelson
cb9f56df0c
Feature: Show previous chat history when the chat message box is open
4 years ago
Peter Nelson
fbef63822c
Codechange: Use std::deque for chat history instead of fixed array
4 years ago
Peter Nelson
837994034d
Fix: Sizing of Multiplayer server list incorrect when GUI zoom doesn't match Font zoom.
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The server information panel was scaled by GUI scale, which could result in a panel that is longer than the server list. This height difference is then maintained when the window is resized to fill the screen.
Instead, specify the minimum size by number of text lines and (summed total) padding.
4 years ago
translators
a4db7c844d
Update: Translations from eints
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korean: 6 changes by telk5093
portuguese (brazilian): 2 changes by Greavez
4 years ago
Jonathan G Rennison
74091c3c80
Disable realistic braking for TELE, PIPE, WIRE railtypes by default
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See: #242
4 years ago
Jonathan G Rennison
6a62b94263
Add NewGRF railtype flag to disable realistic braking for vehs of that type
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See: #242
4 years ago
Jonathan G Rennison
ba2e6087b2
Add train cache flag for whether train using realistic braking physics
4 years ago
Jonathan G Rennison
b514d29db1
Replace TrainCache::cached_tilt with a flags field
4 years ago
translators
010d977b16
Update: Translations from eints
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hungarian: 5 changes by nemesbala
catalan: 2 changes by J0anJosep
tamil: 3 changes by Saran-S-Menon
4 years ago
Jonathan G Rennison
555861510f
Version: Committing version data for tag: jgrpp-0.41.0
4 years ago
Jonathan G Rennison
cb08d56add
MinGW32: Fix 13011e00: wrong safe esp variable in asm block
4 years ago
Jonathan G Rennison
205673715c
MinGW32: Fix EnumDisplayMonitors callback calling convention compile error
4 years ago
Jonathan G Rennison
b4b3638f1b
Merge branch 'master' into jgrpp
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# Conflicts:
# src/lang/romanian.txt
4 years ago
Jonathan G Rennison
cb5c6902db
Fix order dest refcount mismatch warning when loading very old savegames
4 years ago
Jonathan G Rennison
9e3ac646fa
Fix desync warning messages when loading game with non-matching train braking model
4 years ago
Jonathan G Rennison
686bcb8009
Fix no vehicle tile hash update when moving train in drive-through depot
4 years ago
Jonathan G Rennison
e623560120
Fix 4c2e42fa: Wrong town caches when loading pre more-houses savegame
4 years ago
Jonathan G Rennison
7faa279250
Fix 26a123b7: Wrong variable size in VENC chunk saver
4 years ago
translators
3e0a16c027
Update: Translations from eints
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romanian: 57 changes by kneekoo
russian: 3 changes by Ln-Wolf
spanish: 3 changes by MontyMontana
portuguese: 7 changes by azulcosta
4 years ago
Jonathan G Rennison
1ef236525a
Mapgen: Generate fuzzy ellipse shaped lakes instead of squares
4 years ago
Jonathan G Rennison
acfdc0efe8
Merge pull request #241 from telk5093/korean
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Update: Korean translation
4 years ago
Milek7
4cd9e0f41b
Fix: Add virtual destructor to link graph Path.
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Classes derived from Path were freed through base class pointer, but no virtual destructor was present.
4 years ago
TELK
157aa3d8b7
Update: Korean translation for Polyrail build mode
4 years ago
TELK
898a958cb2
Update: Korean translation
4 years ago
Jonathan G Rennison
6c62bce1ac
Bump water flooding savegame version and clear states on load
4 years ago
Jonathan G Rennison
1a29a1ee74
Fix building objects, trees and buoys on water/shore not clearing neighbour flooding states
4 years ago
Jonathan G Rennison
0422e2fe1e
Add misc debug flag for water flooding states
4 years ago
Jonathan G Rennison
253d54ce05
Merge branch 'master' into jgrpp
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# Conflicts:
# src/lang/french.txt
# src/network/network_udp.cpp
4 years ago
Jonathan G Rennison
76981ca8cd
Fix setting console command min/max display with enum settings
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Fixes : #240
4 years ago
Michael Lutz
433602b072
Fix #9028 : [OpenGL] Clear cursor cache on destroying the OpenGL backend.
4 years ago
Jonathan G Rennison
a1161e9f17
Merge pull request #237 from reldred/town_zone_multipliers_for_cities
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Feature: Town and City Zone Configuration Seperated
4 years ago
Rubidium
468b1c6c5d
Fix: [win32] buffer_locked state not initialised, causing _screen.dst_ptr to be potentially not set
4 years ago
Rubidium
8562395413
Fix: [Video] fast forward boolean states not initialised, potentially causing unstoppable fast forward
4 years ago
Rubidium
64e8305874
Fix: [SDL] buffer_locked state not initialised, causing _screen.dst_ptr to be potentially not set
4 years ago
Rubidium
4fb1e34b1e
Change: add some hints about the getaddrinfo warning to the troubleshooting part of the documentation
4 years ago
Rubidium
d2fe8c2842
Change: warn the user about the resolving of an address being extra very slow
4 years ago
Rubidium
7597740bff
Fix: split the UDP blocking of sockets to only the socket involved, and when another thread is busy do not attempt to process the packets of that socket
4 years ago
Rubidium
ca6b9ad8b0
Change: move some things only relevant to UDP from network.cpp to network_udp.cpp
4 years ago
Jonathan G Rennison
737b538492
Bump savegame version, copy town to city multipliers for old savegames
4 years ago
Jonathan G Rennison
bfb57bf6a2
Adjust language files
4 years ago
rubidium42
c4bccd4f70
Fix #8874 : show a warning when a NewGRF scan is requested multiple times from the console ( #9022 )
4 years ago
translators
e722ea89f0
Update: Translations from eints
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norwegian (bokmal): 2 changes by Anolitt
english (us): 2 changes by 2TallTyler
korean: 3 changes by telk5093
german: 2 changes by danidoedel
romanian: 35 changes by kneekoo
finnish: 2 changes by hpiirai
spanish: 4 changes by MontyMontana
french: 3 changes by glx22
portuguese: 4 changes by azulcosta
4 years ago
reldred
442210a640
Update src/town_cmd.cpp
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fix bad operator
4 years ago
reldred
d1d27c0748
Adds additional zone configuration for cities, renames existing zone configuration to towns.
4 years ago