Commit Graph

686 Commits

Author SHA1 Message Date
truelight
3c45c05eb2 (svn r1126) -Fix: [Network] Pressing Disconnect on the GUI puts you back to the
main-menu (so you no longer stay ingame (if you were))
2004-12-16 11:12:59 +00:00
truelight
196dbd66c9 (svn r1125) -Fix: [Network] You can now safely join a company again 2004-12-16 11:09:00 +00:00
truelight
442ffd521b (svn r1124) -Fix: [Network] Also the server now has the option Give Money in
ClientList (tnx to teeone for reporting)
2004-12-16 11:04:43 +00:00
darkvater
302893f0da (svn r1121) -Feature: Added sticky windows feature. A small pin allows the user to set the window as undeletable and can only be closed by hand. As an example the viewport window has been stickied (thanks to Neko-San)
-To use the feature add WDF_STICKY_BUTTON to the widget description and update all widget-ID's since sticky button will be widget 2.
2004-12-15 23:33:04 +00:00
miham
4610ab6275 (svn r1119) Fixed url in manpage 2004-12-15 22:50:20 +00:00
matthijs
38edb9a1fc (svn r1118) * Added a minimal manpage with references to where to get real info
* Specified installation locations in the os/debian/rules script so it works now.
2004-12-15 22:46:53 +00:00
tron
a148ff4e0d (svn r1117) Move map arrays and some related macros into their own files map.c and map.h 2004-12-15 22:18:54 +00:00
truelight
664fc4786d (svn r1116) -Add: [Console] With 'set server_advertise on/off' you can put server
advertise on/off via console (requested by imachine)
2004-12-15 22:06:47 +00:00
tron
09ac95dea2 (svn r1115) Put every source file on an extra line 2004-12-15 22:05:40 +00:00
miham
3dd310b7a0 (svn r1114) Daily langfile updates (automatic) 2004-12-15 21:54:13 +00:00
truelight
9954819ff2 (svn r1113) -Add: [Network] Added the GUI part for server advertising. When you go
to Start Server, you can select by connection: 'Internet (advertise)'. 
When selected, the server will announce itself to the server-list at 
http://servers.openttd.org (when finished)
2004-12-15 21:54:07 +00:00
truelight
da1de0ab48 (svn r1112) -Fix: _decode_parameters was increased to [20], but not all temp-dparams were 2004-12-15 21:45:44 +00:00
darkvater
1cf4b33f61 (svn r1111) -Fix: Some language file fixes. Added a space in 'company information' and fixed most not-same-format as english.txt problems. Some are remaining because they need translations. 2004-12-15 21:45:05 +00:00
darkvater
f88045dbf6 (svn r1110) -Fix: Empty console commands were executed and returned error message (sign_de for GeniusDex) 2004-12-15 21:30:20 +00:00
tron
a2374e2988 (svn r1109) Fix c&p bug: In vehicle lists a name was displayed for road vehicles even if they had none 2004-12-15 21:25:33 +00:00
truelight
2f6a26ab2d (svn r1108) -Fix: [Network] Fixed problem around slow clients:
They joined, they got the map, but it took some time before the new 
player was created. In this time a player could do stuff, causing a 
player-id-mismatch, and the player was kicked out. Now a player get's a 
nice GUI which says: registering.. When that is gone, the player is 
joined and can play safely. Tnx to Moriarty for bugging me with this bug ;)
2004-12-15 21:13:52 +00:00
truelight
093540e9b5 (svn r1107) -Fix: [Network] A spectator can no longer buy/sell shares of companies 2004-12-15 20:24:26 +00:00
truelight
bd4da76891 (svn r1106) -Add: [Network] Added master-server protocol and advertise to
master-server option. No GUI yet, and disabled by default (it still is WIP)
2004-12-15 20:10:34 +00:00
darkvater
48b417b456 (svn r1104) -Fix: nasty server crash buffer overflow problem when using release build. Big thanks to Truelight for the guidance in fixing this very annoying bug!
-VS.NET now treats warnings as errors too in the release build.
2004-12-15 20:08:01 +00:00
truelight
7560705a67 (svn r1102) -Fix: [Console] 'set server_pw' was acting crazy when you typed more
chars then it could take
2004-12-15 17:40:12 +00:00
truelight
eb5b1ae72f (svn r1101) -Fix: [Console] Removed magic numbers 2004-12-15 17:31:18 +00:00
truelight
bd08844ab6 (svn r1100) -Fix: [Console] 'set company_pw' is now working again (Hackykid) 2004-12-15 17:24:10 +00:00
darkvater
d7f4528a57 (svn r1098) -Fix: server without revision build doesn't care about the client's version. Also moved all revision things where it belongs (network.c) 2004-12-15 16:51:55 +00:00
truelight
ac96c1ae07 (svn r1096) -Fix: [Network] PlayAs is now registered correctly
-Codewise: [Network] Cleaned some code, removed some comment, changed 
some wrong comment
2004-12-15 15:19:51 +00:00
darkvater
70a91d6c60 (svn r1095) -Fix: scenario editor road-build-gui works again altough shortcuts are screwed.
