Jonathan G Rennison
57a4586f08
Set flood from edges setting to false when loading old saves before then
2024-02-21 23:27:12 +00:00
Jonathan G Rennison
593a81d421
Saveload: Rename IsSavegameVersionUntil to IsSavegameVersionBeforeOrAt
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To match upstream
2024-02-21 23:27:12 +00:00
Jonathan G Rennison
ea0fa2194a
Add debug console command to unblock bay road stops with incorrect occupancy state
2024-02-21 23:04:58 +00:00
Jonathan G Rennison
16d77d9268
Fix deleting road vehicle in bay stop not unmarking as occupied
2024-02-21 22:33:28 +00:00
Jonathan G Rennison
53b06a3d04
Add event flag for removing invalid RVs during load
2024-02-21 22:21:59 +00:00
Jonathan G Rennison
675b31887a
Saveload: Fix recalculation of _state_ticks
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For XSLFI_VARIABLE_DAY_LENGTH versions 1 to 3
2024-02-21 21:08:31 +00:00
Jonathan G Rennison
f52d56249d
Saveload: Use table format for industry build data chunks
2024-02-21 20:22:24 +00:00
Jonathan G Rennison
0e262620d2
Saveload: Use table format for NewGRF/ID mapping chunks
2024-02-21 20:22:24 +00:00
Jonathan G Rennison
b3bd1bb5ad
Use upstream load for non-table script chunks
2024-02-21 20:22:24 +00:00
Jonathan G Rennison
a92377fe98
Use upstream save/load for various unchanged chunks
2024-02-21 20:22:24 +00:00
Jonathan G Rennison
b178be36f3
Saveload: Maintain map of chunk ID to (first byte) block mode
2024-02-21 20:22:24 +00:00
Jonathan G Rennison
dadbad2bfc
Saveload: Log changes in SlExecWithSlVersion
2024-02-21 19:53:34 +00:00
Jonathan G Rennison
6dec7a5b35
Saveload: Add PeekByte method to ReadBuffer
2024-02-21 19:23:05 +00:00
Jonathan G Rennison
bd2358f6cc
Saveload: Tidy up logging of chunk IDs
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Add helper to dump chunk IDs as strings
Avoid duplicate logging of load steps for upstream load paths
2024-02-21 19:23:05 +00:00
Jonathan G Rennison
ba1fa3ad29
Saveload: Fix SlNullPointers with upstream chunks
2024-02-21 19:22:16 +00:00
Jonathan G Rennison
b58ecb0cd8
Saveload: Remove unnecessary auto-length use for tracerestrict
2024-02-21 19:18:55 +00:00
Jonathan G Rennison
8e8d698b24
Fix comment spelling errors
2024-02-21 19:10:31 +00:00
Jonathan G Rennison
158fbe19f8
Fix missing includes
2024-02-21 01:44:10 +00:00
Jonathan G Rennison
1f08ea54e5
Script: Fix narrowing conversion warning
2024-02-21 01:44:10 +00:00
Jonathan G Rennison
aad6fadd7f
Fix noreturn tag in window crash log
2024-02-21 01:05:23 +00:00
Jonathan G Rennison
c2d581a928
Revert "Iconv: Ensure that OTTD2FS/FS2OTTD are thread-safe"
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This reverts commit 94d326b1e0
.
2024-02-21 00:53:18 +00:00
Jonathan G Rennison
4469925605
Add missing typename specifier
2024-02-21 00:48:41 +00:00
Jonathan G Rennison
a7c7e3d618
Add missing includes for std::runtime_error
2024-02-21 00:36:03 +00:00
Loïc Guilloux
d310a04276
Fix #12133 : [Script] Don't crash when emergency saving ( #12138 )
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(cherry picked from commit 25d1238907
)
2024-02-21 00:17:16 +00:00
Loïc Guilloux
5098c77c38
Fix: [Script] Only show debug script window at the end of savegame loading ( #12135 )
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(cherry picked from commit 2d7ad9f717
)
2024-02-21 00:17:16 +00:00
Jonathan G Rennison
ff0d212705
Fix incorrect assert of LinkGraph LastCompression date
2024-02-21 00:17:16 +00:00
Jonathan G Rennison
69ae516353
Fix loading of depot unbunch bit from vanilla saves
2024-02-20 23:15:48 +00:00
Jonathan G Rennison
37e6f36b1f
Fix off by one in wallclock mode ConvertDateToYMD
2024-02-20 20:09:03 +00:00
Jonathan G Rennison
79388e4207
Include dates and tick counters in state checksum
2024-02-20 18:26:18 +00:00
Jonathan G Rennison
24cd52616c
Add getter for calendar sub date fract
2024-02-20 18:18:54 +00:00
Jonathan G Rennison
f32eef4f38
Allow changing time-keeping mode in-game
2024-02-20 18:11:03 +00:00
Jonathan G Rennison
471934e685
Add a helper to get the number of days in a given calendar month
2024-02-20 18:07:04 +00:00
Jonathan G Rennison
6e10f01f59
Fix timetable durations when loading old saves
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With version 1 of XSLFI_TT_WAIT_IN_DEPOT or without XSLFI_TIMETABLE_EXTRA
2024-02-20 00:33:57 +00:00
Jonathan G Rennison
0993622f09
Fix production cargo icon in industry window
2024-02-20 00:17:11 +00:00
Jonathan G Rennison
40f5f17e32
Tidy up focus management for vehicle dropdowns
2024-02-20 00:01:44 +00:00
Jonathan G Rennison
fc2f746b80
Increase river pathfinding node limit
2024-02-19 23:11:00 +00:00
Jonathan G Rennison
d512602369
Charge scripts for use of ScriptList::FillList
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See: https://github.com/OpenTTD/OpenTTD/issues/12128
2024-02-19 23:11:00 +00:00
Jonathan G Rennison
351c607dad
Call ProcessScheduledResize from FinishInitNested
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This is to make sure that OnResize is called at least once before
the window is first drawn, to set up scrollbar capacities, etc
See: d3c673e2
2024-02-19 23:11:00 +00:00
Damian Laczak
2aa574a48f
Fix #10983 : [AdminPort] Correct order of messages
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(cherry picked from commit 49c3215751
)
2024-02-19 23:11:00 +00:00
Peter Nelson
5c35a87ed7
Fix a258833
: Don't invalidate station list on vehicle load/unload. ( #12112 )
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a258833
fixed a bug but as a result causes the station list to be rebuilt every time (once per game tick) a vehicle loads/unloads.