-Feature: Pressing enter on 'Abandon Game' returns to main menu (one less click \o/)
2004-12-15 11:42:05 +00:00
miham
60ad02c341 (svn r1094) Daily langfile updates (automatic) 2004-12-15 10:56:33 +00:00
darkvater
c21659ae7e (svn r1093) -Fix: Hopefully fixed windows revision issues once and for all. Removed globalness of _openttd_revision and put all such ifdefs into one place. If server has a revision only the same revisions can join; if the server has no revision everyone can join. I reckon this should be a server-side option to allow people to join or not to join. 2004-12-15 00:31:08 +00:00
dominik
bc13fd26d5 (svn r1092) Fix: Autorail can be accessed with the 'a' hotkey again 2004-12-14 21:56:01 +00:00
dominik
b3c7d7f3bd (svn r1091) Fix: Finally station names use 100% the correct color in transparent mode 2004-12-14 20:54:01 +00:00
truelight
b0fa342aaa (svn r1090) -Fix: Made the _openttd_revision variable global, and with that
hopefully killed the windows-revision problem. If WITH_REV is defined, 
for both Windows as *nix system _openttd_revision is filled with normal 
info, else _openttd_revision is set to 'norev000'
-Fix: Small possible server-crash
2004-12-14 20:27:00 +00:00
miham
af2f6830d0 (svn r1089) Daily langfile updates (automatic) 2004-12-14 20:21:52 +00:00
dominik
a733a469b5 (svn r1088) Strings cleanup. Renamed some strings to reflect their content. 2004-12-14 19:47:35 +00:00
truelight
f957e2ccff (svn r1086) -Fix: [Network] [ 1084774 ] Fixed quick-share-sell bug 2004-12-14 18:17:24 +00:00
truelight
9dec8ca01e (svn r1085) -Fix: [Network] [ 1084834 ] If IF_IN_NETWORK flag was on, an error
resulted in infinite money (or assert)
2004-12-14 18:13:02 +00:00
dominik
6189664ad3 (svn r1084) Generalized hotkey catching when textfield windows are open. Now only hotkeys attached to the main toolbar are working if you have a textfield open. 2004-12-14 17:38:48 +00:00
dominik
07367a113c (svn r1083) Fix: the console "script" command saves all output to the textfile, not only printf stuff (sign_de) 2004-12-14 17:06:54 +00:00
dominik
967425b368 (svn r1082) Feature: Chat toolbar
- to chat with all players press Return (or Shift-T) and type in the message
- Press Return again to send the message
2004-12-14 16:53:38 +00:00
miham
a63b2f3061 (svn r1081) Daily langfile updates (automatic) 2004-12-14 15:24:36 +00:00
tron
cf8e2459e7 (svn r1080) Improve mini-map scrolling in a similar way as viewport scrolling (r1063): now the centre of the mini-map window is the region of interest instead some arbitrary coordinate. 2004-12-14 08:01:12 +00:00
darkvater
0495bbdca1 (svn r1079) -Fix: you can once again quit the game in windows by pressing ALT+F4 or the 'exit' button in the main menu. 2004-12-14 00:45:24 +00:00
bjarni
e022088b69 (svn r1078) md5.c vc6 + vs.net fix for release builds (sign_de) 2004-12-13 22:19:37 +00:00
dominik
0bb5428b26 (svn r1077) Implements scripts/autoexec.scr to get executed on game starting (sign_de)
- %! allows to merge alias parameters
- \% allows to use % in alias strings
- "alias" command now overwrites the old alias list entry
2004-12-13 22:13:02 +00:00
dominik
0a1e697a29 (svn r1076) Feature: Patch setting to autosave the game on exit
If you set autosave_on_exit = true in openttd.cfg, your game will be saved as exit.sav in the autosave folder and you won't be asked if you want to quit the game any more.
2004-12-13 22:10:12 +00:00
miham
5a2c5fed09 (svn r1075) Daily langfile updates (automatic) 2004-12-13 21:28:38 +00:00
dominik
a2e4e05b2c (svn r1074) Fix: server_bind_ip was set to 255.255.255.255 by default
The correct default value is 0.0.0.0. If you are experiencing problems with connecting to your server you'll have to change the value of server_bind_ip to 0.0.0.0 in openttd.cfg
2004-12-13 21:23:28 +00:00
dominik
8e981a1bab (svn r1073) - condebugger extended a bit [shows the commandline] (sign_de)
- fixed handling of aliases with parameters (sign_de)
2004-12-13 20:45:55 +00:00
dominik
8322b4b18f (svn r1072) Fixed a few warnings that made trouble in VS .NET 2003 2004-12-13 20:12:45 +00:00
truelight
be4152b648 (svn r1069) -Add: [Network] Added UDP-packet for detail info about a server for
upcoming server-listing
2004-12-13 19:55:31 +00:00
truelight
256d1797a3 (svn r1068) -Fix: [Console] Let the client remember his own name-change 2004-12-13 19:54:44 +00:00
truelight
b419b91809 (svn r1067) -Add: [Console] Added comment for scripts (everything behind the # is
ignored) (GeniusDex / sign_de)
2004-12-13 19:07:54 +00:00