Instead just mark the window for redraw.
(cherry picked from commit f20d241e81
)
2024-02-19 23:11:00 +00:00
Koen Bussemaker
69af0e8f26
Codechange: Skip non-water water region patches in neigbor search
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(cherry picked from commit 8a1cea2ab6
)
2024-02-19 23:11:00 +00:00
Jonathan G Rennison
a98a56669b
Merge branch 'master' into jgrpp
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# Conflicts:
# regression/regression/result.txt
# src/autoreplace_cmd.cpp
# src/industry_gui.cpp
# src/landscape.cpp
# src/network/network_content.cpp
# src/newgrf_roadstop.cpp
# src/pathfinder/yapf/yapf_ship.cpp
# src/road_gui.cpp
# src/saveload/ai_sl.cpp
# src/saveload/saveload.h
# src/saveload/vehicle_sl.cpp
# src/station.cpp
# src/station_gui.cpp
# src/video/cocoa/cocoa_ogl.h
# src/video/sdl2_opengl_v.h
# src/video/video_driver.hpp
# src/video/win32_v.h
# src/widget_type.h
# src/widgets/dropdown.cpp
# src/widgets/dropdown_type.h
# src/window.cpp
2024-02-19 23:11:00 +00:00
Jonathan G Rennison
4097fc4e33
Saveload: Enable upstream mode SlAutolength
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Use non-upstream implementation for SlCopyBytes
2024-02-19 18:58:32 +00:00
Jonathan G Rennison
8a85055c68
Saveload: Use std::span for autosave temporary buffer view
2024-02-19 18:58:32 +00:00
Jonathan G Rennison
75dd135e8d
Merge tag '14.0-beta3' into jgrpp
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# Conflicts:
# regression/regression/result.txt
# src/industrytype.h
# src/network/core/config.h
# src/network/core/network_game_info.cpp
# src/network/core/network_game_info.h
# src/network/core/packet.cpp
# src/network/core/packet.h
# src/network/core/tcp.cpp
# src/network/core/tcp.h
# src/network/core/tcp_admin.cpp
# src/network/core/tcp_content.cpp
# src/network/core/tcp_coordinator.cpp
# src/network/core/tcp_game.cpp
# src/network/core/tcp_game.h
# src/network/core/tcp_turn.cpp
# src/network/core/udp.cpp
# src/network/core/udp.h
# src/network/network_admin.cpp
# src/network/network_client.cpp
# src/network/network_client.h
# src/network/network_command.cpp
# src/network/network_content.cpp
# src/network/network_internal.h
# src/network/network_query.cpp
# src/network/network_query.h
# src/network/network_server.cpp
# src/network/network_server.h
# src/network/network_turn.cpp
# src/network/network_udp.cpp
# src/rail_gui.cpp
# src/road_gui.cpp
2024-02-19 17:57:05 +00:00
FedelloKirfed
2e3e93fe32
Update Galician Translations
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(cherry picked from commit 10596e84cf
)
#653
2024-02-19 04:44:03 +00:00
Jonathan G Rennison
1040f9612f
Saveload: Tag duplicate detection in SlTableHeader as maybe unused
2024-02-19 04:26:42 +00:00
Jonathan G Rennison
a874bb70b1
Remove unused saveload desc in cheats_sl.cpp
2024-02-19 04:25:44 +00:00
Jonathan G Rennison
6ab1f9a416
Use CargoID instead of CargoSpec in town_production_cargoes
2024-02-19 04:19:09 +00:00
Jonathan G Rennison
19e4895ffd
Add cargo mask of town production cargoes
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Use for all non-GUI cases (where display sort order is not required)
2024-02-19 04:11:25 +00:00